SPSTEAMPULSELIVE ANALYTICS
Soulers

Soulers Steam news

Drabit Studio | To be announced | game

Coming Soon

GameSteam Store content

ActionIndieRPG

  • Steam app typegame
  • Steam App ID2388920
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperDrabit Studio

Soulers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2388920
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperDrabit Studio
  • PublisherDrabit Studio
  • Parent gameNot available

Genres: Action, Indie, RPG

Company pages: Developer: Drabit StudioPublisher: Drabit Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Soulers Steam news

Soulers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Soulers Live Streaming - 7 September 2026

    You can play the “Soulers” demo — check it out and don’t forget to add it to your wishlist on Steam. You’re welcome to watch, play, share feedback, and be part of the adventure. If you find any issues, have suggestions, or just want to chat, join us on Discord: https://discord.gg/RqsZeySAkW

  • Demo Update (Crew System Overhaul) - 4 September 2026

    Hello from the Soulers Development TeamThe demo has been updated with the crew system overhaul announced in our Q3 roadmap, along with new content including our newest crew member, Daram.This update adds perk trees that offer more ways to develop your crew, introduces a new crew member and weapon, and improves the existing combat experience and character illustrations.Read on for the full update details.Improved Bullet Patterns & Bullet Removal on StaggerWe have revised the bullet patterns of bosses and certain monsters.We have refined the shapes and movement of these patterns to make them more visually appealing and more fun to dodge. We have also made a change to the Stagger system.Now, when a monster—including a boss—is Staggered, all bullets it has created will be removed. This makes Stagger a way to clear dangerous bullet patterns and create an opening to strike back, in addition t…

  • [Roadmap] Soulers Q3 Roadmap - 17 July 2026

    Hello, this is the Soulers development team.Today, we’re unveiling the Soulers Q3 roadmap that so many players have been waiting for.1. Crew System Revamp: Crew Level-Up & Skill TreesWe’re working on a system where the Trust your Crew members build with one another by completing missions together can be leveled up by having them share a drink at the bar. Alongside this, we’re implementing a dedicated Skill Tree for each Crew member, allowing you to create distinctive Crew builds of your own. For example, you could develop a “Sniper Blue Hawaii” who maximizes sniper damage, or a “Weak-Point Support Blue Hawaii” who uses weak-point attacks to increase allies’ damage and reduce the Crew Call cooldown. A wide variety of builds will become possible.Skill Trees can be freely selected from the Loadout screen. In addition, the Perk system, which previously required you to equip a Perk and then…

  • Second Demo Release Announcement - 30 June 2026

    Hello, this is Drabit Studio.We are pleased to announce the release of our second demo.This second demo is an improved version that reflects feedback we received from previous exhibitions and playtests, with a focus on enhancing both the combat experience and the story experience. There are still many areas we need to improve, but everyone on the development team is continuing to refine the game so we can show you a better version of Soulers.After playing, if you have any thoughts or notice any areas that you feel need improvement, please feel free to share your feedback at any time. We are also receiving a wide range of feedback and opinions through our official Discord, so we would greatly appreciate your participation.Going forward, we will also share our development roadmap and update direction step by step, and we hope to complete Soulers together with all of you. Once again, thank…

  • Playtest Ended and Demo Release Announcement - 25 June 2026

    Hello, this is Drabit Studio.First, we would like to sincerely thank all testers for the great interest and support you have shown for the playtest. Thanks to so many of you playing the game firsthand and leaving detailed feedback, we were able to gain valuable direction for improving the game even further.Even after the playtest ended, many of you told us that you wanted to continue playing. In response to your support, our development team has decided to release a demo version next week, with major issues identified during the test improved.We do not plan to stop with this demo release. We will continue to share future updates and communicate the development process transparently with the community. We are also preparing various community events, such as a merchandise idea contest and character popularity poll, to offer enjoyable experiences both inside and outside the game.Our team’s…

  • "Soulers" Live Streaming is now open! - 8 June 2026

    Live Streaming Schedule: Starting now.Live Streaming Ends: ~06.21Can you make sure the computer stays on, Hawaii-Chan?Thank you! I guess I can go to sleep without worrying!

