SPSTEAMPULSELIVE ANALYTICS
WitchHand

WitchHand Steam metadata

Jon Nielsen | Feb 7, 2024 | game

Released

3players observed · 23 September 2026 - 16:05:41 UTC

SimulationStrategySteam Store

  • Latest observed players3 · 23 September 2026 - 16:05:41 UTC
  • SteamPulse tracked peak747
  • Units sold (VGI)19,080
  • Revenue (VGI)$160,000
  • Review score91% positive

WitchHand metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 23 September 2026 - 16:05:41 UTC
  • SteamPulse tracked peak747
  • Units sold (VGI)19,080
  • Revenue (VGI)$160,000
  • Review score91% positive
  • Total reviews612
  • Release dateFeb 7, 2024
  • DeveloperJon Nielsen
  • PublisherHopFrog

Genres: Simulation, Strategy

Company pages: Developer: Jon NielsenPublisher: HopFrog

Top Steam chartsTop 100 gamesGame directorySteam Store page

WitchHand Steam metadata

WitchHand metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2420880/metadata
Steam Storehttps://store.steampowered.com/app/2420880/
Steam Communityhttps://steamcommunity.com/app/2420880
PCGamingWiki search
IGDB searchSearch IGDB for WitchHand

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 555 positive, 57 negative

Price and discount

$11.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Steam Cloud, Family Sharing

Achievements

38

Platform releases
  • Steam 7 February 2024

Latest Steam announcements

  • My new game: Mistpaw Ravine 🐈✨ - 9 February 2026

    Hi there, it's me, Jon!My latest game, Mistpaw Ravine, just got a release date! March 4th 2026!It's a chill city-builder game with magical cats!🐈 Build a city for cats.💣 Blast new ravines and fill them with water or ink.🏖️ Relax in a chill atmosphere without harsh survival conditions. Your cats are immortal!Check it out and maybe give it a wishlist:

  • Patch 1.1.10 - 16 November 2025

    Popped in today to fix a bug and did a few performance improvements while I was in there: - improved performance on the save select screen when multiple very large save files exist - improved performance and functionality of the Watchtower card, preventing slowdown and rare freezes during rapid use Have a good day :) JonUpdate - November 16th - Version 1.1.10a - fixed an issue in the previous patch introduced by incompatibilities with the latest version of the game engine

  • Patch 1.1.08 - 7 April 2025

    Hey there, just a small update for ya today: - improved camera smoothing - fixed text field sometimes starting with a null character when entering a custom familiar or village name I've also made a few stealth hotfixes over the past few months, here's those patch notes too: - fixed rare crash when mining multiple crystal deposits in a stack - fixed rare crash when destroying recipe ingredients - watchtower can no longer target the void king - fixed a crash when familiar and village custom names are blank (or just spaces) Thank you to those who reported those bugs! And thanks for playing :)

  • Patch 1.1.06 - 10 July 2024

    A few quick patches have gone up since the Phoenix Fire update went live. Here's a summary of all the recent changes and fixes: - auto buying explore cards no longer consumes stardrops that are part of an actively crafting recipe - Phoenix Monument and Phoenix Monolith no longer allowed in chests - unique Phoenix wonders no longer sometimes add themselves to the spellbook on load - emergency de-stack: for when card stacks get confused and bounces off itself (usually ending up out of bounds) - stacks try harder not to bounce off other stacks contending with the bottom wall - fixed happy phoenixes able to double resources that definitely shouldn't be doubled (ex: lighthouse) - fixed a crash in the spell choice screen when language set to French - fixed card stacks pushing themselves up out of the wall and into other card stacks causing lag spikes - fixed stacking cards onto slotted cards…

  • WitchHand: PHOENIX FIRE - Available Now! - 27 June 2024

    Rise of the Phoenix The Phoenix Witch is here! Warriors? Merchants? Who needs em. The phoenix is the only familiar this witch needs. Keep it happy and trained and it will reward you with faster crafting times and bonus resources. If you can find the elusive Phoenix Tamer, they may even be able to grant you new abilities that benefit both your phoenix and your witch. German, Polish, and French Three new languages have come to WitchHand! The game will try to use your computer's default language if possible or you can set it yourself at any point in the options menu. It's been super cool to finally get the opportunity to localize one of my games. The folks at Level Up Translation are real pros and I'm pumped to bring the game to new players. Progression and Balance Changes I changed up a bunch of stuff! Many research paths have been revamped, some buildings have been totally reworked, Wayp…

