- DevLog #3 - How Survival Shapes Phantom Line - 5 August 2026
In this DevLog, we explore a core feature we’ve barely talked about until now! 🙌Survival is more than staring at a hunger bar - it exists to ground you in the world. In Phantom Line, it naturally ties into other aspects of the game, such as managing inventory space, looting, and preparing for missions. We see it as a small but meaningful part of the experience that complements our other features.We’ve rebuilt survival alongside our other core systems to be modular, flexible, and rock-solid. This gives us the foundation to continue building new mechanics that work together seamlessly. Hazard zones (used for toxic gas and radiation) are a great example of that. Watch the DevLog to see how it all comes together for the kind of immersive gameplay that defines Phantom Line.Watch DevLog ❤️DevLogs are in-depth looks at what we’ve been building behind the scenes, where we share what went wrong…
- DevLog #2 - What are Husks? - 27 May 2026
Husks - artificial bodies you control and switch between at will, designed to keep the same strategic depth whether you’re playing solo or with a full squad.Husks are deeply rooted in our lore. Discover who Mortfield Industries are, what the H.U.S.K. program was built for, how it’s used in their operations, and the role you play as an elite operator.We’re designing everything in Phantom Line around immersion. Get introduced to the new Mortfield Operating System (mOS), an in-world interface grounded in our lore and designed to balance immersion with gameplay clarity. Take a first look at this evolving UI, including the new boot-up sequence and recent changes that make the concept of Husks more intuitive.DevLogs are in-depth looks at what we’ve been building behind the scenes, where we share what went wrong, the lessons learnt along the way, and how it all connects to our vision for the g…
- DevLog #1 - 4 May 2026
The team has been excited to share DevLogs for a long time, and as we work towards our upcoming alpha, now feels like the perfect opportunity to start this series!Our first DevLogs will focus on the work leading up to our previous playtest and what went into rebuilding the game from the ground up, before moving onto the new features we’re currently working on.DevLogs are in-depth looks at what we’ve been building behind the scenes, giving you a closer look at our development process and how the game has evolved. They’re a chance for us to share what went wrong, the lessons we’ve learned along the way, and how it all connects to our vision for the game. This series will be the best place to stay up to date on the latest Phantom Line news, while also giving you an opportunity to leave feedback early and help shape what comes next.We hope you’re as excited as we are! 🙌
- PLAY TODAY - 3 March 2026
Wake-up Soldiers! Nuclear chaos just broke out in Europe. You're part of an elite spec-op unit for a Mortfield megacorp hunting paranormal threats hidden from the public eye, tasked with investigating a facility that's gone dark.It has been a few months since your last mission… feels like a lifetime ago. But it wasn’t. Now get your head back in the game.While you were in the freezer, we built you something new: Mortfield’s training facility. You will train under my direct supervision between March 3rd and 10th. Don't be late. Don't be soft.Played Last Year?Good, you'll notice the difference immediately. We tore apart the 3Cs (Character, Camera, and Controls) and rebuilt them from the ground up: new animations, a rewritten movement and interaction system, an improved camera, advanced spatial audio, and refreshed biomes and weather. Phantom Line feels almost like a brand new game, and in…
- New Threats, New Anomalies, New Playtests - 17 November 2025
Explore the new elements of the game, including Mortfield’s training facility for H.U.S.K. 's Operators and new anomalies, that will appear across the open world map. Venture into space-time and fight new types of enemies, solve new mysteries and overcome new challenges. Board the nuclear icebreaker and make it your base of operations.Join a New Playtest on March 5thAfter rebuilding everything from the ground up, we have addressed your feedback from the previous playtest by completely overhauling the 3Cs (Character, Camera, and Controls). New animations, a rewritten movement and interaction system, and an improved camera system deliver smooth, precise controls that make every action feel deliberate and immersive. Paired with a new advanced spatial audio system and refreshed world biomes and weather, this brings Phantom Line to a new level of first-person experience.In the process, we hu…
- Phantom Line is a Helldivers style FPS from ex Cyberpunk 2077 devs, demo out now - 29 January 2025
Almost a year ago to the day, Arrowhead dropped Helldivers 2. Perfectly balancing Starship Troopers-esque satire with a simple yet fun gameplay loop, the futuristic co-op shooter was everywhere for months on end, spiking at a colossal 450,000 players on PC alone. While a series of awkward balance changes and the infamous PlayStation Network account link controversy hit the game hard, it remains one of 2024's biggest winners. But there's still room for newcomers to muscle their way into the fray, and Phantom Line , a co-op FPS from a team of ex-Bioshock and Cyberpunk 2077 devs, is designed to do just that. Read the rest of the story... RELATED LINKS: New co-op shooter Phantom Line is like an SCP filled Stalker
- Playtest starting today! - 29 January 2025
Playtest starting today! 🎉 Get your Key on our Discord We are proud to present what we have been working on since the last playtest and hope you are as excited as we are! The game is still in pre-alpha as we work towards closing the core gameplay loop. The team and I want to thank you all for your eagerness, support, and feedback that has helped shape the new playtest! Wake up soldiers! Crashland on Jantar Island together with up to 3 of your friends (1 - 4 player co-op). Plan, prepare, and adjust tactics to the open world with dynamic events. Gear up with new guns, weapon attachments, and night vision to be ready for any danger you encounter. Discover new captivating locations as you navigate towards the Black Forest Research Facility and fight the anomalies once contained there. Have fun!
