Boardquest: Tales of Liria news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews10
- Release dateNov 26, 2024
- DeveloperRamezware SL
- PublisherRamezware SL
Company pages: Developer: Ramezware SLPublisher: Ramezware SL
Boardquest: Tales of Liria Steam news
Boardquest: Tales of Liria news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Melee Attack adjustments - 14 August 2026
Being range 1 now always counts as "melee attack" for item effects and skills etc
- Iron Skin Mod - 24 July 2026
Iron Skin +1 Defense Mod
- Half gold Mod Release - 14 July 2026
Release a new mod that changes the item sales price to 50% of its value.
- Add detail log and fix small bugs - 9 April 2026
Added a detail log in the top hud and fixed some rare racing conditions for Monster loot.
- Small balancing patch - 5 February 2026
Warhammer only gives +1 attack now instead of +2 attack Increased stats of Pyromancer Dark Ritual did not aggro monsters, now it does
- Added Bear Hug - 30 January 2026
Bear Dwarf has now Bear Hug and Swift Step. Move and Stun.
- Balancing updates - 22 January 2026
- Dwarves Firechant is now range 2 instead of 1 - Orc Cry of the hunter is now 4 mana instead of 6
- All Undead Missions - 21 January 2026
All Undead Missions are live now!
- UI updates - 14 January 2026
Updated UI for menus and HUD to resemble a darker fantasy style.
- All Dwarven Missions - 2 January 2026
Missions 1-5 for Dwarves are now fully playable! Next up will be the Undead missions.
- Christmas Patch - 24 December 2025
Various improvements and bugfixes and 2 new dwarf missions! Happy Holidays!
- Dwarf mission 1 + 2 and nerf for elves - 16 December 2025
Arcane blast now costs 2 mana more, root enemy now does poison 2 turns for 3 and stuns instead of 2 damage + 3 poison one turn + stun. Various AI improvements
- Naming Update - 10 December 2025
Updated naming for dwarves: Protectress is now runeguard, purple potion is now agility potion, enliven is now runeshield
- Dwarf Buff - 27 November 2025
Added Immunity for Gnut, Firechant adds immunity 1 turn for all friends around, fixed arcane whip remove freeze bug, Human Sprint is range 2 now.
- Balancing Update - 9 September 2025
Adjusted common Monster XP. It is harder to get to level 3 now by beating 2 common monsters.
- Updated attack balance and fixed minor bugs - 2 September 2025
Updated units and heroes attack to climb slower. This makes enemies harder to hit especially at higher levels.
- Improve Starting fort selection - 31 July 2025
Improved the selection of starting forts in procedural map games. Now it prioritizes being close to a monster.
- Various minor bugfixes - 25 July 2025
Minor bugfixes and preparation for new UI layout.
- Minor Bug Fixes - 9 July 2025
- Fixed Swift Step bug that allowed double skill - Fixed Fireball not creating aggro - improved spawn location logic Thanks to Minator for the reports!
- Fixed minor bugs and multiplayer sign up form - 25 June 2025
Minor bugs with cut-through, translations etc. have been fixed. Also the signup and forgot password mechanics were fixed.
Patch notes and updates
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
