SPSTEAMPULSELIVE ANALYTICS
The Girl Who Kicked a Rabbit

The Girl Who Kicked a Rabbit Steam metadata

takunomi | Feb 28, 2025 | game

Released

0players observed · 22 September 2026 - 02:59:56 UTC

CasualIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

The Girl Who Kicked a Rabbit metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews12
  • Release dateFeb 28, 2025
  • Developertakunomi
  • Publishertakunomi

Genres: Casual, Indie, RPG, Strategy

Company pages: Developer: takunomiPublisher: takunomi

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Girl Who Kicked a Rabbit Steam metadata

The Girl Who Kicked a Rabbit metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2427130/metadata
Steam Storehttps://store.steampowered.com/app/2427130/
Steam Communityhttps://steamcommunity.com/app/2427130
PCGamingWiki search
IGDB searchSearch IGDB for The Girl Who Kicked a Rabbit

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 12 positive, 0 negative

Price and discount

$14.99

Platforms

Windows, Mac

Categories

Single-player, Full controller support, DualSense Controller Support, DualSense Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 31 March 2024

Latest Steam announcements

  • Bug fix for crash when completing game + graphical fix - 28 December 2025

    Quick note. We were made aware that the game crashes at the exact moment you complete the game. That should be fixed now.Also, the final battle had some graphical issues with displaying correct animations. Fixed as well in the same update.

  • Just welcoming all the new players! - 21 December 2025

    Hi all new players!I just wanna say it's wonderful to see so many of you giving the game a try. We really wanna hear all your feedback, good and back. So if you play for a few hours, please either leave a review, or a comment in the discussion board.Also, the instruction booklet tends to get overlooked. It's got some extra story bits, and maybe explains more weird mechanics in a way you'll find easier to understand? Maybe not.https://takunomi.space/documents/The%20Girl%20Who%20Kicked%20a%20Rabbit%20-%20Instruction%20Booklet.pdfMerry Christmas, everyone!Sketchwhale

  • "... Through Time" Update! - 29 September 2025

    Hi Kids! Do you like free updates?We're pretty stoked about this one. It's about adding new cool stuff, and trying to alleviate some of the difficulties people have had:RANDOMNESS MAKES THE GAME TOO DIFFICULT. This one we handled in the previous update:Instruction booklet direct link:https://takunomi.space/documents/The%20Girl%20Who%20Kicked%20a%20Rabbit%20-%20Instruction%20Booklet.pdfRANDOMNESS MAKES THE GAME TOO EASY. Now we get into the new stuff. Almost all world two levels get additional objectives to prevent you from winning through sheer dumb luck.We also made some fun new stuff!Added a new move that does good and bad things at the same time for World 4 (and a bit in world 3). This one is kinda stupid, but the level where you have to use it is fun.Added piercing null pyres to all world 2 levels and up. These are game changing! If you see a black puddle with a red tinge, it's one…

  • Instruction Booklet is here! And plans! - 8 August 2025

    Hello everyone!I wanna discuss some thoughts about upgrades we're planning.Players have spoken about issues with the randomness of the game. On the one hand, they might win too fast, because just the right stuff became available, or fights drag on because they never get the drops they need.Now, I can't fundamentally change how the game works, but I can try to alleviate these two problems.Win too fast:I believe adding an extra goal to the Douse levels will fix this. This will be added in a future update, including other Goodies(TM)!Win too slow:This one is more tricky. From the feedback I've seen, it seems that players who experience battles dragging out, might also not quite understand the systems of enemies spawning and the ability to observe what upcoming enemies are holding. We COULD seriously expand the tutorial to really hammer home this concept. When we showed the game at game con…

  • "... And Another one!" Update - 1 June 2025

    Surprise, Everyone! We have an update 🎉 Of course we were gonna continue fixing patches either way, but I realized, once a game is done, if you want to make extra content, that's just gravy, right? Who doesn't love gravy? We're adding a bonus level that requires you to find all the previous secrets. The new level has a new item (The Squirt Stone 💦 🪨), a new enemy (The Fanatic 🐰 🔥), new rabbit world lore (👩🏼🐇🪱), and is just bonkers full of mechanics. It definitely takes some effort to access, and is a bit of an ordeal to beat, so if you love these puzzle battles like we do, we think you're gonna have a real fun time. Have fun!

