Meteorfall: Rustbowl Rumble news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak32
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews99
- Release dateMar 26, 2025
- DeveloperSlothwerks
- PublisherSlothwerks
Company pages: Developer: SlothwerksPublisher: Slothwerks
Meteorfall: Rustbowl Rumble Steam news
Meteorfall: Rustbowl Rumble news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- July Bug Fix / Improvements Update - 11 July 2025
We've got a small bug fix and improve update for folks, which aligns the Steam version with all of the updates from the recently launched mobile version.With these fixes out of the way, we'll be turning out attention to some new content! We're in the prototype phase for a new brawler and will share some more detail soon. Thanks for all the love & support for Rustbowl Rumble!IMPROVEMENTS- Health previews in battle now show current health as well- Slight increase to size of buff icon valuesFIXES- #1910: Cards like Weak Spot and similar will no longer be chosen for random card upgrades that aren't useful- #1913: Fixed an issue where the town camera could have an incorrect zoom level if inspecting a unit while the battle is finishing- #1914: Fixed a bug where Glowing perk didn't give bonus stamina as intended- #1915: When resuming a game, cards in the shop are no longer missing their upgrad…
- Say hello to Rustbowl Rumble! - 16 May 2025
We're doing something pretty unconventional: we're renaming our game! From today forward, Meteorfall: Bramble Royale will be named Meteorfall: Rustbowl Rumble. One of the most common feedbacks we've gotten is on the word 'Royale': many people thought that this was a 'battle royale' game at first glance, which turned off many players that weren't looking for that type of game. As a small indie dev, you have only brief seconds to make an impression, and losing a player based on the name alone is pretty bad! All the gameplay and mechanics are still the same, nothing is changing here. The only difference is that you'll notice that the name of the game in your steam client now reflects the new branding, and you'll see a new logo on the title screen. We wanted to make this change ahead of the upcoming iOS & Android launch. That way, players who see the updated Rustbowl Rumble name on the iOS/…
- Bug Fix Update - May 2 - 2 May 2025
IMPROVEMENTS - Tapa's starting deck has been updated with Tapa specific cards / mods BUGS - Fixed a bug where Big Bang Theory wasn't properly counting upgrades as part of the achievement conditions - Peaceful should properly trigger if no cards are played, even while using perks like Guerilla which add a 'default attack' - Fixed a bug where achievements like Super Strength were not achieved. If you previously tried to achieve this, you will need to meet the conditions again. - Fixed an issue where some players were unable to get achievements for unlocking certain heroes. Visit the 'Unlocks' page on main menu to sync your state and get credit for those achievements BALANCE - Goobernaut's perk will no longer target heroes that use curses
- April 4 Patches Notes - 5 April 2025
Fixed a bug where We Will Survive and Super Strength achievements were not unlocking. If you previously achieved these, you can go into the Unlock screen on the main menu to sync your achievement state.
- Update noteos for April 3 - 4 April 2025
- Fixed an issue where some wired controllers would sometimes 'fight' for input while trying to use a mouse - Other minor bug fixes
- First Patch: Bug Fixes, Improvements, and Balance - 31 March 2025
First patch is a small one to address a few bugs that were reported by the community (especially those with the most negative impact), as well as a few minor balance updates. Lastly, on Iron+ difficulty, you'll get to choose which vendors you want to visit rather than having to restart if you don't like your choices in town. Patch Notes IMPROVEMENTS - When starting a run in Iron+ (or higher), you'll now get to choose a schedule to start your run BUGS - Cutscenes now respect master volume setting - Fixed a crash related to the Swampalina boss fight - The 'Peaceful' feat should now trigger properly, even if a minion attacks - The Sharpen effect from 'Salvage' now triggers feats such as 'May the Forge Be With You' - Fixed a softlock related to the Two Face feat and the perk Flash mob - Fixed a softlock related to the Guerilla perk and Large and In Charge wild card BALANCE - Reduced difficu…
- Welcome to the Bramble Royale! - 26 March 2025
It's been a long road but we're finally here: the 1.0 release of Meteorfall: Bramble Royale! We're proud to share that everything you see in Bramble Royale was 100% created by humans: all the art, sound, code, etc. was created by actual people and not AI. Welcome to the Arena! We're excited to welcome you all to the Bramble Royale tournament - an inaugural tournament of heroes from all across Meteorfall, competing to win the legendary Mask of the Uberlich. The tournament is hosted by the titular Bramble and his good pal Grimble. Do you have what it takes to win the Bramble Royale? Bramble Royale is a fast-paced deck builder set in the world of Meteorfall. You start by choosing a team and then over the course of a run, you'll battle other teams, customize / upgrade your deck, and then battle another team until you make you way to the end of the tournament. Win or lose, you'll start over…
- Bramble Royale launches March 26! - 20 February 2025
It's been a long road but the wait is almost over - Bramble Royale is coming to Steam on March 26! We're so excited to share Bramble Royale and so grateful for all of the support of Meteorfall over the past few years. And as a reminder, Bramble Royale is participating in Steam Next Fest with a great new demo featuring Moko - a brand new hero in the Meteorfall universe.
