SPSTEAMPULSELIVE ANALYTICS
ROGUE-FP

ROGUE-FP Steam metadata

Jurax Games | Mar 30, 2023 | game

Released

0players observed · 22 September 2026 - 08:10:19 UTC

RPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)1,470
  • Revenue (VGI)$5,470
  • Review score98% positive

ROGUE-FP metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)1,470
  • Revenue (VGI)$5,470
  • Review score98% positive
  • Total reviews47
  • Release dateMar 30, 2023
  • DeveloperJurax Games
  • PublisherJurax Games

Genres: RPG, Strategy

Company pages: Developer: Jurax GamesPublisher: Jurax Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

ROGUE-FP Steam metadata

ROGUE-FP metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2343160/metadata
Steam Storehttps://store.steampowered.com/app/2343160/
Steam Communityhttps://steamcommunity.com/app/2343160
PCGamingWiki search
IGDB searchSearch IGDB for ROGUE-FP

Reviews, pricing, and metadata

Review summary

Positive

98% positive, 46 positive, 1 negative

Price and discount

$3.49 (30% off from $4.99)

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Partial Controller Support, Stats, Steam Leaderboards, Family Sharing

Achievements

43

Platform releases
  • Steam 30 March 2023

Latest Steam announcements

  • Version 3.12.1 - 18 September 2026

    FIXED IN THIS UPDATE:some locked doors revealing themselves before you've found themrare scenario where two locked doors could be placed perpendicular to each otherrare scenario where a door could be placed over a gaprare scenario where a portion of a room wouldn't normally be accessiblefixed wrong texture being put on the right side of kicked in door in ASCII modeJust a small update to get those fixes out. Let me know if you come across any bugs or crashes. Thanks!

  • Version 3.12 - 4 September 2026

    It's been a long time but we're back! Version 3.12 is out! NEW IN THIS UPDATE:ability to kick a door opencauses new status effect, Surprised, if the monster has not seen the player yetgives the player +3 to hitFIXED IN THIS UPDATE:gas spores not dropping any items they picked upkeys not being able to be picked up when your pack was fulltorches spawning on doorsCHANGED IN THIS UPDATE:tweaked the timers on doors so that they are close themselves faster than they open themselveszombie trap log line is now highlighted red I do have to apologize first though as this is a small update. Life and other things have kept me distracted but I did manage to find some time for you guys. The main feature in this one is that the Rogue now has the ability to kick in doors. You can kick in a door by double tapping the open key. So by default that's SPACE on your keyboard or RB on a controller. When you k…

  • Version 3.11.3 - 24 May 2026

    FIXED IN THIS UPDATE: fixed crash when loading a save in Standard mode where if a monster had gold in their inventory -reported by REDGENERALANT on Steam Another quick update to get that fix out. I'm kind of annoyed with myself with this one since I could have SWORE that I had this tested and it was airtight. But it's fixed now so that's good. If you find any crashes of bugs please let me know in the bug report thread. Thanks!

  • Version 3.11.2 - 22 May 2026

    FIXED IN THIS UPDATE: crash that could occur when loading a save from classic mode if gold was still on the level -reported by REDGENERALANT on Steam Just a small update to get that crash fix out. If you find any bugs or crashes, let me know in the bug report thread. Thanks!

  • Version 3.11.1 - 5 May 2026

    NEW IN THIS UPDATEMonsters are now affected by rust trapsMonster are now affected by mystery trapsTraps in your inventory can be polymorphed by fairiesTraps in you inventory can be polymorphed in the polymorph bonus dungeonFIXED IN THIS UPDATETwo rare bugs where part of the level could have been inaccessibleSeveral instances where the game would use more memory over timeCHANGED IN THIS UPDATEMiscellaneous text and typosThis is a smaller update to finish the work that was started on traps in the last big update. Not only are traps polymorphed by fairies like every other item now, but a couple more of them now affect monsters. The rust trap lowers their armor class and the mystery trap momentarily confuses them.Originally I was just going to have rust traps affect only orc and hobgoblins since they're the only monsters that actually wear armor but eventually I figured there would be no po…

  • Version 3.11 - 16 April 2026

    NEW IN THIS UPDATE:Ability to pick up and place trapsSeparated trap tutorial between classic and standard modesOption to toggle the skybox shadersMonsters will pick up items if they walk over them and then drop them when they die -including keys but never the AmuletBug Report button on the main menuFIXED IN THIS UPDATE:Crash that could occur if you were wielding something that wasn't a weapon and entered a roomBug where you could wield armorBug where if you threw the item you were wielding, you were still considered to be wielding it even after it left your inventoryBug where arrows might not group properlyCrash that could occur if a venus flytrap caught on fireCHANGED IN THIS UPDATE:Adjusted the pickup item soundVersion 3.11 is out! The main new feature in this one is you are now able to pick up and place traps that you've found. You can even pick up ones that have sprung from you or a…

  • Version 3.10.1 - 22 March 2026

    FIXED IN THIS UPDATEGas spores now explode properly when they approach youRare bug where a few tiles might be disconnected from the rest of the levelJust a small update to get those fixes out!

