Tricula news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2409950
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperCalabiyaur
- PublisherCalabiyaur
- Parent gameNot available
Company pages: Developer: CalabiyaurPublisher: Calabiyaur
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Tricula Steam news
Tricula news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 0.8.5 - More Bugfixes - 9 July 2025
Bugfixes:Starting a custom level multiple times at once no longer crashes the game.Fixed some regressions regarding animations.Fixed some regressions regarding fonts.Fixed some regressions regarding music and sounds.
- Update 0.8.4 - Bugfixes - 6 July 2025
Bugfixes:Encountering an illegal state now aborts the current move, which should prevent some of the crazier movement bugs.Level editor: Wall and environment tiles are reset correctly again.Level editor: Decoration tiles are saved correctly again.Added missing background in level 3.Fixed wall type in level 9.
- Update 0.8.3 - Quality of Life - 30 June 2025
\New Features:\Added option to toggle grid.Added option to speed up teleport animations.Added custom levels search bar.Added button to copy custom levels.Level editor: Starting abilities are now possible by stacking Fruits on top of Tricula.Level editor: zoom in and out with mouse wheel or +/- buttons.\Changes:\Upgraded Godot version from 3.5 to 4.4.Import / export functionality now uses native file dialogs.Level editor: Creating / deleting tiles is now continuous.Reduced maximum length of Teleportal names to 3.Added twinkle animation to background stars.\Bugfixes:\Level editor: mirror tiles surrounded by mirror tiles will no longer vanish.Tiny coffins now also block mirrors.Belts no longer split when teleporting.Tall pillars no longer refuse to connect when one part is flipped.Removed Teleportal name from level 22.
- Update 0.8.2 - Portals and Bugfixes - 26 April 2025
New Features: - Level editor: added Teleportals and Telefruit. - Level editor: added Anchor block to explicitly define level borders. - Level editor: added common shortcuts for undo/redo and saving. Changes: - Tall and big pillars can now be partially destroyed by spike balls. - Level editor: tall and big pillars can now be partially deleted or moved. - Level editor: moving the mouse to the edge of the screen will no longer move the screen. Instead, the "Move" tool may be used. - The custom level selection screen now remembers the scroll position while the game is running. - Double-clicking on a custom level now plays the level instead of opening the level editor. - Moved "Back" buttons to give menus more space. Bugfixes: - Added missing mirror sprites. - Filled holes in the level border. - Belts can no longer be split. - Levels will now be considered completed whenever all coffins areā¦
- Update 0.8.1 - Bugfixes - 3 April 2025
Bugfixes: - Certain screen resolutions no longer cause a gray screen. - Undoing the creation of entities in the level editor will now be saved correctly.
- Update 0.8.0 - The level editor is here! - 2 April 2025
New Features: - Added level editor. - Added offline import / export functionality for custom levels. - Added cloud block. Changes: - Updated the handle sprite for small and tiny coffins. Bugfixes: - Belts now stay connected. - Belts now always shift entities in the correct direction.
- Update 0.7 - Mac support is here! - 26 February 2025
New Features: - Added Mac support.
- Patch 0.6.2 - 21 February 2025
Changes: - Added playtesters section to the credits. Bugfixes: - The game icon should be back. - Coffin still sometimes unlocked after teleport. Should be fixed now. - Undo button is no longer greyed out after first move.
- Patch 0.6.1 - 17 February 2025
Changes: - Added a coin to level 28 ("Pool day"). - It is now possible to jump over rolling balls. - Added changelog. Bugfixes: - Spikeball no longer rolls in wrong direction after being pushed. - Coffin no longer unlocks after teleport. - It is no longer possible to jump while standing on a connected falling entity. - Entities can no longer be pushed into other entities. - Double-clicking on "Back to Map" no longer crashes the game. - Entities that are standing on both moving and unmoving ground will no longer be moved along. - Fixed several issues with undo. - Held entities can now also be shifted. - Fixed several visual issues.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 July 2025 | Update 0.8.5 - More Bugfixes | 1803527891942456 |
| 2 | 6 July 2025 | Update 0.8.4 - Bugfixes | 1803527891844621 |
| 3 | 30 June 2025 | Update 0.8.3 - Quality of Life | 1803527891651948 |
| 4 | 26 April 2025 | Update 0.8.2 - Portals and Bugfixes | 1797820624540236 |
| 5 | 3 April 2025 | Update 0.8.1 - Bugfixes | 1795917897336630 |
| 6 | 2 April 2025 | Update 0.8.0 - The level editor is here! | 1795917897274880 |
| 7 | 26 February 2025 | Update 0.7 - Mac support is here! | 1792751525987452 |
| 8 | 21 February 2025 | Patch 0.6.2 | 1792116353239194 |
| 9 | 17 February 2025 | Patch 0.6.1 | 1791580426105819 |
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