Leaving DNA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak92
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews175
- Release dateMar 7, 2024
- DeveloperThe Impious Monk
- PublisherThe Impious Monk
Genres: Adventure, Indie, Early Access
Company pages: Developer: The Impious MonkPublisher: The Impious Monk
Leaving DNA Steam news
Leaving DNA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Leaving DNA Progress Update (September 2026) - 29 September 2026
Hello Steam,Other than the detached path, which I've done no work on, Episodes Six and Seven are done. I've decided to finish the detached path and then I'll go on to finish Episode Eight. Here's where the current update stands:Episode 8 - 66 rendersEpisode 7 - 1,113 rendersEpisode 6 - 2,065 rendersTotal - 3,244 rendersFor comparison the previous releases:Episode 5 - 3,526 renders (May 5, 2026)Episode 4 - 3,751 renders (Jan. 29, 2025)Episode 3 - 1,896 renders (Feb. 24, 2024)Episode 2 - 2,536 renders (Jul. 16, 2023)Episode 1 - 1,705 renders (Oct. 12, 2022)I've said before that I've always planned for the last three episodes to be smaller. The render count you see for Episode Seven is consistent with my expectations.Thank you for your patience. I'm working hard to finish this thing as soon as I can. But both the detached path and Episode Eight will be very challenging and remaining progre…
- Leaving DNA Progress Update (August 2026) - 30 August 2026
Hello Steam,Episode Six is mostly done, I have only to add content for the detached path and for the post-romantic Emmeline path (if you broke things off with her). Other than that Episode Six is pretty polished--I'll probably add a couple more songs but editing/fixes are largely complete. I'm going to be finishing work on Episode Seven over the next several weeks, and then I'll decide if I want to go back to the detached path first or work on Episode Eight. Here's where the current update stands:Episode 8 - 0 rendersEpisode 7 - 690 rendersEpisode 6 - 2,047 rendersFor comparison the previous releases:Episode 5 - 3,526 renders (May 5, 2026)Episode 4 - 3,751 renders (Jan. 29, 2025)Episode 3 - 1,896 renders (Feb. 24, 2024)Episode 2 - 2,536 renders (Jul. 16, 2023)Episode 1 - 1,705 renders (Oct. 12, 2022)Thank you for your patience. There is still a substantial amount of work to be done but…
- Leaving DNA Progress Update (July 2026) - 31 July 2026
Hello Steam,July was not a great month for game development. I spent several weeks in June and July working with a particularly heavy 3D environment asset which was really slow to work with. Scenes took forever to load and save, they were sluggish in the viewport, and I experienced frequent stalls and crashes. I was really happy to finally be done with that asset, but then I discovered that the stalls and crashes were persisting even after moving on to the next scene. This really slowed me down. I was constantly waiting out my PC to see if the system really had crashed or if it was going to settle down, but more often than not I was having to shut down my computer by physically pressing the power button.After a lot of testing I finally determined that the problem was my SSD whereon I store all of my 3D assets is frequently overheating. Adding a heatsink to an SSD shouldn’t be that big o…
- Leaving DNA Progress Update (June 2026) - 25 June 2026
Hello Steam,I made good progress on the game's final update, writing several difficult scenes and rendering them out. The final update is now up to about 2300 renders, but there is still a lot of work to do and I will need at least several more months.If you're new to the game and don't know this already, Episodes Six through Eight are being worked on simultaneously and will be released all at once. These episodes are each a bit smaller but as a group this should be the game's biggest update, at least by render count.In June Leaving DNA released its first non-English translation, Chinese. Welcome to our Chinese-speaking friends! Check out my latest public renders here (Jessa) and here (muscle girls).Thank you for supporting the game.--Monk
- Small Pathing Fixes - 3 June 2026
Episode 5.3 fixes some small pathing bugs and typos. See the episode release announcement for the full Episode Five change log.
