- Update Fixes: - 26 August 2026
Update Fixes:Fixed issues where pets did not regenerate health while mounted and where pet status effects did not refresh properly. (Note: Before the fix, while mounted, pets would not refresh status effects, but upon dismounting, all effects would be applied at once. If this refresh caused the pet's health to drop below 0, the pet would die instantly upon dismount. This has now been fixed.)Optimized hollow mesh issues on some characters caused by clothing masks.
- Update Fixes: - 9 August 2026
Update Fixes:Optimized the lighting flickering issue. (In previous versions, the player's light sources were limited to 50. I originally believed that when the count exceeded 50, the game editor would perform a fallback calculation and smoothly shut off lights elsewhere—but that was not the case. The editor actually shut them off using a strange logic, which caused flickering when the light count exceeded 50. This was my misjudgment. This update primarily adds frustum culling and distance culling for lights, and increases the light limit to 100. Now even if the count exceeds 100, the transition remains smooth and flicker-free.)
- Update Fixes: - 5 August 2026
Update Fixes:Adjusted pet behavior so that after leveling up, its satiety is automatically refilled to maximum.Added a cap to the satiety depletion rate (previously it was calculated based on max health; now it is capped to prevent satiety from dropping too fast when creatures have very high health). Some players reported that creatures would suddenly lose a large amount of health after dismounting, leading to death. Upon investigation, this was related to satiety, and a fallback fix has been implemented.
- Fixed the issue where the new quick mount feature (G key) caused a reduction in - 3 August 2026
Fixed the issue where the new quick mount feature (G key) caused a reduction in the number of follow slots.
- Update Fixes: - 3 August 2026
Update Fixes:Fixed an issue where mounting would unfollow one pet when the follow count exceeded the limit. (Since mounting occupies one follow slot, a prompt will now appear when the limit is exceeded.)Added a quick mount key G – within 30 meters, aim at a mountable target to mount instantly.Fixed an issue where modifications to blueprints in the config file did not take effect.
- Update Fixes - 26 July 2026
Update FixesFixed an issue where changes to monster speed, turning, and other parameters in the config file would not persist after restarting the game.Fixed an issue where lightning strikes on lightning rods were too rare due to the large size of the archipelago map.Fixed various issues with the following behavior of large creatures like the Gene Dragon.Increased the detection range of the player interaction ray.
- Update Fixes - 25 July 2026
Update FixesFixed a crash issue that occurred when opening the inventory and dying at the same time.Fixed an issue where obstacles on ziplines would block the player from progressing.Fixed an issue with NPCs entering the water.
- Hotfixes - 25 July 2026
HotfixesFixed an erroneous code snippet introduced during the navigation system upgrade, which caused AI to freeze in place (stand still).Fixed an issue where the H001 cyborg would get stuck every time when loading a save file.
- Update Notes - 24 July 2026
Update NotesUpgraded the NPC navigation system to reduce cases where NPCs get stuck on paths inside the player's own buildings.NPCs now prioritize ranged weapons during combat.Changed NPC building usage strategy: home buildings have the highest usage priority; outside buildings will only be used if within 50 meters of her; otherwise, she will return home to use facilities.Improved the building cluster algorithm by introducing a scoring system with different weights for different building types, allowing the system to more accurately determine where the player's home is and where other bases are.Fixed clipping issues when NPCs hug.Fixed an issue where NPCs could not drop certain terrain when carrying them.New Additions Added a MOD folder. Detailed usage instructions in multiple languages can be found in the folder GameRootDirectory/Original config\\Read!! (currently only configuration fi…
- Update Optimizations: - 19 July 2026
Update Optimizations:The experience from wild monsters killed by status effects is now awarded to the ally unit that dealt the most damage to it (i.e., the monster's current target unit).Added a forced descent safety code for airborne units to prevent them from floating in the air after death.Note: Recently, due to the launch of the new version, some patch fixes are being updated frequently. If you have enabled "Background Downloads" in Steam properties and the game is running while an update occurs, a small number of players may experience crashes or file loss.If you find that the game's stability has deteriorated, it may be caused by file loss. We recommend resolving this by:Verifying the integrity of game files;or reinstalling the game.
