- Patch 1.1b - 21 August 2023
A few small changes. General Corrected a few places where busts weren't displayed properly in various locations. Changed some tileset graphics to move away from RPG Maker RTP to a slightly more distinct look and feel. Davos no longer has a weird neckerchief... thing. Corrected a problem in multiple sections where certain assets could be improperly displayed under the character rather than over them if you load from a save. BUG FIX: If you have a high refresh 4k monitor and were experiencing severe slowdown on the experience screen, this problem should be resolved.
- Patch 1.1a - 17 August 2023
A few small non-critical changes and one quality of life update General The Ghostwriter's Quill is now reusable! Return to Joseph Cline to get a new one if you used it previously and had lost it. Multiple shops - In some places the shopkeep would be turned in the wrong direction if they were on the right side after the shop window appeared. This has been corrected. Chapter 3 Auryn erroneously calls out Davos by his canon name, rather than by what the player may have named him at the end of the chapter. This has been corrected. Chapter 5 Fixed a character bust not being properly displayed on a moveable crate in the LEGION checkpoint.
- Patch 1.1 - 15 August 2023
The first major patch of Heroes of Spyria! Here's what's new General Character busts - All text interactions have had their square images replaced with fully realized character busts Nameable characters - All main characters are now nameable Side quest tracking - The world map can now be used to track where to go for side quests you have available Pettable dogs - Several dogs have been added to various cities and towns. Yes, they are pettable. Other noteable changes Corrected a bug where the 2nd accessory wouldn't always be given back to a player when a character leaves the party Reworked the conveyor room in Chapter 3 to make it less buggy. Again. Nerfed rat's claw dance in Chapter 1, which now takes account for defense. The Ghostwriter's Quill can now change the names of any of your party members, rather than just Hiro. Madilyn now gains Inner Focus at level 36.
- Patch 1.09b - 1 August 2023
A few small but urgent patches. Chapter 4 Fixed an issue where the game could lock when talking to Willaby the fisherman from the right side. (oops) Fixed an issue where the game could go to a Game Over screen when switching party groups. Expect a rather substantial patch in around a week or two. 1.1 is coming soon!
- Patch 1.09a - 19 July 2023
Small but urgent patch. Chapter >2 Prevent a bug that could allow the chapter 2 intro to be replayed if the player started from the demo, thus setting the chapters out of order and causing multiple game-breaking problems.
- Patch 1.09 - 11 July 2023
General Corrected a typo in the Darkness spell. Fixed several more typos (tenant, wence, rediculous) Fixed issue where the overlay in the casino could become improperly loaded. Chapter 1 Added a chest near the Dregmines entrance. Fixed typo in shallow waters around the coast. Chapter 2 Fixed an issue in the Order of the Wind secret library where the librarian could be walked over. Fixed an issue where some LEGION members could be invisible in the sewers. Chapter 4 Fixed a backtracking issue on the islands around the Temple of the Source
- Patch 1.08 - 30 June 2023
Mostly graphical and re-balancing changes. General Zeroed out all speeds for casting spells. Previously some spells could be cast that wouldn't take effect until after the next player's action. This shouldn't happen anymore. Fixed an issue where Winter could speak at Astoria Bay if she wasn't in the party. Fixed a global issue where viewing a bromide in an area where the screen was tinted would remove the tint. Changed the Soulstone to only be equipable by Madilyn. Fixed the wrong characters speaking, etc, if the player encounters the caretakers post chapter 4. Fixed a slight graphical glitch at Auryn's beach. Made Kit's Bangle only equipable to Winter. Fixed the wrong character being shown in Fort Tetryn post chapter 3. Fixed a typo in the Sun Revenant quest. Fixed an issue where 3 quests weren't counted on the save screen for overall completed quests. Chapter 3 Corrected main characte…
- Patch 1.07 - 20 June 2023
Quick patch for hook-ins for upcoming demo. No mainline updates otherwise. (Nothing to see here) :)
- Patch 1.06b - 13 June 2023
Short small patch General Fixed Morris not being able to cast his "What time is it?" ability in subsequent encounters. Fixed an issue w/ the Kaliko Village Inn displaying a black screen if the player didn't trigger the cutscene in chapter 1.
- Patch 1.06a - 11 June 2023
New Feature The game now has an "Assist Mode", accessible from the player menu. This mode is indented for players who want an easier time with the game. (think "story mode") You can opt in for either or both of the following assistive items at any time. Opting in is a 1 way street. A KEY ITEM that can be used at any time to set the party members level to maximum (50). An ACCESSORY that will disable all random encounters when equipped. Both of these assists also come with 1 million gold. WARNING: Accepting either or both of these assists will disable the ability to earn Steam achievements for the remainder of the playthrough. (You are warned about this multiple times) Chapter 4 Fixed a bug where the player could get Cid stuck while helping fix Cave of the Moon Revenant - Fixed a bug where the screen would go black and stay black if the player re-entered the dungeon after leaving. Post-ga…
- Patch 1.05c - 9 June 2023
Another quick patch. General Modified the start menu. Pressing the social media buttons with a controller will no longer open multiple windows per second. (oops) Chapter 3 Added a few extra fixes to the conveyor room to make doubly sure the player doesn't get stuck. Post-game Fixed a graphical problem that prevented the "Press blah blah to enter the ship/airship" message from being displayed.