- Leaving DNA Progress Update (May 2026) - 30 May 2026
Hello Steam,Well, Episode Five is finally in your sweaty hands. For those of you who have played it, I hope you enjoyed it. I do apologize again to everyone who had to restart due to a bug with some of the saves. I believe I've identified the issue and it shouldn't repeat for the next release.I am working on the game's final update, which will include Episodes Six, Seven, and Eight. I'm roughly 1,900 renders into it (I'm not starting from zero because I've been working on it while waiting for the animations from Episode Five). I don't know how many renders I'll need for the final release but the final three episodes will be shorter than the three that came before, so I'm optimistic this release cycle will be shorter than the last one.Less than 10% of those who have purchased Leaving DNA have the achievements from Episode Five (and less than 50% even have the achievements from Episode Fo…
- Leaving DNA: Episode Five Released! - 13 May 2026
Changelog Episode Five:23,976 words of dialogue (total 134,742) 3,526 still renders (total 13,414) 4 unlockable bonus renders 89 lewd animations (total 199) 33 music tracks (total 117) Steam Deck support added Updated walkthrough PDF***Important*** There was a bug when I released Episode Four on Emmeline's path. If you had sex at the end with Emmeline then the game did not record that. The bug was fixed a week after release with Episode 4.3a (February 10, 2025), so if you played 4.3, 4.2, 4.1, or 4.0 then you need to reload from before you had sex with Emmeline.Thank you so much for all of your support and patience! I hope you enjoy the episode!--MonkPS - If you've been waiting to buy the game I'll be running a sale starting tomorrow.SEVERAL PLAYERS HAVE NOTIFIED ME ABOUT A BUG WHICH HAS UNINTENTIONALLY BROKEN SAVES AT THE END OF EPISODE FOUR. IF YOU ENCOUNTER THIS, DO NOT IGNORE IT. IN…
- Episode Five Progress Update (April 2026) - 22 April 2026
Hello Steam,We're very close to being finished with the Episode Five animations. Any content for the main girls has been completed. All that remains are four animations from the detached path, which will be about 13 animation cameras to render. Consequently, Episode Five will be released in May. The next time I communicate I'll provide a precise date for the release.Check out my latest public render here.I know it's been a long time to get here; truthfully it's been discouraging. But I'm very happy with the new episode and I think you will be too. The upside is that because I've already done so much work on the final release (Episodes Six through Eight) you won't have to wait as long for it.Thank you for your patience.--Monk
- Episode Five Progress Update (March 2026) - 31 March 2026
Hello Steam,In March I rendered out 11 new animations for Episode Five and finished about 200 new renders for Episode Six. It is all coming together.Check out my latest public render here.Thank you for your patience.--Monk
- Episode Five Progress Update (February 2026) - 28 February 2026
Hello Steam,We made some good progress towards finishing Episode Five this month, rendering out 14 new animations. While that was happening I pressed forward with 504 new still renders for the next episodes, which means there are already over 1200 renders finished for the final episodes.Check out my latest public render here.Thank you for your patience.--Monk
- Episode Five Progress Update (January 2026) - 31 January 2026
Hello Steam,In December I told you that all that was left for Episode Five was the animations and that barring some disaster I thought I'd be able to release in February. Unfortunately, we are at that disaster level as there was almost no progress made on the animations during January. I am disappointed to have to report this. I am hopeful we'll be able to get the animations going again soon, but it's not realistic to expect Episode Five in February.I have stayed busy with development of other aspects of the game and January was one of my most productive months ever as I wrote several new scenes and created 741 new renders for Episode Six through Eight. A reminder that Episodes Six through Eight will be shorter than the preceding episodes and won't be released until they are all finished. So I am currently working on the game's final update.Check out my latest public render here.Thank y…
- Episode Five Progress Update (December 2025) - 31 December 2025
Hello Steam,All that's left for Episode Five are animations. We've done quite a few so far but still have a lot left to do. Other than that, all writing, renders, and coding are all pretty much done and I'll be sending it to my playtester shortly. However, do keep in mind that there is still a lot of work left on the animations. I don't know whether I will release it in January, but barring some disaster befalling my animator it should at least be done by February.Thanks for your patience! While you're waiting, you may be interested in checking out the "Extras" menu in Leaving DNA, as I noticed that only 15% to 20% of you have played through the bonus scenes. Bonus Scene #4 in particular is guaranteed to entertain. ːsteamthumbsupːAnd be sure to check out my latest public render here.--Monk
- Episode Five Progress Update (November 2025) - 30 November 2025
Hello Steam, this is a quick update to let you know I'm still working on Episode Five. I've completed nearly 3,100 renders for this episode and now almost 13,000 for the entire game. Although the game has gotten a lot bigger than I originally anticipated, one purchase still gives you all eight episodes--you don't have to purchase separate seasons for Leaving DNA. I am getting closer to being done, but there is still a fair amount of work left.In the meantime, you can check out my latest public artwork here:MalenaAghavniThanks for your patience!--Monk