  • PHOENIX FIRE - Coming June 27th - 18 June 2024

    WitchHand's big update and new character are nearly upon us! New Witch! The Phoenix Witch is nearly here! Warriors? Merchants? Who needs em. The phoenix is the only familiar this witch needs. Keep it happy and trained and it will reward you with faster crafting times and bonus resources. If you can find the elusive Phoenix Tamer, they may even be able to grant you new abilities that benefit both your phoenix and your witch. German, Polish, and French Three new languages are coming to WitchHand! It's been super cool to finally get the opportunity to localize one of my games. The folks at Level Up Translation are real pros and I'm pumped to bring the game to new players. Progression and Balance Changes I changed up a bunch of stuff! Many research paths have been revamped, the game-changing Nexus may be acquired much earlier in a run, Waypoints are easier to craft, and much more! (full pat…

  • New Character Sneak Peek - 9 May 2024

    I've been hard at work getting the new witch character ready! Here's a sneak peek! The Phoenix Unlike the other witches in WitchHand, the Phoenix Witch needs only one familiar: the Phoenix. The Phoenix has the potential to become very powerful if well taken care of. When happy, it has an increasing chance to produce double resources when crafting. Because the familiar training buildings no longer have familiars to train, they instead buff the Phoenix in various ways. For example, the Sorcerer's School allows the Phoenix to cast spells and increases its cast speed. Slotting additional Sorcerer's Schools will increase the cast speed even further. With the right set up, a happy enough Phoenix will complete many tasks almost instantly. You'll also be able to discover new cards that strengthen both your Phoenix and your witch. My current favorite is the Everburning Bond, which allows stat in…

  • Patch 1.0.58 - 18 February 2024

    I call the cards you get after you've learned every spell "Advancement" Cards but someone in the Steam forums referred to them as "Spell Mastery" cards and that's Very Good. Either way, you can put them in chests now. - advancement cards (Rising Sunlight, Harmonic Casting) are now able to be put into chests. - reworked chest storage limit calculations. Vault Wonder no longer overwrites Expanded Interiors advancement - chest cards now display their storage limits in their tooltip - fixed compendium showing descriptions of unknown spell cards

  • Patch 1.0.55 - 16 February 2024

    Back again with another quick round of fixes and quality of life improvements! Improved Ultra Widescreen Support - Display Ratio setting added to options - ui elements better react to display changes - the Mystic Workflow Wonder now prioritizes Scout familiars - improved Watchtower performance - fixed special chests (fortune teller, lighthouse) sometimes allowing stacks of mixed cards

  • Patch 1.0.51 - 15 February 2024

    Quick balance and fixes patch for ya today - increased Astrologian production speed boost to +20% from +10% - increased Archivist's Pasta production speed boost to +30% from +10% - reworked village collision behavior while grabbed - fixed Familiar Neighborhood incorrect description. Now reads "Increases your Familiar Cap by 5."

  • Fated Future - WitchHand Update and News - 14 February 2024

    Hello friends! Happy WitchHand release week! Thank you to everyone who played the game and left a review and thank you for everyone's feedback and all around good vibes. It's been an exciting time over here! Let's get right into WitchHand's first post-launch update: Fated Future We got three (3) new cards! Fated Delegate - Fated Quests that ask for a tribute of resources may be slotted here. They will automatically pull the cards they need from a Nexus. Requires Autocaster, Blacksmith, and Armory spells to learn. Magnet: Fireball - Newly created attack spell cards (Fireball, Shackle, Freeze etc.) will be pulled here. Learned alongside the base Magnet spell. (existing save files will automatically have this spell added to their spellbooks) Burial Spell - Permanently lays Corpse cards to rest. Creates 2 random resources. A good way to use up Corpse cards that you do not intend on reviving…

  • Fans of Stacklands and Cultist Simulator should check out this cute little game about witch covens - 11 February 2024

    new real-time card game is getting popular within its quite indie niche: WitchHand, a cutesy-styled game about "leading your coven into new, unfriendly lands" launched just this past week, on February 7, 2024. Using cards, you build up buildings, gather apprentices and familiars, and assign them resources to do their jobs so that you can flourish in a kind of 4X strategy meets real-time card and resource management... Read more.