- Patch 1.05b - 9 June 2023
A few quick adjustments. Chapter 3 Adjusted the conveyor room to (hopefully) prevent players from getting stuck. Chapter 4 Catacombs - Fixed a bug where the player could get stuck if pushing the 2nd crystal up. Post-game Walleye Docks - Fixed a visual glitch that would display the town incorrectly after completing the "Razing a family" side-quest post game.
- Patch 1.05a - 7 June 2023
Quick hotfix for a minor glitch I missed. Chapter 3 Fixed a graphical bug that put the player under a bridge while being on top of it in the ancient cave system.
- Patch 1.05 - 7 June 2023
A lot to go over here. Let's get started. General Overhauled several of the monster graphics. Added new monster "Dungeon Dweller" to Ivalace basement. Added "Potion Gnomes" to several locations throughout the game. These gnomes aren't particularly threatening to the players directly, but will buff their allies considerably. Address them as necessary. Added "Kobold Rogues" to the mix in the ancient cave system. Fixed out of place dialog if speaking to patrons of the Joseph Cline museum after speaking to Joseph Cline. Game EXP now properly caps at level 50. Fixed a bug where the airship could get permanently lost if parking it in the wrong spots. Fixed wording of Gamble Strike to properly describe what it does. Sword skill Aura of Sacrifice can no longer be used in the menus out of combat. Fixed wording of Improved Initiative to properly describe what it does. Reworked Death Mark to no lo…
- Patch 1.04 - 4 June 2023
A few notable things here. General Added a couple new monsters to the mix. Yeti - Found around chapters 2 and 3. Will throw a snowball at the player which will make them extra vulnerable to ice damage before casting Blizzard. Firefly - Similar, but found around chapter 4. Will make a player vulnerable to fire before casting Flame II. Increased chance of encountering a Lamia in the desert and gave them a new ability. Enthrall - uncleansable, lasts 2 rounds. Like confuse except the player will absolutely attack an ally. Defensive Shell ability - corrected this to last the proper amount of turns. Pestilence Boils ability - Fixed so this couldn't be activated out of combat. Spirit Shell ability - Fixed so this couldn't be activated out of combat. Spirit Shell ability - Clarified text description of the ability. Warrior's Focus ability - Now properly raises Hiro's attack. Chapter 3 Implement…
- Minor hotfix - 4 June 2023
Modified the Sunstone artifact. New effect: Disables random encounters.
- Patch 1.03a - 3 June 2023
Quick patch to correct some minor bugs. Chapter 4 Sanchi Verde - Corrected dialog if the player returns to this location post chapter 3. Doveport - Fixed a bug where it was possible for Hiro to be the only player in the party if he enters a certain house and leaves without interacting with anything. Doveport - The old lady will now properly remove apples from the player's inventory when they are offered to her. Cultists & Catacombs - Fixed an issue where it was possible for the game to softlock if an NPC was in the way of movement in the graveyard. Cultists & Catacombs - Removed the ability to use items while playing. This was done using a new method and (hopefully) won't have any unintended consequences. Overworld - Added a barrier to prevent the player from moving on to Birchwood Grove if they haven't gone to the transference tower first. (Winter's party) Birchwood Grove - Fixed some…
- Patch 1.03 - 2 June 2023
A lot of stuff to go over here. General Reworked the pygmy chief's spear. It now has a high chance to apply a burn debuff. Burn is weaker than poison and will wear off after 2 or 3 ticks. Hiro will now properly learn Tackle, which is basically a stronger Pommel Strike. Madilyn will no longer learn Sleep a second time at level 22. Instead, she will acquire the Spear skill "Silencaga", which is a multiple hit silence for 30TP. Removed the gravestone of James Deth from Jarith. Fixed a section leading up to Walleye Docks where players were erroneously able to be attacked while on the path. Fixed the ship whistle not functioning from the dock south of Auryn's house. Removed contraband from the weapon shop in Raven's Keep. Removed Magnus' chatter from The Frostbite after he's gone on his way. Fixed some dialog with an NPC inside Jarith's pub. Fixed some dialog when interacting w/ a barrel at…
- Patch 1.02c - 1 June 2023
Another small patch to fix some minor glitches Chapter 3 Side-quest: The Lost Blade - Quality of life improvements in interactions w/ the NPC during the blade reforging. Old Raven's Keep: Fixed a glitch where the screen would dim during an inn stay but never return General Added a couple carrots to the world in places snowmen are found. You know what to do.
- Patch 1.02b - 31 May 2023
Small patch to fix a couple problems. Chapter 2 Blocked off and altered some of the NPCs in Jarith so they won't be so inclined to be in the way. Chapter 3 Fixed a potential bug where it was possible for the player to become invisible after entering Sanchi Verde in the desert. Altered some of the shadowing in one of the rooms of Sanchi Verde to better obscure "things" until they are revealed.