- Update v.0.8.0.2 - 28 May 2026
Patch 0.8.0.2 New features: * Add cast shadow to flashlight and environment on ultra video preset. * Add haptic effects as option to toggle in the game for shooting weapons. Fixed features: * Improve grenade explosion. * Update translation for all languages. * Update Beacon Hills zombie spawners difficulty and logic. * Update Last Stand mission difficulty. * Update foostep sound attenuation and sounds. * Update blunt melee weapons handling to improve combat feeling. * Fix small tutorial issues with quests logic. * Fix base zombie attack when both hands are cut off. * Fix AI turret head animations in dialogues. Death Harvest Team!
- Update v.0.8.0.1 - 23 April 2026
Patch 0.8.0.1 New features: * Expanded tutorial * New "Last Stand" mission for players seeking action and challenge * Add limits to the inventory slots in the backpack * Replace MinimalUI settings mode with enumaration type that supports 3 UI modes. Fixed features: * Tutorial improvements * Fix object positions on current maps * Add save ability to all objects with hinges like doors, crates and etc. * Fix music manager issues in combat * Fix extended magazines * Improve lipsync on NPC characters. * Turret logic improvements (infinite shooting fix, infinite stomping, look at issues). * Minor bug fixes Death Harvest Team!
- Update v.0.8.0.0 - 21 March 2026
Patch 0.8.0.0New features:* New extraction level with loot and side missions.* Introduce climb system that can be found on the extraction level.* Introduce rope sliding mechanic.* Add padlock to some doors and loot boxes.* Introduce system that is tracking game progress like finished quests or collected notes.* Add mission requirements for some levels.* Add notes board on the boston colony level with collected notes.* Add tutorial hints in the boston colony.* Add quest markers visible on the HUD.* Add special icon above dead players making them more visible for other players.* Add radio dialogues with some NPC's.* Add melee ability for weapons like rifles, pistols, shotguns and resource boxes.* Add cigarette and smoking mechanic. Fixed features:* Fix major issue that from time to time won't spawn character for player after joining the game.* Fix crash on physical switches from power gen…
- Update v.0.7.5.1 - 18 December 2025
Patch 0.7.5.1 New features: Introduce new melee weapon system. We can use fists or melee weapon to fight with zombies. Add new explosives - remote bomb with detonator and mine. Fixed features: Fix hand issue while grabbing backpack and holster at the same time which could lead to broken hand behavior. Fix SteamVR hands default animation pose for pointing finger. Fix Outpost_18 bug with quest completion which could result in a game crash. Improve flare performance. Economy rebalanse. Improve performance on the Boston level on the graphics side. Add new consumables for General Store on the Boston level. Minor system fixes. What's coming: New level with extraction game mode.
- Christmas update! - 17 December 2025
Merry Christmas!!! Receive explosive gifts from Governor David McCoy. Patch changelist: C4 charges (don't forget the detonator). Claymores. Minor fixes.
- Preview Update v.0.7.5.0 - 16 December 2025
New features: Introduce new melee weapon system. We can use fists or melee weapon to fight with zombies. Add new explosives - remote bomb with detonator and mine. Fixed features: Fix hand issue while grabbing backpack and holster at the same time which could lead to broken hand behavior. Fix SteamVR hands default animation pose for pointing finger. Fix Outpost_18 bug with quest completion which could result in a game crash. Improve flare performance. Economy rebalance. Improve performance on the Boston level on the graphics side. What's coming: New level with extraction game mode.
- HotFix v.0.7.2.3 - 3 November 2025
Fixed features: * Fix warehouse boss crash. * Improve environmental hud markers. * Add weather and time randomization for Boston hideout. * Fix kicking players out of the shop space at the end of game. * Improve weapon sound system for local player.
- HotFix v.0.7.2.2 - 27 October 2025
Fixed features: * Fix AI navlink crashes. * Improve general AI behavior. * Asphalt and pavement material improvement.
- HotFix v.0.7.2.1 - 5 October 2025
Fixed features: * AI related crashes. * Introduce left hand mode in gameplay options. * Improve item handling.
