Presence Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateMar 22, 2023
- DeveloperNot available
- PublisherNot available
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Presence Playtest Steam news
Presence Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Public Playtest 2.0 Update - 29 July 2023
2.0 Update / Public Release Hello everyone! I am excited to announce that Presence's Play-Test is receiving its 2.0 update! This update expands the game in a whole bunch of ways. To the addition of leveling and the class tree system, to the whole new Castle Area. The game is really starting to take some shape, and I am ready for all of you to play it and give me your feedback! This update has been announced everywhere, and so a whole host of new players will be playing the game for the first time, which is super exciting! Feedback As stated before, I am looking primarily for feedback. Now, I am super excited for you all to get to enjoy the game. That is always the best part. However, the game is still in need of work, and so your feedback will be incredibly valuable. You can give feedback through the 'Give Feedback' button on the game's homepage, as well as through the community discord…
- Development Update #1 - 10 June 2023
Hello everyone! It has been sometime since the release of the first Playtest version, and in that time Presence has seen some major additions and changes. If you want to see a detailed breakdown of one of the new features on its way, be sure to check out my latest devlog on YouTube. There will be a few more videos releasing in the weeks to come, exploring the major additions to the game, ranging from the new leveling system to the addition of a whole new area. With new additions come testing, and so I wanted to announce that Presence's Pre Alpha Version 2.0 will be releasing on the Playtest this upcoming July 28th! I cannot express how different the game feels, and how much more fun it is too play. With new items, 25+ skills, and 15 different classes to play around with, I am excited to see you all play the game in its new state. However, again this is releasing on the Playtest version…
- Pre Alpha 1.1 - 29 March 2023
Hello everyone! I can't thank you enough for all the feedback I have received from you all. It has been great seeing my game actually be played. I have been hard at work addressing your concerns and issues that you have brought up to me. This update, Version 1.1, addresses those things and even adds new content to the game. Here are the dev notes: New Additions: Added 10+ items, most of which are new weapons. Added 5 new grids/sub-areas to the Forest. Added 3 new enemies: Underling Shadow, Underling Mage, and the Bandit Archer. The Shadow and Mage have unique abilities, giving a greater challenge. Added particle effects when looting chests to give a more rewarding and interesting feel to acquiring loot. Added more chests to various grids/sub-areas to add more chances for acquiring loot. Added more in-depth UI for items and Skills, giving more detail to what exactly they do. Added a guid…
- Playtest 1.0 Live now! - 24 March 2023
Thank you all for the support over the past year of development. Your support and patience is starting to pay off, as today I give you version 1.0 of the Presence playtest! Version Pre-Alpha 1.0 consists of the first area in the game, and has most of the major systems in the game implemented. The purpose of the playtest is to collect feedback from you the players. Is the game actually fun? Where does it need improvement? Any major bugs/issues? These are the sort of questions I am hoping to get answered with this early build of the game. The game is roughly 10-20 minutes in length. For feedback go to this form: https://docs.google.com/forms/d/e/1FAIpQLSfG6Ewn1dTkLonnHnjRm74iXpy0XCUgCtCrSPD9uxhhMCWygw/viewform Or click the 'Give Feedback' button on the game's main menu. All and all I hope you all at least have some fun with the early build, I know its not perfect, but I hope it at least e…
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
