- PATCH #10 - Quests, Timers & More! - 10 September 2026
Hi Chefs! Patch #10 is here with a handful of quality-of-life improvements, cooking and recipe fixes, better visual feedback, and another important multiplayer fix. This update is all about making the kitchen a little easier to read and a little less frustrating when things get busy. NEW TIMER IMPROVEMENTS Timers have received a few useful upgrades:Timers now return to their previously set time after they go off, so you can quickly reuse them.You can adjust a timer by 30 seconds with a single button press.Recipe cooking times are now displayed separately as minutes and seconds, making them more consistent with the in-game timer. GAMEPLAY & COOKING FIXESFixed an issue where Blueprints and recipes could incorrectly suggest throwing away ingredients such as potatoes in recipes like Fillet Mignon, resulting in only the cooking water being served.Fixed the ingredient lists used by the coland…
- Patch #9 : Smoother Progression, Better Feedback & More Polish - 20 August 2026
Hi Everyone,Another update is now live!This one focuses on making the overall experience feel smoother and clearer, with new animations across progression and UI screens, improvements to liquid and ingredient interactions, more customization, and a large number of fixes. Progression & UIWe’ve added more feedback and polish to several progression screens:Added animations to the Day Summary screenAdded animations when claiming tiers in Character ProgressionAdded animations to the Skills screenAdded animations to dish evaluation detailsAdded sounds to UI animationsImproved Character Progression refreshingFixed incorrect ingredient weight displayFixed badges not disappearing for locked customersFixed excessive mixture details appearing in order ratingsFixed mouse cursor resetting to the center of the screen when switching tabsImproved ingredient screen scaling for 16:10 displays Gameplay &…
- Patch #8 – Visual improvements, gameplay fixes & more. - 30 July 2026
Hi everyone,A new update is now live! This patch introduces new visual effects, improves controller support, and includes another round of gameplay, tutorial, and quality of life fixes.As always, thank you for all the feedback and bug reports. Your reports continue to help us improve the game with every update. New Features Visual EffectsWe've added several new visual effects to make cooking feel even more satisfying:• New cutting visual effects• Better Glass shard effects when bottles and jars break• Camera shake when the player gets hit by objects• Camera shake when gas tanks or fire extinguishers explode nearby• Camera shake now reacts dynamically to the direction of the impact or explosion Plating & CookingWe've continued improving ingredient handling and plating:• GN containers now display ingredient coatings• Added support for coating ingredient piece mixtures• Ingredients with di…
- We're Part of the "From Poland with Love" Steam Sale! - 27 July 2026
At this point, it's basically a tradition!Once again, it's time to celebrate Polish gaming with us and 40+ Polish publishers/developers during the "From Poland With Love" Steam Sale, hosted by Untold Tales.Discover 200+ games at massive discounts, all in one place.🤍❤️ Polish gems made with love, care, and ingenuity. 🤍❤️Hey Chefs!We're excited to be part of the From Poland With Love event alongside more than 40 Polish developers and publishers. It's the perfect opportunity to discover incredible games created in Poland and grab them at fantastic discounts. Check them all out here: https://store.steampowered.com/curator/46156395/sale/FromPolandWithLove2026 Cooking Simulator 2: Better Together is 30% OFF! For the entire duration of the event, you can pick up Cooking Simulator 2: Better Together for just $17.49.If you've been waiting for the right moment to jump into the kitchen, this is…
- PATCH #7 - Plating Improvements, New Customizations & More Fixes - 16 July 2026
Hi everyone, We've just released another update packed with gameplay improvements, visual upgrades, quality-of-life features, and a long list of fixes across the game.As always, thank you for all the feedback and bug reports. Every patch is shaped by what you're sharing with us, and we're continuing to improve Cooking Simulator 2 step by step. Plating ImprovementsWe've continued refining the plating experience to make it smoother and more intuitive. New Features• Ingredients can now be dropped onto plates from a dynamic height for more natural placement.• A warning is now displayed if you select a plate that is too small for the chosen dish.• The dish selection screen now displays mixture composition information, making it easier to keep track of complex recipes. Improvements • Plate rotation is now smoother and more responsive.• Increased scrolling speed across multiple plating UI pane…
- HOTFIX #9 - Save issues fix - 30 June 2026
Hi everyone,We’ve just released a small hotfix focused on save loading issues and progression fixes.Fixes:• Fixed an issue causing an infinite loading screen when loading saved games in the Ecru Atelier kitchen• Fixed broken game states that could occur after loading saved Ecru Atelier kitchen games• Fixed an issue preventing players from unlocking the “Senior Connoisseur of Tastes” achievementThanks for your continued reports and feedback. They help us quickly identify and fix issues.More updates coming soon.Big Cheese Studio