  • Public Playtest Begins! - 8 June 2026

    Hello, this is the Soulers developer.Soulers is holding a playtest alongside its participation in the Steam Bullet Hell Fest!In this playtest, you’ll be able to experience the completely renewed story and improved combat system firsthand.Since we’ve made major changes to the game, we need your honest and valuable feedback to know whether this new direction feels right.Please try the playtest and share your unfiltered thoughts with us.We’ll actively reflect your feedback in future development.Thank you, and we hope many of you will take an interest and join us! 🙂⏰ Playtest Schedule StartJune 8, 2026, 6:00 AM (PDT)End: June 21, 2026, 10:00 AM (PDT)🎮 How to JoinOn this Steam store page, click the \ button under “Soulers Playtest” to join the playtest.⚠️ Playtest NotesThis playtest uses a build that is still in development, so the game may be somewhat unstable. All game data saved during…

  • Soulers 1st Demo Ends, And What's up Next - 28 February 2026

    Hello, this is Drabit Studio.As previously announced, the first demo of Soulers officially concludes today. We would like to express our deepest gratitude to everyone who played the demo and waited for our update.Since the initial demo release, we have been fully committed to maximizing the fun of combat—specifically by refining the 'Time Skill' mechanics—and enhancing the overall visual quality.While the current demo is being taken down, it is a necessary step toward our next milestone: making the game even more fun and visually charming. You can expect to experience the newly improved Soulers in our second demo, which is planned for release around August.Moving forward, we promise to share our development progress more frequently and stay in closer touch with our community.Thank you for your continued support!

  • Development Update & Demo Closure Notice - 21 February 2026

    Hello, this is Drabit Studio.Over the past 3–4 months, we haven’t been able to share many updates with you. We sincerely appreciate everyone who has been waiting, and we apologize for the silence.During that time, however, we have not been standing still. We have been fully focused on elevating the quality and overall fun of Soulers to the next level.⏳ Combat Redesign Centered Around Time AbilitiesThe “Time Ability” is the core system of Soulers. However, in the previous demo, we felt it wasn’t fully utilized within the flow of combat.For that reason, we are currently overhauling bullet patterns so that time abilities become central to battles.🎮 More Impactful VisualsWe are also enhancing pixel animations and visual effects. By increasing the density of hit feedback and combat presentation, we aim to make every moment in battle feel more powerful and satisfying.Our goal is to create mo…

  • Live Streaming is now ON! - 31 August 2025

    You can play the “Soulers” demo — check it out and don’t forget to add it to your wishlist on Steam. You’re welcome to watch, play, share feedback, and be part of the adventure.If you find any issues, have suggestions, or just want to chat, join us on Discord: https://discord.gg/RqsZeySAkW

  • 0.1.2 Demo Update - 23 July 2025

    Hello everyone!We've just updated the game's demo version.Update Details UI and Effects Improvements: The UI has been refined for a cleaner and more polished look.New Monsters and Allies Added: New monsters and allies have been introduced, enhancing strategic gameplay.Steam Cloud Enhancements: Improved the save system for a smoother experience.Data Compatibility NoticeDue to changes in the game's data structure from this update, previous save files might no longer be compatible. We apologize for any inconvenience this may cause.If you encounter issues or wish to unlock all progress immediately, please follow the instructions below:Windows: C:\\Program Files (x86)\\Steam\\userdata\\{SteamID}\\3265720\\remoteMac: ~/Library/Application Support/Steam/userdata/{SteamID}/3265720/remoteReplace the 'playerData.json' file located at the above paths with the JSON file provided in the following li…

  • Playtest Opened! - 27 June 2025

    Hello everyone!We're excited to announce that the playtest for Soulers is now open!Jump in right away and let us know your valuable feedback!Playtest Period:June 27th - July 13th (KST)How to Join:Head over to our Steam store page and click "Play Now" or "Request Access" to start playing.※ Please note that this playtest features an in-development build, and content may change upon official release.If you have feedback or just want to chat about the game, join us on Discord! 👉 https://discord.gg/RqsZeySAkWIf you enjoy playing, please don't forget to add us to your wishlist and recommend the game to your friends!See you in-game! :)

