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Fungus Reaper

Fungus Reaper Steam news

Sebastian Lind | Nov 19, 2023 | game

Released

0players observed · 25 September 2026 - 22:03:32 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Fungus Reaper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews12
  • Release dateNov 19, 2023
  • DeveloperSebastian Lind
  • PublisherSebastian Lind

Genres: Strategy

Company pages: Developer: Sebastian LindPublisher: Sebastian Lind

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Fungus Reaper Steam news

Fungus Reaper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.5.0 Shop patch - 28 November 2024

    Hello! Hope you are doing fine. Here is a fresh patch for you! Shop and Coins Added coins that can drop after either destroying vases or defeating monsters. Coins are persistent between rounds, and can only be spent at the start of a round in the new shop. You can buy strength, mushlings and health, so you have to be smart what to spend them on! New enemy Buff pot A slightly stronger pot that can spawn on higher ascensions, to make up to the fact that you now earn gold in vases. Balance updates Mimic Cooldown 3 -> 4 Attack 3 -> 2 It's just too punishing if you battle with it early in a run, so I nerfed it across the board - Increased the boss health slightly on higher ascensions Small changes - Added a "dizzy indicator" when hitting enemies to tell you that they won't attack next turn - Added bullet trails for board bullets - Updated UI for holding a key - Start showing the board UI on…

  • 1.4.1 Mimic patch - 1 May 2024

    Hi! Hope you are doing great! Balance changes Mimic - Health 6 -> 4 - Added some laugh to it to really sell the annoying nature! (Hint: They can be destroyed only by dashing) Other changes - Spinners does not make sound if they are far away from the player - Made the vase destroying a bit more pretty / Sebastian

  • 1.4.0 Welcome back - 10 March 2024

    Hi again! A big patch coming up! New additions! - 3 new rooms with new art and gameplay - 2 new mushlings - 2 new enemies Balance changes - More breathing room between enemies on first floor (Ascension 1) - Slightly lower enemy spawn-rate on higher floors - On your first real encounter a warning will be shown that enemies will hurt you if you let them past you (Ascension 1, zero losses) Upgrades - You gain five more health, but lose a random mushling - > You gain four more health, but lose a random mushling Towers - Testling cooldown 4 -> 3 - Magnetling hp 6 -> 7, cooldown 2 -> 3 Enemies - Weird Merchant health 7 -> 8 General changes - Draw the damage values on the enemy that flees instead of on the player character - Added a dark border and a heart to damage values to make them more readable and visible - Gnomes are moving towards you if it's the first time playing (so you don't miss t…

  • 1.3.1 Patch - 1 January 2024

    Hi! Happy continuation of the new year! Patch notes - A "skip turn button" has been added Press the switch mushling button when all the mushlings have been placed (Unlocked it by winning with the second character once) Developer notes During development I considered implementing this, but decided against it. Why you ask? I am a bit afraid that it will be used too much, therefore putting you in a situation that could have been handled if you stayed calm and moved around the board. By putting it as an unlock, I can guarantee that you are ready to play the game faster. / Sebastian

  • 1.3.0 Tutorial Patch - 29 December 2023

    Hi! I really thought the last patch would be my last for this year, but then a big video was released from Vinesauce! Go check it out! It made my year that's for sure! In the video I saw something he missed that could made his life a bit easier. Dashing! This is the main mechanic for destroying exploding beasts, so you will need to know this skill. Patch notes - Improved the instruction how to teleport - Added a completely new tutorial (access it by attacking a second gnome), teaching you how to dash. - Changed the description of exploding enemies to referencing dashing - Added a new tankier gnome during the second tutorial to better showcasing the dash - Changed the Scareling art(it did not look "mushroomy" enough) / Sebastian

  • 1.2.2 Patch - 28 December 2023

    Hi! Hope you have a good winter vacation! This is a smaller patch, but wanted to to get a patch out before 2024. Berf Smelly fly Hp 3 -> 2 Damage 2 -> 3 This change makes the fly easier to handle. However, if you let it fly past you, you will be punished! / Sebastian

  • 1.2.1 Patch - 15 December 2023

    Hi again! :) Not as big of a patch this time, but hopefully some nice changes either way! Changelog - Removed the “Skip floor” upgrade on new floor This upgrade can be useful, but only on higher ascensions. But it was not as fun to get it as an upgrade when you had full health. - Hint a bit more on the “story” of the game on the starting floor - Added a new torch sprite - Fixed a small issue related to ending the tutorial too quickly / Sebastian

  • 1.2.0 Bestiary patch - 13 December 2023

    Hi! Hope you are doing fine! This is a huge patch, with new elements and balance changes! Bestiary added Each time you encounter new beasts you can read a bit about their behavior and stats. Hopefully this will help you overcome the challenging battles! Battle music added Makes the battle scenario separate a bit better from the over world! New beast Wanted a new beast that forces you to move around, it's like a smarter slug! Balance changes Mushlings Buffs - Svampling hp 4 -> 5 - Ozzling hp 3 -> 4 - Burnlings and Bomblings are immune against explosions Some mushlings got some more health as they are tricky to handle. Nerfs - Buffling hp 4 -> 3 With certain mushlings this could become a bit too strong, now you need to defend it more I hope. Beasts Berf Cheerful pig - Hp 3 -> 4 - Attack 2 -> 1 Nerf Hyper Deer Hp 3 -> 2 This nerf will probably affect the gameplay the most as it is one of t…

  • 1.1.0 Patch - 22 November 2023

    Hi! Hope you are enjoying Fungus Reaper! Here are some hopefully nice changes coming to the game. Two new mushlings Burnling Ability: When hurt, explodes Testling Ability: Jump over to heal itself and one friend in front Balance changes - Lowered the amount of mushlings needed to get better rewards on loss General changes - Added a hat to the rabbit - Added a spin when you pick a mushling in the reward screen / Sebastian

Patch notes and updates

S.noRelease datePatch nameGID number
11 May 20241.4.1 Mimic patch5766372999939721599
21 January 20241.3.1 Patch5410576585171206704
328 December 20231.2.2 Patch5410576585155465329
415 December 20231.2.1 Patch5409450219976775619

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