- Rogue Labyrinth: 30% Off in the Steam Summer Sale! - 25 June 2026
Rogue Labyrinth is 30% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com/app/2412110/
- Bullet Fest is Here! - 8 June 2026
Rogue Labyrinth is included in this week's Bullet Fest on Steam. We're one of the many bullet hell/heaven titles being featured and can't wait!Check out our action-narrative roguelite and let us know what you think on social media and Discord.
- Second Major Update - 20 February 2026
Rogue Labyrinth’s 2nd major update is launching today as of February 20th - just in time for Steam’s Daily Deal.What's included in Patch 1.2?NEW Mimic room boss - Mimic King 👹New Battle Rooms in acts 3 and 4 ⚔️New Gambits and Artifacts 🧙♀️Sprites in Encyclopedia 🌲Prayer room eavesdropping 👂Bug fix: rerolls not showing up in minigame interactions 🐛and Jerry (???) ❓AND we're on SALE for 30% off! Our biggest discount yet. Thank you for all the support since our launch in September! We’re a small indie team and continue to appreciate the love and spreading the word.Psst. Wanna know more about the secret new boss appearing in the labyrinth? Check it out.Mimic King"Sometimes I wonder if I'm meant to copy something else. But then I remember I have self-confidence and am comfortable in my own skin." The Mimic King stomps around doing what it pleases, causing havoc. On Sale for 30% Off!For…
- Major Update - Bash n’ Battle! - 28 November 2025
Rogue Labyrinth's first Major Update launches today!Bash n' battle your way through:2 NEW Bosses 👹3 NEW Enemies👾4 NEW Battle Rooms ⚔️NEW Maps 🗺️NEW Artifacts, Gambits, and Curses! 🧙♀️Plus additional polishing like when you hit an enemy or object off of the screen, it creates a cool effect. Huzzah!AND we're on SALE for 20% off. How's that for Black Friday deals, hmm?Want to know more about the new enemies appearing in the labyrinth? Check out below.Squirrel King"Of course I smell like acorns! I'm gonna go NUTS."The Lantanian Squirrel King fights with its trusty axe, typhoons, and thorns.Gunslinger King"Yee-Bawk! It's time to fly the coop."Watch out for the Gunslinger King's barrage of bullets and bombs in Itzar.New EnemiesRockydoodle in Itzar, Cloud Golem in Femoria, and Volt Bot in Callidus.On Sale for 20% Off!For a limited time, get Rogue Labyrinth for a discount!~ Tea Witch Games…
- Rogue Labyrinth’s On Sale! - 17 October 2025
Post Launch UpdatesSince our September 1 launch, we’ve been working hard on bug fixes and chatting with the community on potential future game patch updates.Stay tuned for more news next month.We’re a small team with day jobs, so we appreciate the patience! We’re Back on Sale! Pick up this action-narrative roguelite filled with chaos and combat sprinkled with dark humor. Remember, we’re Steam Deck VERIFIED! So you can have frenetic fun (almost) ANYWHERE. 💞 Thanks For the Support💞Thanks for the support! Our team has also been watching game streams across Twitch and YouTube. Thanks for supporting Rogue Labyrinth, we wanna support you, too! Ping us if you end up streaming and we’ll try to come hang out. Leave a Review if You Can!The best way for Rogue Labyrinth to show up on other folks’ feeds is for you to leave a review! We’re currently at 69 (nice) reviews so it’d be awesome if we cou…
- Turn everything into a weapon in Rogue Labyrinth a new action-narrative roguelite - 9 September 2025
Rogue Labyrinth is a new action-narrative roguelite from Tea Witch Games that gives you the ability to turn everything on the map into a weapon. Read the full article here: https://www.gamingonlinux.com/2025/09/turn-everything-into-a-weapon-in-rogue-labyrinth-a-new-action-narrative-roguelite/
- Steam Deck Verified! - 4 September 2025
Rogue Labyrinth is officially Steam Deck Verified!There's strict requirements to get full Steam Deck verification, so this means we passed with flying colors. We worked hard to make sure we got approval during launch week. Playing on deck is a great on-the-go experience that's just as fun as playing on your PC.Thank you for continually supporting us days after the launch of Rogue Labyrinth. This is our first game together as a small team, so we're doing our best to acknowledge any feedback and bugs.Remember: You can support us by leaving an honest review on Steam. Reviews have a massive impact on indie games and we'd love to see your thoughts and experiences through a review.Join our awesome Discord Community and follow us on Twitter/X or Bluesky to share in the excitement! You can share feedback and bugs on Discord, too.If you stream, tag us! We love watching fans play and supporting t…
