BLACKOUT: Zero Point news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2415000
- PriceNo longer available on Steam Store
- Release date2027
- DeveloperSILOEGI Operation
- PublisherSILOEGI Operation
- Parent gameNot available
Company pages: Developer: SILOEGI OperationPublisher: SILOEGI Operation
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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BLACKOUT: Zero Point Steam news
BLACKOUT: Zero Point news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Gamescom & the Second Public Playtest Have Begun! - 26 August 2026
Hello! We are SILOEGI Operation.The second public playtest for BLACKOUT: Zero Point has begun!ā Second Public PlaytestThis playtest adds new equipment, a dedicated demo map, and Horde Mode!Lure the infected, repel successive assaults, and move through each sector as the battles grow increasingly intense.You can play the second public playtest now on Steam!ā gamescom 2026BLACKOUT: Zero Point is currently participating in gamescom 2026 in Cologne, Germany.If you're visiting the event, you can also play BLACKOUT: Zero Point at gamescom.ā FeedbackWe look forward to hearing about your experience and feedback during this test as well.Whether it's a bug, something that felt inconvenient, or your thoughts on the newly added Horde Mode, feel free to share your feedback on the official BLACKOUT Discord server. Thank you for your patience!
- [Devlog #3] New Playtest Schedule and Release Roadmap - 4 August 2026
Hello, this is SILOEGI Operation.Since the Kickstarter campaign and our first playtest, we have received a great deal of feedback and many bug reports from you. Based on everything you shared, we have been fixing existing issues while continuing to develop new content.In this development log, we would like to share the schedule for our upcoming playtests, the content currently in development, and our roadmap from Early Access through the full release.1. Playtest Scheduleā Closed Beta TestKST : August 6, 17:00EDT : August 6, 04:00PDT : August 6, 01:00CEST : August 6, 10:00The Closed Beta Test, provided as a reward for Kickstarter backers, will begin at the times listed above.This test build includes the existing RD1, RD2, and RD3 stages, along with the newly developed RV1, RF4, and RF5 stages. An end date for the test has not yet been determined.ā Public PlaytestKST : August 25, 17:00EDTā¦
- š„ Thank you to everyone who participated in the playtest! - 23 April 2026
Hello, this is SILOEGI Operation.Thanks to your support and participation, we were able to successfully conclude both the Kickstarter campaign and the playtest. We sincerely appreciate it. During this test, more than 16,000 players participated, and through the numerous feedback reports and bug submissions, we were able to identify areas for improvement and better understand the direction we should move forward.šÆ Whatās Next Based on the feedback and bug reports from this playtest, we will focus on improving the build, adding new progression elements for players, and developing additional stages. We will continue to share updates through devlogs.Lastly, we would like to once again sincerely thank all players who participated in this playtest. We will continue to do our best to deliver the best possible experience for all operators.ā SILOEGI Operation
- š¢ Playtest Minor Update 5 - 2 April 2026
Bug FixesFixed an issue where special equipment could not be deployed on elevators. It can now be deployed properly.Added a frame rate limit option.Fixed an issue where sound would continue playing after canceling item usage.Fixed a bug that allowed players to be revived while still alive. (Additional testing is appreciated.) Known IssuesāFinding Networkā appears and the UI disappears when creating a room.Mouse movement is restricted from the start in certain resolutions.Boarding the extraction shuttle may not be processed correctly in certain situations. We will continue to investigate and fix the remaining issues as we identify their causes. Thank you for your support.
- š¢ Playtest Minor Update 4 - 1 April 2026
Bug FixesFixed an issue where input would freeze when assigning a key that conflicts with an existing binding.Now, when a key conflict occurs, the previous binding will be removed and replaced with the new key.Fixed an issue where inputs had to be pressed twice if entered too quickly during key rebinding.Fixed an issue where mouse inputs were not properly recognized during key rebinding.Fixed an issue where the āReset All Key Bindingsā button did not function in-game.Added a temporary 60 FPS cap as a workaround for a memory leak issue occurring in certain situations. FPS options will be provided in a future update.Fixed an issue where mission completion would not be properly registered when multiple players interacted simultaneously in multiplayer.Fixed an issue where canceling item usage with right-click prevented shooting for the remaining duration. Known IssuesāFinding Networkā appeaā¦
- š¢ Playtest Minor Update 3 - 30 March 2026
Multiplayer PatchA Russia server has been added.The issue where āFinding Networkā repeatedly occurred in the Russia region has been identified as a problem caused by Russia not being included in Photonās default server region list. The system attempted to automatically connect to the Russia region and then canceled the connection, resulting in the error.We have addressed this by contacting Photon and applying additional configuration to enable a Russia server. However, the same issue may still occur, and if it persists, please report it so we can investigate promptly. Balance AdjustmentsCHAIN-M1 Sledgehammer damage and stamina have been adjusted to 200 and 20 respectively.HG-234 Ripper ammo capacity has been increased to 200.Knockback has been added to D-201H Sentinel.The difficulty of the RD3 scanner mission has been slightly increased.Gravity Grenades have been added to certain areasā¦
- š¢ Playtest Minor Update 2 - 27 March 2026
Multiplayer PatchOffline mode has been added.You can now play the game without an internet connection by enabling offline mode from the main menu.China Server AddedA dedicated server for China has been added.However, it has been confirmed that operating the China server incurs significant additional costs.As a result, it is currently being operated as a test, and support may be discontinued in the future depending on circumstances. We appreciate your understanding.How to Enable1. Right-click the game in your Steam Library ā Open Properties2. Select āBetasā or āGame Version & Betasā3. Enter the following codechina1234567894. Switch to the beta version and launch the gameBug FixesFixed an issue where the BARAN-D20 Ground Drone could get stuck in certain areas in RD1.
