SPSTEAMPULSELIVE ANALYTICS
Enginefall

Enginefall Steam metadata

Red Rover Interactive | 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureIndieMassively Multiplayer

  • Steam app typegame
  • Steam App ID2437390
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperRed Rover Interactive

Enginefall metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2437390
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperRed Rover Interactive
  • PublisherRed Rover Interactive
  • Parent gameNot available

Genres: Action, Adventure, Indie, Massively Multiplayer

Company pages: Developer: Red Rover InteractivePublisher: Red Rover Interactive

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Enginefall Steam metadata

Enginefall metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2437390/metadata
Steam Communityhttps://steamcommunity.com/app/2437390
PCGamingWiki search
IGDB searchSearch IGDB for Enginefall

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Multi-player, MMO, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Enginefall Community AMA & Closed Playtest - 17 September 2026

    We’re getting ready for another round of Enginefall community events, starting with a live Developer AMA on our Discord before jumping into our next Closed Community Playtest.Developer AMA | September 23Got questions about Enginefall, the team, or what we’ve been working on?We’ll be hosting a live AMA on the official Enginefall Discord featuring Fred, CEO, and Tom, Director of Product and Live Operations.Date: September 23 Time: 5:00 PM CET Where: Official Enginefall Discord HereFor the AMA, we’ll be collecting questions ahead of the event, so be sure to submit yours in advance for a chance to have it answered by the team.Closed Community Playtest | September 24The following day, we’ll be opening the doors for another closed community playtest.Date: September 24 Time: 11:00 AM CETThis test is exclusive to players who already have access to the Enginefall playtest.Since Steam Next Fest,…

  • Enginefall Closed Community Playtest: September 24-28 - 8 September 2026

    It’s been a little while since Steam Next Fest, and a lot has happened with Enginefall since then.Next Fest gave us a huge amount to learn from. We watched how people played, dug through your feedback, looked closely at what was working and what wasn’t, and used all of that to help shape where Enginefall goes next.Since then, the team has been taking those lessons forward, exploring new ideas, and making some significant changes behind the scenes.Now, we’re ready to start putting some of that work back into players’ hands.Closed Community PlaytestFrom September 24 through September 28, we’ll be hosting our first closed community playtest since Steam Next Fest.This is an exclusive test for players who already have access to Enginefall. No new access will be granted as part of this playtest.If Enginefall is already in your Steam library through one of our previous playtests, you’ll be abl…

  • Behind the Team Episode #1: Building Better Bases - 21 August 2026

    Game development can look very different from the finished features you eventually get your hands on.Behind the Team is a new series where we’ll occasionally pull back the curtain on the people building Enginefall, what they’re working on, and some of the decisions that happen along the way.For our first entry, Joe takes a look at one of the areas we’ve been actively iterating on: Base building!We’ve heard plenty of feedback around the current system, particularly when it comes to making building faster, clearer, and more intuitive. The team has been experimenting with ways to simplify that experience while still giving players the freedom to build out their Dagger the way they want.Check out the video below for a look at that process, some work-in-progress changes, and how your feedback makes its way back to the team.Behind the Team will return with more developers, features, and work-…

  • The Enginefall Creator Program Is Back! - 13 August 2026

    The Enginefall Creator Program is officially relaunching, and applications are now open.We want to work more closely with creators who are excited about Enginefall and want to make original content around the game, whether that’s streams, videos, shorts, or something entirely your own unique brand.Get More Access to EnginefallMembers of the Creator Program get additional access designed to make creating Enginefall content easier, including:Early access to playtests and opportunities to play alongside the developersUnlimited access to playtest servers for content creationPreviews of upcoming contentAccess to in game cosmetics, weapons, and charmsAn exclusive Creator Discord roleOpportunities to be featured on the Enginefall website and social channelsWork Directly with the TeamWe also want the Creator Program to give creators a closer connection with the people building Enginefall.Accept…

