- More on gang bosses and Dark Queen - 2 June 2026
Work, family and health have been keeping me away from game development, but I've finding time here and there to work on different things.I began working on the Dark Queen, animations and attacks. In the original boss battle I had planned, she would have two forms, an older witch and a younger warrior, and I already had a concept for her, and she was going to look in a way that would show the corruption of the obsidian she is using (skin color and overall look). However, I changed it a bit, based on the original idea. She will have two or maybe three forms, and my plan is to make them "overlap" in certain situations. I am not sure what visual effect I will use, so I will have to try different things. This will be her "default" form (still making some adjustments).Another thing is that I want this one to be "cooler and very end-game-ish" to set it apart from the boss battles you will fac…
- Demo update for (originally) December 2025 - 2 January 2026
Hello all and happy new year!It's been a little while since the last update but I am still alive, and I bring a new demo update. The update was supposed to go live in late December but it was not possible to do it.This demo update is not changing anything in the game itself, but adds a couple of new things. First, it now uses updated models of Moni, the playable Doll in the demo. This new model has better textures and a different hair style. This is how she looks in game:This new model can show wrinkles on certain facial expressions.This update also fixes an issue with the new options menu, where you couldn't change the volume of the music.Work on Killer Dolls Dark Abyss continues. I have been working on a "boss duet". A boss battle where you have to face two enemies at the same time, and they will even combine to perform very brutal attacks.There's been more work done in the game and I…
- Demo update September 2025 - 2 September 2025
Hello.There's a new demo update with the game updated to Unreal Engine 5.6. The demo itself doesn't change anything when it comes to content, but I made the update because some people were having some issues that seemed to be related to the UE version I was using (5.3). And now, here's a picture of Pame for no reason.Now I will work on making some changes to the demo level, and also see if I can make some upgrades to the Dolls, since I upgraded my character creation software to the latest version (Reallusion CC5). This new version has some interesting features but I don't know if they will translate well into Unreal Engine. Hopefully they do. I also need to change Cami in the engine (because this demo still uses her old version), but since I need to change Cami and add the rest of the Dolls, I am just going to change all the Dolls to the latest version.
- Still alive, trouble upgrading engine - 11 August 2025
Sorry for the lack of updates. I was updating the game to UE5.6 but the upgrade caused some compatibility issues that I am fixing. I hope I can fix those issues soon so I can continue with my work.In the meantime, here's a couple of pics of Pame, the youngest of the Dolls.
- Various changes and updates - 5 July 2025
Hello. It's been a few months since the last update, but here's some new things to show.First, Cami has gone through some outfit changes. While the outfit is different to the original one, it has a similar style and it's also very sexy.I also have Vale's final outfit. It has a similar style to Cami's although the colors are different because she's "The Daughter of The Moon", and also it's a bit more revealing because she's a bit more "show-off" so to speak, while Cami is a little more shy.I think the picture below illustrates their differences in personality.Another one that has had some style changes is Pame, although I don't have her final outfit yet. Pame is the youngest one, and according to the lore she has just finished her training and appointed as a Doll. This is not her actual outfit. It's just something quickly put together that somewhat resembles her final outfit.Moving on to…
- Demo update, Feb 2025 - 13 February 2025
Hello. There is an updated demo that you can test out. This demo makes various changes and improves different gameplay related things. The most obvious change is Moni's new hair. After doing the preview of the new Dolls (Pame and Vero), I realized their hair looked way better than Moni's and Cami's. I decided to go back to those two and improve the hair quality for them too. This is a small change and is purely eye-candy, but I think it's worth it because a lot of work has been put into making the girls attractive, and this improves their overall quality. You can see Moni's new hair below. While Cami is not playable in the demo, she shows up as one of the captured Dolls (context: Dolls become playable as you rescue them in the game). You can see Cami's new look below: On a side-note, it's going to be cool to see Cami next to her twin sister, because, not only they will have different ma…
- Various updates: new Dolls, game taking a dark turn, and new demo soon-ish - 8 January 2025
