SPSTEAMPULSELIVE ANALYTICS
Solar Showdown

Solar Showdown Steam news

BYU Animation - Class of 2023 | Jun 14, 2023 | game

Released

0players observed · 25 September 2026 - 07:06:12 UTC

CasualFree To PlayIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score58% positive

Solar Showdown news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score58% positive
  • Total reviews12
  • Release dateJun 14, 2023
  • DeveloperBYU Animation - Class of 2023
  • PublisherBYU Center for Animation

Genres: Casual, Free To Play, Indie

Company pages: Developer: BYU Animation - Class of 2023Publisher: BYU Center for Animation

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Solar Showdown Steam news

Solar Showdown news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Solar Showdown is out now! - 14 June 2023

    Hello everybody, we're proud to be releasing Solar Showdown and the Solar Showdown OST! Over the last couple months, not only did we do a lot of optimization and bug fixes, but we also created several new maps and a new play mode called Polar Showdown! Grab some friends and controllers and pull up the game to check out the changes and end result of our work! A big thank you to all who helped us playtest in preparation for this release! It wouldn't be this good without your contributions. Another big thank you to everyone in the BYU Center for Animation for helping guide our efforts and giving us the chance to create this! And last, we want to thank you for checking out our game, and we hope that you have a blast playing Solar Showdown!

  • Update - Bug Fixes and Optimization - 22 May 2023

    Hey all, We've been hard at work over the last few weeks ironing out bugs that have been found in playtesting, cleaning up the graphics and effects, optimizing the code, and when they can, working on some new content! A lot of the FX have seen updates, tweaks, and reworks to make them less resource intensive and to improve visual clarity. Similar changes have taken place with lighting and shadows. On the backend, much has been rewritten into C++, which has helped the game to run more smoothly. Many of the bugs that were previously present have been patched, and work is continuously being put in to squash whatever bugs remain, and to get us to a bug-free state. Last, we've got a new map being worked on, and a couple new game mechanics that come with! No spoilers yet, but we'll have more word for you on that in a couple weeks. Thank you to those who have helped playtest! Your input has be…

  • Competitions, Playtesting, and More! - 4 May 2023

    Hello All! With the end of the semester, much of our team has parted ways, going on to jobs, new coursework, and internships across the country. Those of us who are still here are working hard to prepare Solar Showdown for entry into various competitions this summer. The first comes up this June, shortly after which we plan on releasing the game for all to play. Until then, we plan on doing more playtesting as we push out balance tweaks, bug fixes, and a graphical update or two. Playtesting was recently added to our store page, and 16 of you registered to help us. We have no way to tell who you are, but we love you and appreciate your willingness to help. Unforunately, due to the constraints of the competitions and the desires of the department, we are reverting to using the Steam Key format for playtesting, as they provide more control. With a key, we knopw who is participating, as wel…

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