  • Patch 1.0.20 - 10 February 2024

    Yooo it's bug fix and balancing time! Notable new features with this patch are villages getting their own production toggle that toggles all buildings slotted to that village, the ability to click through most end of day events, and a setting in the controls menu to disable camera pan with left click. Also! WitchHand became eligible for Steam Community Items so be on the look out for those once they're approved! - villages now have production toggles that toggle all slotted buildings - can now click during most end of day events to skip through them - familiar corpse cards now function with magnet cards - newly created cards now choose randomly from all eligible magnets instead of always jumping to the closest (with a slight bias towards nexus chests) - allow camera pan with interact setting added to controls screen - made the Judgment Quests harder again - celestial link and chef frien…

  • WitchHand is Stacklands but about leading and growing a coven - 10 February 2024

    You might remember Stacklands, a joyful survival village builder in which you stack and combine cards to craft and advance your society. WitchHand, which released this week, takes the same concept and applies it to developing your own witches coven. Read more

  • Patch 1.0.10 - 8 February 2024

    Another round of bug fixes for ya! And some balancing sprinkled in too, for flavor. Thanks again to everyone providing bug reports and feedback. - soul trainer spell now requires first waypoint spell to learn instead of sorcerers school spell - familiar cap base value decreased to 2 from 3 - first waypoint spell now requires village upgrade spell, crystal quarry spell, and herbalist spell to learn instead of familiar home spell - familiar home spell now requires first waypoint spell to learn - familiar home recipe cost increased to crystal x5 from crystal x3 - fixed corpses and advancements functioning with the autosorter - fixed 's cards sometimes becoming misaligned - fixed 's cards sometimes causing a crash when defeated by a stack of familiars - fixed golden quest not granting achievement for chaos witch - fixed forests having a below average chance to spawn compared to other land c…

  • Patch 1.0.04 - 8 February 2024

    Just a quick round of bug fixes for ya! Thank you to everyone who provided the feedback and reports for these changes. - screen option now cycles through Fullscreen, Windowed, Borderless Window - fixed cards created by a nexus for an autocaster revival spell sometimes getting confused as being a part of the spell and causing a crash - fixed a crash while autopurchasing from the Trader - fixed lighthouse "villages" being effected by the Radiant Beacon wonder - fixed cards colliding with walls on loading a save sometimes causing a hard lock - fixed end of day entering destroy event when there's no cities to destroy - cards jumping into a chest or onto a stack that becomes full now restack into new stacks that respect the maximum stack size

  • ✨ WitchHand is Out Now! ✨ - 7 February 2024

    It's here! WitchHand is now available on Steam! Use cards to build your empire of witches. Maximize the production of your villages and use your resources strategically to upgrade and expand. Focus on trade, alchemy research, or war in order to secure your coven's place amongst the Council of Fates, influencing the destiny of all. It's just the two of us on the team, so if you're able to do any of the following... Tell your friends Leave a review Share on social media ...it'd be much appreciated! But what about those tunes? Good question! Topher absolutely killed it with the WitchHand OST. It's all bangers start to finish. It's available for purchase right here, which I highly recommend doing! Yeah, but what if I want to hear more from you? Another great question, thank you for asking. Here's our twitters: Jon on Twitter Topher on Twitter And here's where you can sign up for the mailing…

  • WitchHand Release Date Announcement! - 17 January 2024

    WitchHand just received a release date AND a new trailer! I'm super excited to finally announce the release date for WitchHand: 🌟 FEBRUARY 7TH! 2024! 🌟 WitchHand will be launching on Steam and if you'd like a reminder on launch day (and other updates on me and my games), join my mailing list. Oh! Also I Updated the Demo In addition to bug fixes and performance improvements, the Trader has been added to the WitchHand demo! The Trader visits every few days and offers a variety of resources for sale. Perfect for when your stock of reagents runs low. There's also a new setting in the options to speed up end of day events, if that's something you want to see less of! I hope to see you on launch day!

