- Version 0.6.3 - 6 November 2025
Addressed a security vulnerability in the Unity game engine. There is no evidence of any exploitation of the vulnerability, nor has there been any impact on users or customers. This update includes a newer version of Unity that contains the fix. For more information, see:https://unity.com/security/sept-2025-01/remediationAdded support for the following languages: Greek, Korean, Simplified Chinese, Traditional Chinese.Improved translation in all other languages thanks to the use of LLM.Removed the splash screen, so the game starts faster.Minor UI improvements.Yes, we've jumped from version 0.4.0 to version 0.6.3. And what?
- Version 0.4.0 - 31 December 2023
Added 16 new languages: Bulgarian, Czech, Danish, Finnish, Hungarian, Indonesian, Italian, Dutch, Norwegian, Polish, Portuguese, Romanian, Swedish, Turkish, Ukrainian, Vietnamese. Happy New Year, everyone!
- Version 0.3.3 - 12 December 2023
Minor fix.
- Version 0.3.2 - 9 December 2023
Icons, including control prompts. Various improvements and fixes. 1. Added icons of two types. a) Symbolizing a related action for better intuitive perception. b) Control prompts (for mouse, keyboard, and Xbox/PlayStation 4 controllers). You can choose between options for gamepads in the settings menu. 2. Last update greatly improved the tutorials, but quietly broke the keyboard and gamepad control of them. Fixed. 3. In addition, you can now hold buttons in tutorials to quickly change values. 4. Performed minor visual changes. 5. Fixed a few minor bugs.
- Version 0.3.1 - 27 November 2023
In this patch: 1) The tutorials have finally been migrated to the new UI Toolkit system, making them visually consistent with the rest of the interface, looking prettier, and being a bit more interactive and functional. 2) Now in tutorials for division and modulo operators you can use numbers up to 81 inclusive. This allows you to visualize how these math operations work much better. 3) Added a progress bar when starting the game. 4) The fonts have been slightly adjusted. 5) Made various code improvements.
- Version 0.3.0: Pixel Art! - 15 November 2023
In this update: 1) 31 new levels in pixel art style! They depict various technologies, nature and buildings, and do not contain unnecessary complexity, allowing the player to relax a little and enjoy creativity. 2) Adaptive design, like on the web. The interface now adapts to each screen resolution, providing the most pleasant experience while interacting with it. 3) A lot of refactoring has been done (improving the game code). Several bugs have also been fixed (not critical, but still). 4) Although this is not yet available to players, the solver and generator for the level editor have finally been implemented! They allow us to significantly speed up the creation of new, not too large levels. Unfortunately, the more lines at a level that can be drawn simultaneously, the slower it is solved automatically. Alas, this is not due to poor optimization (although there is still room for impro…
- Version 0.2.1 - 8 September 2023
In this version: 1) Added translations into languages: Deutsch (German); Español (Spanish); Français (French); 日本語 (Japanese). 2) Added a light frame around the active tile. Not only does it look nice, but it also helps when playing with a gamepad/keyboard. 3) Fixed many bugs related to the new interface, gamepad/keyboard support, and their interaction. We invite you to our server on Discord! There you can discuss the game with other players, offer ideas for improving the game, and also report bugs or translation errors.
- Version 0.2.0 live now! - 5 September 2023
Major technical update! Finally, an important stage in the development of the game has been completed. This update required much more effort and time than planned. And yet, it was worth it! 1) The most important thing is the updated interface. It has been ported to a new system (Unity UI Toolkit), which allows the use of modern technologies in the design and development of interfaces. This approach is much more scalable and maintainable, and provides many more features. And, of course, the new interface looks much better! 2) Full support for gamepad and keyboard control. Now the game has not only hot keys for some actions, but also the ability to play without a mouse at all. 3) Reduced amount of text in tutorials. Now they contain only the necessary information, without loading the player with unnecessary details. 4) The localization system has been seriously redesigned. Although it is…
- Version 0.1.5 + server on Discord - 28 July 2023
In this update 30 new levels were added. Besides, now we have the server on Discord. There you can suggest improvements for the game, report bugs and discuss new versions. Join us! :)
- Version 0.1.4 + development news - 14 July 2023
In this update: 10 new levels in the new pack. The cursor mode has been changed from software to hardware: the size has been reduced and the input delay has been reduced. Now the cursor will be more responsive and not so bulky. Improved Steam Cloud support. Previously, different accounts on the same computer shared progress and settings. Now each account will have its own saved data. About current development. For the last three weeks, we have been working on porting the game interface to the new system (Unity UI Toolkit). This process is quite laborious and time-consuming. However, a transition is necessary as the new approach is much better scalable and supported. In addition, the interface on the new system looks much nicer. At the moment, most of the basic components and the interface of the level editor have been transferred. Further in the plans is the interface of the game itself…
- Version 0.1.3 - 23 June 2023
12 new levels with hexagons. Some are quite challenging. Added keyboard shortcuts for level clearing (key R), undo (key Z) and redo (key X) operations, and menu interaction (key Esc). Performed some internal improvements (aka refactoring).
- Version 0.1.2 - 20 June 2023
Sounds! Now you will have audio feedback while playing! There are sounds for: any line draw/break event; activation and deactivation of one target; activation and deactivation of multiple targets. You can also adjust the volume of these sounds, both in the main menu and the game menu. Language and volume settings are now saved. You don't have to set them up every time you start the game. According to beta-testers, it was inconvenient to clear the level by first entering the menu, and then clicking the "Restart this level" button. Now the "Clear" button has been added direcctly to the game, in the bottom left corner. Also added "Undo" and "Redo" buttons in the bottom right corner. So, if you accidentally break some line that you have been thinking about for a long time, you can easily restore it. Some player(-s?) found an unforeseen solution for one of the final levels in the "Introducti…
- Version 0.1.1 - 14 June 2023
The Copy operator now displays the copied value instead of the emptiness. Thanks to the players, found some levels with unforeseen solutions. Moved them to a separate pack, so anyone wondering can try to find such solutions. In their place, added new or modified former levels. Previously we have been collecting all of the player solutions. Now they will be sent to us only when the player really finds the unforeseen solution.