SPSTEAMPULSELIVE ANALYTICS
Solar System Simulator

Solar System Simulator Steam news

WPC | Mar 22, 2024 | game

Released

1players observed · 24 September 2026 - 13:09:30 UTC

CasualIndieSimulationSteam Store

  • Latest observed players1 · 24 September 2026 - 13:09:30 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Solar System Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 13:09:30 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews20
  • Release dateMar 22, 2024
  • DeveloperWPC
  • PublisherWPC

Genres: Casual, Indie, Simulation

Company pages: Developer: WPCPublisher: WPC

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Solar System Simulator Steam news

Solar System Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Tsunamis, 26 new objects, and time up to 2048× - 4 August 2026

    Drop an asteroid into an ocean and the water will know it. Impacts now generate real tsunamis: waves that propagate across the sea, wrap around continents and break on actual coastlines.Impacts got another upgrade too: a new fireball that expands like a real blast wave, a new cloud blast, and an ejecta fountain that throws debris arcing back down onto the surface.The solar system also got considerably more crowded: 26 new objects, including two minor planets that have rings of their own.What's new3D tsunamis after ocean impacts: waves propagate, refract around landmasses and run up on real coastlinesNew impact effects: fireball, cloud blast and ejecta fountain. The fireball swells like a real blast wave and cools from incandescent to soot; debris rains back under gravity26 new objects8 new bodies: Quaoar and Chariklo, both with rings, Orcus, Gonggong, Bennu, Ryugu, Eros, and Kamo'oalewa…

  • 0.363 Extra features and stability - 22 October 2025

    Added customizable asteroid belt which can be added to any starAdded customizable magnetospheres. Stars produce stellar winds that deform magnetospheres.Added customizable temperature texturesAdded comet C/2024 G3,Added interstellar comet 3I/ATLASAdded binary bodies option in the orbit helperThe orbit helper now also shows the orbital period of the selected objectAdded basic tutorial in the Help menuCollision now don't make craters by default. If you want collision craters, you can switch the setting on in the Physics menu.You can now add objects using spherical coordinates (Right Ascension, Declination and Distance from selected origin). Spherical coordinates for any body can be found on Wikipedia among others. With this option you can add objects in their scientifically correct locations. To use it, press the sphere icon after clicking the "Add new body" button.Performance improvement…

  • 0.320 - 26 October 2024

    - Added a basic interactive tutorial that wil start on first open or at anytime from the help menu - Bug fixes

  • Major Update: Cloud Saves + Free Surface Movement - 15 October 2024

    Cloud Save: With the new cloud save feature, you can upload your save games to share your unique systems with the community or download other players' creations. Explore Freely: You can now freely explore the surfaces of all planets! Move around and check out the planetary terrain. Mars, Earth, the Moon and the Jovian Moons have highly realistic terrain based on real planetary terrain data from space agencies. Change Object Shape: You can now alter the axial proportions of objects, making them flatter or wider as you desire. This allows you to make objects more elongated to simulate extreme gravitational pull or rotational speed. Or just to create a fun "Flat Earth"!

  • 0.299 - 8 August 2024

    - Besides "cracking" an object to split it in a number of pieces, you can now also turn it into a particle ball of thousands of particles that react to gravity. This option can be set from the physics menu. - Planet debris from collisions is now susceptible to gravity. Collisions will now leave visible craters on the surviving body - Besides a ring shape, you can now also set particle rings to a donut or sphere shape - You can now set the eccentricty of orbits with the use of the orbit helper - The orbit helper can now assist in setting up binary orbits - You can change the skybox to a custom design of your choice. To have the least distortion, try using an equirectangular panoramic 360 image - Added 3 well-known galaxies in their correct locations: Sombrero Galaxy, Sculptor Galaxy and Whirlpool Galaxy - You can now also set object parameters directly by clicking on them and using the k…

  • Update 0.285 - 5 July 2024

    1. From now on, you can create custom particle ring systems which respond to gravity and add them to planets. 2. You can now change celestial bodies into particle balls, simulating the loss of gravitational cohesion (Roche limit breakup) 3. Eclipses will make the sky turn darker now.

  • 0.278 - 24 May 2024

    - Gas giants will now have counter-rotating cloud bands. On a fast spinning planet they could be hard to see, but you can slow down the rotation using the axis menu to see the cloud swirls! - New brown dwarf model, the goal was to have something between a planet and a star. - Planets will now automatically start breaking apart when they enter the Roche limit. "Crackable planets" has to be set to ON in the physics menu for this to work. - Bug fixes

  • 0.274 - 21 May 2024

    - upgraded and more customisable accretion disk for the black hole - When the "crackable planets" mode is on (can be set from the physics menu), there is now a continuous check if objects are within Roche limit of another object. If so, the object will start breaking apart - Various bug fiixes

  • new Version 0.266 - 2 May 2024

    - Added historic past and future events that you can load directly: comet flybys, solar eclipses and lunar eclipses. You can load them from either the start screen or from the restart menu. - Added the blue giants Achernar, Acrux, and Hadar, as well as the red giant Aldebaran, in their correct Milky Way locations. - Added custom clouds (textures menu p.6). It gives some control over the shape, color and movement of the clouds.

  • 0.260 - 28 March 2024

    - Added crackable planets. You can activate the "crackable planets" mode from the physics menu - Added relativistic jet / beam in the customization menu - Added neutron star surface in the customization menu - Added "Darkstar aura" in the customization menu - Added Customizable galaxy textures: you can now import the galaxy textures of your choice into the game. A good source are the images taken by Hubble: https://esahubble.org/images/archive/category/galaxies/

Patch notes and updates

S.noRelease datePatch nameGID number
126 October 20240.3206212245217911883090
221 May 20240.2745747233970437973135
328 March 20240.2605749481331438445002

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