SPSTEAMPULSELIVE ANALYTICS
Guards New Sequel

Guards New Sequel Steam metadata

Battlecruiser Games | Coming soon | game

Coming Soon

GameSteam Store content

  • Steam app typegame
  • Steam App ID2394780
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperBattlecruiser Games

Guards New Sequel metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2394780
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperBattlecruiser Games
  • PublisherBattlecruiser Games
  • Parent gameNot available

Company pages: Developer: Battlecruiser GamesPublisher: Battlecruiser Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Guards New Sequel Steam metadata

Guards New Sequel metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2394780/metadata
Steam Communityhttps://steamcommunity.com/app/2394780
PCGamingWiki search
IGDB searchSearch IGDB for Guards New Sequel

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Play the Free Prologue of Guards II! 7 Missions and Hardcore Mode Await You! - 21 March 2025

    Hello everyone! Today marks the launch of the free game Guards II: Prologue! This is a turn-based tactical game that will take you on dangerous adventures deep into Hell. https://store.steampowered.com/app/2958580/Guards_II_Prologue/ Lead a team of four fearless heroes and embark on an epic journey. You’ll traverse several hellish worlds inspired by terrifying legends from cultures around the world. Get ready for seven challenging missions filled with confrontations against the ruthless denizens of Hell! Use the unique abilities and talents of your heroes to bring order to Hell and defeat the cunning boss. In Guards II: Prologue, you’ll find: A team of four heroes with unique attack types and abilities. An original turn-based combat system that will truly make you think about your strategy. Magical items and runes to assist your team in tough battles. Three distinct biomes with a variet…

  • Guards II Releases Soon! Wishlist It on the New Steam Page! - 27 February 2025

    Hello people, Battlecruiser is still operational! This page has been inactive because we signed a deal with a publisher—yes, Guards II is getting major marketing support! Congrats! Our friends at Herocraft have created a new Steam page for Guards II. Make sure to wishlist the game so you don’t miss any updates: https://store.steampowered.com/app/2958570/Guards_II_Chaos_in_Hell/ The game is fully completed—all levels are designed, all art is finished, all text is translated, and all music is composed. Our testers have triple-checked everything. It’s done! Now, we’re just waiting for release. We believe Guards II is the best game we’ve ever made, so don’t miss out! Also, we’ve made a prologue featuring seven unique locations and a short but complete campaign. It’s a great way to experience the new gameplay features. It comes in this March. https://store.steampowered.com/app/2958580/Guards…

  • Guards II News #20. Soundtrack is on a way. - 16 February 2024

    Hello there, We are in the final stages of completing the game's development. Technically, the game is ready. Our programmer has been focused on optimizing the game's performance over the last month, and now they're assisting the artist in creating impressive credits. For the past two months, we've been working on the soundtrack, and we've completed 7 out of 13 tracks. We've decided to share one of these tracks on YouTube, and we're excited to showcase it. It's really cool! Localization has also been completed. On the day of release, the game will be available in 12 languages, thanks to all the people who helped us with translations. Their names will be featured in the credits. Speaking of which, we've designed some really cool credits that we'll be revealing in the next update. The game release is coming soon! Stay, with us

  • Guards II News #19. Story and Comics. - 29 December 2023

    Hello there, We are diligently preparing the game for release, and this month marked the completion of the story comics. Initially not part of the plan, we later decided to incorporate them because they significantly enhance the game's atmosphere. While it may be unconventional to finalize the story after the game is developed, we dedicated our best efforts, and I believe we succeeded. The first three comics featured in this announcement serve as intro comics, appearing right after the start to explain the initial events. Additionally, there is a comic after the completion of each world and an extra special comic at the end of the game. We initially aimed to use neural networks, but we couldn't achieve the desired results. So, our artist spent 2.5 months creating them in the old-school way. While it consumed a significant amount of time, we believe the effort will prove worthwhile Guard…

  • Guards II News #18. Pre-final screenshots - 20 November 2023

    Hello there, We are progressing with the development of the game. We have planned to translate the game into 12 languages, and we are pleased to announce that we have found the last person who will assist with the translation. As a result, we are currently awaiting the completion of the translation process for Guards II. Currently, five languages have already been finished. As mentioned earlier, the game is essentially ready. All missions, upgrades, and other elements are functioning and available for play. Currently, our focus is on testing the game with players, who provide valuable feedback, enabling us to enhance and refine the gaming experience. That is our current focus. In addition to translation, we are now in need of sounds and music. Two composers are actively working on the game's soundtrack, and we third person is making the sound design for us. Therefore, we eagerly await t…

