- Patch v0.740138 - 27 August 2026
Bots on dedi work different from Single player or user hoested sessions. Trying to work this out. Patched bots both lobby and single/mp side of game (bots weren't moving in dedi) Patched A2S mapname/modename info Patched A2S_Player info
- Patch v0.740137 - 26 August 2026
Below are a list of items that were patched from last weeks Beta Update v0.740136. Some new things were added as well. With this patch dedicated server Rotation East #2 will stay live unless something goes wrong and needs to come down. This server will also be testing bots enabled on dedicated servers. Have fun and I hope you all enjoy! Patches Patched Mid/Late/Travel Join Glitch (T-Pose Spectate issue) Patched Grenade throw killing thrower Patched Team assort on Travel to lobby Patched Mod Select "fair properties" Patched Mod launch button Patched spectating Patched voice monitoring spam Patched Maps and Mode Info Patched Scope GoggleMesh Vis Issue Patched Lighting on Hidden Parts Patched Empty Match Return To Lobby Patched Flyby distance audio removed screen strings. Patched WB_SpectateMatch widget. Should not show "click to respawn" Patched Atchisson AA12 Auto-Shotgun, spread nerf an…
- BETA Release! - 19 August 2026
This is the first Trans Ops Beta update on Steam v0.740136.It covers everything since dedicated servers went up — lobby, profiles, grenades, spectate, gas, maps, controller, VOIP. A lot of this was patched more than once until it stuck. This is the version you are playing now. When you read through you will see why it took one person who is learning as they go 3 months to complete. See ya in game! HighlightsDedicated servers, with a ServerConfig.ini for lobby type and server settingsCharacter select, player profiles, stats, MVP card, and leaderboard rebuilt for multiplayerReturn to lobby after a match without dumping the sessionGrenades spawn, collide, and destroy correctly (including gas grenades on round reset)Spectate: cycle limit, guns no longer sitting at feet, killer cam lockLast Man Standing gasEnd-round / end-match announcer (win, loss, draw, flawless)Lobby VOIP meters, team cha…
- Transitional Operations BETA Update! - 10 August 2026
It's coming! Transitional Operations Beta Update!On 8/19/2026, Trans Ops Early Access will be moving from Alpha to Beta!Sorry this took so long — Selfinflicted is still the only one working on the game as a hobby. Help has come through Cursor, but the game is still mostly Blueprint graphs in Unreal 5.4.4. Cursor isn't built into Unreal 5.4.4 and can't edit Blueprints the way it can work with Visual Studio and C++ files. It's being used as a resource to review the Blueprint exports Selfinflicted creates. That said — this is huge. It's helping fix sloppy, unoptimized code, and the game runs so much better.If you're expecting a Triple-A game update, we'll apologize again. As stated, this is Selfinflicted's hobby. He's learning as he works on the game, and Cursor is helping with that process by reviewing and suggesting fixes.This is being stated again for full transparency. Not misleading a…
- Update Coming! - 5 June 2026
Sorry it has been 13 months since the last update. I didn't give up. With Trans Ops I have been learning as I go, trying things figuring out why they don't work and what does work. Dedicated Servers failing for almost 2 months really beat me up. I needed some time off after working on the game for 2 years everyday. It was always a fun hobby, started not being fun. I didn't think my hobby mattered much to anyone other than the friends who helped get it to where it is today. I didn't think most of them cared either but if you are in the Trans Ops Discord https://discord.gg/S5BzzeryKT you have probably already heard I figured out how to get dedicated servers working. Some of you were actually asking if we were going to test right away. Soon! The anticipation is great! Full transparency like I have always been since the beginning. I am using Cursor Pro AI Agent to review my code and explain…
- Update v0.640084 - 12 April 2025
Needed to clean up some warnings in plugins before dedicated servers. Also cleaned up some warnings in package log. Plugin Updates NVIDIA DLSS NIS Streamline Core DeepDVC DLSSG Reflex SteamCorePro Updated from 5.1 version to 5.4 version. This may have fixed the grenade glitch in lobby sessions. Newb error. Log Warnings Package log was showing warnings on quiet a few objects in game. Things like buildings walls and signs. Repeated over and over in the log. 25k warnings brought down to 19k. This was something I worked on in between other things. Fixed like 15 objects and that fixed 6k "repeated" warnings. More of this will be done after dedicated server files are built.