  • Enginefall Rewards Are Here - 10 August 2026

    We’ve updated the Enginefall Rewards page, giving you a new way to earn exclusive in-game rewards ahead of launch.Wishlist EnginefallAdd Enginefall to your Steam Wishlist and claim your first reward through the rewards page.If you’ve already wishlisted the game, you can head over and check your eligibility.Refer Your FriendsYou can also earn additional rewards by inviting friends to Enginefall.As more players join through your referral, you’ll progress through the reward track and unlock exclusive items including:SledgehammerChicken CharmShotgunGas MaskAnd more rewards throughout the trackView the Enginefall Rewards pageStart Unlocking RewardsHead to the rewards page, connect your account, and see what you can unlock.Whether you’ve already been following Enginefall or you’re bringing a few friends along for the ride, this is another way to build out your collection before launch.Wishlis…

  • Enginefall Development Update: What We’re Fixing Next - 6 August 2026

    If you’ve read our previous posts, you know Steam Next Fest was A RIDE. More than 400,000 wishlists and a metric ton of feedback confirmed the excitement around Enginefall and gave us a wealth of ideas for making the game even better.Towards the end of June, we released a video discussing that feedback. Today, we want to share what we are doing about it.Work is ongoing, and some solutions are still taking shape. We will keep showing you what the team is cooking ahead of the next playtest.We have dedicated resources to improving client and server performance, carriage streaming, and server stalls.We are carrying out a full security and cheat-vector audit to identify exploits, prioritize weaknesses, and address them by risk. Cheating has no permanent magic fix, but players should never lose hard-earned progress or have their experience ruined by it. Enforcement is now a much larger focus…

  • Next Fest by the Numbers and Our New Launch Plans - 9 July 2026

    With the wrap of our Steam Next Fest Demo and 14 days of Playtest, we wanted to share a few stat highlights to celebrate the hundreds of thousands of players that tried Enginefall 💥 ✅ More than 400,000 WishlistsHundreds of Thousands of New Freerailers🎯 Player Kills: 6,223,926Including 🎯 1,136 Players super-stompedI swear they were looking at my skyhook funny 🎯 Items Crafted: 14,030,141Dagger DIY and Boxes of Guns 🎯 Conductors: 4,421Conductors who successfully extracted their fuel cores: less 🎯 Tech Tree Unlocks: 5,695,088Where is that damn Relic? Despite the strong Steam Next Fest numbers, we have made the tough decision to delay our launch until 2027. We received substantial feedback focused on three major issues, and we talk about them in detail in our Next Fest Wrap Up:The New Player ExperiencePerformance and StabilityGame Integrity and Anti-cheat We are dedicated to building t…

  • Steam Next Fest Wrap Up: What We Learnt - 22 June 2026

    First, thank you to everyone who jumped in, raided the Titans, reported bugs, shared feedback, posted clips, and helped us put Enginefall through its largest test so far. This playtest gave us a much clearer picture of where the game is working, where it is confusing, and where it needs improvement.Coming out of the playtest, there are three main areas we want to address directly: performance and optimization, cheating, and the new player experiencePerformance and OptimizationThe top issue from this playtest was performance.Some players ran into frame drops, stuttering, server instability, rubber banding, loading problems, and other technical issues that made the game feel worse than it should. The team is actively working on performance and optimization. We are reviewing data from the playtest, player reports, hardware differences, server behavior, and the moments where issues became m…

  • Claim the Conductor’s Throne - 19 June 2026

    Claim the Conductor’s ThroneBattle aboard the new Tournament Titan, earn exclusive rewards, or return to the Drifter for a lower risk raid.The final days of Steam Next Fest are here, and Freerailers around the world have been raiding Titan Trains, upgrading their Daggers, and wreaking havoc throughout our longest and largest playtest yet.To close out the playtest, we are releasing a new patch that introduces two new ways to play Enginefall, alongside several fixes and improvements based directly on player feedback.Conductor Tournament TitanA new challenge has arrived for Enginefall’s most ambitious Freerailers.The Conductor Tournament Titan is a two-hour competitive train where crews battle to control the Conductor’s chair when the timer reaches zero and Enginefall begins. Hold the chair at the end to claim victory.The Tournament Titans have no restrictions on the weapons, armor, or equ…