  • Guards II News #17. Game Info Menu - 3 November 2023

    Hello there, We are in the midst of refining the game. After providing the game for testing to 10-15 players, we've gathered a lot of valuable feedback. Our aim is to improve the player experience. While Guards have simple game rules, some players found them unclear. To address this, we've enhanced several menus and introduced a "Game Info" menu that contains 20 game tips, each explaining different game mechanics. In this announcement, we've shared 10 of these tips. Our designer has strived to make them as clear as possible, and we believe he has succeeded. It's worth noting that the original game had only four such tips, highlighting how the game has significantly evolved into something more comprehensive. We've added four types of damage mechanics and two hero stances, which have had a notable impact on the gameplay. Additionally, we're actively working on in-story comics. Considerabl…

  • Guards II News #16. Settings menu and First Feedback - 26 October 2023

    Hello there, We are diligently polishing the game, and we have some exciting updates to share. We've added the final missing piece to the game, the settings menu, which you can preview in the image above. Additionally, we've made the decision to incorporate hotkeys as another option for playing the game. With the addition of these menus, we're now in the phase of fine-tuning and perfecting the game. In other positive news, we've distributed the game for testing to 15 individuals, and we've received a wealth of valuable feedback. Our team is currently working on implementing various improvements based on this feedback. To address player concerns, we've decided to include an option to reset upgrades, which can be especially helpful when players reach the challenging World #4. We've made several enhancements to various menus. The Upgrade, Item, and Skill menus now feature a currency icon o…

  • Guards II News #15. Steam Achievements and 12 different languages. - 6 October 2023

    Hello there, We're continuing the development of the game, and we have some exciting updates to share. Firstly, our designer has completed the balancing of Mode #2. This means that all missions in the game are now ready to be played. We've also had discussions about various elements of the game and made numerous small tweaks. We've improved less popular items, strengthened weak upgrades, and more. The gameplay of the game is now 95% complete, and we don't anticipate any major additions. We're currently playtesting the game with late-game heroes to ensure they are not overpowered. We've designed a total of 55 Steam achievements, and our artist has already created icons for them, as shown in the picture above. The programmer has already coded 49 of these achievements, so they will be fully implemented soon. We've decided to make Guards II available in 12 languages. We've reached out to in…

  • Guards II News #14. Pre-Final Screenshots - 26 September 2023

    Hello, Guards II is steadily nearing completion. Our game designer has wrapped up the remaining missions of Mode #2, meaning the game is now fully developed. Another game designer diligently replayed all campaign missions and implemented numerous balance adjustments. Primarily, we've made the game more accessible on Easy and Normal difficulties. Before these tweaks, it was quite challenging, especially on Hard. Our mate Rea has contributed significantly by not only editing the English text but also acting as the initial game tester. With her valuable feedback, we've addressed bugs and confirmed that the game is enjoyable, particularly on Normal difficulty. We've recently shared three in-game screenshots of the current version, showcasing pre-final graphics. Missions, units, and the user interface are nearly in their final state, providing a glimpse of how the game will look. Our primary…

  • Guards II News #13. World #5 Bestiary - 8 September 2023

    Hello there, We are continuing the development of Guards II. Our artist has completed the revision of all graphics, and we are currently integrating them into the game. Additionally, the artist is working on creating icons for Steam Achievements. Yes, we have already designed all 55 achievements, and our programmer is preparing them for implementation. As one game designer fine-tunes the game balance for World #5 Mode #2, another is replaying the main game and making balance adjustments. For Guards II, we've prepared four difficulty settings. The original game was too challenging for casual players but not deep enough for true strategy fans. We believe that all players will find Guards II enjoyable now. To prove this, we are testing the game on different difficulty levels. Our main game designer, who is a strategy expert, plays on the highest, fourth difficulty. The designer of the orig…

  • Guards II News #12. Ability and Status icons - 31 August 2023

    Hello there, We mentioned in previous announcements that all enemies and their abilities have been approved and are technically finished. This week, our artist has completed creating icons for all of them. Even though the game might appear small, it boasts a plethora of distinct abilities. Just take a look at these spreadsheets. Overall, we have a total of 320 ability text blocks. Default abilities do not feature icons, only secondary abilities are accompanied by icons. In any case, we needed to design around 150 different icons. It looks remarkably cohesive! Any strategy game necessitates careful planning based on current information. As a result, we've decided to include a "Status Info" block where players can view all buffs and debuffs affecting any unit. Utilizing information to make strategic moves is a fundamental aspect of the game. Most of the effects are common, such as increas…

