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PieClicker

PieClicker Steam news

kgsensei, CopyPaste Games | May 1, 2023 | game

Released

0players observed · 24 September 2026 - 09:26:27 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive

PieClicker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive
  • Total reviews19
  • Release dateMay 1, 2023
  • Developerkgsensei, CopyPaste Games
  • Publisherkgsensei, CopyPaste Games

Genres: Casual, Indie, Strategy

Company pages: Developer: kgsensei, CopyPaste GamesPublisher: kgsensei, CopyPaste Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

PieClicker Steam news

PieClicker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small Hotfix - 11 October 2024

    Update to fix issues with the empire upgrade and Pies turning into NaN or undefined values. If problems persist please continue to report them! Thank you all for your continued support!

  • Important Changes Regarding Save Slots - 5 July 2024

    Hey everyone! I know this is a long announcement so feel free to skip to the bottom but READ THE BOLD. I've been looking into improving PieClicker a lot recently, including changes that would finally enable the Steam overlay in more capacity. Another thing I really want to do is add Linux support since Windows 10 support will be ending in 2025. The underlying technology PieClicker was built on is great and works decently for Windows, unfortunately that's just not what I need anymore. In order to move forward and preserve all the game save files you guys have made, I've pushed out an update that will start to integrate a new file save system. I fully plan on supporting all features in future Windows and Linux compatible versions. So you'll still be able to get Steam achievements. :) In order to make sure your save gets preserved in the transfer make sure you open the game at least once i…

  • April 2024 Update - 2 April 2024

    This update doesn't bring any serious changes to game play, it's mostly a performance and background systems update. I want the game to be in a better state for future content updates, especially since PieClicker's Steam anniversary is next month. Anyway, here's what changed: - Removed last traces of mod support - Reworked how the game launches to be more smooth, ex. no white screen flashing randomly - Updated all of the code libraries to latest versions - Changed underlying rendering engine, this should help with Steam overlay issues, when testing I got notifications to show up in the game, this also lowered the overall size of the game slightly - Verified that the max master chef upgrade achievement is 100% working again, hotfix will remain in place until next month for anyone who missed it - Massively improved performance on upgrade purchase animations Edit because I forgot another m…

  • Hotfix - 31 March 2024

    Addressed an issue causing max master chef upgrade to not be given. If you haven't gotten it yet but got all the chef upgrades just load the save again and you should get it. I also believe it has been fixed at the core.

  • Quality of Life Update - 16 March 2024

    - Fully removed mod support - Music is now muted by default - Removed some achievements, including the b-side achievement - Added settings icon to main menu screen - Removed settings option to "always show price" - Will now always show price for upgrades and modifiers - Upgrade design has been updated to be more dynamic, reducing the number of assets required (might be buggy if not in fullscreen mode or if using a non-standard aspect ratio) - Nuclear meltdown event will now cost more pies - Added "Travis Scott concert" as a natural disaster in the Bakery Collapse event - Buffed Headquarters upgrade (200 PPS + 200 PPC -> 5000 PPS + 5000 PPC) - Cost of inter-planetary war event has been significantly increased - Nerfed some of the empire upgrades, buffed some others - Rebuilt animation handler (might be a little buggy but I think I got it pretty close to the original) - Fixed rare bug whe…

  • Jan.2024 Update - 17 January 2024

    First update in a while (oops). I addressed a bunch of bugs and things. Anyway here are patch notes: - Looked into an issue where multipliers wouldn't provide full value (they're additive not multiplicative) when a new upgrade is unlocked. Haven't made any changes yet, I don't know if I want to change this or not. - Updated Discord API - Changed cost multiplier on 'Revamp Kitchens' from 10 -> 9 - Changed cost multiplier on 'Rocket Ship' from 1000 -> 100 - Changed cost multiplier on 'Rolling Pins' from 2.5 -> 1.5 - Added a new modifier/temp upgrade called 'Research' - Updated list of foreign nations/empires - Updated list of foreign planets - Added "Travis Scott concert" as a natural disaster (yes, really) - Scenarios have an *extremely* small chance of breaking the 4th wall now (for the current session) assuming you got a 1/5 research result - If you're scenarios break the 4th wall ther…

  • July 2023 monthly update - 24 July 2023

    Hello everyone! Thanks for the recent support. Not really any new content this update but some bug fixes and stuff. Full screen window state will now persist between sessions Added game stats window Changed scrollbar styles for settings & stats window Updated achievement grants (hopefully you'll get the achievements you deserve now!) You will no longer be able to go into debt from scenarios

  • Content Update - 3 June 2023

    Thanks for all the feedback on PieClicker recently, hopefully this update will address as many issues as possible while adding plenty of content to the game! As usual, any bugs or extra requests can be made to the PieClicker community tab. A feature I want to talk about for a second are "scenarios". These are events that can change the overall "story" of PieClicker and add some engagement. Here's an example, if you buy a Nuclear Pie Reactor there is a chance it has a meltdown, if this happens, you're prompted with choices. Since this is a very new feature I'd like feedback on it! Without further ado, here is the changelog. - Removed secret settings achievement - Removed broken mod achievement - Added minimum window size for PieClicker - Added MOTD/Game tips on the main menu - Added new data merge system to smoothly copy save data to new update - Added additional number abbreviations - A…

  • PieClicker Update - 5 May 2023

    A new update to PieClicker has just been uploaded addressing some complaints from the community, here are the changes made: Number abbreviations will now have 2 decimal places. The 'Other Stuff' panel has been renamed, repurposed, and shrunk. Added modifiers, time sensitive upgrades that can be used to get a higher PPC temporarily. You can now run PieClicker in windowed mode through the settings menu. Updated how upgrade costs are shown. Added an option in settings to make cost always visible vs. visible when you can't afford an upgrade. Upgrades you can't afford will now be dimmed. Fixed a bug in settings when enabling mods. If anyone finds additional bugs or isn't happy with an update let me know and we'll see what we can do! -kg

  • Small Update - 2 May 2023

    First of all, I would like to thank everyone who reported bugs and talked about things they would like in the game (like quality-of-life improvements). PieClicker is still a relatively new game and I look forward to developing it alongside the community! Some of the highlights in this update to PieClicker: Added some additional (harder) achievements. You guys had it too easy! Added sound effects to all buttons. Still working on these so any feedback is greatly appreciated! Updated the cost scaling for some upgrades as well as the starting price. For games that have already been started the cost scaling will affect you, but the starting price change won't. Split "Mute Game" into 2 different options in settings ("Mute Music" and "Mute Sound Effects"). Fixed a bug where numbers wouldn't be abbreviated past a certain point. Fixed a bug where your save would be deleted randomly, hopefully. (…

Patch notes and updates

S.noRelease datePatch nameGID number
111 October 2024Small Hotfix6931694080293131681
231 March 2024Hotfix5749481331446247271
316 March 2024Quality of Life Update7309977427440268067
417 January 2024Jan.2024 Update5510784213095844861
524 July 2023July 2023 monthly update5124584051985054907

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