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WarBox: Arcane

WarBox: Arcane Steam news

HIBIKI entertainment | Aug 25, 2023 | game

Released

0players observed · 25 September 2026 - 07:22:27 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

WarBox: Arcane news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews5
  • Release dateAug 25, 2023
  • DeveloperHIBIKI entertainment
  • PublisherBoxicity Publishing

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: HIBIKI entertainmentPublisher: Boxicity Publishing

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WarBox: Arcane Steam news

WarBox: Arcane news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Non-Player And Open-World Update: Hotfix Patch - 25 September 2025

    Fixed Minimap Rendering: Resolved issues with the minimap failing to display correctly, ensuring players can navigate the open world with accurate visual guidance. Corrected Weapon Equipping: Fixed a bug where weapons didn’t appear properly during initial equipping, making first-person combat visuals seamless and reliable. Stabilized Dialog Camera: Adjusted the dialog camera to stop tracking NPC head movements during conversations, providing a smoother and more natural interaction experience. Improved Bow and Arrow Mechanics: Fixed an issue where equipping an arrow type after a bow failed to set the correct arrow, ensuring proper arrow rendering regardless of the equipping sequence. Enhanced Station Slot Updates: Corrected crafting station slots to update instantly when items are dragged or dropped, resolving issues with the interface not properly updating to the true contains and inven…

  • The Non-Player And Open-World Update - 21 September 2025

    A Monumental Update: Polishing the Core Experience and Expanding the Open World After nearly a year of dedicated development, we’re thrilled to unveil this massive update. The amazing wishlists for our early alpha build showed us that players are truly excited about the game’s potential, inspiring us to focus on refining the game more to ensure that it feels and plays amazing. We invested lots of time and effort into our first-person gameplay, expanding the open world, and bringing deeper life to NPCs, creatures, and combatants. This update polishes core mechanics, enhances immersion, and introduces our first fully featured town, Waterwatch—a vibrant hub filled with NPCs, rich dialog, engaging quests, and captivating lore. We’ve also laid the foundation for expanding content into other towns like Wolfpine and Montero. Below, we outline the technical advancements, gameplay improvements,…

  • General Improvements Update - 6 May 2024

    In this update, we've continued the process of improving AI entity behavior and expanded the behavioral palette and made general world content and interface improvements. Here is a short-list of progress: - Enhanced the ambiance of the Taldera region by meticulously updating insect and bird sounds, creating a more vibrant and realistic auditory landscape. - Revamped sound sequences throughout the project, adjusting values and settings to achieve smoother transitions and more immersive audio experiences. - Streamlined building structures by eliminating SteamGeometry components from doors and windows, resulting in optimized performance and reduced overhead. - Addressed terrain layer settings in the Ancestral Tomb, ensuring accurate rendering and collision detection for a seamless exploration experience. - Fine-tuned the AudioConfigurationManager to accommodate updated sound arrays, enhanc…

  • World Content Update - 20 March 2024

    After finishing the first pass of our non-player character systems, we turned our focus to the implementation of non-player character content. Now that our core code-base is complete, our primary goal is the creation of vasts amounts of playable content. Over the last 4-5 months, we've built an elaborate set of tools to make content production much easier for our small team. Therefore, going forward expect to see frequent updates with small bursts of content. In the meantime, here is a list of our latest implementations: - 12 new non-player character; 5 quest givers - 10 new quests - 3 interior instances - 200+ new weapons (Axe, Greataxe, Sword, Greatsword, Dagger, Hammer, and Greathammer types) - 10 new armor sets - 2 new magic gauntlets - Character leveling progression - Skill level progression - 4 new environment combatants - 17 new building elements including indoor and outdoor ligh…

  • The Non-Player Update - 5 February 2024

    - Completed the initial-pass implementation of the non-player character technology; added a new armors/clothes, customizations, quests, and housing. - Many updates to the overall process of building and harvesting. - Added new building cues such as a UI panel with building information while in the "Placing" state. - Added new building effects and building components. - Reduced building element's resource requirements. - Added new building furniture including a new storage container. - Increased axe and pickaxe attack speeds by 10%. - Completed a massive overhaul of all combat-related systems to create a common-formula for handling all combat properties. - Completed the initial-pass implementation of the item generation system; this system generates items such as weapons and armor from a pool of uniquely specified properties. - Added more recipes for the Alchemy Workbench, Cooking Statio…

  • Alpha Patch 1 - 2 September 2023

    - Decreased stamina consumption while sprinting by 30%. - Updated HUD art elements. - Added compare panel to the inventory tool-tip which can be accessed while holding shift while hovering over an icon of an item matching the slot type of one that is currently equipped. - Improved HUD performance. - Updated tutorial experience. - Updated overworld environment to include textured paths and path elements, new points of interest, new non-player characters, and new ingredient spawns. - Improve the overall combat experience. - Added ranged attack blocking capabilities for melee mobs to reduce the amount of damage they sustain while pursuing their targets. - Increased stamina use while holding a bow in the charged state. - Increased the amount of energy used to cast all spells. - Increased players unmodified movement speed by 4% and sprint by 6.8%. - Vastly improved the saving and loading sys…

Patch notes and updates

S.noRelease datePatch nameGID number
125 September 2025The Non-Player And Open-World Update: Hotfix Patch1811772772227623
221 September 2025The Non-Player And Open-World Update1811138915494206
36 May 2024General Improvements Update5766372999956442321
420 March 2024World Content Update5686430301715284137
55 February 2024The Non-Player Update5582843074955318302
62 September 2023Alpha Patch 15141476355664068762

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