Hello everybody. There's been a few new development updates in Killer Dolls Dark Abyss, in various areas, and I wanted to share them with you. I made some more work on the enemy AI to make them react to the traps better. In a previous demo update, traps could damage enemies. Now, if enemies are hit by a trap, they will move away from it. Overall, enemies avoid walking into traps, but there's always the chance they come in contact with one, so with this update they will get away from the traps if they are hit by them. This will make it into a demo update soon-ish. In the previous update I hinted about some enemies and attack types that can deplete or completely wipe out a Doll's magic bar. I explained the reasons for that, and I showed a video. Now I have an updated video that shows the full idea. In the video you can see a few things: her magic goes down. There's some pink particle effe…
- Merry (belated) Christmas, happy new year, latest updates. - 30 December 2024
Hello. It's been a while since the last update, but Killer Dolls Dark Abyss is still alive, and there's a few updates. This is going to be a long one! Ceci, The Jaguar, has gone through some upgrades. Here's a picture that shows a before and after. I think she looks better than before. There's been more work on the levels. Updates are mostly for the forest level, but the new caves/mines level has also seen some changes. The idea is that this level also has some ruins of "the old world" (since this is some sort of post-apocalyptic game), so one of the pictures shows a building, that will soon be dirtied and ruined a little. Here's some pictures of the forest level. There's been some new enemies as well. These are enemies that will show in the mines/caves level. In the story, they are very violent and brutal, and they have some really brutal attacks. This video shows some of them. You can…
- New demo update - 30 October 2024
Hello. There's a new update for the demo. This update doesn't add/change any new content, but fixes some gameplay issues: Health and magic potions recover more points than before. Enemies can't jump on you so frequently anymore. If you're knocked down, it will take longer for enemies to be able to perform the same attack again. Enemies can't perform the double-attack so frequently either. If you receive a double attack, it will take longer for them to perform the attack again. Work on Killer Dolls Dark Abyss continues, as the rest of the content is added to the game. We're also working on new screenshots and a new trailer to reflect the new additions to the game.
- Small weird behavior on some enemies + Moni's new outfit - 24 August 2024
While working on the game, some weird behavior was found in some enemies after this last updated. The idea for the enemies was to be at a distance and then move forward to the player and attack, but the behavior now was that the enemy moved forward and attacked at the same time, causing an undesired result. There is a fix now that should fix that issue. Since the engine already had Moni's new outfit, this new demo update includes the outfit, because there was no reason to keep it from you. You will notice Moni's hair is now brown, not "red-ish". Moni was never meant to be redhead in this game, and it was more like a visual bug we could never get rid of. However, since redheads are nice, we will add a redhead Doll in the future to compensate. As always, thanks for the support. If you are new here, and a hack'n'slash with sexy girls sounds cool, please wishlist the game :)
- Moni's new outfit - 15 August 2024
As announced in a previous post, Moni is getting a new outfit. The outfit is now ready and will be available in the next demo update. The next update will also have a couple of new things, so it will take a little while. These are renders done in the 3D app. And here's the outfit in game.
- Demo update August 2024 - 7 August 2024
Hello. There's a new update of the Killer Dolls Dark Abyss demo. In a post, someone mentioned control remappings were not being assigned on game load, and that they were only assigned after opening and closing the options menu. That issue should now be resolved. There is also a change in the dash. Now the dash has a very short cool down. Before, you could just spam dash+attack and that made combat less fun and more disorienting. There are also some changes to the demo level so it works with this change (for example, an area where you have to jump on platforms to reach a door). More changes to the level may come to adjust to the new dash better. Work continues on Killer Dolls Dark Abyss and hopefully there's new stuff to show soon.
- Crashing issue (seemingly) resolved - 1 August 2024
Hello There is a new demo available. The demo makes some minor changes to the AI but also fixes a crash error. The demos released at the end of this month had a strange bug that caused the game to crash. After digging into the crash log and reviewing the latest changes to the demo, I think the problem is now resolved. We're working on other parts of the game, as well as improving what is already in the game. More to come soon.
- Emergency fix for the demo now available - 28 July 2024
Hello. The latest demo had some issues caused by the changes in AI and also some changes that were supposed to improve some gameplay but ended doing the opposite. The issues should now be resolved in this new demo patch. Sorry for the inconvenience.
