- Steam Global Top Sellers for week of 15 Sep — 22 September 2026 - 22 September 2026
* WARDOGS ; * EA SPORTS FC™ 27 ; * Diablo® IV ; * Trails in the Sky 2nd Chapter ; * Baldur's Gate 3 ; * RuneScape: Dragonwilds ; * Dimraeth ; * How to Fish ; * Steam Deck ; * Grand Theft Auto V Enhanced ; * excluding free to play games View top 100 on SteamDB
- 0.107.7725 Release - 21 September 2026
- Fixes chests set to be private for local interaction as well as workbench pooled inventory - Default for lobbies will be friends only instead of public - Training Dummies limited to 5x and optimized to prevent griefing - Fixes some quests not being finishable - Fixes some achievements not able to be completed - Fixes some audio SFX problems - Fixes a couple water spots on the map that looked distorted - Fixes players who tab out of poker table losing all their gold - Partially fixes vanishing strike making player teleport to the ether - Fixes players dying at the same time as Aelwynor unable to complete the quest - and many more....
- Hotfix 0.107.7694 - 16 September 2026
- Fixes large servers not able to talk to NPC anymore\ - Fixes plague shards being heard globally - Fixes side quests to not be abandonable - Fixes Maintaining the Defenses quest not able to turn in - Fixes storage chests to have their own tab
- Official EA Release, Feedback, and Thank You! - 15 September 2026
The moment of EA release is only minutes away! We have a new cinematic we've been working on and want to give you an early preview here: https://youtu.be/0fjtL0gU-Ow Second and most important: we want to thank everyone who has followed us along the way. This being our first game it's pretty unbelievable how many people have joined and we all want to work hard to make Dimraeth the best game possible. Some of you have been there when we had only a couple thousand wishlists in the September 2025 playtest, some came during the demo and next fest and some just recently learned about us as we're launching. To all of you we are grateful for your time and joining our community as we now finally launch into EA. It cannot be understated that it means a lot to us. We have neared 500K wishlists and it is a number that almost seems surreal. On the game itself we have a lot of new content so the basi…
- Dimraeth launches Tuesday, September 15 at 18:00 CEST. - 13 September 2026
Dimraeth launches Tuesday, September 15 at 18:00 CEST.Local times:Tokyo: 01:00, Wednesday Sept 16Seoul: 01:00, Wednesday Sept 16Shanghai: 00:00, Wednesday Sept 16Moscow: 19:00, Tuesday Sept 15Berlin: 18:00, Tuesday Sept 15London: 17:00, Tuesday Sept 15Rio de Janeiro: 13:00, Tuesday Sept 15New York City: 12:00, Tuesday Sept 15Mexico City: 10:00, Tuesday Sept 15Seattle: 09:00, Tuesday Sept 15You may see a countdown on the store page pointing to an earlier time. That is a scheduling hiccup on our end that we are getting sorted. The times above are correct, and the game will unlock at 18:00 CEST as planned.Thanks for your patience, and we will see you soon!
- Trailer, EA Content Update, Localisation and much more! - 2 September 2026
Hey everyone,We have a lot to unpack here, but first we really want you to see our new trailer! We've spent a lot of time on this and hope it introduces you better to the world of Mirkea and the story.Early Access TrailerAlso we know that most people here are going to be interested in what the EA update will entail so we have the major features fully listed below.New ContentNew Race: The elf!New Class: The shadowTwo new regions: The expanded Wildwood forest and the Goblin CavesNew world bosses: Major bosses for each regionNew pets: 9 unique pets with different abilitiesAnd much more new: male/female options for every race, furniture, equipment sets, crafting stations, base building options, quests/NPCs, new elites, new dungeons, difficulty levels, skill tree overhaul, improved character customisation and many quality of life improvements.Importantly, for the demo and playtest players th…
- Thank you to all the demo players! - 15 July 2026
Hey everyone, It's finally closing day for the demo and we at Mudtek want to offer a brief thank you to the 60,000 players since we opened up the demo back in April that have tried out Dimraeth, played with your friends and left reviews. We only have two months until we'll be releasing the game on Early Access and we are really excited to get the game into your hands.Remember to mark your calendars for September the 15th! Also, keep your eyes peeled for more updates and feel free to also join our discord for the latest news.
