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Counter-Strike: Source

Counter-Strike: Source Steam news

Valve | Nov 1, 2004 | game

Released

3,588players observed · 5 October 2026 - 19:19:42 UTC

ActionShooterFPSMultiplayerTeam-BasedSteam Store

  • Latest observed players3.6K · 5 October 2026 - 19:19:42 UTC
  • SteamPulse tracked peak60,896
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

Counter-Strike: Source news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players3.6K · 5 October 2026 - 19:19:42 UTC
  • SteamPulse tracked peak60,896
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews193,489
  • Release dateNov 1, 2004
  • DeveloperValve
  • PublisherValve

Genres: Action

Company pages: Developer: ValvePublisher: Valve

Top Steam chartsTop 100 gamesGame directorySteam Store page

Counter-Strike: Source Steam news

Counter-Strike: Source news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Counter-Strike: Source Update Released - 16 September 2026

    An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include: Fixed overlapping UI elements in the Create Server dialog Fixed clan tags and achievement announcements not being displayed properly

  • Valve updated a bunch of their older Steam shooters - 25 August 2026

    While Valve didn't seem to publicly celebrate their 30th anniversary, they did at least go back to some older titles to fix them up. Read the full article here: https://www.gamingonlinux.com/2026/08/valve-updated-a-bunch-of-their-older-steam-shooters/

  • Counter-Strike: Source Update Released - 24 August 2026

    An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include: Security and stability improvements Fixed client crash related to missing HUDAutoAim element (community fix from flower) Fixed incorrect check on Linux servers when setting the winter holiday active (community fix from Irineu) Fixed the SAS player model not dropping weapons from the same location as other models (community fix from 1ci) Fixed a bug where certain custom maps would not load assets correctly on Linux

  • Counter-Strike: Source and Day of Defeat: Source get major updates with 64bit support - 18 February 2025

    A nice surprise for some classic Valve games today with multiple titles like Counter-Strike: Source and Day of Defeat: Source getting major updates. Read the full article here: https://www.gamingonlinux.com/2025/02/counter-strike-source-and-day-of-defeat-source-get-major-updates-with-64bit-support/

  • Counter-Strike: Source Update Released - 18 February 2025

    An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include: Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS. Added a borderless window option to video settings Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update) Added radial fog (from Half-Life 2: 20th Anniversary Update) Added support for Steam Networking Added UI scaling for high-resolution screens Made the default server name for listen servers include the player's name Made the game launch in native resolution by default instead of 640x480 Client-side prediction fixes (these fix 'jank'/rollback in certain situations) Fixed a bug where when unducking, the view could glitch out if the player doesn't have space to unduck Fixed gifts not randomly dropping when players ar…

  • The Counter-Strike: Source map that led to Left 4 Dead leaked, and you can play it - 9 January 2023

    A big batch of maps for Counter-Strike: Source has been leaked, and among it is what’s believed to be an early prototype of what would one day become Left 4 Dead . Mod developer WolfCl0ck has made some adjustments to the map, called Zombie_City, and uploaded it online for people to play. WolfCl0ck claims this map is related to the prototype of Left 4 Dead, back when Turtle Rock was calling the project Terror Strike. You can watch the Zombie City mod in action below. Read more

  • Left 4 Dead from Valve has a prototype leaked online - 9 January 2023

    Tis the season of leakage apparently. Seems a prototype of Left 4 Dead 2 has made its way online and you can even try it. Read the full article here: https://www.gamingonlinux.com/2023/01/left-4-dead-from-valve-has-a-prototype-leaked-online

  • Counter-Strike: Source Update Released - 2 July 2021

    An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include: Numerous security and stability improvements

  • Counter-Strike surfing is the esport we deserve - 9 November 2020

    Look, competitive Counter-Strike is nice and all, but on the 20th anniversary of v1.0 I do find myself consumed with dreams of a wholly different CS skill: surfing. It’s the freestyle skating to proper CS’s baseball, using a movement glitch to skid, glide, and soar through maps filled with abstract shapes. It is stylish as all hell. And people race surfing! Or you could go freestyle and hit cool tricks to wow judges! Maybe you could even do synchronised routines! Or, like with the X-Games, you could think it seems too much effort and just watch YouTube videos and coo approvingly. So let’s do that, for now. (more…)

  • Who made fy_iceworld? A forensic investigation - 23 April 2020

    I frequent a Counter-Strike level design forum called Mapcore. There, a Dutch teenager who goes by “RD” (“RealDespair”) has long claimed to have been the original author of fy_iceworld. His now defunct portfolio site went on a lengthy rant about it: “Yes, you read it right. I am the creator of this unholy monster. When i created this map i had absolutely no idea how popular it would become. It is sad that there are many txt files in rotation from kids that claim to have made this map, but you have now stumbled upon the true author…” Was RD actually responsible for making one of the most influential and popular game maps of all time ? I began a forensic investigation to verify its authorship, digging through the ancient detritus of dead Geocities pages, Angelfire websites, and Romanian file servers. I even datamined the fy_iceworld file for clue…

  • The legacy of fy_iceworld, Counter-Strike's divisive and hugely popular custom map - 22 April 2020

    I remember playing a Counter-Strike map in 2001 called fy_iceworld. It was a small simple grey killbox of a map that virtually anyone could’ve made within the first few hours of downloading the editor tools. fy_iceworld quickly became one of the most popular and divisive CS maps at my school. I was, of course, one of the haters. I tried to convince my friends to vote against fy_iceworld on our local internet cafe’s CS server, but they argued that I was just salty about being bad at it (which was partly true) and they forced the mapchange anyway. Similar conversations played out across countless clan servers, cyber cafes, PC bangs, and LAN parties around the entire world. To properly gauge fy_iceworld’s influence and legacy, I asked several working level designers for their takes. Should we love it or bury it? (more…)

  • Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 8 October 2019

    Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include: * Various stability and security updates; * Fixed NPCs not blinking; * Fixed being able to switch weapons while holding a primed grenade;

  • Dustnet is a strange and wonderful dream of the last de_dust2 server - 18 July 2019

    Were Plato alive today, he’d declare a sixth platonic solid: de_dust2, representing the sixth element of devotion. This sacred configuration of geometry escaped its confinement in Counter-Strike and for eighteen years the map has lived in the hearts of men, re-emerging in dreams, in other games with level editors, and in mashed potato sculptures carved at the dinner table. But in the far future, the last remaining copy of de_dust2 is maintained inside Dustnet , a multiplayer sandbox building self-aware deathmatch museum… thing? It’s out now, I’ve played a bit, I adore it, and I’m excited to figure out exactly what it is. (more…)

  • The unlikely origin of Counter-Strike surfing - 15 February 2019

    In my younger and more vulnerable years, I spent a lot of time getting shot in the head in Counter-Strike: Source. While there were many factors working against me - my age, my characteristic lack of dexterity, my (for the time) toaster-level PC, and my bargain-bin 200 DPI Dell laser mouse - I never let these disadvantages stop me from padding some lucky player's K/D ratio with my ill-fated MAC-10 rushes. When I would search through the list of servers for players of a similar skill level, I would come across a panoply of fan-made mods and maps intended to offer a respite from the endless dual grind of de_dust and cs_office, and I would occasionally take the plunge and sully my dad's hard-drive with these bizarre creations. Of these offerings, the most consistently-populated servers were always devoted to the act of "surfing," a fact that boggled my pre-teen mind. When I would connect,…

  • Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 24 July 2018

    Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include: * Fixed physics not operating at the correct tickrate when specifying non-standard -tickrate options on the command line; * Fixed viewing demos recorded at a non-standard tickrate causing the next listen server hosted to be at that tickrate; * Various security and stability improvements; * Updated localization files;

  • Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 19 June 2017

    Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include: * Fixed being unable to start any map in single-player mode;

  • Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 16 June 2017

    Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include: * Improved Steam Voice support; * Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam"; * Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings; * Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz; * Improved compatibility with Steam client beta; * Added CELT audio codec currently in use in TF2 and CS:GO; * Server operators may enable use of this codec via "sv_voicecodec vaudio_celt"; * Steam voice remains the default voice codec in all SDK2013 games; * Updated spec_player command to match…

  • Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 12 May 2016

    An update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base has been made available. Important note for SDK mod authors : This update replaces the current main branch of the SDK 2013 Base with what was previously the "beta_test" branch. The previous SDK 2013 release branch as well as the outdated "upcoming" branch are now available for a short time as "previous" and "previous_upcoming" respectively. The major changes include: * Fixed potential security issues (thanks to Justin G. (aka sigsegv), Nathaniel Theis, Simon Pinfold for these reports); * Fixed a case where changelevel2 would print a map not found error and fail to function in SDK2013 mods; * Fixed an exploit that could be used to crash dedicated servers;

  • Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server - 4 February 2016

    A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK Base 2013 beta branch has been made available. The patch notes are below. * Fixed a security issue related to the file system (thanks to Simon Pinfold for this report); * Fixed mp3 sounds causing occasional hitching and framerate stuttering; * Fixed OS X players being limited to medium texture quality; * Fixed maps compiled with static prop lighting causing crashes for players on medium or low texture quality; * Fixed steam.inf not being loaded from the base directory for SDK mods; * Fixed server crash when running with 64 players plus SourceTV; The following fixes were already included in the previous update for Half-Life 2: Deathmatch: * Fixed ent_teleport causing a crash when issued by the server; * Fixed buildcubemaps command not work…

  • Have You Played Counter-Strike: Source - 23 October 2015

    Have You Played? is an endless stream of game recommendations. One a day, every weekday of the year, perhaps for all time. Not the original mod . Not Global Offensive or Condition Zero. I’m talking about Counter-Strike: Source, the remake that brought terrorists and counter-terrorists to the Half-Life 2 engine – and for some reason, was never fully embraced by the audience. …

Patch notes and updates

S.noRelease datePatch nameGID number
116 September 2026Counter-Strike: Source Update Released1844115010489741
224 August 2026Counter-Strike: Source Update Released1841579228676539
318 February 2025Counter-Strike: Source Update Released1791580426135491
42 July 2021Counter-Strike: Source Update Released4032392655094021155
58 October 2019Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base2426802221738268626
624 July 2018Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base2462791699364348565
719 June 2017Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base3044845282403016107
816 June 2017Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base3044845282389114271
912 May 2016Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base255955126809164623
104 February 2016Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server295352659732124701
1116 September 2013Counter-Strike: Source Update Released1459453913527138577
1220 March 2013Counter-Strike: Source Update Released1461689837207887223
135 February 2013Counter-Strike: Source Update Released1497714199114077609
1424 September 2012Counter-Strike: Source Update Released1513465018367285080
1511 September 2012Counter-Strike: Source Update Released1515715547300943672
1622 August 2012Counter-Strike: Source Update Released1514587717829184560
1722 May 2012Counter-Strike: Source Update Released1389604433893846498
189 February 2012Counter-Strike: Source Update Released1425624174761144018
198 November 2011Counter-Strike: Source Update Released1226331098170272738
2026 October 2011Counter-Strike: Source Update Released1226330460350602265

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