- Patch 1.06 - 3 March 2026
Another fresh patch from the cauldron:The English version database has been manually translated to avoid bugs with references or skill or item names not being translated correctly by the plugin. Bug in cutscene in chapter 3 has been fixed, where dialogues appeared out of order. Auto-save events now restore elemental affinity states (Pyroomancer, Hydromancer, etc...). Known bugs: Localization plugin causing bugs in some phrases (fix in progress).NPCs in Eye of Truth quests have broken phrases. (fix in progress).Some phrases appear in Portuguese, even in the English version (less than 5% of the text, revision in progress)
- Patch 1.05 - 19 February 2026
Another fresh patch from the cauldron:Bug fixed in the ruins puzzle in chapter 3 fixed and reset lever added.The quest to retrieve the key in chapter 3 can now be done before talking to the NPC.Some phrases have been reformatted and corrected in the English version.Known bugs:When using an item, the confirmation appears in the wrong language. (fix in progress)Localization plugin causing bugs in some phrases (fix in progress) NPC from the Eye of Truth quests has broken phrases. Some phrases appear in Portuguese, even in the English version (less than 5% of the text, review in progress
- Roadmap 2026 - 17 February 2026
A warm hello from the Cat’s Den to all of you!Here are the improvements we are planning for the game. We’ve broken them down into 7 updates that will roll out over the course of this year, alongside our regular bug-fix patches:Update 1Wizard's Journal: A way to revisit previous chapters to explore and complete missed side quests.Magic Wardrobe: You’ll be able to change into unlocked outfits inside the Wizard’s Cabin.Update 2The Arena: A new arena questline will be added to Chapter 5.Class Expansions: New abilities and rebalancing to make each class feel even more unique.Update 3Expanded Summon Dialogues: New dialogues that trigger if you have a specific summon recruited. We already have some in-game, but we’re expanding this significantly.The Teddy Bear Bandit Quest: In Chapter 3, the "Teddy Bear Bandit" finally gets his own side quest.Kahrjo’s Hidden Quest Conclusion: This unmarked que…
- Patch 1.04 - 13 February 2026
Another fresh patch from the cauldron: * Display names and save screen for some maps have been fixed. * Druid's Breath of Life spell has been balanced, now restoring 30% (instead of 10%) of all allies' health and costing 10 MP. * Poisonous Mist spell now has a small chance to cause stronger poisoning and debuffs enemies' agility. * Nature's Breath spell now has a chance to heal more negative effects. * Immobilizing Vines spell has had its FP cost reduced to 15 instead of 30. * Toxic Slime spell now has a chance to apply poisoning II and III. * Credits have been updated with new contributions. Known bugs: * When using an item, the confirmation appears in the wrong language. * Localization plugin causing bugs in some phrases (fix in progress) * NPCs in Eye of Truth quests have broken phrases. * Some phrases appear in Portuguese, even in the English version (less than 5% of the text)
- AI content has been replaced in the game. - 12 February 2026
We removed the AI images and replaced them with this beautiful image created by Sette (yispySOFT). If you want to check out his work, take a look at reddit.
- Patch 1.03 - 11 February 2026
Another fresh patch out of the oven:* Book Chronicles of Odraveus 2 is now working normally.* Book Chronicle of Azaron 2 no longer freezes the game.* Black Turban volumes 5, 1, and 4 no longer freeze after a few pages.* Letters from Ezel, Eye of Truth, and Elliot are now working normally.* Letters from Edward and Alva no longer remain on the screen after being read.* The Fire Spell book should now give the correct skill instead of opening a letter.* Defense now gives you a 20% buff to physical and magical defense for 1 turn and increases your chance of evasion.* Druid's summon, Wolf, has been changed. It can now cause bleeding and has a chance to act more than once per turn. It can also now use Twilight Magic.* The level of Wolf and Ice Guardian now scales with the player's level, as intended.* The dog in the quest in chapter 2 can now be passed through to avoid crashes.* Stones in Chap…
- Patch 1.02 - 9 February 2026
Another fresh patch from the oven: * Options menu in the main menu now in the correct language. * In the Save/Load menu, files are named correctly. * Quest progress notifications now in the correct language. * Bed in the abandoned house no longer removes elemental affinity buff. * Several offensive skills can no longer be used outside of combat as intended. * Automatic healing between chapters no longer removes the elemental affinity buff. * Bug in the inn books of chapter 2 fixed. Known bugs: * When using an item, the confirmation appears in the wrong language. * Some phrases appear in Portuguese, even in the English version (less than 5% of the text).
