- SEVEN DAYS UNTIL MORNING: RELEASES JULY 1ST - 24 May 2025
My new atmospheric horror game "Seven Days Until Morning" releases July 1st. This is my first game since Toing's Pops 2, and I'm extremely excited for it's release. It's a different game than either of the Toing's Pops games, and something I really feel great about. Wishlist in the link below, or search up "Seven Days Until Morning" on steam! The trailer is below! SEVEN DAYS UNTIL MORNING STEAM PAGE
- SEVEN DAYS UNTIL MORNING: RELEASES JULY 1ST - 18 May 2025
My new atmospheric horror game "Seven Days Until Morning" releases July 1st. This is my first game since Toing's Pops 2, and I'm extremely excited for it's release. It's a different game than either of the Toing's Pops games, and something I really feel great about. Wishlist in the link below, or search up "Seven Days Until Morning" on steam! The trailer is below! SEVEN DAYS UNTIL MORNING STEAM PAGE
- Toing's Pops 2 Releases in Two Days - 24 April 2024
Toing's Pops 2 Releases in Two Days. It's been a lot of fun developing this game and it's kind of weird that it's actually releasing. I hope you all enjoy it, or don't. Anyways, if you haven't seen trailer 3 yet, watch it below.
- Toing's Pops 2: Official Reveal Trailer - 28 December 2023
I'm happy to finally reveal Toing's Pops 2! I can't wait to share more with you all soon.
- TOING'S POPS UPDATE 2 IS OUT NOW - 31 October 2023
UPDATE 2 In update 2 I added a bunch of fun stuff, and helpful bits and bobs. I added objectives, updated music, updated gameplay, improved performance, improved graphics, updated textures, updated title screen, new SFX, new VFX, updated models, made new models, and much more for you to find ;)
- Toing's Pops Update 2 - 16 October 2023
With Toing's Pops 2 (was originally a DLC but ended up being too big) in full development, I thought I should improve the first game as well. There are a lot of things that people have given feedback on that I worked on in this update, and also some things that I personally felt the game needed. This is stuff like models, and one of the songs from the ost. I also redid a lot of the lighting so the game looks, and performs better. People have said they're confused while playing, and don't know what to do. I worked on this part a lot, and decided that instead of having this whole tutorial screen that you have to read it should be in the actual world. You will now know from the environment that putting on the glasses reveals hidden stuff, but also makes Toing invisible. I'm also working on an objective system to give you hints on what to do next. I don't want it to hold your hand, but rath…
- Toing's Pops Update 1.1.0 - 31 July 2023
The first big (ish) update of Toing's Pops! Features - Added a new HUD icon for the glasses - Added a new and much more in depth graphics settings menu, as well as fixing a bug causing graphics settings not to save - You will have to find this one :O) Bug Fixes - Fixed a bug causing the path to not disappear after activating the monitor - Fixed a bug causing Toing to be half dissolved if you respawned in the back room - Fixed a bug causing the HUD to disappear after having "Press E to Interact" show up on the player's screen - Fixed a bug causing the back room to not glow after the second cutscene Ok not as major as I thought, but The HUD icon update was big for me as I learned how to make UI better!
- Toing's Pops 1.0.5 Hotfix Patch Notes - 24 July 2023
- I think I fixed the falling through map bug
- One week of Toing's Pops - 24 July 2023
It's been one full week since Toing's Pops released. The current rating on Steam is mostly positive, and I could not thank you all enough. I want to make this more of a weekly thing maybe, just giving updates about Toing's Pops and the development of future content in the series and current game. So to start this off, let's discuss the game's stability and some of the loading issues. Since the release of the game, there's been 4 hotfixes. I'm really happy with the fact that I've been able to fix all of the problems within this week, but I'm not happy about the fact that I let the game release with as many bugs as it did. I understand now why games have bugs because there are so many factors to consider. I'm certainly trying though, remember that this is the first game I have ever made and released. I'm glad to see people are enjoying the game despite the bugs this week. I have also rece…
- Toing's Pops Version 1.0.4 Patch Notes - 24 July 2023
- Fixed an issue causing the door not to open after activating the monitor - This would cause the player to not be able to progress past the monitor - Yes this was caused by the new ding sound effect
- Toing's Pops 1.0.3 Patch Notes - 23 July 2023
SPOILERS!! Bug Fixes: - Fixed a soft lock where the player would despawn if you didn't enter the shelter within 30 seconds of hitting the machine button - Also lowered the timer to 25 seconds - It's now a death with a new sound effect! - Fixed a bug where Toing wouldn't chase the player inside the back room - He still runs into the corner, that's a bigger bug I'm still trying to solve QOL and UI Improvements: - Added a new glasses tutorial when you press the glasses key for the first time - Added text to the first symbol to help mitigate confusion around them - Changed the buttons in the title screen - They were really ugly - Changed the respawn button - This one was also really ugly That's all the fixes (I think?). Wait, no, I forgot to make the TV only play once. Oops, well that'll be fixed in a later patch.
- Toing's Pops Version 1.0.2 Patch Notes - 17 July 2023
People were having trouble finding where to go after the kitchen, so I added some symbols to make it less confusing on where to go. - Added symbols after the kitchen I also fixed a bug where the game would soft lock if you were in your esc menu when the game switched levels. - Fixed an issue causing an occasional soft lock after Boing's Ball and the Emergency Shelter cutscene. That's all for this update, maybe I'll do weekly or bi weekly community posts with updates about Toing's Pops, and any further games in the series. Foamy :O)
- Toing's Pops Version 1.0.1 Patch Notes - 17 July 2023
Toing's hearing radius was a bit higher than I liked, leading to him hearing you from far away. - Made Toing's hearing radius smaller A few bugs were found, so I fixed them. Obviously, why would I leave them? - Added collision to a few doors that you could walk through by accident - Removed a floating flashlight in the back room - Fixed the ending of the corrupted theme not being adjustable by the music slider Ok, that's all. Let me know if you find any more bugs and I'll make sure to try and fix them. Thanks, tootles!
- Toing's Pops is officially released - 17 July 2023
Toing's Pops has now been officially released. After 5 months it feels so strange to actually release the game. It feels fantastic to finally get it out though. I'm happy with how it turned out, as it's my first ever game. I'll be listening to feedback and for any bugs that are found and will do some patches if needed. Thank you all, I hope you have fun!