- Minor update - 26 October 2025
Hi there, We've released a minor update.Update Contents:Fixed BGM-related bugsAdded some notes
- Full version is out now - 18 October 2025
Hi there, We've released a major update for the game. This is a big one—the game is officially leaving Early Access and launching as a full release.Update Contents (there's so much I can't list everything... here's what I can fit):Returned the game objective to "how far can you go in 15 minutes"Added difficulty levelsAdded bosses for each difficulty levelAdded 18 new charactersAdded conversation eventsAdded special room layoutsAdded new itemsThe main feature is the addition of difficulty levels. EASY is quite easy and great for new challengers, but DIFFICULT will be insane even for roguelike lovers. See how many floors you can reach in 15 minutes!Other improvements:Improved keyboard controls to make bow usage easierRevised unlock requirements
- Patch 0.2.4 - 3 July 2024
Hi there, We've released a major update for the game. While the previous update focused on significantly improving the visuals, this one addresses content and game systems. We've made significant adjustments to the game balance, revamped enemy sets, revised the job system, added new maps, and more. Both visible and behind-the-scenes aspects have been updated. The difficulty has been adjusted significantly. Previously, the game was about whether you could barely clear it. Now, reaching the target floor, the 15th floor, will be relatively easy. Instead, the focus has shifted to competing on how quickly you can reach it.
- Patch 0.2.3 - 25 May 2024
Here are the details of the update: - Fixed bugs and improved the UI. - From this patch, the second character, "Oscar the Dragon," will be available for use. Be sure to unlock him and give him a try. - You can now view the evolution guide during skill selection if you have obtained it. - Competitive eater UI has been enhanced to clearly show when abilities are increased.
- Patch 0.2.2 - 23 May 2024
Small bug fixed. UI added. Now you can see the skill details while choosing jobs.
- 0.2.1 minor update - 22 May 2024
We made a minor update to the game. The update primarily includes UI improvements and the addition of special effects and animations.
- Regarding our future update plans. - 17 May 2024
Regarding our future update plans: With the recent visual update, we have established a clear direction for the game's visuals. Moving forward, we will focus on content updates. Specifically: Enemy Adjustments: We'll be adding a variety of new enemies and enriching their special abilities. New Skills: Implementation of higher-level skills. Additional Stages: Currently, we only have the forest stage. We plan to add new maps with different appearances. New Characters: While these are already in development, there are some bugs to fix. We will be adding them gradually. These updates will be rolled out incrementally. Unlike the recent major visual update, which was extensive, we plan to release more frequent and detailed updates going forward.
- Patch 0.2.0 - 14 May 2024
We've conducted a major update for the game. With this update, previous game systems have been refined and made more user-friendly. There are significant improvements particularly in the controls, graphic assets, and UI. The game's system has also changed, adding multiple new characters. Accompanying this, we've introduced character-specific quests, special attacks, and map graphics that are exclusive to certain characters. We will continue to update these features gradually. Currently, the initial character, LUKA, is playable. Other eggs (necessary for unlocking characters) are not available yet. Over the next few weeks, we will fix known bugs and add more characters.
- The big updates are coming up - 3 March 2024
Hi guys, It’s been a while! The big updates are coming up, and the first update mainly focuses on the graphics. We're moving away from the previous cool, theater-inspired atmosphere to a cute, fantasy vibe. Along with this, the UI and usability are getting major improvements. Plus, you'll see a bunch of new characters you can play with, besides the main hero. Look forward to more updates on the game's system coming soon. Stay excited!
- Patch 0.1.6 - 4 August 2023
Upcoming patch 0.1.6 New skills: - Chef: Gain experience points when picking up items. - Comedian: Mark the places player have walked. Consume these marks to deal damage to enemies with the normal attacks. New achievements: - Deep Sea: Play a total of 100 hours. - Arrow Factory: Obtain a total of 10,000 arrows. - Hunter: Shoot 300 arrows in a single game.
- Patch 0.1.5 - 21 July 2023
Important: From the previous patch "If you are using high performance graphics card, the game may not run at the developer's intended game speed(FPS). This will be fixed in the near future." This should be fixed now. New skills: - Catcher: Increases arrow inventory when attacked by enemies from a distance. Also, you can't be defeated by ranged damage. - Vampire: Recover health by attacking enemies. New achievements: - No Damage: Climb up 6 floors without taking any damage. - Marksman: Defeat 20 enemies in a single floor using only arrows. - Climber: Climb the stairs a total of 1000 times. Others: - Accuracy rate will be corrected. - We're aware of a rare bug causing the game to freeze upon retry. Unfortunately, due to its low reproducibility, it's been difficult to fix. We'll seize the opportunity to fix this when we can. If a freeze does occur, please restart the game. We apologize for…
- Patch 0.1.4 - 7 July 2023
Important: If you are using high performance graphics card, the game may not run at the developer's intended game speed(FPS). This will be fixed in the near future. New skills: Scarecrow: Reduces damage taken from enemy's long-range attacks. Greed: Gain experience points when obtaining a skill box. Jumper: Magic circles appear on the map. You can warp by stepping on a magic circle. Others: The unlock for the "Jumper" has been changed to "Defeat a total of 2,000 enemies."