  • Sacrifices, Bribes, and Chaos - WitchHand Devlog - 5 December 2023

    Hello friends! I'm here to tell you about some new features coming in the full WitchHand release! Let's get right into it. It's the Rite Time The Temple of Rites allows you to perform a variety of rites with unique effects you won't get anywhere else. Want to block all damage to your witch for a night? Temporarily boost the attack of all your familiars? All you need is the right cards to sacrifice! And don't worry, if you're not excited about sacrificing your favorite warrior cat named Gregory, you might be able to find alternative options. Bribery! Not a fan of your Faerie neighbors? Maybe they're not selling the thing that you want? Don't want to kill them in cold blood? Then bribery is the answer! A peaceful solution, simply give them some money and they'll leave! But! If you do decide to keep them around, they might provide some extra services once they become friendly. CHAOS CHAOS…

  • Halloween Demo Update - 31 October 2023

    Hello friends, happy spooky time! On this, the spookiest of days, I come to you with a WitchHand demo update! Let's get right into it. Burn Burn Burn The hands-off approach to setting your enemies on fire. Fireballs are a bit pricey to cast but keep your familiars out of harms way. The fireball spell will become available to learn once you've learned the Sorcerer's School spell. Familiar Tracker I kept losing track of my apprentice familiar, so I made a tracker to do it for me! The familiar tracker automatically displays an icon for each of your little buddies, even letting you know if they're currently crafting or are in battle! You also get a bit more info by selecting their icon. And the best part is that when you can click their icon, your camera will move to their location! Never lose a familiar again with the official WitchHand Familiar Tracker™. Village Collapsing Like cards but…

Patch notes and updates

S.noRelease datePatch nameGID number
116 November 2025Patch 1.1.101816307528967815
27 April 2025Patch 1.1.081795917897462274
310 July 2024Patch 1.1.065842939267358435819
418 February 2024Patch 1.0.588033928544502713836
516 February 2024Patch 1.0.558033928544495428742
615 February 2024Patch 1.0.516069233198563389418
710 February 2024Patch 1.0.205589599109273923045
88 February 2024Patch 1.0.105589599109266524981
98 February 2024Patch 1.0.045589599109263886350
1014 October 2023WitchHand Demo Patch 0.7.36438516944126672630

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2420880
Live current players3
SteamPulse tracked peak747
Live count (today's peak floor)3
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateFeb 7, 2024
DeveloperJon Nielsen
PublisherHopFrog
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent91%
Positive reviews555
Negative reviews57
Total reviews612
Steam recommendations616
Achievements38
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2420880/

Short description

You're a witch, leading your coven into new, unfriendly lands. Use the cards you find to build and expand your civilization. Befriend the local covens or use their bones to fuel your spells. Gather your familiars, the witching hour is nigh.

About this game

In WitchHand , you use cards to build your empire of witches. Maximize the production of your villages and use your resources strategically to upgrade and expand. Focus on trade, alchemy research, or war in order to secure your coven's place amongst the Council of Fates, influencing the destiny of all. Work with your neighbors to secure a better future or crush them and use their bones to fuel your spells. When the witching hour comes each night, your witch's powers are at their strongest, while unseen forces work against you. You must expand and manage your coven to new heights if you are to withstand the coming darkness. No rest for the wicked. A CIVILIZATION OF WITCHES WitchHand folds the 4X strategy formula into card-based gameplay. You'll perform strategic actions like exploring, expanding, and exterminating through real-time card placement. Manage worker placement, village production, and research in order to advance the strength and reach of your coven. WIELD THE POWERS OF THE WITCHES OF THE REALMS Each witch has a unique selection of spells, buildings, and units that defines them. Empower your villages and production with the Celestial Witch. Overpower your enemies with the might of the Chaos Witch. Cook delicious, stat-boosting meals with the Chef Witch. Choose the witch that best suits your playstyle and have full control over your research paths to further personalize your playthrough. EXPLORE THE MYSTERIES OF THE NINTH The Council of Fates does not have faith in your expedition to the Ninth. Make alliances with rival factions or declare war and take their resources for your own. Manage your relationships through trade and gifts or with a well-placed fireball spell. Grow your coven to new heights and prove the Council wrong. FEATURES: 🧭 Explore the Ninth Realm to discover new sites for your villages, necessary reagents to fuel your spells, and clues to the mystery of the Ninth's sudden appearance. 🏘️ Expand your coven by building new villages, perfecting production, and trading with the local factions. 🔥 Exterminate the beasts of the void, whose relentless assaults on your coven jeopardize your mission. 🧙‍♀️ Choose the witch to lead your coven,…

Supported languages

English, French, German, Polish

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

WitchHand's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

WitchHand's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records WitchHand at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$11.99$11.99No discountSteam Store

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Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Once Human22,11923 September 2026 - 16:01:53 UTC231,343179,110Starry Studio

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