  • Version 3.10 - 17 March 2026

    NEW IN THIS UPDATE:Keys and locked doors -it IS possible for the stairs to be behind a locked doorThrowing a Scroll of Gold Madness at a monster will make it greedyThrowing a Scroll of Sleep at a monster will put it to sleep -there's a chance it might wake right up again thoughTiny bit of camera shake when a rocket is fired in the bonus dungeon of doomCrumble tiles will now remove their terrain layers (ice, acid, etc) when they crumble completelySeveral miscellaneous sound effectsCHANGED IN THIS UPDATE:Halls now connect to mazes in classic mode in a way that more accurate to the originalMissing rooms are now placed more accurately to the originalZapping a nymph with a wand of cancellation will cause her to drop anything she has stolen from youTweaked the item sparkle shaders to be a little more cleanGrass lights up more smoothlyThe log displays a line when equipped emu feathers prevent…

  • Version 3.9.2 - 6 February 2026

    NEW IN THIS UPDATE:Doors can be destroyed by fireFIXED IN THIS UPDATEGrass planted from thrown troll moss now lights up properly in lit roomsWeapons are properly unequipped when thrownNon-grouped items are no longer duplicated when thrownReturning weapons don't take an extra turn when they pop back into your inventoryJust a small update to fix that item duping bug. If you come across any bugs or crashes, let me know in the bug report thread. Thanks!

  • Version 3.9.1 - 4 February 2026

    NEW IN THIS UPDATE:Log displays a warning if you attempt to equip more than 3 bits onto a set of armorLog displays a warning if you attempt to attack without a weapon equipped on lower difficultiesExplosions cause screen shake if they're close enoughFIXED IN THIS UPDATE:Ring of Searching no longer spams the logLiches upon resurrecting have their particles display properly againPlayer now properly slides after performing an action on iceCompass now properly shows the positions of monsters that are above youIf you have two scrolls of scare monster, using one no longer drops both on lower difficultiesThe aiming reticle no longer becomes bugged if you aim too far up or downPlayer starts with the proper amount of xp in the practice bonus dungeonVersion 3.9.1 is out with a nice bunch of bug fixes for you guys! The main ones are the aiming bug and the scare monster dropping bug. The aiming one…

  • Version 3.9 - 28 January 2026

    NEW IN THIS UPDATE:Monsters can level up from fighting other monstersRecruited monsters now heal near bonfires like the playerMap can now be controlled with either toggle or hold modes set from the options menuPhylactery monster bits can now resurrect and recruit any dead monster as well as recruit living undead onesMonsters that are within your line of sight now appear above your compassSprites for arrows when firingOne new hintFIXED IN THIS UPDATE:Venus fly trap damage is now also saved when the level is savedDead monsters no longer phase through stairs tilesXerocs no longer light up the aiming reticle when they are still disguisedInvisible monsters no longer light up the aiming reticle when they are outside of your striking distanceFixed a crash that could occur if a monster was killed by a falling roof tileLog no longer says you defeated a monster when another monster didNo longer p…

  • Version 3.8.1 - 2 January 2026

    FIXED IN THIS UPDATE:Fixed monsters rolling to hit against the player's ac even if they were attacking another monster -reported by Sand on SteamTypo in the ice bonus dungeon description -reported by Sand on SteamHopefully fixed an issue with false thumbstick inputs -reported by Sand on SteamCONTROL BINDINGS HAVE BEEN DEFAULTEDJust a small update to get these fixes out. If you come across any bugs let me know in the bug report thread! Happy New Year!

  • Version 3.8 - 24 December 2025

    HO HO HO! It is I, Saint Jurax, Patron Saint of Rogues, back again this year with more updates for all the good dungeon delvers of the world!NEW IN THIS UPDATE:Orcs can be recruited by giving them a ration by looking at one and pressing the Search Key -NOT a slime moldUndead monsters can be recruited by using the new phylactery monster bit on themDoors are placed around the map -they can be opened and closed by pressing space while looking at themProjectiles that miss monsters go through them and may hit the monsters behind themManual pages describing doors and recruiting orcsFIXED IN THIS UPDATE:The level reduction from wraiths now works properly -reported by Sand on SteamBats once again take damage from being on fire -reported by Sand on SteamHallways are now less likely to double up beside each otherArrows that have been fired and picked up are now grouped properly -reported by Sand…