- PATCH #6 - GN Containers interactions, fixes and stability - 25 June 2026
Hi everyone,Patch #6 is now live!This update focuses on improving kitchen interactions, expanding GN container functionality, visual improvements, and a large number of fixes across gameplay, UI, multiplayer, and overall polish.Thanks again for all the feedback and reports. Every update helps us continue improving Cooking Simulator 2 step by step. GN Containers & New InteractionsWe’ve expanded how you can work with GN containers and ingredients:Added new GN container interactions:• Transfer ingredients from held containers into GN containers → Move a single ingredient or transfer all matching contents• Transfer ingredients from GN containers directly onto the grill plate• Transfer matching ingredients from containers into a held GN container → Press Q for one ingredient → Hold Q to transfer all matching ingredients• Added direct ingredient placement from spawners onto kitchen surfacesTh…
- Major Update Is Now Live – Customer Wiki, Assembly, Avatar Customizations & More - 17 June 2026
Hi Chefs, We've just released a major update for Cooking Simulator 2.This update introduces one of the most requested features since launch, expands character customization, improves assembly and kitchen interactions, adds a large number of tutorial improvements, and delivers another round of performance optimizations and bug fixes across the game.As always, thank you for all the feedback, reports, videos, and suggestions. Many of the changes below come directly from community feedback. Customer Wiki One of the biggest additions in this update is the new Customer Wiki. The wiki allows you to track discovered customer preferences and learn more about the guests visiting your restaurant. Features:Track discovered flavor preferencesTrack discovered tagsView progress for each customerSee how many preferences have been discovered compared to the total availableCustomers with all preferences…
- PATCH #5 - Optimization, Improvements & Fixes - 29 May 2026
Hi everyone, We’ve just released Patch #5. This update focuses on performance improvements, tutorial polish, quality of life changes, and another large batch of gameplay and system fixes based on your feedback. Thanks again for all the reports, clips, saves, and suggestions. They continue helping us track issues down much faster. Features & Improvements Performance & OptimizationOptimized ingredient texturesAdditional network improvementsResized and optimized textures across the gamePhysics optimizationsOptimized lighting setup for the Player Apartment and Ecru AtelierAdded ability to pin mulitple recipes/orders at the same time.Fixed search field in day menu Gameplay & ProgressionSkill points can now only be earned up to the amount of unlockable skillsAdded fridge content transfer when upgrading the kitchenAdjusted lime weight valuesAdded ability to mass transfer chili peppers and spro…
- PATCH #4 - Text-based Recipes, Fluids and More! - 22 May 2026
Hey Chefs! Patch #4 is Live now, and it's a big one!This update focuses heavily on networking improvements, memory optimizations, tutorial polish, visual upgrades for ingredients and liquids, and a large number of gameplay and multiplayer fixes.Thanks again for all the reports and suggestions so far. They’ve been incredibly helpful while working through these updates. Features & ImprovementsNetwork & PerformanceMajor Network ImprovementsOptimized Character Creator asset loading to reduce memory usageImproved seasoning network performanceRefactored container piece mixture logic to significantly reduce network data transferAdditional network optimizations related to thermal ingredient processingOptimized memory usage for save and avatar screenshotsDay Menu GUI optimizations Liquids & Visual Improvements Added fluent liquid level changes when pouring from liquid spawners into containersAdd…
- HOTFIX #8 - Tutorial - 14 May 2026
Hi everyone, We’ve just released a new hotfix focused mainly on tutorial improvements and fixing progression blockers for new players. Tutorial ImprovementsWe made several changes to improve the flow of the first tutorial day and make instructions clearer:• Added a red outline and mentor message when fries are oversalted during the tutorial• Tutorial progression is now blocked until 4 correctly prepared portions of fries appear on the assembly station• Changed the order of tutorial steps on assembly→ players now need to place all fries before moving to the mayonnaise step• Disabled the ability to pick up spawners during the first tutorial day• After assembling a dish, players can no longer return to assembly during the tutorial• Added additional polish and improvements to the first tutorial day Fixes• Fixed several tutorial blockers• Players can no longer create additional orders during…
- PATCH #3 - Performance & Network improvements, other fixes. - 12 May 2026
