- v3.5.7 - 31 July 2025
HelloThis is DAID Games.In this update,Fixed a bug that prevented scores from being recorded properly.Fixed a bug that prevented achievements from being recorded properly.Along with the game update, we have an exciting announcement.Magpie Sings of the World's EndThank you always for your interest.
- Magpie Sings of the World's End - 31 July 2025
Lunaraxia: Magpie Sings of the World's EndHello.This is DAID Games, the developer of The Pair Annihilation.A lot of time has passed since the last update.Before we get into all that, we are currently working on a new game.Personally, there were many aspects of The Pair Annihilation's development that I found disappointing,but I am cautiously confident that this new game will be something you will truly enjoy.I haven't played The Pair Annihilation in a while, but I recently played it again.Fortunately, enjoyable.I also found a few things that could be improved upon while developing the current game. It may take a little time,but I will come back with updates on Steam Deck compatibility and other improvements.Thank you always.
- v3.5.6 - 8 December 2024
- Fixed a bug that caused some tutorials to display incorrectly. - Fixed a bug that caused duplicate research journal drop events to appear.
- v3.5.5 - 27 November 2024
- We've made it easier to preview ship's weapons in the ship selection screen before starting a game.
- v3.5.4 (Showcasing on Burning Beaver!) - 28 October 2024
Hello there. This is SEOHAN from DAID Games. We wanted to make more changes in this update, but the game engine version change introduced too many bugs. Therefore, rather than changing anything, we fixed existing and new bugs. (Thanks to "csatrad" for the report.) If you see any weird bugs, please leave a post on the discord or community we're really sorry and we'll fix them as soon as possible. 1. Fixed a bug that caused ally ships to change after tutorial battle. 2. Fixed a bug where ships could take damage (or pass damage) while invulnerable. 3. Alpha Tharath will no longer be revived by sacrificing Udtmos Phantom. Other bug fixes include. Showcasing on Burning Beaver! We've been invited to exhibit at DDP in Seoul, South Korea, from November 29th to December 1st. Check out the links below for more information! *Burning Beaver 2024 Thanks to all of you who have left reviews and posted…
- Challenge Levels added! - 28 September 2024
Hello. This is SEOHAN from DAID Games. It's been quite a while since our last update. In this update, we've fixed most of the issues we gathered from the last festival. We've also added additional challenge levels. Here are the main changes. 1. Challenge Levels are added. - For those of you who are already familiar with this game, it can definitely be easy. Of course, so am I. That's why we've added three difficulty levels for me and heavy users. 2. The concept of the Damush ship has completely changed. - The Damush ship was really unattractive, even as the third unlockable ship, so we changed the concept completely. 3. The structure of the ship upgrade UI has changed. - We found that the Resource Status UI was hidden in the Upgrade window, so we've made it visible and changed the internal structure of the Upgrade UI accordingly. 4. Within the Upgrade UI, the icon of the Reactor Core ha…
- v3.5.1 - 29 August 2024
- Urgently fixed a bug that caused the game to freeze.
- New mode released! - 26 August 2024
Hello, this is SEOHAN from DAID Games. We've finally finished updating the new mode, “Temporal Rewind: Inviolable”. This new mode is the "Boss Run" for all boss encounters. We apologize for the delay, as we tried to get it ready as quickly as possible, but we kept getting bugs with every playthrough. We're sure you'll have fun with this new mode. We've played it many times and it's definitely more fun than the original mode. Winning a boss battle does not recover health for ally ships. This could be more roguelike. Hopefully, prepare your best ships to face bosses that have new gimmicks. Other key changes in this update include - The carrier's health has been adjusted. - The cost of carrier repairs in the Lab has also been adjusted. - The health, skillset, and gimmick of the third planet's boss has been changed. - The amount of Stellar and Udtmos energy in each mission's rewards has bee…
- v3.4.4 - 17 August 2024
In this update, the map in the planet sector had a bad visibility, so we just fixed that. I'll come back to greet you with a new mod as soon as possible, sorry!!!