  • Play Enginefall through Steam Next Fest! - 15 June 2026

    The Enginefall Demo is now live for Steam Next Fest until June 22! The Enginefall Demo is now live for Steam Next Fest until June 22! To help us host an awesome Next Fest, the Playtest app will be temporarily unavailable. But wait, that's not all! As a thank you for your support, ALL demo players will receive an exclusive improvised SHOTGUN SKIN! First time in Enginefall? Check out our “5 Tips for New Players” video for a quick head start:Be sure to Wishlist and Follow on Steam to stay up to date and for more info, support, and to hang out with the Enginefall community, please check out our Discord!

  • Welcome to the Enginefall Summer Playtest! - 8 June 2026

    Enginefall is set in a ravaged world where the rail network is humanity’s last refuge. While most live onboard colossal Titan Trains, some bold survivors have escaped to become Freerailers: nomads who roam the rails using their Dagger shuttle on a constant hunt for fuel and resources.From 8-14 June, you will be able to join the open playtest, and from 11-22 June you will be able to play our demo in Steam Next Fest. Enginefall is still in development with new content being added every week. This playtest will focus on some of the core gameplay features including: - Early Version of the Connected Rail World - Titan Train Raids with 3 Different Train Variations - Early Dagger and Character Progression - Early Dagger Bases and Dagger vs Dagger Combat In the future you can expect to see many more features including: - The Fully Connected Rail World - More Train Variations, Carriage Variation…

  • Developer Livestreams During the Open Playtest - 5 June 2026

    Hey Freerailers,During the Open Playtest, we’ll be hosting two developer livestreams on Twitch where we’ll be playing Enginefall, talking through the latest updates, and answering questions from the community.Our first stream will be a shorter gameplay-focused stream. The second will be our main developer stream, featuring gameplay, Q&A, and interviews with members of the team.We’ll be covering recent changes, answering community questions, and sharing what we’re keeping an eye on during the Open Playtest as players make their way through the Titan Trains.Stream ScheduleAll stream times are listed in BST, ET, and PT:Monday, June 8 Gameplay Livestream 11:00 AM to 1:00 PM BST / 6:00 AM to 8:00 AM ET / 3:00 AM to 5:00 AM PTFriday, June 12 Gameplay 9:30 AM to 11:00 AM BST / 4:30 AM to 6:00 AM ET / 1:30 AM to 3:00 AM PTDeveloper Q&A + Interview with John, Caramel, and Flak 11:00 AM to 12:30…

  • 1 Week to Go - Our Biggest Enginefall Playtest Yet! - 1 June 2026

    The next Enginefall playtest begins June 8, and this is shaping up to be our biggest test yet.Thousands of players have requested access, and we’re excited to get more Freerailers onto the Titan Trains to test the latest updates, systems, and improvements.Before the playtest begins, we recommend catching up on our recent Steam News posts. A lot has changed since the last test, and these blogs will help you understand what’s new before you board.Catch up before June 8Knock Knock. Who’s There? Not Instant Death Doors! Doors now push players away instead of instantly killing them! New Looting Systems Explained Learn how looting has changed and what to expect when scavenging across the train. Introducing the Schematics System A breakdown of the new schematics system and how it fits into progression. A Better Start on the Titan Train Details on improvements to the early player experience and…

  • “Chat, clip that!” Enginefall Clip Competition - 29 May 2026

    Greetings Freerailers!We know you’re excited to jump into our upcoming Open Playtest! There are so many exciting moments about to happen onboard the Titan Trains. So why not share them and win some awesome prizes! We’re excited to announce our first ever Enginefall Clip Competition! Event schedule:Open playtest: June 8-22Submission phase: June 5-24Winners chosen: July 1 How to enter:Participate in the open playtest (June 8-22) and record your best momentsUpload your Enginefall clips to social media (Instagram, TikTok or YouTube) by June 24 Use the hashtag #enginefallclip in your post and be following EnginefallMake sure your account / post is viewable to publicWishlist Enginefall on SteamVoting:Our social team will view all clips and choose our favourites! These could be the most skilful, funny, random or impressive clips so submit ALL of your best moments!We will choose THREE of our fa…