- Playtest - January 29th - 19 December 2024
We are happy to announce the start date of our next playtest: January 29th 🙌 Open-world with dynamic events 1 - 4 player online co-op Ambience and music overhaul New fauna and anomalies …and more! Have a look at the teaser video below: We’re also working hard to optimize the build, aiming to hit our target of stable 30 fps at 1080p on more computers. Thank you all for your patience - we have poured our all into this new playtest! Here’s to another great year! 🍺 Happy holidays
- 100k WISHLISTS! THANK YOU! - 20 September 2024
We recently crossed 100K wishlists for Phantom Line - a huge milestone for an indie studio like us! This wouldn’t have been possible without the amazing support we have received from all of you! We’re grateful to everyone who has participated in our playtests, joined our Discord, invited their friends, or simply shared the news. We’ve loved reading your feedback, excitement, and ideas - we are honored to have such an amazing community! The team is growing and we’re more motivated than ever to make the game we have always dreamt of! Thank you for your support! ❤️
- Phantom Line Gameplay Overview - 20 September 2024
Thanks to the Future Games Show to give an exclusive interview about Phantom Line and being part of their Gamescom show. We’re excited to give you an overview of the gameplay and share our main inspirations behind the game. Take a behind-the-scenes look at our development process, explore how the game has evolved, and see early grey box footage. If you missed it, watch the VOD below:
- New co-op shooter Phantom Line is like an SCP filled Stalker - 21 August 2024
If there's one thing that FEAR got right, it was realizing that supernatural enemies are just as susceptible to hails of bullets as everything else. Now in Phantom Line , a co-op tactical shooter coming soon, you can put that to the test with a realistically modeled loadout and plenty of anomalous supernatural threats to put down. Read the rest of the story...
- Play Phantom Line Today - 9 June 2024
Play Phantom Line Today! Until June 18th you can explore an early demo of our game. Experience the disturbing world of Phantom Line and bring your friends, as already implemented the co-op mode. Become the Operator - the elite spec-op unit, working for Mortfield Industries, a megacorp that gave you a second chance. You‘ve been selected for the Operator Simulation Program called H.U.S.K., where you can transfer your consciousness between artificial bodies. Use H.U.S.K.s in your tactics: scout, distract, decoy, or utilize many other strategies and commands to gain an advantage over anything in the way. Wield the H.U.S.K.s for the cause. Become the ultimate anomaly hunter. Go die again. Feedback is very important for our development process. We want to invite playtesters to include their input from the very start and shape the future of the game. Because it is so early, that means there wi…
- PHANTOM LINE - PC Gaming Show GAME REVEAL - 9 June 2024
Join the paranormal SWAT! PHANTOM LINE is our first game, which grew from our passion for the supernatural and war stories and was inspired by some of the biggest online paranormal communities. It’s a co-op (1-4) shooter set in the post-nuclear European continent. You play as the Operator, part of an elite spec-op unit that deals with anomalies - bizarre and inexplicable events hidden from the public. You work for a mysterious megacorp called Mortfield Industries and your mission is to search and contain paranormal activity by any means necessary. With a procedurally-assisted open world full of dynamic events, secrets, and encounters with multiple factions and entities, the game will offer you an immersive simulation combined with the best experience of survival games. Feeling hooked? Join our Discord!
- WE ARE ANTISTATIC - 9 June 2024
We are Antistatic. Urban Legends. Liminal Spaces. Military Horror. We create dark, atmospheric co-op games fueled by emergent gameplay and immersive sim design philosophy, where possibilities extend beyond the conventions of traditional video games. We are not chained by a complicated corporate structure; we are a group of highly passionate game developers who want to do what they love in a space that empowers them. We believe that excellence comes from creative freedom and unified goals. What we aim for is an unforgettable gaming experience that we can share with you - the most important part of this equation - the players. Want to chat with us? Join our Discord!