- Small Patch - 7 February 2026
Hello there!Based on initial feedback and testing, we have made some corrections:* Corrected texts in the introductory ruin in English.* Corrected sentence when entering the cave in the forest in the first chapter.* Books in the Academy of Wizards during the prologue should now display the correct images.* Transition through the continent map with labels in the correct languages.* Books from the vendor in chapter 1 should now be working normally.Known bugs:* Options menu in the wrong language.* When using an item, the confirmation appears in the wrong language.We are fixing these for the next patch.
- The journey begins now! - 6 February 2026
Our first RPG has officially arrived! Adventure awaits in both English and Brazilian Portuguese. While we couldn't launch via Early Access as originally intended, we’re committed to expanding this journey. Stay tuned for a roadmap of upcoming features and content! But don't be fooled—the heart of the game is fully beating. You’ll find a complete experience packed with sidequests, hidden secrets, companions to meet, romances to bloom, and multiple endings. Choose from 5 unique classes and dive deep into the ancient lore of the magical world of The Chronicles of Eleos.
- New demo available - 6 February 2025
With the game's release approaching, we've decided to release a new demo, this time no longer at the beginning of the game, but in a small region in the final chapter of our story. Don't worry, there aren't any spoilers, because the place we've chosen has its own story isolated from the campaign. So why don't you try it out and let us know what you think?
- The Planets Align for Our Release - 14 January 2025
We're almost there, the planets are aligning for the launch of the Chronicles Eleos, but first let's take a look at what we've done recently. The road so far An elemental affinity system fully integrated into the game, where the more the mage uses an element, the stronger he will be with that element and less with the direct opposite, this also influences elemental resistances and gives you a unique skill that only works when your affinity is high. New clothes that are unlocked by the affinity system and can be exchanged in the magic wardrobe. Bosses have been revised and now use unique strategies, making them more than just a stronger enemy. Offensive items have been added to be used by both the wizard and his companions. Arcanum, our upgrade system beyond leveling, has been revised to be faster and less time-consuming. Interactions have been added to most objects on all maps. That's r…
- Demo patch - 2 April 2024
Hello everyone, how are you this week? We're in full swing here! Except for the cat, he's taking his traditional nap. We've just released an update for the demo with several small fixes that were found by our team and community, thank you to everyone who sent us feedback. if you encounter any problems while playing or just want to keep up to date with the game's development, drop by our discord server. Cheers
- The new demo is available! - 25 March 2024
So what's new in the demo? - System for pausing encounters during interactions or dialog! no more searching for items in tree stumps and being attacked by killer wasps. - Arcanum rebalance! Played our last demo for 2 hours and barely managed to buy an HP upgrade? Not anymore, our new system for upgrading passive techniques and evolving spells has been rebalanced to make it much more dynamic and less grindy. - Reworked prologue Our first maps have been given a bit more love and now have more areas to explore. Of course, a lot of this will have more impact on the final product, but you can already dig around and find secrets. - New Side Quests! After defeating the first boss of the chapter, a new side quest will be unlocked and another one is waiting for you in the Oaken Valley maps. Both will have future repercussions in the next chapters of the story! - Visual improvements! We're going…
- Discord Server for Updates and Feedback - 1 February 2024
A sleepy hello from our cat to you all, but while he sleeps, we're in working hard on developing the game. To keep up to date with development news, we invite you to stop by our discord server. Here's the Invite We intend to post relevant updates here on Steam as well, but small details and day-to-day stuff will stay on the server for now. See you there!