  • Guards II News #11. Main Menu - 21 August 2023

    Hello there, We are excited to bring you up to speed on our game's development progress. In the past week, we've been diligently working on several fronts. We began by creating a comprehensive check-list for the revision of animations for all enemies and heroes. We discovered that certain units were missing animations and effects, and our dedicated artist is currently in the process of rectifying this. We anticipate that these animations will be completed by next week, effectively bringing the graphics of all units to fruition. The visual elements for all missions were crafted some time ago, and currently, another artist is meticulously integrating these graphics into the game. This artist is also crafting icons for abilities and statuses to ensure a polished and immersive user experience. We're happy to report that this aspect of the game's development is nearing completion, with an im…

  • Guards II News #10. World #4 Introduction - 28 July 2023

    Hello there, We are thrilled to share the latest progress on the game's development with you. This week, we have successfully finalized all in-game texts. Despite the game's seemingly small size, it boasts an incredible amount of content, and each element requires careful attention to detail and proper text descriptions. Over the past two months, we collaborated with another talented Game Designer to ensure that everything is polished and ready for players to enjoy. To give you an idea of the extensive content, here's a breakdown: the game includes 330 text blocks for different abilities, 90 status effects, 210 upgrades, 38 items, 22 skills, 85 story texts, and 50 in-game achievements. We are delighted to share that all of this content has been meticulously completed, and we are now entering the final polishing phase. In the spirit of collaboration and inclusivity, we will begin transla…

  • Guards II News #9. Heroes Upgrade Menu - 18 July 2023

    Hello there, We are excited to update you on the progress of our game's development. This week, we have completed the approval process for all in-game texts, including ability descriptions, upgrade names, item information, system texts, and more. We are now in the final stages of reviewing them before sending them for editing and localization into other languages. Our translators prefer to have a working build of the game to play, as it helps them better understand the game and ensure accurate translations. In fact, Warstone was translated into other languages by Warstone fans who were passionate about the game. Speaking of a playable game build, we are pleased to inform you that we have already created one. In the near future, we will be sharing gameplay footage to give you a glimpse of the game in action. In the original game, each hero had only 9 straightforward upgrades focused on h…

  • Guards II News #8. House Menu - 3 July 2023

    Hello there, We are pleased to share that game development is progressing smoothly. This week, we completed the design of the game's menus, and our programmer is now in the process of implementing them into the game. Additionally, one of our artists is working on creating icons for all the items, while another artist is focusing on animating them for battles. In this news update, we are excited to showcase the main game menu, which takes the form of a mighty wizard's house. As part of the game's narrative, we have entered into a deal with a demon who promises to aid us in defeating the Devil, in exchange for being granted superpowers. The design of the Wizard House menu incorporates elements inspired by retro games, and we are delighted with the visual outcome. Within the menu, players will find interactive elements such as a book, which leads to the Skill menu, a pentagram that opens a…

  • Guards II News #7. World #3 Bestiary. - 20 June 2023

    Hello, We are excited to share the progress of our game's development. This week, we focused on designing the battle GUI, which was a time-consuming task. However, the result is fantastic, and we will soon showcase it to you. Our artist is currently working on creating graphics for the new monsters in Mode #2. Other artists are diligently incorporating menus into the game, while our game designer is busy crafting missions for Mode #2. Another game designer is preparing texts for the entire game, ensuring a comprehensive and immersive experience. Additionally, our programmer is diligently integrating graphics of all heroes and bosses into the game. Expect more exciting content in our upcoming news updates. In the image above, you can see all the monsters from World #3, which features a classic Nordic Underworld with Draugs, Kobolds, and more. During this stage of the game, players unlock…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2394780
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperBattlecruiser Games
PublisherBattlecruiser Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

New no-announcement yet game is going to be here.

About this game

We are working on new game with upgraded version of Guards mechanics.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 13, 2026 to Oct 13, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Guards New Sequel's USD price history spans from Oct 13, 2026 to Oct 13, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Guards New Sequel's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 13, 2026 through Oct 13, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Guards New Sequel at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-13$0.00$0.00No discountSteam Store

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