  • Version 3.7.3 - 4 December 2025

    FIXED IN THIS UPDATE:The scroll of scare monster now spawns properly again -reported by Sand on SteamWinning in either mode no longer submits the score on both leaderboards -reported by Sand on SteamSetting the fps in the options menu with a controller now saves and sets it properly -reported by Martha Pepper on SteamThe achievement for winning on the medium difficulty now works properly -reported by Sand on SteamBloody bits that come off of ice monsters and trolls in classic mode no longer freeze the floor and plant grass respectively -reported by Sand on SteamThe medusa now won't confuse the player immediately after spawning as a wandering monster in classic mode -reported by Sand on SteamDying from hypothermia from an ice monster will no longer sometimes be labeled as quitting -reported by Sand on SteamSearched walls and doors no longer re-hide themselves when loading a save -reporte…

  • Version 3.7.2 - 26 November 2025

    FIXED IN THIS UPDATE:On the ROGUE difficulty, attempting to put on armor while you're already wearing it will not use up a turn -in standard mode it will remind you that you can't, in classic mode it will not since the original didn't either -reported by Sand on SteamYou don't die so quickly from hunger after you start fainting -reported by Sand on SteamMonsters no longer can attack the player as soon as the level spawns -reported by Sand on SteamWandering monsters are now properly revealed when they spawn if they have drunk a potion of monster detection -reported by Sand on SteamCHANGED IN THIS UPDATE:Changed resolution scale info text in the optionsBonfire sprites have been changed back to normalThe flytrap no longer extends its reach when hit -eventually it will again but only when hit with a melee weaponThe achievements for killing certain monsters can now also be obtained in classi…

  • Version 3.7.1 - 13 November 2025

    FIXED IN THIS UPDATE:Having your stats bar position in the options set to bottom no longer messes up the minimap bonus dungeon -reported by powergod and IronArcturus on gogCHANGED IN THIS UPDATE:You can no longer change your stats bar position while playing the minimap bonus dungeon -not that you would want to anyway since it would mess up your screenThis bug was a hassle to track down.It was reported on gog so I thought it was a gog issue and it ran just fine on linux and windows in the editor and both on steam. This led me down a path of thinking there was something gog galaxy related causing the game to throw an error before being able to adjust the viewport for the minimap dungeon.This led to me trying all different kinds of new versions of gog's game builders and sdk wrappers. The bug persisted. I deleted all of the games settings to see if there's an issue with them causing the bu…

  • Version 3.7 - 31 October 2025

    NEW IN THIS UPDATE:Three new bonus dungeonsDense Dungeon -doubles items and monsters while halving the rooms on each floorMinimap Dungeon -You can only see an expanded minimap. Be carefull next to ledges!Dungeon of Doom -Rip and tear your way through the doom with new ranged weapons and mechanics!FIXED IN THIS UPDATE:Very rare crash that could occur if the game decided to place the player in a room that had all of its floor tiles removed to form a pitA bug where a newly picked up ranged weapon would be added to another group of the same type of weapon if their to-hit enchantment was the same despite other enchantments being different -eg have: 10 +1 +0 arrows -> pickup: 5 +1 +3 arrows -> end up with: 15 +1 +0 arrowsA very small discrepancy between the aiming reticule telling you when you can hit a monster and when you can actually hit a monsterKilling a phylactery was not removing any c…

  • Version 3.6.2 - 10 October 2025

    FIXED IN THIS UPDATE:A bug where a thrown potion would activate it's effect on a monster even if the attack missed -reported by MightyLad on SteamA softlock that would occur if the game tried to generate a much smaller than normal cave room -this would never happen normallyA crash that would occur if you used a want of Teleport ToCHANGED IN THIS UPDATE:Bonfires have been changed to jack o' lanterns for OctoberBloody bits will now redden walls that they touchJust a small update to get that crash fix out and to swap the bonfire textures. I've been busy with a lot of non-game related stuff these past couple months but I'm starting to get back on the horse.The next actual update should be out hopefully sometime this month which will add the other 3 bonus dungeons. The dense dungeon is pretty simple but the doom and minimap dungeons require a bit more work.The mechanics for the doom dungeon…

  • Version 3.6.1 - 21 August 2025

    FIXED IN THIS UPDATE:Centaur map sprite wasn't properly being swapped when the graphics mode was set to Texture mode -reported by MightyLad on SteamDescription text said you killed a “flytrap” when you kill a xerocDescription text said you killed a “flytrap” instead of a venus flytrapCrumble tiles were visible before being seen on the map -reported by MightyLad on SteamGrass placed by trolls used to be visible no matter where it was placed -reported by MightyLad on SteamThe stairs would emit a small amount of particles when a floor was generatedReturning melee weapons become unnamed when thrown and returning -this also fixes other instances of names being lost on weapons -reported by MightyLad on SteamDescription text was not properly counting the amount of an item you had when you picked some more up - arrows, potions, etcA bug where if you threw the weapon you had equipped and then pi…