- š¢ Playtest Minor Update - 26 March 2026
Multiplayer PatchThe default server region will now be automatically set to the closest region instead of being fixed to Korea. If the selected region does not match your location or your ping is too high, please change the server from the main menu.In-Game PatchBUCK-M9 Barrier can now be deployed up to 2 times.Dgoth-S28 Auto Turretās fire rate, range, accuracy, and ammo capacity have been increased.The existing alarm sound has been improved.Improved responsiveness of the item wheel controls.Known IssuesMouse position becomes inaccurate when the in-game resolution differs from the PC resolution.(This can be temporarily fixed by opening settings with the keyboard and running the game in 1920Ć1080 windowed mode.)Stair movement control issues.Delay when boarding the extraction shuttle in high-ping regions.
- š¢ Kickstarter & Playtest Now Live! - 24 March 2026
Hello, this is SILOEGI Operation.The Kickstarter campaign is now live!In this campaign, we have revealed exclusive backer rewards and our development roadmap for BLACKOUT: Zero Point. Your support will help us make the game even more complete and polished.Even if you are unable to back the project directly, participating in the playtest and sharing your feedback, or simply following and sharing the Kickstarter campaign, would greatly support us.š„Kickstarter Campaign Linkš„https://www.kickstarter.com/projects/2138076565/blackout-zero-point-tactical-descent-into-chaosThe playtest is also now available, and you can jump in immediately via the Playtest button.Your interest and support mean a lot to us. We truly appreciate your support.
- š¢ Kickstarter Pre-Launch Open! - 10 March 2026
Hello, this is SILOEGI Operation.The Kickstarter pre-launch page for BLACKOUT: Zero Point is now live!https://www.kickstarter.com/projects/2138076565/blackout-zero-point-tactical-descent-into-chaosMost of the core systems of the game have already been developed, and we have decided to prepare a Kickstarter campaign in order to create a richer and more polished game.Once the campaign page goes live, we will share more details about the reward tiers and our future development plans.Right now, the biggest help you can give us is by visiting the Kickstarter pre-launch page and clicking the"Notify me on launch" button. The more people who click it, the more visibility the campaign will receive when it launches.We are also currently recruiting playtesters on Steam, and the playtest version is scheduled to be released later this week.Thank you for your support and interest!
- Playtest Update and Kickstarter Announcement - 6 March 2026
Hello everyone, this is SILOEGI Operation.It has been a while since we last shared development news.We apologize for not being able to provide updates more frequently due to Kickstarter preparations and build updates.Today we would like to share two major updates.1. New Build UpdateSoon you will be able to play a new build through the Steam Playtest feature.This update includesNew special equipmentNew weaponsCampaign story additionsUI improvementsAI improvementsDifficulty adjustmentsBug fixes and many other changes.Special Equipment AddedNew special equipment that adds strategic options to gameplay will be introduced.BUCK-M9 BarrierAn instantly deployable barrier device. It blocks threats from the front and is specialized for sealing narrow areas or controlling enemies approaching from a single direction.Dgoth-S28 Auto TurretAn auto turret that automatically detects enemies. Although itā¦
- š¢0.3.4 Update - 1 December 2025
š§ Bug FixesFixed an issue where the mouse cursor position did not match when using resolutions other than 1920Ć1080.Fixed an issue where the minimap could not be zoomed in/out when using a PlayStation controller.Fixed a navigation bug where moving left in the "Gameplay" tab of the Options menu incorrectly moved to the keyboard settings instead of the PlayStation settings.Fixed a visual bug where the characterās lower body disappeared when attacking while sprinting.Fixed an issue where the āCrouchā keybinding on controllers could not be changed. (Applied a temporary fix by disabling the "back" button input.)š Translation FixesImproved several English lines for better flow and consistency.Corrected awkward or incorrect expressions in Russian translations.