- The Next Wednesday Community Test Night! - 30 March 2025
Unfortunately, the next Wednesday Community Test Night will need to be pushed for another week, possibly two. The plan was to test this coming Wednesday 4/02/2025 but due to my Modem/Router breaking and waiting for another to be shipped to me from Verizon, I was not able to actually build the dedicated servers and test them. I should be receiving the Modem/Router this week, but I need time to build the files and test before uploading to Steam. I was able to get some other important things done. Like setting up and SVN server to create a Trans Ops Repository, allowing me to have less fear when changing and editing files that may break the project. This makes it easier for me to revert things when they break. Verse making a backup 2 times a week and only being able to revert back to one of those large backups. Both SVN Servers and Dedicated Servers have been a bit of learning before doing…
- v0.638912 Patch to Update v0.638902 - 8 March 2025
Just a few fixes from Wednesday Community Test Night. Fixed Lobby VOIP Fixed Lobby Match Info Window Fixed CampC Fencing Fixed Camp C KC Night Fixed Load out char Select Stuck on Random Fixed Server Browser Player Count Changed NSMTR from 90 back to 60
- Community Test Night Update v0.638902 - 5 March 2025
It's been another month since the last Community Test Night and since the last game update. I tried to get as much as I could done in the last month. A large amount of time cleaning up code and package warnings, getting the game ready for dedicated servers. Below are the fixes and additions to Trans Ops. Fixes: Fixed ready up in lobby. Majority of players ready and counter will start automatic. Reverse to pause. Fixed Clan Match Bool Fixed player leaving washing Match Info screen. Fixed Team Ready Info, Overall team "Ready" or "Not Ready" changes when majority of team is ready. Fixed Settings getting stuck on screen when changing rounds. Fixed Check and Create Player Profile. Bio Works. Fixed Leaderboard, now tied to Player Profile as well. Fixed Ladder Climb Icon, still needs some work but it works if you look in the right spot. Fixed Impact attenuation Fixed LMS Gas, added replicated…
- Wednesday Community Test Night! - 5 March 2025
Just a reminder for anyone interested, we will be having Community Test Night tonight at 8pm until whenever people sign off. Remember we are only doing these once a month. The next one won't be until April. Trans Ops moves closer and closer every month to dedicated servers in beta state. Join us in our Discord! https://discord.gg/S5BzzeryKT Let's Make Trans Ops Great Tonight!
- Community Test Night Update v0.636887 - 5 February 2025
Sorry I haven't updated the game since November. I did take a break from coding for some of November and all of December. Came back to work on the game January 1st and struggled the entire month to figure out how I was going to accomplish what I wanted for the Lobby. Learning while doing. It's done though. I tested it with 2 PC's seem to work great. Just need to test with more because as we know more players breaks things I do. Multiplayer Lobby Lobby rebuilt. All code changed. Match selection, player info widget, team selection code updated for dedicated servers. Lobby Team layout now changes with up-and-coming match, no team or with team's structure. Players able to select/switch teams before the match. Lobby Rotation Session match settings updated. Maps/Levels Few glitches were addressed on Binary Market Court. Short list but the lobby really was a ton of work and code for me to figu…
- Wednesday Community Test Night - 11 December 2024
Good Afternoon Transthusiast and Happy Holidays! As I'm sure the same is true for everyone, these past couple of months have been pretty hectic for me. Not just with the Holidays but normal everyday head aches around my home have been keeping me from being able to work on Trans Ops. Due to this reason I will be skipping this month major update along with testing. That being said, this doesn't mean people can't play when they want or that I wont be pushing some kind of small update between now and the next Wednesday Community Test Night, which wont be until at least 1/22/2025. This could change. I have a ton of work to do obvious if you have played the game. I have a ton I wanted to get done in the past month and haven't working on any of it. I need to rebuild the lobby. Change the code and visuals. So people are able to switch teams on game modes that allow it. The code needs to be able…
- Patch v0.634505 - 21 November 2024
Fixes Binary Market Court Launching issue. Sorry.