- New demo update available. Demo release 15 - 25 July 2024
Hello. There's a new demo available now. This demo fixes a few issues and also makes some changes to the enemies. Changes should make the enemies more aggressive but allow for more time to react, or at least that was the plan, lol. The AI for this game is a little tricky because the Dolls are fast, and it's cool that they are fast. Killer Dolls Dark Abyss is a fast game, so it doesn't make sense to have a slow combat with parries, blocking, and it doesn't make to have enemies that "slowly come to you and prepare to attack" either, like other games. So everything has to work according to the speed of the Dolls. The changes only affect the punching enemies and the bow enemies. This is specially true for, Cami, The Daughter of The Sun (the silver-haired Doll). She's not only fast but can attack from the distance, and her play style forces you to move around since she attacks with the orb.…
- Quick fix for enemies - 11 July 2024
Hello. There's a quick update that fixes a problem where enemy attacks were not registering (the enemy did a punch, but Moni would not receive damage). Sorry for the inconvenience. Issues where enemies "revive" or "won't die" should also be fixed now. These issues caused enemies to just not die/disappear after their health was depleted. This update also brings Moni's updated special spell behavior. In the demo only one of these is available, but you can still see all of them in the video below: There is one cool thing we want to add to the boss battle, and hopefully it makes it to the next update. We are also working on changing the enemy AI of an enemy class and also we wanted to make the finisher easier to trigger by increasing the amount of health you can have before you can perform the finisher (for example, making it so you can perform the finisher if you have 40 health instead of…
- Working on demo fixes and more - 5 July 2024
Hello If you have played the demo enough, you may have found a bug where an enemy that was supposedly killed just "revives" and stands there. After a long time testing and working on enemies, I think the source of the bug is finally found. A new demo with the bug fix will be available "soon." But not so soon, because there's going to be a couple of more things. Moni's spell attack is going to change. Well, all of them will change, but only one is relevant for the demo. You can see the new way it works in this video. Now it has some nice slow-mo (with slow-mo jiggle) and blends into the game better, since you see her do the attack. Additionally, we've also been working on a couple of levels and additional enemies for the final game. The game is taking shape slowly but it's getting there. If you like the direction this game is taking, please wishlist it and share it with your friends. Kil…
- Quick demo update - 17 June 2024
Hello There's a quick demo update. This update changes the behavior of some traps, now making it that enemies are also damaged by the spike and blade traps. Long story short, the reason traps didn't affect enemies dates back to the time Killer Dolls was a top-down game, but was never changed. Now, traps will damage enemies. Also, someone in the forums asked about the unlockable costumes. For reference, these are the costumes we have so far (the two on the right will have their top part redesigned). As always, if you have questions about the game, or comments to improve it, you can post in the forum or comment under this post.
- Demo version 1.10 is now up - 8 June 2024
There's a new update for the demo. This one doesn't add any new features, but fixes some issues with the demo. First, it fixes some issues with the menus, where the buttons would lose focus when user moved the mouse. This is fixed, but buttons may not "highlight" if you move across buttons with the keyboard. We will deal with that in a future update. The bouncing balls shot by the boss now are destroyed if they hit the walls. This is to prevent a super-cluttered room when the boss shoots the bouncing balls near a wall. Boss and bullets now freeze completely when you get the "nice animation" before a spell attack. Previously, the boss wasn't fully freezing and bullets didn't freeze. Additionally, there's a small change in the unlockable spell. Now she shoots 3 fireballs instead of 1. On a side note, we will be in the Steam Next Fest, and hopefully this will help the game reach more eyes…
- Demo 1.9 is out - 3 June 2024
Hello Demo 1.9 is out. This one adds a couple of "story-related" details, including a boss battle intro cinematic. The first element is this young girl that find somewhere in the level She tells you about "an evil woman": the villain of the game. Like the Dolls, she can also use the magical weapons, but she is using the weapons to do evil, unlike the Dolls. She does a lot of sick things in the game, and our goal is to make it very satisfactory and cathartic to defeat and kill her at the end of the game. This young girl links (story-wise) to some other girls you find in the demo (you'll know which ones). The second one is an intro cinematic for the boss. This also links to the things you see in the demo level. The demo also has a few bug fixes and gameplay improvements. If you like the demo, add Killer Dolls Dark Abyss to your wishlist. If you have any questions or comments about the gam…