- A deck-builder for busy people, Bramble Royale: A Meteorfall Story plans full Steam Deck support for launch - 7 February 2025
Developer Slothwerks have announced their upcoming turn-based card-battler Bramble Royale: A Meteorfall Story will have full Steam Deck support at launch. Read the full article here: https://www.gamingonlinux.com/2025/02/a-deck-builder-for-busy-people-bramble-royale-a-meteorfall-story-plans-full-steam-deck-support-for-launch/
- Steam Deck & Gamepad Support for Bramble Royale - 5 February 2025
We're excited to share that Bramble Royale will feature full Steam Deck & gamepad (XBox) support at launch! One of the goals during development was to have a quality Steam Deck implementation right at launch, instead of being added on after the fact. That meant rethinking some of the UI and putting in hours of play on the Steam Deck to iron our potential issues: small text, missing support, etc... The result is a polished implementation that quickly became one of our favorite ways to play. For those of you who have a Steam Deck or prefer to play with a gamepad - let us know what you think later this month during Steam Next Fest! You'll have the opportunity to try a brand new Bramble Royale demo with full Steam Deck support then.
- Steam Next Fest + Creator Early Preview - 22 January 2025
We're just about a month away until Steam Next Fest, where Bramble will be making its Next Fest debut with an updated public demo! The demo will feature the newest addition to the Meteorfall universe, Moko - a monkey warrior that shifts and jumps across the battlefield. We'll be sending out keys soon to get an early preview into the hands of content creators and press. If you are a content creator or want to nominate your favorite creator to receive a key, reply here!
- Demo now available! - 25 September 2024
We're excited to announce the debut of the Bramble Royale demo! You can check it out on the Bramble Royale Demo page. In the demo, you'll lead a party of Meteorfall OG heroes - Bruno, Mischief, and Greybeard - through the first few fights of a full run. You'll be able to add new cards to your deck, upgrade your cards, and explore the village of Brambletown. There are a few different bosses in the demo, so you may see some old Meteorfall favorites if you play through a few times. The demo doesn't have everything that the full verison will have, and also doesn't represent the final quality. We anticipate making many improvements based on player feedback. Some key things missing from the demo: You won't be able to unlock new heroes or Wild Cards There isn't any localization. We anticipate having high quality translations for most popular languages by the time we launch The demo will be ava…
- Bramble Royale Public Demo Launches on September 25! - 19 September 2024
Super excited to share that the Bramble Royale demo will launch in just about a week - September 25! It'll be live for a couple weeks to give folks plenty of time to try it. The demo features: Bruno, Mischief and Greybeard (3 of the 8 characters planned for the full version) The first several battles of a full run Team customization - take advantage of Team Captain perks A total of 4 different bosses (varies by run) Lots of love has gone into the development of this game and we can't wait to share a first peek soon!
- Bramble Royale: A Meteorfall Story pops D&D party mechanics into a roguelike deckbuilder reminiscent of Adventure Time - 12 September 2024
I am torn between being deeply annoyed at the fact roguelike deckbuilder Bramble Royale: A Meteorfall Story allows me to poison skeletons, and actually finding it very funny. I suppose it would take an unnecessary amount of setup to lampshade that my dexterity brawler, Mischief, actually switches out her regular poison for bone-hurting juice when fighting skeletal undead. So, you get a pass for now, game. Here’s a trailer: Read more
- Demo soon! Are you a content creator? - 6 September 2024
We'll be launching the Bramble Royale demo in the next few weeks, and are giving an early preview to content creators and press! Details You have a YouTube, Twitch, TikTok (or similar) creator account, or write for the gaming press. We're not picky about viewership numbers! No embargo. If you have a code, you can write/post/create content about the game. If interested, please get in touch at slothwerks at meteorfall-game dot com! Please include a link to your channel / site. You can also simply reply to this post with the same info, instead of email. As a reminder, we have a press kit with screenshots and other artwork that you can use for creating graphics in your content. If you're looking for something specific, please let me know!
- Bramble Royale - Status Update - 20 August 2024
As the first post for Bramble Royale, I wanted to share an overview of where things are at and what else is on the roadmap before the 1.0 release early next year. Where are things at? It's been a LONG journey (more on that in a future post!) but the game is largely defined and playable end-to-end. 6 of the 8 characters are ~90% implemented in terms of cards (animations are completed). All of the major systems are present in the game. That includes card upgrades, town vendors, combat sytesm and more. The frameworks required for achievements and localization are completed, but more work will be required there before launch. Current Focus Our current top priority is shipping an initial demo. We're eager to share a taste of Bramble of fans, as well as get some early gameplay and technical feedback on the game. We also know that demos are a really effective tool and generating interest and w…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 11 July 2025 | July Bug Fix / Improvements Update | 1804977324437474 |
| 2 | 2 May 2025 | Bug Fix Update - May 2 | 1798454487639703 |
| 3 | 5 April 2025 | April 4 Patches Notes | 1795917897380563 |
| 4 | 4 April 2025 | Update noteos for April 3 | 1795917897346752 |
| 5 | 31 March 2025 | First Patch: Bug Fixes, Improvements, and Balance | 1795283637931201 |
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