- Hotfix 1.02 - 13 December 2025
TerraForge update 1.02 is now available! Hey everyone! I just pushed another small update focused on bug fixes and a bit of balancing.Fixed Discover Perfection Attained, Voidstone, and Story End achievements not triggering correctly.Fixed a rare issue where miners could skip small parts of terrain, especially when the game speed was set to 4×.Fixed the Abyss interaction bug.Fixed incorrect miners being shown in the left-side tool usage UI.Fixed an issue where you couldn’t change game speed in the Abyss.Fixed rare cases where the magnet could block items, preventing them from being picked up.Reduced shop level-up XP requirements. The final shop levels were a bit too grindy before, it should now feel much smoother to reach max level.💙 Thank you for all the bug reports and feedback! I’m actively working on improving the game, and your help makes a huge difference.
- Hotfix 1.01 - 23 November 2025
TerraForge update 1.01 is now available! Added Detector mark colors for the Energy Crystal and Voidstone when using the Rune of Detection relic.Improved the Leaderboard UI, now it async-loads additional stats, making it faster and smoother to browse. Fixed a rare issue where the game could freeze if you clicked an NPC exactly when the fame level-up animation triggered. The fix ensures that the “slow time” effect now automatically ends after a few seconds, preventing the lock-up."Relic Master" Achievement now correctly unlocks as intended.Thank you for the feedbacks!
- TerraForge 1.0 is officially out! - 20 November 2025
Hey everyone! :)After 3 years of solo development, lots of updates, late-night bug hunts, and amazing community feedback… TerraForge 1.0 is finally here! I honestly can’t thank you enough for playing my game, from the very first Early Access build to this milestone release.Your support, the bug reports, all the suggestions, and your encouragement helped me make TerraForge into what it is today. I learned so much along the way, and I’m truly grateful for every single player who took the time to play my little mining game. 💛What’s New in 1.0?Most of you already saw the big features I teased earlier. The Abyss, the new permanent mining licenses, and the dynamic market event system……but I also added one more surprise:🏆 New Leaderboard System! 🏆Let’s see who the best miner out there really is! Compete, climb, and show off your mining skills to the entire community. 😄What’s Next?Although…
- TerraForge 1.0 is coming on November 20th! - 4 November 2025
Hey everyone! :)I’m beyond excited to finally announce that TerraForge 1.0 is coming on November 20th!Sorry it took this long! I’ve been quietly developing, tweaking, and testing while juggling life and work. But now it’s time to show what I’ve been working on! Here’s a quick peek at what’s coming with the 1.0 update.Dynamic Market EventsQuidland is now bustling with life! As days pass, new world events will affect market demand and supply. (things like oversupply, royal celebrations, or mining accidents) Each event shifts prices, creating new opportunities (or chaos) for clever traders. You can plan ahead, take advantage of trends, or ride out tough times. The market finally feels alive!Persistent LicensesI finally upgraded my save/load system. The new persistent license system lets you mine at your own pace. You can now leave a mine and return later. The terrain stays where you left i…
- Update 0.91 - Shop improvements - 10 May 2025
TerraForge v.0.91 is now available! Hello everyone! :) I hope you'll like this update as well. New features & improvements Reworked the furniture boost system: Furniture now gives its boost to the entire shop, no more playing "tetris" with placement. Feel free to decorate however you like and still enjoy the full benefits! Added a brand new furniture panel: Includes detailed info, filters, sorting, so overall a better navigation to help you manage your furniture more easily and efficiently. Added a new setting option for enable/disable screen edge scrolling. Bug Fixes Fixed a bug where furniture boosts weren’t applied correctly. Fixed the top panel in the Smithy not displaying correctly on ultra-wide screens. Fixed rare cases where treasure chests could spawn inside bedrock. As always, thank you all for the support and feedback! You guys are awesome ;)
- Hotfix 0.902 - 27 April 2025
TerraForge update 0.902 is now available! Fixed a bug where treasure chests and other pickable items sometimes weren’t clickable after being mined out. Fixed some furniture items always showing their boost range even when they shouldn't. Fixed a few UI scaling issues on ultrawide screens. Fixed the logging hut not giving any wood when using the newest (smallest) New Day popup. Fixed a bug where the treasure NPC's exchange button (asking for wood) would stay disabled. Increased the base license time and further improved the chance to get even longer license times for Adamantite and Celestium mines. Thank you for playing my game and stay tuned for more ;)
- Hotfix 0.901 - 26 April 2025
TerraForge update 0.901 is now available! Fixed the "fog of war" misplacement bug on ultrawide screens and other resolutions/aspect ratios. Fixed the scroll bug that prevented scrolling to the very bottom of mining sites, making them shorter (and less profitable). Fixed the wood counter bug where cutting trees in the Mine area didn’t immediately update the wood counter. Improved the New Day popup: replaced the checkbox with a dropdown and added a new minimal option that hides most details, showing the smallest possible version of the popup. Thank you for all the feedback! Special thanks to DrTuSo, setonix26 and Hade. You guys are awesome!