- Our official release date, upcoming content and demo notice - 2 July 2026
Early AccessWe'll start off with mentioning the date for Dimraeth's Early Access Release: September 15th! We're super happy to be able to share this with everyone as it will be the culmination of this past year's efforts and giving the game a lot of polish and new options as well as expanding the map and scope of the game. Further down the road and closer to release we'll be giving out a roadmap that details the content rollout that you can expect as a player in EA.Demo StatusOn other news, we've taken an extensive discussion about the current state of the demo over the last 3 and a half months and also how the current game is being built in EA. There has been a wide divergence between the features in the demo and what will actually be in Early Access that extends from even options before you load into your world. The demo being so out of sync with the content that we're having led to t…
- Next Fest, Demo Updates and the Road to Early Access - 15 June 2026
Recent improvementsDimraeth's demo has been available for nearly two months, and with Steam Next Fest now underway, it feels like a good moment to share where things stand. The demo has seen a fair amount of refinement over that time, and if you have been meaning to give it a look, this is as good a time as any.Over the past several weeks we have released a series of focused patches informed by player feedback:Resolved a range of reported bugs and edge casesImproved combat responsiveness and visual clarity, so encounters read more clearly and feel more impactfulApplied broader polish across the demo, prioritizing the areas players identified as most importantThis work is ongoing, and we will continue to release updates throughout Next Fest as more players try the demo and share their impressions.Looking aheadWe have begun planning our Early Access launch window. We are not ready to conf…
- Demo Update, Festivals & Feedback - 12 May 2026
Hey everyone,We wanted to share a quick update on Dimraeth and say thanks to everyone who’s spent time with the demo so far.We’ve now crossed 60,000 wishlists, and we’re sitting at almost 30,000 unique demo players. Seeing that many people jump in has been incredibly motivating for us as a team.We’ll also be part of several upcoming Steam festivals:Witches, Wizards & Warlocks (May 26 to June 5)Steam Next Fest (June 15 to June 22)Development-wise, things are moving quickly. We’re actively working toward Early Access, expanding content, refining systems, and working on our next big story pieces.If you’ve played the demo, we’ve released a player feedback survey to help us understand what you the player are enjoying most. It’s available in:Englishhttps://forms.gle/X7g4E8SvzN6YWLZC7Português (Brasil) -Queremos ouvir sua opiniãohttps://forms.gle/H4fLih4fjaAVtSEY8中文(简体) -你的想法对我们非常重要https://for…
- The demo is almost upon us! (April 2nd) - 28 March 2026
The wait is almost over, adventurers.On April 2nd, you'll be able to step into the world of Dimraeth and we couldn't be more excited to share it with you.The demo will feature the core systems:Class / Race selection: Choose from the minotaur/human and brawler/mageAn open world to explore: The farmlands, wildwood forest and earlwood village.Go on quests, recruit new friends and play repeatable content.Custom builds with over 20 different unique equipment setsCrafting: Create a home and craft useful goods for aiding in your explorationController supportPortuguese and Chinese language supportAdd Dimraeth to your Wishlist so you don't miss the moment the demo drops! See you on April 2nd. — The Mudtek Team Join us at our discord for more information https://www.discord.gg/dimraeth
- Ahead of the Upcoming Demo - 3 March 2026
We've been quiet lately, but for good reason. The demo is nearly ready.We can't share the exact date just yet, but it's close. Very close.At the time of the release, we will be doing a live stream where we'll be answering your questions about the game, the demo, and what's next. Drop your questions in the comments below and you might be featured in the upcoming livestream Q&A!Behind the scenes, the team is deep in development on Early Access content. We'll have a lot more to share on that front after the demo dropsAnd to everyone who participated in our recent playtest: thank you. Seriously. Your feedback was invaluable in shaping the demo build, and we couldn't have gotten here without you.More soon. Stay tuned.
