The Necromancer Cometh! TD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews39
- Release dateMar 18, 2024
- DeveloperDang Rascals Studio
- PublisherDang Rascals Studio
Genres: Indie, Strategy, Early Access
Company pages: Developer: Dang Rascals StudioPublisher: Dang Rascals Studio
The Necromancer Cometh! TD Steam news
The Necromancer Cometh! TD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The Adventure Update Is Here! - 13 March 2025
📯 Adventurers, Your Time Has Come! 📯 The Necromancer Cometh has evolved, and with it there has been a massive overhaul to the campaign featuring brand new levels, powerful towers, fearsome enemies, and all-new mechanics. 🛠 What’s New in This Update? This is the biggest expansion to The Necromancer Cometh yet, bringing game-changing features to test your tower defense and mazing mastery: 🗺️ Complete Campaign Overhaul – Experience a reworked campaign with deeper mechanics, enhanced progression, and deadlier challenges. 🏰 All-New Levels – Fresh battlefields filled with new tactical opportunities and deadly threats. ⚔️ New Towers & Enemies – Deploy powerful new defenders against relentless waves of foes. 🔮 Level Features: Discover mystical artifacts and strategic elements to shift the tide of battle in your favor. 🗺️ Milestone 1 - Complete! With this update, Milestone 1 on our roadma…
- Devlog: The Obelisk Twist! - 25 February 2025
📯 Hello again Adventurers! 📯 We’re excited to introduce a new feature coming soon to TNC: Obelisks! These ancient structures are scattered across different levels, waiting to be awakened. 🌚 What do Obelisks do? Once a critical number of corpses accumulates near The Obelisk, it surges with raw magic, unleashing a powerful effect that can shift the tide of battle. Mastering The Obelisk will be a key to survival. Use it wisely, build your strategy around its power, and it will become the edge you need to overcome the odds. Join us on the Discord to join the Playtest and check out this feature early. We can't wait to hear what you think and see the creative strategies you come up with! 🏰 Happy Pathbuilding! Dang Rascals 🧙🏽♂️
- Devlog: The Treasure Chest Quest - 7 February 2025
📯 Hello Adventurers! 📯 We’re excited to unveil a brand-new feature that will be coming to the next update: Treasure Chests! These mysterious chests will be scattered across the map, waiting to be unlocked. Defeat 10 enemies near a Treasure Chest, and it will open to reveal a random Item. 🏹 What can Items do? Drag and drop Items onto your Towers to grant powerful buffs. Thoughtfully placing these Items can turn the tide of battle in your favor! You can also move them during a wave, adding yet another layer of strategy. Each Item will do something different, so you'll have to make do with what you find. Join us on the Discord to join the Playtest and check out this feature early. We can't wait to hear what you think and see the creative strategies you come up with! 🏰 Happy Pathbuilding! Dang Rascals 🧙🏽♂️
- Devlog: The Siren Cometh! - 30 January 2025
Meet The Siren, a new boss enemy and harbinger of doom coming to The Necromancer Cometh soon! The Siren is a terrifying force of nature, capable of summoning fierce creatures from the forest to fight for her. As The Queen of the Forest, all of the forest creatures must obey her bidding! The Siren draws your fire, forcing all towers to prioritize attacking her above all else. If you let her summon unchecked, the battlefield will quickly spiral out of control. Focus your fire, or risk being overwhelmed by the forest’s wrath! Originally the Siren was intended to be the main villainess of a second campaign, but we decided it would better to roll her into the main campaign and make that campaign even more epic. With the addition of the Siren comes a ton of new enemies for you to fight. Prepare for a new kind of challenge!