- Update Optimizations: - 19 July 2026
Update Optimizations:Fixed an issue where some crates were dropping blueprints for stackable items.Adjusted the egg drop rate of Elite Crocodiles and Elite Hippos (now set to 100% drop chance) and their movement speed in water. (Elite Crocodiles and Hippos are designed for sea-crossing gameplay and spawn on the new NPC's island; see the major version update announcement for specific locations.)Increased the weight capacity of some creatures commonly used by players (effective for newly hatched creatures).
- Updates and Improvements: - 18 July 2026
Updates and Improvements:Fixed an issue where the displayed damage of NPC attacks did not include the hunting bonus. The actual damage was calculated correctly; only the displayed value was incorrect.Fixed an issue where NPCs would continue attacking defeated enemies.Improved beast wave spawning when buildings are located inside caves.
- Updates and Improvements: - 17 July 2026
Updates and Improvements:Improved the map UI by redesigning its mask in a notebook style.Improved the size and display of map markers, and matched the text color with the marker color.Fixed an issue where the character could clip through the ground when dismounting.Fixed an issue where NPCs could swim on land.
- Update Fix: - 16 July 2026
Update Fix:Fixed an issue on the old map where some materials would not disappear after being gathered.
- Update Fixes: - 16 July 2026
Update Fixes:Fixed an issue where NPCs would not use the Toughwood Bow 2.Fixed an issue where amphibious creatures such as crocodiles would not dive into the sea.Fixed several issues with beast wave spawning.
- Updates and Optimizations: - 15 July 2026
Updates and Optimizations:Fixed an issue where the new NPC could not be put down after being picked up.Fixed several issues with the new NPC.Fixed an issue where the NPC would not be put down when the player committed suicide while carrying them.
- Update Optimizations: - 15 July 2026
Update Optimizations:Changed the map overlay to black.Due to the large size of the map, the previous map markers could no longer be positioned accurately. Therefore, the marker style has been changed to a pin. The tip of the pin can now precisely indicate the location clicked with the mouse.
- Island Notes Major Version Update Announcement - 15 July 2026
Island Notes Major Version Update AnnouncementHello, everyone!Island Notes has received a brand-new content update! This is a major update that modifies and expands many parts of the game. The full details are listed below.1. The Archipelago Map Is Now AvailablePlease note: The new map is not connected to the old map. Existing save files can still be used to play on the old map, but you will need to create a new save file to experience the new map.The Archipelago is a large map made up of multiple islands. Compared with the old map, the Archipelago introduces more than a dozen new creatures, including two even more powerful world bosses.These two bosses were designed as late-game challenges for players who have raised and trained their pets. They are extremely powerful, so defeating them alone without the help of pets is not very realistic. However, players can also obtain their eggs, h…
- Island Notes New Version Release Date and Partial Update Preview - 28 May 2026
Island Notes New Version Release Date and Partial Update PreviewHello everyone,It has been more than four months since the last update for Island Notes. During this time, many players have been asking, “Has Kangbao disappeared? Why hasn’t the game been updated yet?”We want to seriously assure everyone here: we have not disappeared. Over the past few months, we have been continuously working on the new version of Island Notes, and a lot of our time and energy has gone into creating and polishing this update.Although the game has not achieved especially dramatic success, we have always believed that since you chose to purchase Island Notes, we have a responsibility to deliver better content to every player who has supported the game. That is why we are taking this update very seriously. In terms of both content scale and overall quality, it will be more solid and more substantial than the…
- Island Notes – New Version Delay Notice & Content Overview - 15 February 2026
Island Notes – New Version Delay Notice & Content OverviewDear Players,First of all, we would like to express our sincerest gratitude to everyone who has supported Island Notes . As of this announcement, total sales have reached 21,568 copies, and what truly encourages us is that 5,305 players have logged more than 50 hours of playtime! This level of dedication and love, along with enthusiastic recommendations from content creators across various platforms, is the greatest motivation for us to continue development.Based on the game’s current positive momentum, opening the Steam Workshop is no longer a major issue (as the Workshop requires a certain player base). However, before officially launching Workshop support, we have decided to invest more time and effort into polishing the upcoming major update in order to deliver a more refined and complete experience. As a result, we regret to…