- Update 0.9 - Lore book, story, citizens, QoL - 17 April 2025
TerraForge v.0.9 is now available! Hey everyone! :) This update brings some long-requested features, bug fixes, and cool new content—including lore and villagers to make the world feel more alive. Let’s dig into it! New features & Content Depth Meter: Easily track how deep you are while mining! Villagers System: As you rebuild the town, villagers will return! You’ll see them walking, chatting, and hanging around. It’s a small touch, but it adds a lot of life. Lore Book: Automatically keeps track of what you’ve learned—resource hotspots, mechanics, and story progression. A super helpful companion for both gameplay and lore lovers! More Story Content: Added new pieces of the TerraForge story. Full storyline coming in version 1.0! Market Demand Display: Now visible in the Smithy—know exactly what’s in demand! Blueprint Filters: Quickly find what you need with new type filters in the Bluepr…
- Update 0.86 - Treasures, riddles, quick replay - 27 January 2025
TerraForge v.0.86 is now available! New features Treasure chests: Discover valuable loot hidden underground. Traveling sage NPC: He knows valuable insights for a price. Sometimes he gives a riddle, try to solve them ;) Replay system: A short timelapse of your mining run. (This feature can be disabled in the settings menu) Added a Brightness setting. Added a setting toggle for smaller "new day" popup. Improvements Huge improvement on city scene loading. Drastically reduced load time between town, smithy and shop scenes. Thank you for your continued support and for playing TerraForge! Your feedback inspires every update ♥
- Update 0.851 - 30 November 2024
TerraForge update 0.851 is now available! Ancient Hook Relic Buff: Now guarantees 100% automatic ore collection—no more manual hassle! Extended Mining Licenses: Enjoy longer mining days for more time to gather resources. Increased Ore Chunk Spawns: More ore chunks mean bigger rewards! Reduced Hardrock Density: Narrower paths and more openings for smoother exploration. Worms, Drills, and Miners now ignore tiny hardrock and bedrock fragments, preventing slowdowns from "invisible" pixels. As always, thanks for playing my game and stay tuned for more! ;)
- Update 0.85 - Mining license rework, mining traps, hardrock and more! - 19 November 2024
TerraForge v.0.85 is now available! New features Mining licenses rework; Gain influence by completing town missions. Use your influence to discover the perfect site for your desire. Mining sites now refresh daily! Keep your favorites locked for later use and never miss out on valuable resources. Hardrock layers are now in mining maps, and each tool has unique efficiency for breaking through. Equip wisely for faster, more effective mining! Added a bedrock border to visualize the game area of the mining maps. The bedrock is unbreakable. Added a key bindings menu to set hotkeys. (more keys are coming soon) Quality of Life Enhancements Further performance improvements on mining sites. (About +20% performance/fps) Fixed the map scrolling bug when picking up multiple ores. Mined ores no longer lose value over time when mining (only 1x rate when collecting) Added more buffs to the Inn tiers. T…
- Update 0.822 - 5 September 2024
TerraForge update 0.822 is now available! New Features: Added Rain and Dust Storm weather effects in the city scene. Added timers to the Drill and Worm when using the "Horn of Action" relic. Gameplay Changes: Adjusted NPC behavior for uninterested items. They no longer leave immediately, but they won’t pay as much as those who desire the item. Bug Fixes: Fixed the wood storage bug. Fixed the shop speed adjustment bug (previously, shop speed could not be set after digging in the mining site once). Fixed the mission reward bug (rewards would incorrectly display relics you already owned). Minor UI fixes. I'm really grateful for all the bug reports, you guys always help me so much, thank you for that! :)
- Hotfix 0.821 - 23 August 2024
TerraForge patch 0.821 is now available! New Features Added time control buttons to the Shop. Bug Fixes Fixed the worm lag bug. Fixed the price reset bug that occurred after leaving the Shop. Fixed an issue where the mining site UI would not open after being closed during the first tutorial dialog. Fixed a bug where the UI drag event in the Shop would trigger while setting the price at the table and dragging a piece of furniture simultaneously. Improvements Improved performance for all mining tools. Changed camera panning speed so it is no longer affected by the game's speed. The "show/hide booster" checkbox in the Shop is now persistent. Thank you everyone for all the support & feedback!