  • Version 3.6 - 9 August 2025

    NEW IN THIS UPDATE:Bonus Dungons -infinite dungeons that unlock gold statues for your gold pile if you reach a certain floor (usually 15). Size of the statues increases with the difficulty you clear the dungeon on.Icy -Entire dungeon has icy floorsPolymorph -Every time a monster is killed one of your items is polymorphed, including items you have equipped!Hallucinate -hallucination side effect is permanently enabled, how far can you get while never truly knowing what you're fighting?Realtime -a mode where this game truly crosses the like/lite threshold, even in menus!Practice -start on floor 12 at level 7 with a random assortment of items, practice the harder floors of the standard mode dungeonRattle-bones monster bit was given a placeholder effectCHANGED IN THIS UPDATE:Aquator sprite was slightly alteredFIXED IN THIS UPDATE:Bug where the if you killed a fairy and it tried to polymorph…

Patch notes and updates

S.noRelease datePatch nameGID number
124 May 2026Version 3.11.31833334318574763
222 May 2026Version 3.11.21833334318572848
35 May 2026Version 3.11.11831432155578899
422 March 2026Version 3.10.11827626365762266
56 February 2026Version 3.9.21823825466500563
64 February 2026Version 3.9.11823825466492515
72 January 2026Version 3.8.11819386365119828
821 August 2025Version 3.6.11808601382456547
925 June 2025Version 3.5.11803527891487006
102 April 2025Version 3.4.41795917897297505
111 April 2025Version 3.4.31795283637990301
1226 March 2025Version 3.4.21795283637795841
1320 March 2025Version 3.4.11794102528312831
1413 February 2025Version 3.3.11791580425975477
1516 December 2024Version 3.1.31785774543659132
1626 November 20243.1.21783872412128800
1721 November 2024Version 3.1.11783872411987705
189 October 2024Version 3.0.46360862737592667059
198 October 2024Version 3.0.36350729003510944401
206 October 2024Version 3.0.26350729003505545980

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2343160
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$3.49 (30% off from $4.99)
Free to playNo
Discount30%
Original price USD$4.99
Current price USD$3.49
Release dateMar 30, 2023
DeveloperJurax Games
PublisherJurax Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent98%
Positive reviews46
Negative reviews1
Total reviews47
Steam recommendationsNot available
Achievements43
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2343160/

Short description

A blend of old school gameplay and new school controls. Experience a classically styled roguelike in a way you never have before!

About this game

ROGUE-FP is a blend of old school classic roguelike gameplay with new school first person controls and perspective. There is no movement grid and no rigid turn system to slow you down. Synopsis The Fighters guild has a high bar for entry. They want you to delve deep into the Dungeons of Doom and return to the surface with the Amulet of Yendor! A perilous quest few have completed, for within the dungeon are terrible monsters, devious traps, and mystifying magical items. To survive you'll have to identify the dungeon's items, navigate it's procedurally generated dark labyrinths, and fight your way past it's monsters. With enough skill and a decent amount of luck they say it can be done. Give it your best shot! Features Just like in the roguelike days of yore, there are Procedurally generated levels! Perma-death! More than an alphabet's worth of monsters! Many magic items with different effects including rings, weapons, potions, scrolls, and wands! Yummy slime molds! But in ROGUE-FP there’s also First person controls A innovative smooth turn system No grid to restrict your movement Multiple bonus dungeons Hacked off bits of monsters to stick onto your armor ASCII art sprites Dungeonsynth soundtrack A difficulty level for every level of skill, including one that removes item identification Your personal gold hoard that grows larger with every run

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $3.49
  • Highest observed: $3.49

ROGUE-FP's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.49, the highest is $3.49, and the first visible tracked price is $3.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -30%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -30%, with a lowest recorded final price of $3.49 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.49, from Sep 22, 2026 through Sep 22, 2026. The latest run records $3.49 for 1 day of uninterrupted daily tracking with a listed discount from $4.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.49
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records ROGUE-FP at $3.49 in USD, with a listed base price of $4.99 and a -30% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.49$4.9930%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.49$3.49No change30% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$3.49$4.9930% (Steam sale)Steam Store - Steam sale

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Dota 2554,36622 September 2026 - 11:28:35 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Hearts of Iron IV30,19522 September 2026 - 10:29:33 UTC93,196366,107Paradox Development Studio
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
RimWorld24,29122 September 2026 - 10:23:38 UTC95,851239,107Ludeon Studios
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite22,09122 September 2026 - 11:15:31 UTC65,94478,112Morefun Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
7 Days to Die19,46422 September 2026 - 11:09:05 UTC124,449398,822The Fun Pimps
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
Black Desert18,71922 September 2026 - 10:38:48 UTC59,91792,632Pearl Abyss
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

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