- Weekend Playtest (Jan 30th - Feb 2nd) - 30 January 2026
Hello again, Phillip here. Welcome to our latest Dimraeth Steam Playtest. This one is primarily a technical playtest, focused on three key areas: Full controller + Steam Deck support Localization (Brazilian Portuguese + Simplified Chinese) Multiplayer lobbies If you find any bugs, or have any general thoughts at all, please post in our discord: https://discord.gg/tEhWUTw8Localization note: the game will auto-select a language based on your Steam account, but you can change it in the in-game settings. What’s new since last time: About an extra hour’s worth of quest content, including 1 new area with new enemies, 1 new side quest, and 10+ Deeds (our short-form quests) A new Deed content type: Bounties. If you like repeating bosses and tough encounters, bounties let you replay them with scaling difficulty and rewards, so you can push higher ranks and earn better lootMore equipment sets, ne…
- Prepare, Restock, Push Further: - 20 January 2026
Hey everyone, Phillip here again, Game Director on Dimraeth. This month’s design talk is all about crafting and building: how we handle recipe discovery, why food and potions matter, and how your base ties it all together.Crafting and Building in DimraethIn Dimraeth, crafting is designed to be optional, but highly impactful for players who want to lean into it. Depending on how much you engage, crafting can either sit in the background and simply keep your character fed, or it can become a serious power lever that you invest into over time.Crafting and Recipe DiscoveryCrafting can be done directly from your backpack, or through dedicated crafting stations. Many recipes require specific stations to craft, so as you build out more stations, you expand what you’re capable of producing.Recipe discovery comes in two ways. The first is classic exploration: you can find recipes out in the worl…
- Character Creation in Dimraeth: - 16 November 2025
Hey everyone, Phillip here again, Game Director on Dimraeth. Today’s focus is character creation: race, class, archetypes, attributes, Personas, and how all of these pieces are wired together under the hood to support the kind of long-form, theory-heavy character-building RPG we’re trying to make.Character Creation in DimraethIn Dimraeth, character creation is one of the most important decisions you can make. It’s the point where you choose your race, class, persona, and appearance – and that choice becomes the beginning of your character-building journey, which sits at the centre of Dimraeth’s experience. This update is a look at how those pieces fit together, and why we’ve built the system the way we have.Race & Class – Defining Your ArchetypeYour first major decisions are your race and your class. These two choices are the seed from which your character will grow. The combination of…
- Dimraeth Wins Most Anticipated Game at the Pitch Competition of Gamescom Asia - 21 October 2025
We are extremely proud to announce that Dimraeth has won the award of "Most Anticipated Game" at the Pitch Competition of Gamescom Asia x TGS 2025.Thank you so much for all the people who have supported us from the beginning and to all those who playtested the game and gave us feedback. And to the whole team that worked tirelessly for months - WE DID IT! Lastly, this would not be possible without Gamescom Asia, Thailand Game Show, and Agora Gaming Partners. From the bottom of all our hearts - thank you!
- Steam Deck Support & Upcoming Demo Plans - 20 October 2025
Hey everyone!I wanted to give a quick update on our Steam Deck progress and where things are headed leading up to the demo release planned for Q1 2026.I’ve been testing the game on my own Steam Deck and have base combat already working, which has been super exciting to see in action. There’s still some work ahead to get the menus, inventory, and other systems fully functional, but it’s coming together nicely.We’re also planning to have full controller support in before the demo and the next playtest. That’s been a big focus for us lately, and it fits perfectly with the Steam Deck work since both need the same kind of input improvements.I just want to say a big thank you to everyone who joined our first public playtest. Your feedback and enthusiasm really helped shape where we’re going next. I’m looking forward to the next round - especially for those of you playing on Steam Decks or con…
- Release 0.98.4201 - 5 October 2025
Hey everyone!As October begins we have a lot to mention about the month of September. Firstly, we need to give a huge thanks to the community for joining in on the playtest. We had an amazing time with streamers, players and content creators all diving into the game and figuring out the systems and what worked and didn't work for them. The feedback that we have gathered from this was pretty immense and we are thankful for all the help. The following list contains the updates for the month and we are also pleased to announce that we are currently finalists for Gamescom Asia 2025!Major Updates:• Lost cavern map overhaulMinor Updates:• Added spell tooltips to HUD• Added discord presence• Passive icons added to the UIBug Fixes:• Fixed the equipment forge equipped slots being messed up• Fixed the quest tracker to always be showing a quest if there is one• Fixed the monsters spawning in event…
- Playtest Hotfix 0.98.4175 - 21 September 2025
- Fixed Dragon's Breath Concentrated Dragon not doing damage to monsters- Made befr workbench have a larger interact radius so players notice its interactable- Fixed tooltips on the HUD to still work while in the backpack- Fixed inventory items sticking to the mouse when dragging to the very corner of slot- Fixed a bug where player loses pet if they drag equipped pet into pet courier slots- Fixed fireball cooldown reduction by 15% skill tree spec not working- Fixed items on the ground not despawning after 30 minutes- Fixed quest indicators still showing for quests that are not present anymore- Fixed the inventory background fade to line up correctly on ultra wide screens- Fixed the pet disappearing when reloading the game- Fixed the guid hall stash chest disappearing for players- Added speed counter to the advanced player stats page- Fixed the intro logo video sound to respect the playe…
- Playtest Hotfix 0.98.4155 - 20 September 2025
- Fixed the archetype name being incorrect on the character stats page- Fixed pinewood foundations tiles and barrel chair recipes making side notification bug out- Fixed the parrot to not randomly stop attacking- Fixed some typos on the main menu tooltips- Fixed forge UI not updating after upgrading a piece of equipment- Removed the rope next to the first starting chest to not confuse players- Fixed blackhole spell not being available in the game- Fixed players being able to put pets inside the pet courier slots- Fixed multiplayer poker sfx still playing even after the player has left the table- Fixed chests able to spawn equipment for slots not enabled for the playtest- Fixed personal crafting able to dupe items on craft- Fixed the sleep ui getting stuck on the screen for clients when trying to sleep in tents- Added more backup conditions affecting the save system to prevent hard disk…