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PolyGunner

PolyGunner Steam news

Big Pillar | Apr 2, 2023 | game

Released

0players observed · 25 September 2026 - 14:39:41 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

PolyGunner news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateApr 2, 2023
  • DeveloperBig Pillar
  • PublisherBig Pillar

Genres: Action, Casual, Indie

Company pages: Developer: Big PillarPublisher: Big Pillar

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PolyGunner Steam news

PolyGunner news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 2.0.1 Hot fix - 17 April 2023

    Many bugs have been found since the update. Bug fixes Unable to enter existing keys (L Shift, R, Space, etc.) in key settings Always fullscreen when returning to the main menu after gameplay If a skill that is on cooldown is removed from a hotkey, it is not possible to set the skill to that key Skill Changes Pistol - High Power : Ammo stockpile changed from 300 reduced to 150 reduced Adjusting Difficulty Increase Pistol Ammo Stockpile by 100 on Hard difficulty ※ Developer Comment We've identified an issue where selecting Pistol-High Powers on Hard difficulty, which decreases your ammo stockpile, can cause your ammo stockpile to drop to 0, unintentionally making the pistol completely unusable. You can still select the Ammo Stockpile skill, but we didn't intend for it to be required when using High Power rounds, so we've adjusted the numbers.

  • 2.0.0 Achievement Additions Update - 16 April 2023

    Because we used a translator, the content may be awkward. Hi there, I'm BigPillar, developer of Polygunner. It's been two weeks since we released the game. Despite the fact that the game is still very incomplete, many people are interested in the game, I want to thank you for playing and post the patch notes. Adding Steam Achievements The game is now linked to your Steam profile. We've added 26 achievements, which we've broken down into three categories: Milestone, Mastery, and Special. 'Milestone' achievements are for completing the game. They have a green border around the icon. 'Adept' achievements have harder requirements to achieve. 'Special' achievements can be earned by successfully performing special maneuvers that were intended by the developers. ※ Developer comments Since this is the first system we've created, there's a good chance that there will be unintended bugs. The deve…

  • 0.1.5 Minor Update - 5 April 2023

    Because we used a translator, the content may be awkward. Game rules Increased wave start time to 90 seconds Changed enemies to spawn in two zones Set to move to the closest available location when the escape button is pressed Developer comments - The 30-second wave start timer was a concept we created early in development. However, with the addition of so many abilities and the ability to skip the timer, we realized that we didn't need to set a shorter prep time. Instead of making the experience of strategically choosing abilities a time-sensitive one, you'll have plenty of time to regroup and prepare for the next battle. - Reduced the number of times enemies come at you in clusters, and increased the number of areas where enemies spawn so you can experience different situations during combat. - During game testing, we saw players getting stuck in trees and unable to move at all. This…

  • Emergency Game Improvement Update - 4 April 2023

    - Fixed an issue where players could get stuck in terrain and not be able to move, Added an "escape" button to return to the beginning of the pause screen. - Fixed the difficulty level selected on the main screen to persist.

Patch notes and updates

S.noRelease datePatch nameGID number
117 April 20232.0.1 Hot fix6539831519498297875
24 April 2023Emergency Game Improvement Update6839319551999024763

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