- Hauntsville: 40% Off in the Steam Summer Sale! - 25 June 2026
Hauntsville is 40% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com/app/2348730/
- [Update] New Monster + Multiplayer Improvements - 4 January 2026
This Update contains: Better performance and connection in multiplayerWeapons hit-trace work properly for clients in multiplayerPlacing Buildingparts works properly for clients in multiplayer"Loot all" button works in multiplayerNew Monster added to the GameThanks for the Feedback and feel free to leave a review!
- Railroad Expansion Update - 26 June 2025
The Railroad Expansion Update is here!Build a railroad across the Landscape or between you bases. With a coal powered cart you are able to transport lots of items from point A to point B.The cart has it's own inventory that can be filled up.Four types of Rails (Left Turn, Right Turn, Uphill, Downhill) allow a dynamic track placement. This Update also contains bug fixes! - Rainbarrel water levels are saved - Growth levels of planted crops are saved - Multiplayer sound fixes - Mulitplayer UI fixes - Replaced the "Sharkheads" with more suitable Character Thank you for the Feedback!
- Patch #14 - 15 May 2025
Patch #14 is here! - Shift+LeftClick allows for fast item transfers between inventories - Keybinds are saved now automatically - Majority of the enemies will spawn outside of the players view - The Goldmine quest task will not reappear after finishing and relogging Thanks for the Feedback If you like the progress and want to support me please leave a Review for the Game :) I'm going to work on the next Update now!
- Patch #13 - 28 April 2025
Patch #13 contains: - "Loot All" button for storage boxes and dead players - Furnace UI doesn't overlap with storage box - Increased Stacksizes - Hell Hounds don't punch through base walls Thanks for the feedback! Working on the next Patch :)
- Patch #12 - 16 April 2025
Patch #12 is here! - Better performance in some areas - Environment Lighting looks more realistic - The repair key has been changed from 'E' to 'B' to not interact unintended with another item - The Axe does more damage Thanks for your feedback. More is coming soon!
- Patch #11 - 8 April 2025
Patch #11 contains: - Monsters can't damage the player through walls - Dead Player and skull marker despawn after looted - Improved Ragdoll for dead players - Sunny weather appears more often (but not on low graphics settings to save performance) - When a doorway is destroyed the door placed inside will despawn as well and not float Thanks for your feedback! Next update will follow soon.
- Patch #10 - 3 April 2025
Patch #10 contains: - Improved collision boxes - Sideways Sprint Glitch fixed - Fall Damage adjusted - Storage Box can be placed anywhere - Wall placements on second floors are easier - The Stairs in bases are smoother to walk up to the next level Thanks for your feedback. If you like the progress feel free to leave a Review. Next update is coming soon :)
- Hauntsville 1.1 (Content Update) - 31 March 2025
The first content update is here! - Better Performance - 3 new Monsters - More Action - Most of the crates and wooden boxes can be looted - More loot - New Buildings on the map - Dismounting the storage box will drop its items instead of vanishing - Golden Revolver fixed Thanks for the feedback! If you like the updates please consider leaving a Review for Hauntsville, it helps a lot! Previous Patches: - Enemy AI is better at switching between base attacks and player attacks - Enemy AI is faster at decision making - Demons don't attack a dead player - Improved NPC Spawn/Despawn System - Scrolling through the hotbar to equip items is now possible - Added a craftable standing torch to illuminate larger areas around the base - Added a tent that allows you to sleep and save outside of the base when exploring - Base Doors open easier - Repair tutorial added to tutorial part of the Game (Press…
- Patch #9 - 25 March 2025
Patch #9 - With full inventory items can't be crafted or collected anymore to avoid item loss - Enemy AI is better at switching between base attacks and player attacks - Enemy AI is faster at decision making - Demons don't attack a dead player Next updates are coming soon!
- Patch #8 - 24 March 2025
This Patch contains: - Improved NPC Spawn/Despawn System - Base Doors open easier - Repair tutorial added to tutorial part of the Game (Press 'B' when looking at a base part to see HP) - Changed some furniture collision boxes More coming soon!
- Patch #7 - 22 March 2025
In this Patch: - Base Repair Feature: Press "B" when looking at a part of your base to see the HP and if it needs to be repaired. The required items to repair will be shown if damaged - Rain doesn't go through the ceiling of your base - Wheat or Corn Fields can't be stacked up infinitely high - Fall damage for joined players as well in multiplayer - Further multiplayer improvements - You may encounter something mysterious in the sky :) Thanks for your bug reports and suggestions. Feel free to leave a review with your opinions it helps me a lot! Currently I'm working on the next update with additional content.
