SPSTEAMPULSELIVE ANALYTICS
Lobber

Lobber Steam news

Jaden Servant, Ryan Pratt, Michael Roskuski, Mike West, Anthony Gatturna | Sep 4, 2023 | game

Released

0players observed · 24 September 2026 - 13:53:29 UTC

ActionIndieFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Lobber news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews16
  • Release dateSep 4, 2023
  • DeveloperJaden Servant, Ryan Pratt, Michael Roskuski, Mike West, Anthony Gatturna
  • PublisherLobber Team

Genres: Action, Indie, Free To Play

Company pages: Developer: Jaden Servant, Ryan Pratt, Michael Roskuski, Mike West, Anthony GatturnaPublisher: Lobber Team

Top Steam chartsTop 100 gamesGame directorySteam Store page

Lobber Steam news

Lobber news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update v1.0.2 - Difficulty Changes - 24 September 2023

    Hey Lobbers! Hope you've been enjoying the game! Here's another small patch to fix some reported issues with the game's difficulty and pacing. Adjusted objective selection at the start of each level This is to ensure objectives stay varied enough and don't become too difficult too fast. Overall this will lower the game's difficulty in early levels Increased controller rumble across the board We noticed that in-game rumble was functioning at about half the intended intensity

  • Version 1.0.1 | Bug Fixes! - 5 September 2023

    Hey! Thanks to everyone who supported the launch, and those who have reached out with any bugs in the game! We got a quick little patch to fix some little issues since the game's launch. Fixed graphics quality being set to low by default on first boot (haha oops) Fixed the player respawning back into the tutorial if you fall off the ledge in the intro level after finishing the tutorial Adjusted game over text to clearly distinguish level count from enemy kill count Fixed the restart button fading to black and softlocking the game (right now the fade out transition doesn't play when restarting, there will be a fix for this soon) Fixed Necromancers not adding to your current killstreak If you encounter any more issues, feel free to tell us in the stickied Bug Reports thread on the Steam Community or itch.io page discussion forums.

Patch notes and updates

S.noRelease datePatch nameGID number
124 September 2023Update v1.0.2 - Difficulty Changes5219165352633216988
25 September 2023Version 1.0.1 | Bug Fixes!5141476355676618295

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.