SPSTEAMPULSELIVE ANALYTICS
Boomeraxe

Boomeraxe Steam news

SoBad | Jul 26, 2023 | game

Released

0players observed · 6 October 2026 - 08:52:48 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Boomeraxe news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews36
  • Release dateJul 26, 2023
  • DeveloperSoBad
  • PublisherSoBad

Genres: Action

Company pages: Developer: SoBadPublisher: SoBad

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Boomeraxe Steam news

Boomeraxe news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v1.3 - Controller Support and Lots More! - 7 December 2023

    Balance: - Damage limit (per hit, no multipliers) increased from 20 to 25 - Introduced a very sneaky mechanic to make no-powerup runs more feasible (no I won't tell you) 4th Floor Midboss - now has one shared health pool - total health lowered from 2800 to 2000 3rd Floor Boss - radial turret rotation speeds adjusted Meta Progression: - Replaced "Biggums" Runlockable with "Just Better" - Replaced "Loyal" Runlockable with "Coward" - Added Runlockable for "Big Hits" - Added Runlockable for "Pure Luck" Powerups: - Powerup Window now reports when player can find an Enhanced Powerup - Added "Big Hits" - Added "Coward" - Added "Don't Judge" - Added "Glitchy" - Added "Grudge" - Added "Juggler" - Added "Just Better" - Added "Pure Luck" - Added "Spin to Win" - Added enhanced powerup: "Rigged" - Added enhanced powerup: "Spray, Pray" - Added enhanced powerup: "Super Touchy" - Buffed "Haymaker" rico…

  • Boomeraxe v1.2 - 4 August 2023

    Bug Fixes: - Fixed boss health bar visually overflowing at start of 2nd floor boss fight - Fixed rare crash if multiple enemies were killed during the same frame the 3rd floor boss was defeated - Fixed dying while leaving a room causing strange behaviour Balance: 4th Floor Midboss - Dark Cassowary health reduced from 1000 to 800 3rd Floor Boss - Health reduced from 2000 to 1600 - Radial bullets now all rotate at same speed - Ants can no longer shoot while being launched from hill 2nd Floor Boss - Head health reduced from 900 to 750 Frill Lizard - Reduced dash speed from 10 to 8.5 - Increased spawn cost from 2 to 3 (you'll see fewer per room) Meta Progression: - Runlockables no longer cost coins - Keepies prices adjusted - Coin rewards lowered from 50 each to 25 each - For clarity, changed description of a Keepy from "Helmets give +1 ricochet damage" to "Collecting helmets gives +1 ricoc…

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