- Update 0.82 & My dev roadmap - 18 August 2024
TerraForge update 0.82 is now available! New Features Logging Hut Building: Introduced a new building, the Logging Hut, with multiple tier upgrades. Each upgrade provides additional benefits, including increased wood storage capacity. Once repaired, lumberjacks will search the area daily and bring back wood, which will now be stored based on the capacity of the Logging Hut. Inn Enhancements: Added more unlockable tiers to the Inn. New modifiers have been introduced to further customize and enhance the Inn. Improvements: City Scene Graphics: Implemented minor graphical improvements to enhance the visual quality of the city scene. I've put together a quick roadmap for TerraForge, which you can check out here. I'll be updating the roadmap regularly as I continue developing the game, so feel free to check back for more details and progress updates! https://docs.google.com/document/d/1--aXLb…
- Update 0.81 - 17 July 2024
TerraForge update 0.81 is now available! Added: Fame level stages and rewards. Added: 25 new obtainable furniture (plants and flowers). Modified: how fame can decrease when customers leave unhappy: Now your fame level won't drop, only the progress through the next level. Fixed: Manually crafting maxed out items (masterwork quality) bug which made the item POOR quality. Oops. I'm really sorry for that. Fixed: Money double amount display bug Minor haggle balance changes As always, thanks for playing my game and stay tuned for more! ;)
- Update 0.8 - The Shop - 25 June 2024
TerraForge update 0.8 is now available! New Shop System: Run your very own shop and attract customers to sell your crafted items. You set the price, but beware: there's a supply and demand system in place. While it's easy to spread your shop's influence and gain fame, it can also drop quickly if your customers are unhappy. Find and reuse old furnitures buried in the ground throughout Quidland and customize your shop to your heart's content. Furniture not only makes your shop more attractive but also boosts your customers' moods, making them more generous with their wallets. Haggle system: Don't worry if you overpriced your items; many customers are willing to haggle. Negotiate the best price while keeping customers happy. The demands for items constantly change from day to day, so you'll need to adapt. There was a few bug fixes and improvements as well, but I got too involved in develop…
- New update in progress - 8 May 2024
Hey everyone, I hope you're all doing well! It's time for a quick update on the latest developments. New Shop System: Run your very own shop and attract customers to sell your crafted items. You set the price, but beware: there's a supply and demand system in place. While it's easy to spread your shop's influence and gain fame, it can also drop quickly if your customers are unhappy. Find new furnitures and customize your shop to your heart's content. Upgrade your shop to unlock more space. More space means more profit — yay! Keep an eye out for furniture imbued with mystic energy. These magical items can boost your customers' satisfaction, make them more generous with their wallets, or even deter would-be thieves! Future Plans (for later update): Get ready for some friendly competition; Competitive stores will challenge you to become the best in the region. Can you rise to the top and m…
- Hotfix 0.721 - 7 February 2024
TerraForge patch 0.721 is now available! Added ambient weather; rain. Added ZQSD and arrow keys support for the new minigames. Fixed a bug which caused the Fire Emblem collection minigame sometimes doesn't showed anything. Thank you everyone for the support & feedback!
- Update 0.72 - 1 February 2024
TerraForge update 0.72 is now available! Added 2 new minigames. Added 2 new relics. (Orb of Attraction and Rune of Detection) Added vertical synchronization (vsync) setting. Added max framerate setting. Added a "press any key to start" state for minigames before the timer starts. Added a chunk mining efficiency indicator to the mining tool upgrades panel. Fixed Celestium Axe appeared twice in blueprints list. Decreased the loading time for the Smithy scene. As always, thanks for playing my game and stay tuned for more! ;)
- Update 0.701 - 4 January 2024
TerraForge patch 0.701 is now available! Auto crafting items now gives a small amount of crafting XP and manually crafting items gives more XP now. Changed the spawn logic for chunk types; ore chunk spawns only if mining licence contains that ore type. Improved terrain modification functions; mining tools (especially worm and drill) won't drain your fps. No more lag, yaay! Fixed "show craftables only" and "favourites" checkbox are stored and saved now. Thank you for all the feedback, it really helps me a lot!