- v0.634405 File fix - 21 November 2024
Had a launching issue. It's fixed
- Wednesday Community Test Night Update! - 21 November 2024
Back to testing! I didn't get done as much as I wanted to but, I'm glad the things I did get done are working. Been a busy month, I did take 2 weeks off from coding. After that 2 weeks I tried to sit and code whenever I got the chance, but life had other plans of course. I wasn't able to start working on the Demolition Game Mode for Binary Market Court but the Map is still in this update. I decent amount of time was spent on bug fixes and rebuilding the Lobby code, getting it ready for dedicated servers. Below are the changes. https://i.imgur.com/FXcQE4x.png Map added for testing in Lobby Sessions - Binary Market Court This map is in a RAW State, to allow the ability to fully edit scale and structures. You may experience lag and glitches. Please keep this in mind while playing. Gas on LMS replication updated. Last man stand score board fixed. Fix spectate ALL on LMS and FFA Gate on camp…
- Wednesday Community Test Night - 5 November 2024
Good afternoon fellow Transthusiast! It's been a short 3 weeks. Election Day in America! Get your Vote out! Due to events in my personal life these past 3 weeks have been quite hectic and haven't left much time for me to work on the game. In short, the next Wednesday Community Test Night won't be held until 11/20/2024. To all Trans Ops Contributors, we are currently running a Poll in #transpolling to possibly move Wednesday Community Test Night to Friday or Saturday. Get your Vote in! https://i.imgur.com/iWVv9wy.jpeg Some good news, we should have a new Map to test on 11/20/2024 Binary Market Court https://i.imgur.com/hIvvJg1.jpeg To view more build images of Binary Market Court join the Trans Ops Discord https://discord.gg/S5BzzeryKT and check #binary-market-court channel. https://i.imgur.com/FXcQE4x.png I have a ton of work I want to get done in these next two and a half weeks. Of cou…
- Patch v0.633285 - 16 October 2024
Wednesday Community Test Night Update! We won't be holding another Community Test Night until or after 11/13/2024. Taking a couple weeks off and if tonight goes well I will be getting the lobby ready for dedicated servers. So basically, rebuilding the Lobby. Patch to v0.633140 Patch v0.633140 Patch info Character Select code completely rewritten Round Draw Glitch fixed Waco HDRI Multicast fixed Fixed Tocix Gas Grenade Destroy on reset. Search and Destroy Notify on bomb plant text and audio cue. Beeps can be heard further away as well Weapon attenuation updated (the above still needs testing) The above needs to be tested, that patch was uploaded last week. Below is this week's changes. Top Contributor character option edit, this is just for testing right now. Random character edit Added Ladder Climbing to Single player and Casual game. Bots do not climb ladders... yet. AF1 Name Change =…
- Trans Ops Community Test Night! - 16 October 2024
Just a reminder or a heads up for the ones that don't know. Every other Wednesday Night Trans Ops runs a Community Test Night at 8pm EST until when ever people sign off. We normally keep people up to date on this in the Trans Ops Discord. Click to join https://discord.gg/S5BzzeryKT and stay updated on active changes or future changes. (you can also join from the START screen after loading up Trans Ops) Sometimes we skip a few weeks on Community Testing for bigger updates. As we will be doing after tonight's Community Test Night 10/16/2024, we wont be holding another until or after 11/13/2024. Again Trans Ops Community Test Night Tonight! 8pm EST - Join Trans Ops Discord to voice chat, Dev will be in chat. Next Community Test Night wont be until or after 11/13/2024.
- Patch v0.633140 - 12 October 2024
I think I finally fixed character Selection and have it working the way I wanted it to! This needs to be tested. A ton of time and testing was spent on it but only with 2 computers. Character Select code completely rewritten Round Draw Glitch fixed Waco HDRI Multicast fixed Fixed Tocix Gas Grenade Destroy on reset. Search and Destroy Notify on bomb plant text and audio cue. Beeps can be heard further away as well Weapon attenuation updated
- Patch v0.632925 - 2 October 2024
Character Select Patch This patch disables character selection for a couple weeks. Honestly, I've gone too deep on this. I write code delete code then write new code leave old code to the side because it worked but not constantly. I put 2 weeks in on just character selection alone. Got so aggravated I stopped for 2 days then tried again all day today. I understand RPC and replication, but at this point I need to delete all and start over with every bit of character selection code because I buried myself. I will get this working. Character Select along with the leaderboard is hold me back from dedicated servers.