  • Patch for version 1.2 - 27 March 2025

    A bunch of little improvements. I personally like the new controller button icons a lot, and hope you all try it out with a nice gamepad in hand Prophecy Prism and Coal new have correct confirmation box descriptions. Coal and Gods' Wine are no longer limited by having full shield Several crashing bugs fixed New icons for controller buttons Implemented ttf font instead of bitmap font. The biggest change is the new ttf font. Sure, it allows kerning, and that's nice (I mean it looks REAL good), but the actual advantage is that we can slowly translate the game into languages with other character sets (we have the intro in Japanese in a secret branch!). Dunno if that'll ever happen, but at least now we can!

  • Patch 1.1 - 11 March 2025

    Thank you everyone who played the game so far! And thank you to those of you who left reviews. It's absolutely the best feedback to fix and improve the game, even though it's ostensibly done. We love to talk to you guys about the game, so please tell more people about it, or give us more feedback. Fixes and Changes Saving system is fixed (if you crash, the game saves correctly while moving around on world map, and after completing levels. Lore scenes are correctly added to Extras menu after completing quests in World 3 Level previews now show how many battles the level consists of. Final Boss will show golden smoke after attacking, while in Divine state (the golden smoke still breaks if the final boss is damaged by a Null Pyre or Volatile explosion). Other Comments A very nice review noticed that pressing "back" in the world map behaved in a confusing manner. We've have planned out how…

  • Full Release Date: March 1st! - 22 February 2025

    Hi everyone! We're finally ready. This little puzzle/strategy, OVA-like experience is ready to leave Early Access. The full release will include the final chapter, with a set of new levels, a powerful boss, new enemies, and some obtuse new mechanics (You're gonna love them!). Finally, every enemy will finally be animated. And as noticed, the price will increase from $6.99 to $14.99. So, you know, buy it now and save a lot. We're so glad for all the support our players have shown us in Early Access. Your feedback and time have been incredible, and the game is so much better for it. To commemorate the release, we made this release trailer/overview: https://www.youtube.com/watch?v=JL53nknSUM8

  • PATCH 5 - The Danes are all here! - 25 August 2024

    Danish t ranslation for early access is done. Finally got there. Enemy moves and status effects aren't translated yet, but all the dialogue for the Early Access portion of the game are finally translated into Danish, and what's more, it's enabled us to easily add translations for other languages. Note: if you a language besides English or Danish, and would like to help us provide a translation, we'd really appreciate it. Counter for Cosmewts These little rascals didn't feel quite special enough, so now, instead of just being idle, they have counter stance. Careful! They'll counter anything. World 3 Quest This one didn't feel quite right yet, but we changed it a little bit, and now I believe it's settled. Makes you think for a few seconds. Final chapter is close to done. Has a bunch of new mechanics We've worked a bunch on the final chapter. It's almost starting to feel like DLC, with al…

  • Quick Little Patch (QLP!) - 11 July 2024

    Just a quick little patch. - Objectives and other such information once again displays the "target information". "Use douse", "Kill 5 Mother" etc. A bug cause it to all just read "Use nil", "Kill 5 nil" and such. - The word Searing Ice is removed. The item "Agony Glass" was the new name for Searing Ice, but we forgot to change it everywhere.

  • Patch 4 - 'Cordial Ownership!" - 5 July 2024

    This isn't a big content update, but the changes included are just so dang delightful, that there isn't really a reason to wait. Animated backgrounds in story scenes It looks great, though it's a subtle difference. I promise, for the upcoming 4th stage, it'll be important. Game autosaves when ending combat and story scenes We've never been too explicit about how saving works in the game, but this one is super important, especially after we saw the streamer Alliiebug crash on stream and having to start all over. When folding, cursor stays on Arcana that is folded. A few players might have been confused why their cursor got catapulted to the other end of the inventory. No more! Language can be changed with F3 at all times Not sure how many of you constantly switch between Danish and English while playing, but now it's easier than ever. Scrolling inventory Was technically part of the previ…

  • Little patch! - 29 June 2024

    Hi, everyone! Recent work has mostly been on the content for after early access, but we just implemented a feature long-sought-after: If your inventory grows beyond 16 items, it will now scroll if your cursor moves far enough to the side. Oh and we also updated demo to take advantage of all the many updates from the last few months. The demo hasn't had a lot of testing recently, so please provide some feedback if you enjoy it, but are experiencing some bugs.

  • Update 3 - Part 1 "The Danish Are Almost here!" - 10 June 2024

    Update 3 was supposed to be new visual elements, but as that is taking a bit more time than planned, we chose to focus on something we manage until then. This update brings the second world, known as "9:30 p.m." to the Danish translation. It also has translations for every lore piece, including those found in the third world ("3 a.m.") which generally not translated yet otherwise (besides the openings before its optional fights (they are optional people!) If you happen to know Danish, definitely give it a chance. Video games are rarely translated into Danish, so this provides a unique experience.