- š¢ 0.3.3 Update - 28 November 2025
Hello, this is SILOEGI Operation. This update includes controller support, new weapons, various detail improvements, and multiple bug fixes. The demo will be available from November 29 to December 7!š® Controller Support AddedXbox controller supportPlayStation controller supportAdded vibration (rumble) functionalityWeapon Updatesā Two New FirearmsBurkefull-A47 Enforcer (Assault Rifle)Burkefull-L250 Tyrant (LMG)ā Three New Melee Weapons Added (Secondary Slot)ā Global Weapon ImprovementsApplied unique names and numbering to all firearmsAdded weapon swap animationsAdded reload animation to the crosshair during reloadingAdded crosshair shake effect while firingUI & Feature ImprovementsAdjusted Loadout Status UI size and added animationsAdded visibility-enhancing animations to the server selection UIMajor Bug FixesFixed an issue where missions would not function when interacted by non-host pā¦
- [Dev Log] #2 Controller and Strategic Items - 27 October 2025
Hello, this is SILOEGI Operation. Because we were busy preparing for Tokyo Game Show and Gamescom Asia, updates and news have been a little quiet. During that time, based on your feedback and bug reports, we focused on core improvements to the game. In this dev log, weād like to share two main areas of progress. 1. Controller Support Controller support is now almost complete. After we finish the key layout, sensitivity tuning, and vibration settings, it will be added to the demo soon. 'BLACKOUT: Zero Point' requires a lot of inputs, so weāve put serious thought into how the controls should feel on a gamepad. Your feedback will be crucial after the update. 2. Strategic Items Among the ideas suggested on Steam and Discord, the most common request was the addition of **strategic equipment and items**. Since the current demo focuses mainly on gunfights, weāre preparing new systems that enabā¦
- š¢ Update 0.3.1 - 5 September 2025
šLanguage SupportAdded Simplified Chinese, Traditional Chinese, Russian, and Japanese.Translations were applied using AI and internal review. If you find any incorrect translations, please contact us via the Steam forum or Discord; we will verify and fix them.šImprovements & FixesRevised and improved mission-related interaction systems.Fixed an issue where all creature attack animations were not properly synchronized.Improved the precision of all creaturesā attack ranges.Adjusted creature blood to adhere more consistently to terrain.
- BLACKOUT live streaming has started! - 3 September 2025
BLACKOUT: Zero Point has been selected for INDIE Live Expo!If youāre curious about BLACKOUTās gameplay and content, be sure to check out the live streaming event!You can interact with other players and enjoy the world of BLACKOUT together.Live Duration: Until December 8 Schedule is subject to change.
- š¢ 0.3.0 Minor Patch - 1 September 2025
š Improvements & Additions Improved creature pathfinding performance when moving vertically. Added terminal icons to the map.
- š¢ Update 0.3.0 - 30 August 2025
š Improvements & Additions Added 2 new types of infected creatures! Set a maximum spawn limit to prevent creatures from endlessly spawning from spawners. Optimized overall creature AI performance. All primary and secondary weapons now display a laser sight when aiming. Unified and improved knockback animation ranges across all weapons. Stage maps now only reveal areas the player has explored. Because zone numbers can no longer be previewed, visual markers have been placed to help players infer each zone. Adjusted the minimum and maximum zoom levels of the map camera. Added experimental bullet ricochet mechanics based on the angle of impact. š Notice on Chinese & Russian Language Support Font compatibility We aimed to roll out multilingual support (including Chinese and Russian) quickly, but our current pixel fonts Galmuri 9 / Galmuri 11 do not fully support these character sets and reā¦
- BLACKOUT Demo ā Feedback Summary and Development Plans - 19 August 2025
Hello, this is SILOEGI Operation. We sincerely thank everyone who participated in the demo. Your interest and diverse feedback for BLACKOUT have been a great source of strength for us.Now that the BIC offline exhibition has ended, we would like to share the first roadmap and upcoming tasks based on your feedback. While we want to present a clear month-by-month schedule, external events such as Tokyo Game Show in September and Gamescom Asia in October prevent us from committing to exact dates. The order below does not represent the importance of feedback, but simply the order in which tasks will be handled. Every piece of feedback matters to us.Top PriorityThe most urgent tasks are bugs that directly affect gameplay. Most are related to server connection issues, and we will work on gradual improvements.Bug where characters disappear and controls are disabled after boarding the extractionā¦
- š¢ 0.2.8 Minor Patch - 14 August 2025
Improvements & AdditionsUpdated the images and positions of map icons and item icons on the in-game map.Replaced some environment graphics in specific areas.Bug FixesFixed an issue where the player could slip on stairs.Fixed an issue where controls would not respond when playing on some laptops.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 April 2026 | š¢ Playtest Minor Update 5 | 1828894815557219 |
| 2 | 1 April 2026 | š¢ Playtest Minor Update 4 | 1828894815554647 |
| 3 | 30 March 2026 | š¢ Playtest Minor Update 3 | 1828441623109762 |
| 4 | 27 March 2026 | š¢ Playtest Minor Update 2 | 1828441623104421 |
| 5 | 26 March 2026 | š¢ Playtest Minor Update | 1827626365770332 |
| 6 | 1 December 2025 | š¢0.3.4 Update | 1817483467045232 |
| 7 | 1 September 2025 | š¢ 0.3.0 Minor Patch | 1809235871714217 |
| 8 | 14 August 2025 | š¢ 0.2.8 Minor Patch | 1808061939337166 |
| 9 | 2 August 2025 | š¢ Update 0.2.5 | 1806698490750052 |
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