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Dirty Aim Trainer VR

Dirty Aim Trainer VR Steam news

DirtyBong | Coming soon | game

Coming Soon

GameSteam Store content

ActionSimulationEarly Access

  • Steam app typegame
  • Steam App ID2347320
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperDirtyBong

Dirty Aim Trainer VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2347320
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperDirtyBong
  • PublisherDirtyGames
  • Parent gameNot available

Genres: Action, Simulation, Early Access

Company pages: Developer: DirtyBongPublisher: DirtyGames

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Dirty Aim Trainer VR Steam news

Dirty Aim Trainer VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Upcoming Playtest! - 8 October 2025

    Hey trainers, A playtest wave will come out on October 10th 2025! Make sure you requested access on the Steam page to participate. The playtest will be up for 3 days and allow for players to have fun, test out the game, send any bugs / issues they find, or send suggestions.For questions, issues, feedback and more, please visit the official Discord server or use the Discussion Board.

  • Revamped Attachment System & Review System - 28 February 2024

    Patch 6.3 Pitch and Yaw issue is now fixed on most controllers (please report any issues in the discord) As a result the pitch panel has been removed from settings but is getting revamped and will come back. Rifles have been added however, a better virtual stock is needed. You can add sights to rifles. Barrier has been added to Gridshots. Getting out of the map on specific maps have been fixed. Added titles to Menu buttons to be more descriptive. Bad marks now have a TV demo to help explain what they mean. Panic Flick no longer gets stuck on 0.00 seconds. TV has been moved to be in peripheral while in the Menu. New AI that shoot back have been slowly added with 2 new maps. Started to replace the old AI with the new ones - hint why Multi Task is gone. TTK (Time to Kill) has been completely revamped and works better than the previous. The Review system now can detect the new TTK and give…

  • New Content Plans - 15 November 2023

    In anticipation of the rapidly approaching December release, I am committed to incorporating significant enhancements such as rifles, two-handed grabbing, additional sights, custom rifle sights, SMGs, and more. I am delighted to share that many of these features are nearing completion and will soon be integrated into the game, featuring dual grabbing capabilities for all weapon types. Furthermore, I have enhanced the audio elements by introducing realistic-sounding weapon shots, reloading, and magazine reloading, departing from the prototype versions. Speaking of reloading, I am also introducing realistic reloading mechanics with the option to choose between infinite ammo or manual ammo management. I believe in the importance of individual tasks and their appeal, surpassing the usage of playlists. In the future, my goal is to introduce individual leaderboards for each task, fostering co…

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