  • [Soulers] Apply now for the first playtest! - 22 June 2025

    Hello everyone!We’re excited to finally invite you to the first playtest of \Soulers]! Jump in, try it out, and don’t forget to share your valuable feedback with us! Playtest PeriodJune 27 (Thu) – July 13 (Sat)How to JoinJust click the “Request Access” button on the Steam store page! (You can join at any time during the playtest period.)※ Please note that this is a work-in-progress version. The final game may differ from what you see in the test.Got feedback or want to chat about the game? Come hang out with us on Discord! 👉 https://discord.gg/RqsZeySAkWIf you enjoyed the playtest, please consider adding us to your wishlist and recommending Soulers to your friends :)See you in the game!

  • 2025 2Q Roadmap - 1 March 2025

    Hello, Soulers! This is Rabbit, the director of Soulers. It has already been two months since we released the demo. During this time, we have been working hard to make the game even more enjoyable, and based on that, we have planned several improvements. 📌 Q2 2025 Roadmap For this update, we will focus on both overall game improvements and new content additions. 🔹 Game system and balance improvements 🔹 New monsters and bosses 🔹 Additional companion characters 🔹 Expansion of new maps and exploration elements Additionally, we plan to conduct a Steam Playtest in June (available in Korean and English), so we would love to have your interest and participation! We truly appreciate your continued support and enthusiasm. Thank you!

  • Improving the Gameplay Experience - 23 January 2025

    Hello, this is Drabit Studio. We'd like to thank everyone who played our demo and gave us valuable feedback and comments. Your support has allowed us to take another step forward in our quest to make a better game. This year, we're working on a number of things to polish the game and bring you more content. In particular, we're overhauling the game to improve missions, gameplay, and storyline across the board. We'll be updating the demo as soon as we're done with the reorganization, so stay tuned. Additionally, your wishlists and reviews are a huge help to the development team. Your participation and feedback is our most valuable asset. We'll continue to do our best to bring you great games, thank you!

  • Soulers Demo Release! - 27 December 2024

    Hello, this is Drabit Studio! We're thrilled to announce that the 'Soulers-Demo' is now available on Steam! After two and a half years of development, we’re excited to share this demo with you. We've implemented valuable feedback from various game shows and added new elements that can enhance our gameplay experience. We hope you enjoy playing the demo as much as we enjoyed creating it! There's still a lot to improve, and we’re planning to improving it through updates. Your continued interest and feedback will be invaluable as we refine the game further. Thank you for your support, and happy gaming!

  • Demo Release Announcement - 14 December 2024

    Hello, this is Drabit Studio. On December 27, 2024, we will finally release the "Soulers-Demo" on Steam! In this demo, you’ll experience approximately 40 minutes of gameplay and get a taste of the core mechanics of the game. Supported Languages The demo supports Korean, English, Japanese, and Simplified Chinese. Key Features of the Demo 4 Stages and Powerful Bosses Explore 4 unique stages filled with challenging enemies. At the end of each stage, face off against powerful bosses that require strategy and skill to defeat! 3 Weapons and 7 Crew Members Discover 3 different weapon types and 7 unique crew members, each with their own abilities. Combine weapons and crew members to create your own strategies and unlock limitless synergies! Upgrade System Clear stages and collect resources to enhance the main character, "Makina." Choose from 9 unique traits to tailor your gameplay style! We sin…

  • Hello, world! - 18 September 2024

    Hello, we're Dravit Studio, the developers of Soulers. is a shooter game that slows down time and allows you to mix and match different companions to fight alongside you. We'll be releasing a demo sometime this year, and we're looking forward to connecting with you through the Steam Community, Discord, and Twitter. We look forward to your support and love. Thank you! https://steamuserimages-a.akamaihd.net/ugc/2481009755931862384/7C86863F6D95DC77C3CE2C65CEA4030667B3242F/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.