  • Quick patch -> reset button! - 29 May 2024

    Just a quick patch. If your game crashes when you go to the 'Extras' menu, we've added a solution: A button that deletes corrupted entries. We've been making changes to enable translations in the game. This has caused some problems, and the hacky solution we are adding, is a reset button in the Options menu. Right now it just deletes the additional lore entries you might have collected, because they were from the previous system. Sorry for the inconvenience!

  • Patch 2: Accelerated Catastrophe - 9 May 2024

    Hi again everyone! We're finally releasing patch 2, "Accelerated Catastrophe". It has quite a lot more than we expected, so let's get to it: CONTENT An overhaul to world 2. No longer as open as before, we added a couple of chain levels to it as well A bigger variety of goals to accomplish as well Overhaul to world 3. All quests are now mandatory, but will all result in optional fights with rewards instead. Which means: three now levels for world 3, where you get to try out the "Advance" spell and the "Collapse" spell. Since this is Early Access, a warning, the Advance spell is fickle and might crash the game. We are working on it. A general ID system has been implemented behind the scene for all of Lumi's moves and levels. We still need to finish it up, but this will definitely help with future translations. CHANGES Searing Ice is now called Agony Glass. Fragile state is now Glass state…

  • EARLY ACCESS RELEASE + PATCH 1 ("Stupid Premonitions") - 13 April 2024

    Hi everyone! We released this game into Early Access and then promptly fell asleep from exhaustion. When we woke there was so much stuff to think about. A bunch of people bought the game and we are so grateful for that. And with players comes bugs, improvements and new content. First, a look at the updates: New UI to indicate blocked Null Pyres. A bunch of players misunderstood this mechanic. Hopefully this makes it clearer. The Advance move (few players probably acquired this) now shows its cursor when selecting a target. A bunch of spelling errors were corrected. The secret level now has a secret reward (Shhhhhhh!) A second secret level has been added (With another secret reward (SHHHHHH!) "Sol Strike" is now "Overslap" and indicates the Solar is damaged as well Windball has been removed and generally been replaced by Baneboon or other moves. Baneboon will be more useful now. If it dr…

  • ANNOUNCING EARLY ACCESS RELEASE DATE! - 19 March 2024

    Okay. Here we go. On March 31st, 2024, we will release the Early Access version of The Girl Who Kicked a Rabbit. It will include the tutorial world, and worlds 1 through 3. It will cost 7.00 $/€. WHAT TO EXPECT This will give you a big chunk of the full game! The second world is tough, requiring that you really use all the mechanics in the game, including weird spells you haven't seen yet, a bunny demon that can hardly be called an enemy, and a really skull-breakingly tough boss: The Ogre. In the third world you're probably gonna want to relax a little, so priorities change a bit. Still... something awaits at the end. Something... You'll see. RELEASE PLAN During Early Access, we plan to gradually include updates such as Graphical improvements (more animations, new backgrounds, more effects for boss spells) Gradual Danish translation Continuous bug fixes Balancing improvements Particular…

  • Post-Next Fest Demo Update - 25 February 2024

    Hi everyone, Sketchwhale here, the designer. This Next Fest was just so great. Honestly I couldn't stop myself being glued to the internet, checking for comments, feedback, download stats and new wishlist additions. The initial demo had some unfortunate bugs, but we got them (thanks to you!). And both during and after the event, great feedback rolled in. Comments about gameplay mechanics that were hard to understand, or issues with random elements. We've quickly worked to address some of the issues, and so we're now releasing a POST-NEXT FEST PATCH. Right, right, patch notes: The Player Shield System has a visual overhaul, to show that shields are unique from extra health The rare Solar enemy has a Twin Slap ability. Solar strong attack damage goes from 6 to 5. Almost all Catalysts now have a secondary ability: Aurum heals (like before) Wood now gives 2 shield points Sugar poisons you (…

  • Soft-lock Fixed, Crashing Bugs Fixed, Some Balancing Thoughts - 10 February 2024

    Thank you for a wonderful Next Fest everyone. It's not over yet, but still worth saying. We've fixed some more issues as noted below, so an update was in order. Tiny update based on player feedback. There was a softlock in a level because volatile enemies that were killed weren't counted towards to goal. Also discovered and fixed a bunch of crashing bugs. Someone was kind enough to point out that the drop rate of necessary items in the final level of the demo could be rather unforgiving and seemed almost random. We test played it a couple of times and found the level to be as intended, but if we keep hearing issues with this, we'll revisit it.