- Let the Games Begin! - 1 September 2025
Rogue Labyrinth is officially out on Steam!Thank you so much for the support over the last 3 years while we worked on Rogue Labyrinth. We’re a small team of 2 with 2 additional contracted staff. We cannot express our gratitude enough to: you reading this, our community playtesters who found countless bugs, our publisher Indie.io, our talented voice actors, and everyone who has ever played Rogue Labyrinth!We will continue to support Rogue Labyrinth after release with patches, content updates, and more to come. ❤️ 💥 Everything is a Projectile! 💥You can turn nearly anything into a weaponized projectile — rocks, debris, furniture, even unconscious contestants— transforming the entire arena into a playground of controlled chaos. 📜 Narrative Affects Stats 📜With roguelite replayability at its core, Rogue Labyrinth has a dynamic narrative system that can affect gameplay stats. Every run shi…
- Pax West 2025 - Meet the Devs! - 27 August 2025
The Rogue Labyrinth devs and Indie.io team are going to be at Pax West 2025!Play our Demo and meet other awesome indie devs at the Indie.io Booth #1115.We'll be near Capcom and MSI USA. Capcom usually has a HUGE ceiling banner so it's a great landmark to find us :)
- Play Rogue Labyrinth at Gamescom! - 19 August 2025
Play Rogue Labyrinth, an action-narrative roguelite, and other awesome games at Gamescom 2025 this week!Visit the Indie.Io booth at ➡️ Hall 10.2, Booth F-011!Not going to Gamescom? You can still play our demo at home on Steam!
- Debut Festival 2025 - We're in! - 9 August 2025
Great news! Rogue Labyrinth has been selected to be featured in "DEBUT FESTIVAL" put on by GameDev.IstDebut Festival is a Steam Event focused on indie developers/companies launching their premiere game. We fit the criteria and are happy to be included alongside other awesome developers.Check out the event, running from August 7 to 11.https://store.steampowered.com/curator/44730990/sale/debutfestival2025You can also play the new Rogue Labyrinth Demo which features:NEW voice actingRoguelite hack & slash action Ducks you can use as projectiles that never die.Mini-games galoreHappy hitting!~ Tea Witch Games
- Lights, Camera, Chaos - We've got news... - 6 August 2025
Rogue Labyrinth is set to launch September 1!Everything is a Projectile!You can turn nearly anything into a weaponized projectile — rocks, debris, furniture, even unconscious contestants— transforming the entire arena into a playground of controlled chaos.Narrative Affects StatsWith roguelite replayability at its core, Rogue Labyrinth has a dynamic narrative system that can affect gameplay stats. Every run shifts public favor, builds Iris’s reputation, and opens up new dialogue interactions.Accessible Controls, Strategic DepthButton mash or chase the perfect combo. Use ancient artifacts and magical blessings to create synergies that wipe the screen of enemies.Join the CommunityRemember to wishlist Rogue Labyrinth and join our community on Discord, where you can chat with the devs, voice actors, and other players! We're a small indie team and appreciate the on-going support.See you in th…
- Demo v1.0 Release - 11 April 2025
Greetings Leaflings! As we are in the final stages of development for Rogue Labyrinth, it seems about the right time to also give a final big update to the game's Demo! Rogue Labyrinth has had a lot of additions over the last many months. The demo is updated to reflect some of that, allowing players to play the first Rank of the Labyrinth and experience some of the new bosses and powers. We've added a new channel to our Discord specifically just for discussing the Demo. If you aren't already part of the Discord, consider joining! We hang out and hold testing on the full game every once and a while while getting sidetracked discussing retro games. Beyond the Discord, we also have a new sub forum just for demo feedback on Steam. After taking a look at what the Demo update has in store, look at the indie.io Publisher Sale! They focus entirely on indie games like ours, so it's a good chance…
- Rogue Labyrinth is partnering with indie.io! - 27 March 2025