- HotFix v.0.7.2.0 - 30 September 2025
Fixed features: Fixed the inability to purchase weapons after reconnecting to the server. Fixed being kicked out of the shop during a wave after reconnecting. Improved the checkpoint interface. Tutorial - added mission to sell alcohol before purchasing weapons. Fixed strange weapon physics behavior. Fixed player movement after picking up a flare. Colony - add night decoration. Red cross sign replaced with green. Fix 4 crashes occurred while playing the game.
- Update v.0.7.0 - 11 September 2025
Hello, harvesters. It's time to rest at Horizon Ridge. Sell your loot, meet new characters, buy supplies for your next missions, and help the colony grow by delivering supplies. What's new: Colony area as a lobby,Ability to develop the colony by delivering supplies,New NPC characters,Various shops with assortments and development opportunities,Ammunition system overhaul,Checkpoints added to missions,Mission objective indicator added (you need to look at the datapad for 3 seconds), Thank you for your patience, Death Harvest team!
- HotFix v.0.6.0.3 - 8 July 2025
Fixed features:* Fix end game crash that could happen for some players.
- HotFix v.0.6.0.2 - 30 May 2025
Fixed features: * Fix rare crash while talking with NPC. * Improve NPC head and spine rotation. * Introduce new weapon - DetroitM269. It's a machine gun that can be found only on the levels. * Introduce new drinkable - beer with drunk effect. * Allow to sell extracted samples from warehouse boss.
- HotFix v.0.6.0.1 - 26 May 2025
Fixed features: Fix on crash in the dialogue. Main menu height adjustment for SteamVR. NPC spine rotation towards player in the dialogue.
- Update v.0.6.0 - 24 May 2025
Howdy harvesters!!! We apologize for the lack of activity. We have been working on rebuilding the basics of the game to create a stable system for Death Harvest development. What's new in the beta: 1. Save system 2. Backpack 3. New story tutorial 4. New lighting 5. New building interiors 6. Dialogue system 7. New data pad 8. New main characters What's been rebuilt: 1. Refactored weapons visually and systemically 2. Refactored inventory 3. Refactored Outpost missions 4. More types of zombies and rebuilt AI 5. New main characters 6. Rebuilt mission system 7. Rebuilt AI spawn management system What's in the next update: 1. Colony hub level between missions with possibility of: a. Making purchases b. Selling loot c. Using the shooting range d. Mission selection 2. Warehouse mission and boss fight. 3. Melee weapons. 4. AI companions in the colony. Thank you for your patience, Death Harvest t…
- Update v0.4.0.2 - New Lobby and weapons! - 5 December 2023
Happy VR Fest to everyone! What's new in this update? * New Lobby map * Three new weapons with 4 color variants * Minor fixes on levels * Improve wrong password reaction in the main menu * Increase max smooth rotation (15%) * Minor holster fix
- HotFix v0.4.0.1 - Minor fixes and stability improvements - 5 November 2023
Fixed features: * Dismember fixed while shooting with shotguns * Fixed zombie jumping over the walls * Music improvements * Performance fixes
- Update v.0.4.0 - New map and game mode - 1 November 2023
Hi everyone! What's new in this update? New level: Military Warehouses - secure supplies for the colony and collect zombie mutagen samples. Level modification: Outpost - added a preparation phase before waves, introduced new loot, and added a power generator mechanic. Mechanic modification: Flashlight - now the beam of light follows your head and shines where you look. Mechanic modification: Energy drink effect boosts stamina regeneration for a certain time instead of a one-time renewal. Effect modification: Blood - new hit effects. Added: Lootable crates. Added: Radio. Added: Pump-action and semi-automatic shotguns. Added: Openable doors. Added: Occlusion of sound effects. Added: Food items that regenerate health. ... and many smaller fixes and mechanics that don't make sense to list individually.
- HotFix v.0.3.7.2 - Tutorial and interaction improvements - 18 August 2023
Fixed feature: * Interaction improvement - grabbing items should be more natural and easier, * Tutorial - we moved "Kill Zombie with hammer" to additional tutorials, * Shoot decals on shooting range - fixed movement with target, * AI improvement - enemies are more challenging right now, * Outpost 18 - lighting improvements.
- HotFix v.0.3.7.1 - 12 August 2023
Fixed features: * Tutorial Fix - A small error caused the inability to pass the tutorial, * AudioThread Crash - Frequent crash occurring during loading * Garage shop door - They didn't always close, but they do now!