- 3.4.2 - 8 August 2024
Hello, it's SEOHAN from the developers of The Pair Annihilation. In this update, We've fixed some confusing descriptions that made it difficult to understand. I paid special attention to the translation, as there were a lot of mistranslations. (However, if any of the translations don't understand, please reply and I will always correct them.) We've also added and removed some reactor nukes. (there are currently 76 reactor cores available.) For the next update, I think I'll be able to greet you with a Temporal Rewind 1st. Thanks as always!
- v3.4.1 - 29 July 2024
Hello everyone. This is a developer SEOHAN from The Pair Annihilation. It's been a long time since the last update. I guess it's a good thing we're able to greet you with a game update. We've made quite a few changes in this update. First, we've changed the way all missions work, except for the Destroy Udtmos Incubator. We've also added a new “Destroy Space Station” mission that will be available on the third planet. This mission will require you to make more strategic choices, as no matter how strong your allies are, you won't be able to destroy the station directly. That said, they're also more rewarding. Additional changes include a redesigned map UI for the planet sector. In addition to the above, we've also adjused Reactor Cores, Carrier Skills, and other details. Lastly, the second "Temporal Rewind" is not open yet, This will be a “boss raid” with boss encounters on all planets an…
- The Pair Annihilation On BIC 2024! - 22 July 2024
hello. This is SEOHAN from The Pair Annihilation. We are excited to announce that we will be exhibiting at the Busan Indiceconnect Festival in Busan, South Korea in August. I played the game for a long time while exhibiting at BIC, and there are still so many things to improve on it. Maybe in the first week of August, I'll be able to say hello with a new update. I'll come say hello again next time! Thanks always!
- v3.2.3 - 25 May 2024
- Fixed a bug that prevented achievements from unlocking properly. - Fixed some descriptions for achievements.
- v3.3.0 - 16 May 2024
hello. This is SEOHAN the developer of The Pair Annihilation. First of all, we would like to thank all the new and returning players who have joined us since our last update. We will continue to update the graphical elements, Maybe we will try to add an "endless mode" if we can add content. If you think "this content should be included", please feel free to leave a comment on the discord and we will consider it. This update fixes the following items. 1. changed the Reactor core and Carrier skill obtain UI. 2. added some battlefield backgrounds and background music. 3. changed icons and modified backgrounds of planet sector map. 4. adjusted some ship stats.
- v3.2.3 - 23 April 2024
Fixed a bug that prevented achievements from unlocking properly. Fixed some descriptions for achievements.
- v3.2.0 - 24 March 2024
Hello!! This is a developer SEOHAN from The Pair Annihilation. It's been a little while since the full release. First of all, we'd like to thank all the players who have been playing. Your reviews and feedback have been incredibly helpful. We can't promise we'll be able to fix everything, but we'll try to make the game even better than it is now. In this update, we've fixed the followings. 1. ship icon changes 2. UI size and some design fixes due to pixelation 3. gameplay is now fixed in windowed mode, with 1280x720 being the minimum resolution 4. title screen changes 5. changed some reactor core functions
- v3.1.3 - 23 February 2024
- Fixed scoring for unlocking new collections.
- v3.1.2 - 8 February 2024
- Adjusted stats for some reactor ships. - Fixed in-game bugs.
- v3.1.1 - 7 February 2024
- Adjusted stats for some reactor cores. - Fixed in-game bugs.
- Full Release: v3.1.0 - 30 January 2024
Hello. This is a developer SEOHAN from DAID Games. A lot of time has passed since we first launched as an Early Access offering in April 2023. We've made it past the big and small updates and into the full release. In this full release update, we've also added 8 reactor cores and 3 challenge levels. However, improving the visibility of tiles is still a work in progress, so we'll be working on that a bit more. If there are any bugs or improvements that need to be made, we'll fix them as soon as possible. Thank you!