Rogue Labyrinth is partnering with indie.io! We’re excited to announce that Rogue Labyrinth is now teaming up with indie.io! With indie.io’s expertise in supporting indie developers, we’re confident this collaboration will help bring Rogue Labyrinth to even more roguelite fans! Since we began development in 2023, Rogue Labyrinth was a small game but grew bigger thanks to our peers and fans we met across the various events we attended such as: Seattle Indies Expo, Portland Retro Gaming Expo, The MIX, OTK, Dames 4 Games, Game Devs of Color Expo, Roguelike Celebration, Dreamhack Beyond, Geek Girl Con, Boston Fig, and MORE. We can't thank you enough, especially the folks on Discord who have helped us playtest every month. (You can spot many of them in the Labyrinth's audience, by the way!) For those of you who may not know, working with a game publishing platform like indie.io greatly helps…
- Demo 2.3 Update - 21 February 2024
Demo V2.3: One of the fastest and biggest patches yet! We've been doing our best to bang this out as fast as possible. There's a lot of exciting changes and improvements to the game. Most notable is simply that the game is like 200% more fun to play. Blessing effects occur way more often, and each room gives bigger rewards, while enemies scale up faster than before. We have a new weapon, charging thornballs, and the ability to string together Rival Abilities faster. The game has a higher advanced play now without affecting the base gameplay. The big focus is on having fun, even if it means breaking the game is all that much easier. Curses =/= fun, so they're out, replaced by something called Gambits which is sort of like getting a huge bonus plus a huge curse at the same time. This helps with making every run feel way different than the last. We also integrated new UI for dialogue. You…
- Demo 2.0 Update - 29 December 2023
Demo 2.0 Update: There was a break on the game for about a month after the Demo was released, partially to gauge reactions and look at what was most important to change. Huge thanks to all those giving feedback the last couple months. Going through streams and videos is a treat, and we are both surprised and pleased to see the demo popping up again and again around the internet. Sorry that we missed a few Rogue Labyrinth streams! It was a hectic couple months. The biggest pain points were looked at to be solved first: -The transversal system felt like there weren't enough choices -There wasn't a lot of "punch" to the game's action -The first 10 minutes of the game felt more unnecessary, and it was better to be put in the game directly Our biggest changes were putting in the new Map system, so now players can plot out where they want to go and how long it takes to get there. We also now…
- Demo Release! - 4 October 2023
Hello Leaflings! We are pleased to announce that our Rogue Labyrinth Demo has been successfully released! Thank you every tester and supporter who has been around these last months as we have slowly made our way to this point! We've been in all sorts of game events, like PAX West's Indie SIX, which was a huge catalyst in making us decide to release this demo at all. The next big step of our journey is updating the Demo periodically with more content and fixes until we finally release the Early Access next year. You can expect BIG content updates to the demo over the new few months. We also have channels in our Discord Server for suggestions and reporting bugs. Speaking of, our Discord Server has had a small makeover! We now have a FAQ channel, and a channel to directly ask us devs your questions. Please do join the community - introduce yourselves and argue which character is hottest. P…
- Gayming Live Indie Festival - 30 September 2023
We’re virtually showcasing Rogue Labyrinth at the Gayming Live Indie Festival! From Sept 30th - Oct 14th, we’ll be appearing alongside other LGBTQ+ Indies in a massive Steam Sale Event, and we'll also be at #GaymingLive23 from October 6- 8. Catch our stream running throughout the entire duration. For more info: GaymingMag.com/live
- Rogue Labyrinth is part of Game Devs of Color Expo - 21 September 2023
Game Devs of Color Expo celebrates excellent games by inspiring creators. Including playable demos, game discounts, and upcoming projects. The mission of Game Devs of Color Expo is to amplify the creative power held by people of color in games. We do this by organizing revolutionary events, uniting our vibrant community, and building access to knowledge, funding, and opportunities. Creators of color make great games but are often pushed to the margins. We fight to create a better games industry that is intersectional and equitable.