  • Crashing Bug Fixed and Coverage Round-up. - 9 February 2024

    Steam Next Fest has been really exciting so far. What an incredible number of demos! We've nearly doubled our wishlist count, and that kind of support just fills us with confidence. With the good comes bad, and so a lot of users experienced a crashing bug right in the beginning of the demo We've fixed that now, so please give the demo a try again. And thank you to everyone who have tried the demo, or gave it feedback, it's really appreciated. Like Kamioka on this blog tried it. Please try it again :) https://note.com/trdd/n/n1ce2708ba6aa And this other Japanese player gave it a try and recorded it. That's really great! https://www.youtube.com/watch?v=tjjolKQ378o And finally Dave Aubrey on Yard Barker gave it a little preview, which just feels so great to read. https://www.yardbarker.com/video_games/articles/i_played_10_steam_next_fest_rpg_demos/s1_17144_39924033

Patch notes and updates

S.noRelease datePatch nameGID number
128 December 2025Bug fix for crash when completing game + graphical fix1819386365112052
227 March 2025Patch for version 1.21795283637830808
311 March 2025Patch 1.11793384379535886
411 July 2024Quick Little Patch (QLP!)5842939267361433061
529 June 2024Little patch!5842939267317970771
610 June 2024Update 3 - Part 1 "The Danish Are Almost here!"5746109972564811471
729 May 2024Quick patch -> reset button!5742731639327356754
810 February 2024Soft-lock Fixed, Crashing Bugs Fixed, Some Balancing Thoughts5589599109273875188
99 February 2024Crashing Bug Fixed and Coverage Round-up.5589599109268319112

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2427130
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateFeb 28, 2025
Developertakunomi
Publishertakunomi
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews12
Negative reviews0
Total reviews12
Steam recommendationsNot available
AchievementsNot available
Average playtime forever181 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2427130/

Short description

One little girl vs 1,000 demon bunnies in this turn-based puzzle/action game. Kill cute enemies, collect loot, and build devastating new spells. Then do it all over again.

About this game

An ethereal, pulp spraying, contemplative stroll from one end of a city to the other. As the little combat wizard Lumi, you'll use the "Arcana" to fight a geyser of cute, and clever spirit bunnies. Combat in "The Girl Who Kicked a Rabbit" is designed as an easy-going experience, with a whole basket of meticulously crafted mechanics to fiddle around with. Every element of the game is engineered to react in the fastest, most responsive way. Selecting one of your astral weapons and obliterating a long-eared bugger, is an interface delight. The bunnies will hold "Catalysts", that you'll need in order to win. Understanding which of these otherworldly baubles you need, and actually getting them before they disappear, will be half the battle. No reason to get all tricked out before the next hand-to-hand: Every battle gives you a different collection of mystical "Arcana" to wield. Some of them are good to go, and others you have to unlock on the job. Murdering doe-eyed bunny beasts isn't enough to win! Somehow, you'll need to get enough "Gods' Wine" to close the flaming portals that keep sending out more opponents. Sometimes the rabbits will drop this celestial nectar, and sometimes a more economic approach is required. If you've got a little chemist inside you somewhere, perhaps you'd prefer making your own divine kombucha. Good thing every critter killed is a piñata of goo-covered treasure.

Supported languages

English, Danish

Steam categories

Category IDCategory
2Single-player
28Full controller support
57DualSense Controller Support
58DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência fantasiosa
steam germany6Derbe Sprache Fantasy-Gewalt
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

The Girl Who Kicked a Rabbit's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Girl Who Kicked a Rabbit's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Girl Who Kicked a Rabbit at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

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Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 257,51222 September 2026 - 04:07:09 UTC574,638199,438Mega Crit
Wallpaper Engine55,58122 September 2026 - 03:33:04 UTC150,2711,008,495Wallpaper Engine Team
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Crosshair X27,36622 September 2026 - 01:46:13 UTC87,92844,617CenterPoint Gaming

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Aniimo98,22022 September 2026 - 02:59:44 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
Warframe42,49722 September 2026 - 01:47:17 UTC181,509676,031Digital Extremes
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Diablo® IV31,26822 September 2026 - 01:45:17 UTC64,51869,242Blizzard Entertainment, Inc.

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2362,83022 September 2026 - 04:13:30 UTC1,291,3282,758,031Valve
Slay the Spire 257,51222 September 2026 - 04:07:09 UTC574,638199,438Mega Crit
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
RimWorld22,66622 September 2026 - 03:14:40 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV21,04122 September 2026 - 02:17:06 UTC93,196366,107Paradox Development Studio
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Arena Breakout: Infinite19,23222 September 2026 - 02:40:05 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human17,34722 September 2026 - 04:09:09 UTC231,343179,110Starry Studio

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