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The Trashcan Games

The Trashcan Games Steam news

G.W.O.Y.T. Games | Nov 22, 2024 | game

Released

0players observed ยท 24 September 2026 - 12:24:45 UTC

ActionAdventureCasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

The Trashcan Games news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateNov 22, 2024
  • DeveloperG.W.O.Y.T. Games
  • PublisherG.W.O.Y.T. Games

Genres: Action, Adventure, Casual, Indie, Simulation

Company pages: Developer: G.W.O.Y.T. GamesPublisher: G.W.O.Y.T. Games

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The Trashcan Games Steam news

The Trashcan Games news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • button images... - 10 October 2025

    Effectively all buttons that were default have been given detailed images. I think there may be too many buttons to make animations for. Way too many...

  • Sheep go Brrt - 3 October 2025

    Sheep still launch off at escape velocity but the way they 'spawn' has been redone entirely to allow for less constant lag spikes.

  • Minor but useful improvements. - 26 September 2025

    Player movement in situations where you can run around in third person have been given the automatic ability to instantly stop upon, well, not touching a WASD key anymore. The issue of needing to hold a mouse button down for camera movement is still there, it might be tied to the 'set input mode' node but I kind of need to use it. Hmmm.. Ah, unreal engine 5, you're so silly. Also the stealth game has WIP enemies that randomly wander and will follow you, but, the game is technically unable to be lost for now. I won't make it possible for the player to lose if the enemy ai never stops chasing, that'd be unfair.

  • A skybox change?! - 19 September 2025

    Several games have received a change to their skybox, including digging simulator, forcing perspective, and grand adventure. This is more of a proof of concept update and more unique skyboxes will be made next week!

  • Digging Game Scenery Addition - 12 September 2025

    Digging Sim. has at least some scenery to view rather than just empty sky now Working on making it a more interesting game to play, one step at a time!

  • AFK objects - 22 August 2025

    Two random objects will be present when it comes to the afk simulator, randomly chosen, more objects to eventually add, but working on other improvements at the moment!

  • Blade Dodging Tweak - 19 August 2025

    Blade speed reduced by half, growth of speed over time remains the same Should be more playable now!!!!!!!!!

  • Bug fix. - 15 August 2025

    Blade Dodging now can be played. For some reason unreal engine 5 was upset that I didn't put a delay before the controller's input was set up, even though in every other level, there is no delay, lol.

  • Fixes! - 15 August 2025

    Whilst Blade Dodging has been updated, it has encountered another bug, this will be fixed TODAY. Hexshots is now properly replayable after winning, with some variation in enemy locations to target each iteration. Mowing simulator no longer puts you in the air!

  • Mowing Simulator and Hexshots Improvement - 8 August 2025

    Blade dodging is in the midst of being updated, it requires a whole rework of its system for better improvement due to how janky I originally made it. But mowing simulator environment has been improved! Hexshots now has a very familiar style of showing hints where the enemy objectives are, and successfully clearing one gives you more time to find the next, it also has some basic graphics improvements.

  • Grand Adventure and some extra little changes - 1 August 2025

    No longer jumping over a blue void, should help with vertigo issues! The pathway has also been adjusted massively to not be an upwards spiral too, if there's any issues, let me know! In the 3d minigames, if needed, you can hit ESC at any time to instantly go to the menu In the 3d minigames, you'll zoom in as a neat little initial effect... a prelude to cutscenes, eventually, as those'll take a bit longer to do for all that need them.

  • Trashcan Game Visual and Interactivity Upgrade - 25 July 2025

    Dinosaur Papers received a full background scenery upgrade! The tower defense game received a scenery upgrade, and the tower build/upgrade panels will be in a static position rather than anywhere else so they don't accidentally go offscreen. Ocean Hunter is in major WORK IN PROGRESS at the moment

  • Necessary needed super good update! - 29 June 2025

    Game improvements will be done over the week! This is a necessary update to give credit where all the recent sound assets are from! Also, yes, the music mutes automatically on loadup... gotta fix that....

  • Trashcan Games HUGE UPDATE - 29 June 2025

    Tons of music and sounds have been added to just about every single game! Lots of different clicks and failure noises and success noises and you name it! Lots of effects added to the tower defense game! Saps and towers game is... not having a working explosion yet, chaos physics said no! Stealthers game has a TON of clutter added to make it feel less empty! Soundtracks added for just about everything, oh, I said that already...

  • An update out of the blue... - 25 June 2025

    It's been awhile and I was tackling steam api problems, attempting to make steam achievements work. Unfortunately, for the time being, steam achievements DO NOT work whatsoever. Either missing something or there were some changes done that require new things in the past few years, or, just unlucky. Anyway, updates to the real game can begin again.

  • Reverting - 4 April 2025

    Test didn't work and made game unplayable

  • Testing Update 2 - 4 April 2025

    The tower defense game has been upgraded in this version, but also, one more attempt to fix achievements... here goes!

  • Achievement Test Fix - 31 March 2025

    If achievements work after this update then I will be sure to let you know!

  • Nevermind - 28 March 2025

    The achievement update is not properly functioning, have to find out if its an error with communicating to steam servers or something else, troubleshooting will take a bit

  • Achievement Enjoying Time - 28 March 2025

    Achievements that are viewed ingame instead now show you how to gain them. Steam achievements should now be fully achievable. Cat Maintenance has its sensing areas adjusted to hopefully detect brushing easier, may need another adjustment, but it is able to be completed Other improvements still in the works!

Patch notes and updates

S.noRelease datePatch nameGID number
110 October 2025button images...1813041031239501
23 October 2025Sheep go Brrt1811772772507784
326 September 2025Minor but useful improvements.1811772772277302
419 September 2025A skybox change?!1811138915424066
512 September 2025Digging Game Scenery Addition1810503566448469
622 August 2025AFK objects1808601382485930
719 August 2025Blade Dodging Tweak1808061939507964
815 August 2025Bug fix.1808061939376489
915 August 2025Fixes!1808061939372133
108 August 2025Mowing Simulator and Hexshots Improvement1807332909601171
111 August 2025Grand Adventure and some extra little changes1806698490711412
1225 July 2025Trashcan Game Visual and Interactivity Upgrade1806064758639824
1329 June 2025Necessary needed super good update!1803527891611218
1429 June 2025Trashcan Games HUGE UPDATE1803527891610335
1525 June 2025An update out of the blue...1803527891488845
164 April 2025Reverting1795917897360770
174 April 2025Testing Update 21795917897360764
1831 March 2025Achievement Test Fix1795283637952143
1928 March 2025Achievement Enjoying Time1795283637853222
2021 March 2025Progress Bars and Tribbling1794830910905675

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