- Version 4.2.4 - The Mouche dans le Dash patch ! - 19 February 2026
The mouchedanldash Patch. Fixed splash screen repeated during extras Bug in the extras game where quitting can crash the game Thanks to mouche for streaming all the 4 episodes! Go follow his channel here -> https://www.twitch.tv/mouchedanldash
- Version 4.2.3 The Satoji Patch - 10 February 2026
Thanks to Satoji for playing the game and correction grammar errors in french mostly !Go check her twitch page ! Follow here : Fixed CRT automatic bug
- Version 4.2.2 - The ChampoteMP Patch - 18 September 2025
Thanks to ChampoteMP for streaming the game. I was able to improve the game and fix some bugs! Go see her channel on twitch : https://www.twitch.tv/champotemp Fix bug when exiting the merchant in the village Correct French typos Change the order of the Whispering Gnome’s tips Make the extras more noticeable once the 4 episodes are completed
- Version 4.2.0 - The Harpo669 Patch - 15 September 2025
Thanks to Harpo for streaming the game and even speedrunning episode 4 ! Go checkout his twitch channel : https://www.twitch.tv/harpo669 Changed the transition screen to shake instead of flash. Fixed issues with English translations. Fixed the best time not overwriting the previous time.
- Version 4.1.7 The Dankbux & Jemimom patch - 10 September 2025
Fixed some misleading dialogs Added doors in towers Added graphical tell for towers in overworld Thanks to Dankbux, fixed catastrophic assymetric tile in catacomb room
- Version 4.1.6 - 31 August 2025
Fixed the bug where doors wouldn’t open when standing against them and shooting in Episode 3. Added the ability to aim with the inventory open in Episodes 1, 2, and 3, allowing you to turn like with tank controls by holding the inventory button. Corrected some text errors. Added my neighbor to the credits.
- Version 4.1.0 - No more tank controls! - 25 August 2025
After a long 2 and a half years of reflection, I’ve decided to remove the mandatory tank controls. Thanks to those who played with this somewhat special mechanic. I believe it had some good sides to it, but it could also make the game unnecessarily difficult. I’ll let you be the judge! Optional tank controls in Episode 1, directional controls by default Directional controls in Episodes 2, 3 and 4 Control change in Ep 3: you can turn by holding the inventory button Text changes in Episode 4
- Version 4.0.4 - The Sac à Dés patch - 20 August 2025
Thanks to Sac à Dés, the charismatic barbarian who completed the game on his channel! Go follow him here: https://www.twitch.tv/sac_a_des Changes Fixed achievement bugs Text corrections Fixed final battle sound bug
- Version 4.0.3 - The Lunatix Patch ! - 20 August 2025
Thanks to Lunatix for this amazing playthrough! Go follow his channel here https://www.twitch.tv/lunatix Changes Fixed a bug: can’t fish in Part 2 of Ep4 English version of Ep4! Added extras when completing all 4 episodes Added end-time display for Ep4 Fixed typos Added global Achievements and Episode 4 Achievements
- Version 4.0.1 – The JosniB Patch or Le grand rattrapage Effect - 15 August 2025
The version jumps to 4.0.1 after JosniB’s excellent stream. I was able to note and fix multiple bugs. Big thanks again to JosniB for testing the game right at release! Go follow his page! https://www.twitch.tv/josnib Fixed zone transitions while someone is talking. Added a guiding line to avoid getting too lost. No need to redo the dungeon twice anymore (the levers), including the boss. Minor dialogue corrections. Removed solidity from flags — it was annoying for the player on the map and elsewhere. Moved one of the flowers from under the bridge to the middle of the water in the river zone. Removed the need to fight the duelists multiple times. Fixed the bug allowing the player to pass through the bottom of the bridge. Improved the bear’s graphics. Changed the dialogue of one of the bosses.
- L'Épisode final est enfin arrivé! - 9 August 2025
Here it is at last — the final episode that will conclude the epic saga of Québec Mortis! Available in French only for now.This episode includes:An RPG style where you can choose your favorite weapon and skill attributes to build your character just the way you want.A romantic and humorous story.Barbarians!An adventure and exploration level that surpasses the previous episodes.A unique combat mechanic.It’s been a little over two years since I started working on this project. The result: four different stories, each with its own theme and gameplay style, set in a Québec-inspired environment — for a total of around 5 to 10 hours of gameplay. I hope you’ll enjoy it.A huge thanks to everyone who helped me along the way.Enjoy the episode!
- Version 3.1.3 Speedrunner Patch - 5 September 2024
Fixed timer at the end of the episodes
- Version 3.1.2 The "Kaede" Patch - 28 June 2024
Thanks to the one and only kaede_qc who streamed the game! Go follow her on twitch! https://www.twitch.tv/kaede_qc Updates Improved guiding system Fixed a switch door opening bug Improved some graphics and sound
- Version 3.1.1 - 2 May 2024
Episode 3: Addition of second player on the arcade game Episode 3: Addition of sector 1 music Episode 3: Addition of settings in hard mode Episode 3: Addition of elite enemies Episode 3: Addition of graphics to guide the player Episode 3: Correction of hardly visible menu in sector 2 Episode 2: Addition of an interaction zone for the cactus Episode 2: Correction of map graphics part 2
- Version 3.1.0 The "Patarion 2.0" patch - 23 April 2024
Thanks again to Patarion for playing episode 3, great improvements were made! Follow him on twitch : https://www.twitch.tv/patarion Episode 3: Fixed a bug preventing blocks from being destroyed with the "JP". Episode 2: Added a clue for the fire! Episode 3: Player guidance system corrected. Save CRT filter preference. Episode 3: Fixed arcade and map. Episode 3: Correction in the arcade game. Episode 3: Changed some terms and spelling mistakes. Episode 3: Fixed an animation in part 2. Episode 3: Fixed a door bug before the security room and "JP".
- Version 3.0.9 The "Patarion" Patch - 15 April 2024
Thanks to Patarion for streaming the game on twitch, go follow him ! https://www.twitch.tv/patarion Fixed confusion around the bar backyard puzzle Fixed "kill all apparitions" achievement bug
- Version 3.0.8 - 9 April 2024
Small patch for episode 3 Make one particular boss wiser Added graphism for jetpack Jetpack breaks corrupted blocks
- Version 3.0.6 - 28 March 2024
Change the final ending of episode 2 that caused unanimous confusion Add a charger in episode 1 Hard mode in sci-fi makes a difference Change a dialogue in the western that caused confusion Remove an item when it becomes useless in episode 2 Improve messages on the phone at the beginning of episode 1
- Version 3.0.4 - The "Tony" Patch - 26 March 2024
The update fixes the issue of the player's movement being blocked in walls. Previously, when the player touched something solid, their character would simply stop without the ability to move. Now, they continue in the direction that is not blocked. Adjust switch timer durations Fix bug with healing Address a bug with the suit The character no longer gets stuck when touching something solid, smoother movement Thanks to my friend Tony for testing and helping me identify the issues!
- Version 3.0.3 - "JF Plays" Patch - 24 March 2024
Thanks to JF Cromp for playing and streaming Quebec Mortis, check out his Twitch channel and subscribe! https://www.twitch.tv/yoinkmedia The following improvements have been made thanks to his playthrough: Spelling mistakes corrected Open doors disappearing when the player died fixed Removed unnecessary return to 50 hp at the end that forces grinding Warn that missiles open orange doors Only the player can open doors