  • Knock Knock. Who’s There? Not Instant Death Doors! - 28 May 2026

    Doors Are No Longer Instant Death MachinesIn previous tests, one of the most powerful weapons on the Titan Train was not a firearm, not a melee weapon, not a grenade, and not even another Freerailer with a suspicious red “R” next to their name. It was a door.More specifically, if a door closed on you and you did not own it, there was a very real chance you would be instantly deleted from existence. No dramatic final stand. No tactical outplay. Just a door politely deciding your time has come. As funny as that sounds, it was also extremely frustrating. Getting killed by another player is one thing. Getting erased by basic architecture is another especially when you weren’t expecting it to happen.So, moving forward, doors have been adjusted. Instead of instantly killing players, closing doors will now push players out of the way and deal 10 damage.So yes, doors can still hurt you. They ar…

  • New Looting Systems Explained - 27 May 2026

    Attention, Freerailers!The Titan Trains are getting more dangerous, but the rewards for those who can hold their ground have never been higher. In our latest update, we’re fundamentally changing how you scavenge and secure your haul. Whether you’re a fresh recruit in the tail or a seasoned veteran pushing for First Class, here’s what you need to know about the new looting landscape in Enginefall.Get Your Hands Dirty: New Resource GatheringThe days of simply rocking up to a dispenser and ‘vacuuming’ up loose scraps are over. To make gathering feel more tactile and rewarding, we’ve overhauled Resource Dispensers.Now dispensers will eject Mini-Nodes. These aren't just items you pick up, you’ll need to break them down using your tools. This change turns resource gathering into a deliberate action in keeping with the tools available to Freerailers.Search Every Nook: Lootable ContainersScaven…

  • Introducing the Schematics System - 27 May 2026

    Freerailers, we’re excited to introduce a complete overhaul to how you gear up. We’re moving away from "knowledge gates" and putting the power of production directly into your hands with the new Schematics System.Whether you're scavenging every corner or trading on the Titan Trains, your path to high-tier gear just got a lot more interesting.TL;DR: The Schematic UpdateNo More Knowledge Gating: If you have the Schematic and the materials, you can craft the gear. Schematic Storage: A new "Cloud" inventory in your Base Core keeps your schematics safe, character-bound, and accessible from any crafting bench on the Titans or your dagger. Placing a schematic into your basecore means it can’t be stolen and will remain there virtually until used. Data & Research: Turn Data into full Schematics at Research Stations found in the malls on the TitansMass Production: Unlock Schematic Printing in the…

  • A Better Start on the Titan Train - 27 May 2026

    Greetings, Freerailers!In this post, we want to focus on one of the biggest challenges we’ve seen during playtests: helping players understand what to do, why it matters, and how to start making meaningful progress on the Titan.Enginefall is a game with a lot of moving parts. Between looting, crafting, building, pushing through classes, defending your progress, fighting hostile scrappers (and Freerailers!) and ultimately extracting before Enginefall, there is a lot to learn, especially for newer players boarding for the first time.That’s why we’ve been working on a more guided early experience: Tutorials!The Problem: “What am I supposed to do?”In past playtests, we noticed a few common hurdles for new players:Unclear First Steps: Players often understood that survival mattered, but not always what their first goal should be.System Overload: Building, crafting, extraction, and class prog…

  • Introducing the Mini Base and Riot Shield - 27 May 2026

    Greetings, Freerailers!In this post we want to focus on some of the things we have done to address frustrations around players, especially newer players, getting a foothold during a raid. Base building is a pillar of the Enginefall experience, but we know that the early hours of the game can be daunting. Deciding where to plant your roots can change every time you board a Titan, depending on your goals for the run. Today, we’re putting the spotlight on a game-changer designed to secure a temporary shelter faster while raiding a Titan: The MiniBase!The Problem: "Base Paralysis"In the past, we noticed a few hurdles for new and veteran players alike:Learning complex building systems while trying to survive is tough.Players were reluctant to build because they didn't want to leave their hard work behind when it was time to move on.Traditional walls and floors scream "permanent," which clash…

