SPSTEAMPULSELIVE ANALYTICS
Project Apparition

Project Apparition Steam news

FireBolt Studios | To be announced | game

Coming Soon

GameSteam Store content

IndieEarly Access

  • Steam app typegame
  • Steam App ID2427850
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperFireBolt Studios

Project Apparition news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2427850
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperFireBolt Studios
  • PublisherIndependant
  • Parent gameNot available

Genres: Indie, Early Access

Company pages: Developer: FireBolt StudiosPublisher: Independant

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Project Apparition Steam news

Project Apparition news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Transmission 9.0 - 17 March 2025

    Overview First and foremost we would like to acknowledge the frequency and substance of updates recently has not been that substantial, we are however still absolutely invested within this project and we have never stopped working on it, this is our passion and are wholly committed. Going forward we will try to keep our supporters and followers updated at a more consistent rate and level, although our dedication behind the scenes has never wavered one bit over the past couple of years! Over the past several months we have been working mainly on ghost logic, more haunt interactions, a new character creation process, models and equipment system. It’s been a bumpy road lately as we have faced a lot of hurdles in not only the logic itself but general compatibility issues with certain systems highlighted by our testers with an engine upgrade as well! A lot of work has gone into stability and…

  • Transmission 8.0 - 11 June 2024

    Overview It's been a long time since the last update. We have been developing the whole time however. We have worked on many different aspects of the game, this is a large project so most of the systems we code are designed in parallel. Since the last dev log we have worked on ghost logic and appearance, equipment, ritual items and magic circles. The computer, including a browser and extended mission setup screen. We have revised our content delivery system and revised how the server accesses our player database including a more intelligent local caching system so loading client side content that depends on information from the server is much faster. We have also worked on our economy and progression system as well, and have designed a UI notification system to support it. The Ghostly Grimoire has been re-added as well, with full functionality for ghost type and trait selection, however…

  • Transmission 7.0 - 14 December 2023

    With testing off to a good start this month we have refocused our efforts into fixing issues that have arisen, adding a new haunt and refining the user interface. Initial testing of the client server pattern has gone well, mainly the issues that have been reported are superficial but there have been some serious ones that have arisen too. Pre-Alpha Testing Our Patreon testers overall have tested our server client logic vigorously and the separation of logic between player instances on the server is working as intended and has presented no issues so far, that has been great news, and great relief. However there have been a few things that have disconnected players, the ones that we know about have been fixed, and are awaiting to be pushed to the live tests soon. A notable issue that has arisen though is the render textures we use for the character creation photo viewer and the camera vie…

  • Transmission 6.0 - 3 November 2023

    Well it's been a while, too long. But we are excited to share a whole bunch of thing’s. The most important thing is that we have started pre-alpha testing, this is to make sure our underlying network framework does what we want it to do and does it well. It's extremely important that we get that right, as it is imperative to the future of this game. We are in the next phase of development, and we love it. This dev-log is all about Ghosts! We have added them, and they are semi-functional. We want to stress that our ghosts are ready for us to start adding their actions and how they affect the Haunt and to a limited extent the player. We have also finalized our Steam integration in terms of pushing builds to our testers, so we are very excited to be at this stage as now we can start adding so much more visual and tangible content to show off. Our ghosts are thinking, dynamic beings who hav…

  • Transmission 5.0 - 10 August 2023

    This month is a late dev-log. We have been working tirelessly on PA character creation, we aimed to have something production ready so we don’t have to revisit the core framework before early access release. We have achieved that, and currently the character creation tool is available for our top-tier Patrons for testing and feedback. Character Creation We aim to deliver a feature rich and expansive character creation experience, in our hope to stand alongside AAA titles within this area. Character creation is very involved, with lots of moving parts and things to consider, including pitfalls. Last month we covered quite a lot of the character creation, we were still heavily in development back then, and we are at a stage now where we can put it down and move on. But we did want to tell you more about it. We didn’t talk much about the clothing last month, but now we have finished the fr…

  • Transmission 4.0 - 1 July 2023

    As a foreword we would like to inform that the previous development updates where posted before we obtained our Steamworks partnership, they can be found here. Transmission 1 Transmission 2 Transmission 3 The development grind continues. Since we had been working on the ghost models last month and they involve a lot of work with external programs like Daz3D we decided to put a hold on the trailer production and instead work on the player characters. We have also started work on another map as well, Little Acorns Camp! The majority of our time this month has been consumed by player characters, their creation and the new map! Player characters are a very involved aspect of PA, and we want to get them right! Little Acorns Camp Our wonderful creative director has been working on a completely new map this month. Little Acorns Camp, an American summer camp themed map. Set within an idyllic fo…

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.