- All-Nut November Sale - 17 November 2025
Hey everybody! Just wanted to give you a heads up that we're running a sale along with the other games in the Work and Play bundle. Until November 30th, you can not only get every game in the bundle at a 15% discount, but you'll get a discount on top of that from each developer! Also, this particular bundle is a "complete the set," so if you already own one or more games in the bundle, you'll still get the full discount for those you don't own yet.In addition to Leaving DNA, you'll be able to pick up the following games: Office Perks by Amomynous Games, Heaven's Door by AlterWorlds, and Fog of War: Book One from Story Machine Studios. Check the links for more details on these fantastic games!--Monk
- Episode Five Progress Update (October 2025) - 31 October 2025
A quick post to let you know I'm still working hard on Episode Five. There are about 2,650 renders completed and I am currently working through Jamie's exclusive path. I still have quite a lot of work to do and I will not be finished before the end of the year.Thank you for your patience! In the meantime, you can check out my latest public renders here:JamieMalena--Monk
- Episode Five Progress Update (September 2025) - 28 September 2025
Quick update to let everyone know I am working hard on Episode Five. There are now 2,270 new renders created for Episode Five. Getting closer to being finished but there is still a lot of work left to do, including a ton of animations left to make.Check out my latest public artwork of Donna Lee here.If you haven't already seen, Leaving DNA is now in a bundle with three other great games: Heaven's Door, Fog of War, and Office Perks. If you already own Leaving DNA you can still get the other three games for a 15% off discount!Thanks for your patience everyone!--Monk
- Episode Five Progress Update (August 2025) - 30 August 2025
Just dropping a quick note to let you know I'm still working on Episode Five. I'm up to 1650 new renders and making good progress through the story. Compare that with Episode Four (3751 renders), Episode Three (1896 renders), Episode Two (2536 renders), and Episode One (1705). It's hard for me to predict how much more work I have to do, but there's still quite a lot left. Branching will be the main villain, as each of the four LI romance paths and the "dark path" each necessitate their own coding and renders. I thought this update would be much smaller than it's turning out to be, but I'm running with it.Check out my latest public artwork in the community hub:JamieThanks for your patience!--Monk
- Episode Five Progress Update (July 2025) - 16 July 2025
Hello Steam Community. This is a quick note to let you know that I am still working on Episode Five. If you haven't yet, check out my recent public art postings here:AghavniEmmelineYou may have heard that Steam is removing some adult games due to containing some content they don't like. These games are being retired, and games that are retired can no longer be purchased but can still be played by those who have already purchased them.I am hopeful that Leaving DNA will not be affected by this--we don't know yet if Steam is only taking out the "worst offenders" or if they will go deeper, but assuming you've already purchased the game then even if it is retired you will not lose access to it. In the meantime, I will finish development of the game and continue with the planned story regardless of what Steam does.Thanks very much for being patient while I continue to work on the update.--Monk
- Episode Five Progress Update (May 2025) - 24 May 2025
Hello everyone. This is a quick check-in to let you know I am still working on Episode Five. I still have quite a lot of work to do. Normally I do one scene at a time and work on the coding and renders for all variants of that one scene before moving on to the next. For Episode Five I've been focusing on each scene on Emmeline's path first, and I'm finished with about nine scenes. I'll go back to each scene to add the variants for the other LI's (as well as the "dark" path) when I'm finished with Emmeline's, as well as creating the handful of unique scenes that may only be available on a particular path. I'm not sure if this is an easier way to do things or not but it's what I'm doing. So far I'm right around 900 renders for this update. Thanks for being patient. --Monk If you haven't already, check out my latest special renders in the artwork section: Jessa (MC's law clerk) Dely (from…
- Episode Five Progress Update (April 2025) - 10 April 2025
Hello friends. This is a quick check-in to let you know I am still working on Episode Five. Progress on this episode is not happening very fast, unfortunately, but I am slowly getting it done. When I published the first demo of the game (roughly the first half of Episode One) back in July 2022, I had already planned out all eight episodes of the story and I had the first four episodes mostly written as well as a light draft of Episode Five. As I worked on each episode I made substantial rewrites as my writing skill improved and I made tweaks to the story. But unlike the previous episodes, I've scrapped my original draft for Episode Five and started over completely from scratch. I haven't changed the major plotpoints, but how I was getting to those plotpoints wasn't really working and I've had to do big restructuring of the episode. Anyway, my report is that writing is slowing me down mo…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 June 2026 | Small Pathing Fixes | 1834602721183486 |
| 2 | 10 February 2025 | Bug Fix re Emmeline Path (Episode 4) | 1790848102763653 |
| 3 | 6 February 2025 | Episode 4.3 - Bug fixes only | 1790848102603957 |
| 4 | 4 February 2025 | Changelog Episode Four | 1790214123246094 |
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