  • The Dagger Overhaul - 27 May 2026

    Greetings, Freerailers!Welcome to Phase 1 of our team-based play updates. The Dagger is no longer just a solo survival vessel; it is evolving into a true mobile base for you and your crew. We’re shifting the focus toward crew-based play and giving you the room you need to grow with new construction capabilities.⚠️ A Note on the Update ResetFor those of you that have previously playtested, in case you missed the message, to implement these foundational changes to the Dagger’s systems and social structure, we have performed a reset on the following:Dagger Vaults & PlaceablesCharacter DataDagger Tech Tree ProgressionThis "clean slate" allows us to move into this new era of communal play without legacy data conflicts. Now, let’s look at what’s new!Dagger Membership & Social PlayYour Dagger is now a shared home. We’ve overhauled how players interact with ships to make group play seamless:Per…

Patch notes and updates

S.noRelease datePatch nameGID number
15 September 2025RELEASE NOTE1809869180070056
28 August 2025RELEASE NOTE1807332909598255
36 November 2024RELEASE NOTE6148070194801566216
429 October 2024RELEASE NOTE6212245217911983281
57 October 2024RELEASE NOTE6350729003509002577
619 September 2024RELEASE NOTE6341720536503098954
710 September 2024RELEASE NOTE6242640076614257710
83 September 2024RELEASE NOTE6240387642472637930
927 August 2024RELEASE NOTE5875595438706392958
1019 August 2024RELEASE NOTE6909171012610303122
1112 August 2024RELEASE NOTE5963414363405403983
125 August 2024RELEASE NOTE5963413728349424394
1329 July 2024RELEASE NOTE5963413094362943397
1422 July 2024RELEASE NOTE5969041959979416993
1516 July 2024RELEASE NOTE6000566704283594225
1624 June 2024RELEASE NOTE5759622039990893033
1729 May 2024RELEASE NOTE5742731639326551821
1820 May 2024RELEASE NOTE5747233970433120383
1913 May 2024RELEASE NOTE5768625435409673290
203 May 2024RELEASE NOTE5766372999947263749

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2437390
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release date2026
DeveloperRed Rover Interactive
PublisherRed Rover Interactive
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Enginefall is a player-driven crafting shooter set on colossal, post-apocalyptic megatrains. Start in the tail alone or with friends as you scavenge, craft, and build your way to First Class. Seize better gear car by car, and escape with high-value loot to upgrade your personal home on the rails.

About this game

Enginefall is a new type of crafting multiplayer shooter. Board a colossal megatrain with your crew at the back, scavenge and build compact makeshift bases, push forward for better gear, then retreat to your Dagger shuttle to grow stronger and climb the train classes. Enginefall takes place entirely on colossal moving trains. From cramped tail slums to lavish first-class cars and guarded engine rooms, every carriage is a living space to loot, fight over, turn into a base, or eventually claim as part of your own rolling home as you climb from tailie to conductor. Enginefall is built around human opponents and allies. Raid trains with friends, defend your makeshift bases, and clash with other players over key routes and resources, with every encounter having the potential to flip from cooperation to conflict in a heartbeat. Scavenge as you go and turn whatever you find into useful gear, armor, and structures. Throw together compact bases for respawns and storage, craft upgraded gear as you move up the train, and adjust your loadout on the fly instead of sticking to a single pre-set build. Turn your Dagger shuttle from a rust bucket to a sleek assault craft, and eventually take control of a fully player-owned Marauder train. Expand from a single carriage into a chain of workshops, bunk rooms, and gun decks, then keep it supplied by hitting Titan trains and defending your moving fortress from rival conductors with your crew beside you.

Supported languages

English * , Simplified Chinese, Russian, French, German, Spanish - Spain * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
20MMO
49PvP
36Online PvP
9Co-op
38Online Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Enginefall's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Enginefall's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Enginefall at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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