- The Path to 1.0 - 23 January 2025
Dear Adventurers, We are happy to share the roadmap for The Necromancer Cometh, outlining the exciting journey from early access to full release! This game has already come so far thanks to your support, and now we want to give you a glimpse of what lies ahead. Our roadmap outlines the key updates and features planned for the future, including: 🏞️ Overhauling the existing campaign to deliver a richer and more engaging experience. 🏰 Adding a ton of new towers and enemies to challenge your strategy. 🏹 Introducing all-new game features to elevate gameplay. Your feedback and passion have been invaluable to the development of The Necromancer Cometh. We’re excited to embark on this journey with you and can’t wait to hear your thoughts as these updates roll out. Join the adventure and help shape the future of The Necromancer Cometh by participating in our playtest! Sign up by Joining our Di…
- New build - v0.1.2.2 - 23 December 2024
+ Level stats are now saved and loaded between play sessions + Fixed issue where level stats did not function properly for Freeplay + Improved path visuals + Path is now visible constantly in between waves
- New build - v0.1.2.1 - 22 December 2024
+ Power Circle now gives +50% damage instead of +100% + Fixed bug with level end screen + Added play stats to level end screen + Added option to Skip Tutorial to each tutorial step + Replaying a campaign level now rewards 0 Souls + Disabling Survivor mode for now, in anticipation of a big update to the campaign!
- New Game Mode: Survivor! - 9 May 2024
A new game mode called Survivor has just been released. Select "Survivor" from the game mode selection menu to play! Pick from random towers and random upgrades and see how long you can last against an unstoppable wave of the undead! Combine different abilities and upgrades to try and craft the perfect defense! Build a huge maze through a procedurally generated level and face off against thousands of enemies!
- Early Access is here! - 18 March 2024
The Early Access release of The Necromancer Cometh is finally here! Play through the epic campaign until you face The Necromancer! Build your deck through each level and craft the perfect defense! Discover dozens of new towers and cards! Try infinite mode and see how long you can last! Unlock more free play levels! Try countless different combinations of towers and cards! Enjoy the all new updated UI! Buy the game now on Steam to play!
- Demo v0.0.4 is now released! - 17 January 2024
In anticipation of the early access release, a huge new update for the demo has been released! Version 0.0.4: + Added a campaign system + Added a campaign for The Necromancer (The Siren campaign coming soon!) + Moved existing game mode to new "Free Play" mode + Completely redesigned UI + Added a shop deck system, enabling player to select which items appear in the shop in game + Added rewards for winning/losing levels, to be used in shop deck system + Added 10 new towers which will be unlocked as you progress through the campaign: + Wizard + Witch + Assassin + Knight + Crossbowman + Landmine + Bear Trap + Teleporter + The Necromancer + The Siren + Added the option to change the game speed + Removed the Wisp + Removed spells (to be added back in the future) + Removed tower upgrades (to be added back in the future) + Remove the concept of Tower "Tags" (these abilities now affect all tower…
- Demo v0.0.3 released - 20 September 2023
Changes: + Purchasing a tower in the shop now only rewards one instance of that tower + Removed higher level towers + Wave ending no longer resets shop items, just shop refresh cost + Shop refresh cost now starts at 1, and goes up by 1 each refresh + Shop menu can now be opened at any time + Game no longer pauses when the shop menu is open + Player can now "pick up" towers between waves, and place them again + Added new tower, the Box + Fixed sell value of Orbs you purchased in the shop to no longer be 0 + Some shop items now reward multiple instances of that item + Upgrade icons now stack in the tower inspector + Added version number to main menu screen + Make base Wisp speed a bit faster + Fixed issues with tooltips going off the screen + Fixed issue where orb icon color was not being set correctly + Fixed issue where user could not select "keep playing" after selecting "view level" +…
- Demo v0.0.2 released - 13 September 2023
Changes: + Added changelog + Add option to keep playing after you win + Shop now shows subsequent upgrades after you purchase something + Tower buy buttons' stat cards now takes tower upgrades into account + Tower placer now takes purchased upgrades into account when showing new tower stats + Buying a higher level version of a tower in the shop will no longer replace its lower level counterpart + First upgrade to a new tower level is now free + Tower inspector upgrade icons now display the upgrade image, and show their info on hover + Add ability to click on enemies and view their stats + Added option to set tower targeting priority + Show term definition tooltips in all relevant places + Buff range areas are now calculated as squares + Clicking on a tower will now show the squares it is buffing + Improve Wisp visibility + Change wave count to 12 + Increased the speed of enemies + Rebal…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 December 2024 | New build - v0.1.2.2 | 1786573930753703 |
| 2 | 22 December 2024 | New build - v0.1.2.1 | 1786573930732109 |
| 3 | 20 September 2023 | Demo v0.0.3 released | 5219165352621325306 |
| 4 | 13 September 2023 | Demo v0.0.2 released | 5211283418278447205 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