- Recent Patches - 19 March 2025
Today I uploaded the 6th Patch that also contains 3 new features! - Scrolling through the hotbar to equip items is now possible - Added a craftable standing torch to illuminate larger areas around the base - Added a tent that allows you to sleep and save outside of the base when exploring Summary of the last Patches: - Shotgun reload bug fixed - Deer don't despawn when player is nearby - Floating Orbs can be looted for gunpowder - Defense spikes damage enemies and don't block close gunshots - Defense walls extend down further when placed to each other facing downhill (similar to foundation placement) - Added invert mouse Y-Axis option - Guns can't destroy the base anymore by accident - If the chest gets destroyed the items inside will be dropped instead of vanishing - When respawning the player gets 2 cloth (for faster bed building) - The compass is now map oriented - Jumping velocity i…
- Patch #5 - 18 March 2025
What's new in this update: - Shotgun reload bug fixed - Deer don't despawn when player is nearby - Floating Orbs can be looted for gunpowder - Defense spikes damage enemies and don't block close gunshots - Defense walls extend down further when placed to each other facing downhill (similar to foundation placement) Meanwhile I'm working on additional content for the game! Thanks for the feedback!
- Patch #4 - 14 March 2025
Another Patch is here! - Added invert mouse Y-Axis option - Guns can't destroy the base anymore by accident - If the chest gets destroyed the items inside will be dropped instead of vanishing - When respawning the player gets 2 cloth (for faster bed building) More updates are on the way!
- Patch #3 - 13 March 2025
The things I fixed in this Update: - The compass is now map oriented - Jumping velocity is more realistic - Iron is not disappearing when processed by the furnace - Stats are properly updated when loading a game - Quests are not set back when picking up old letters or keys As always more updates are on the way!
- Thank you for the feedback and reports! - 13 March 2025
I want to thank all of you so much for providing feedback on the game and sharing the bugs you've experienced so that I can address them. Since launch, I've already released two patches and am working on a third patch now! You can find the changes/improvements I've already made below. Patch #1 Short loading screen (4 seconds) for fast travel to prevent players from falling through the ground. Longer dismount time of 60 seconds for placed building parts. (Press X to remove placed part) Furnace doesn't overlap chest and can process Gold Nuggets to Gold Bars. Audio levels of tools has been adjusted to be more balanced. Patch #2 Tweaked the network settings for better multiplayer performance Overall performance should be better as well Adjusted the audio levels Optimized the overlaps for bed, chest and doors in the base to not block the interacting of each other. Increased the gunpowder amo…
- Patch #2 - 12 March 2025
For this update I did more optimization for better performance. Fixes: - More audio adjustments - Chest is accessible near the bed - More Gunpowder to loot - Multiplayer performance increase - Overall performance increase
- Patch #1 - 11 March 2025
I made a quick update fixing some of the problems that have been reported so far - Short loading screen (4 seconds) for fast travel to prevent players from falling through the ground. - Longer dismount time of 60 seconds for placed building parts. (Press X to remove placed part) - Furnace doesn't overlap chest and can process Gold Nuggets to Gold Bars. - Audio levels of tools has been adjusted to be more balanced. I will continue to make updates and try to fix reported bugs as soon as possible. Things I will address in the next Update are: - Performance - Any other problems with overlaps of interactable items. - Other bugs that are reported. Thanks for your feedback.
- Hauntsville is available NOW! - 10 March 2025
Thank you so much for all the support and the feedback along the way. It really helped during development and kept me motivated! I'm happy to announce that Hauntsville is finally here! 🤠 Explore and survive the cursed West Search the haunted town for supplies or try to survive on what you can find in the wild, pursued by creatures straight from North American folklore! Use your guns or tools to fight off a variety of supernatural beasts. Keep your eyes open, there could always be something hiding in the woods. ⚒️ Build and Farm In a dynamic environment with changing weather and dark nights, it is essential to have shelter. Use the resources available in the wild. Everything from trees and plants to wildlife and ores found in abandoned mines, to help build your base and survive. You can be very creative when setting up your base and defense methods! Grow your own crops and collect rainw…