Hi everyone,Patch #3 is now live.This update focuses heavily on performance, networking improvements, along with a number of gameplay and save-related fixes. As always, thank you for all the feedback and reports. They continue to help us track down issues and improve the experience step by step. Features & Improvements Video SettingsAdded camera FOV slider to video settingsAdded Visual Effects settings option Performance & NetworkOptimized network data structure for piece ingredientsImproved performance of piece ingredientsMajor network performance improvements related to ingredient thermal processingMinor memory allocation optimizationsCPU optimizations for spoilage and heat sense skills GN ContainersSignificantly improved performance and network usage of GN containers FixesFixed save/load issue where the “Raw” tag could incorrectly appear on dish plates after loading a saveFixed save/…
- 🚧 Network Issues Beta Test Branch Now Available 🚧 - 30 April 2026
Hey everyone! Some of you are experiencing a specific issues with Cooking Simulator 2, Error Codes popping up etc - We are working on the solution, and to speed up the process we need your help! We’ve set up a special beta branch (bcs_beta) to test and possibly fix the network issues some of you have been experiencing (errors like 1, 104, and similar codes). If you’re running into these problems, we’d really appreciate your help testing this branch 🙌 How to access the beta branch:Go to your game libraryRight-click the game → Properties Navigate to the Betas tab Select the bcs_beta branch from the dropdown menu Let the game update, check if you have \ at the end of the game name in library: ⚠️ Important: Both players need to have the bcs_beta branch selected to play together. In the beta branch, your default characters and saves will not be available — this is intentional to protect you…
- HOTFIX #7 - 30 April 2026
Hi everyone,We’ve just rolled out a small hotfix addressing a few issues reported after the latest update. FixesFixed an issue where it was not possible to unlock all flavor preferencesFixed incorrect data being displayed on the flavor diagram in the dish evaluation screenFixed an issue in the cozy home mode where full progression was unintentionally unlocked in the player’s apartmentAdded 2 missing icons in the tasting spoon viewOtherMinor localization fixesThanks for all the reports, keep them coming.More updates soon Big Cheese Studio
- PATCH #2 - 29 April 2026
Patch #2 is now live. This one brings a mix of performance improvements, gameplay updates, and a lot of fixes across different systems. As always, thanks for all the feedback so far. It really helped us decide what to focus on next. Features & Improvements• Improved memory usage in the shop• Added option to start a solo cozy home-only game• Improved save system performanceEspecially when overwriting existing saves, which should reduce autosave stuttersPlayer progression UI performance improvementSandbox & Gameplay• Added option to toggle automatic incoming orders• Added option to manually spawn customer groups using the bell• Added hover feedback to the bell• Added autosave option in the player apartment• Added ability to pin a blueprint in the assembly dish selection screen• World space pings no longer show when the player is not looking at them• Updated customer behaviorNew groups now…
- PATCH #1 - 16 April 2026
Hi Chefs, After a series of hotfixes, It's time for the PATCH #1. This one focuses on fixing some of the issues, improving clarity, and cleaning up a lot of smaller things across the game. As always, thank you for all the reports and feedback. It’s been a big help in figuring out what needed attention first. UI & Quality of LifeWe’ve made a few changes to make things clearer, especially around dish evaluation:Added an extra button in the dish rating screen so it’s more obvious that you can open the detailed breakdownDish rating tiles now change color depending on the result → inedible dishes will now clearly show as redReworked how the progress bar works so it’s more consistent visuallyCleaned up and unified the texts in the dish evaluation screenReplaced the infinity symbol in text with a proper iconGameplay & SystemsFixed mixtures resetting after kitchen upgrades → bottles and mixture…
- HOTFIX #6 - Putting Things Back to Containers - 10 April 2026
Hi everyone,We’ve just rolled out another update with performance improvements and bug fixes.Thanks for all your feedback — it really helps us keep improving the game. FeaturesGraphics performance improvements for post-processing and outlinesAdded a requested functionality for returning ingredients to spawners - NO MORE MISTAKES WITH TAKING WRONG INGREDIENT - Just press "Q" and put it back where it belongs! FixesMinor collider fix for asparagusAdjusted balance of the “spiced” tagFixed a rare case where a player couldn’t assemble a dish after loading if it was previously handled by another playerFixed an issue where chopped ingredient containers (GN) sometimes didn’t show fill levels correctlyWhisk can now be used againThanks for your continued support! More updates coming soon.Big Cheese Studio
- HOTFIX #5 - 9 April 2026
Hi Chefs! Time for another hotfix! Without further ado, here’s what’s included in this update: Features & ImprovementsMinor Multiplayer performance improvementsOptimization of heat sense and spoilage sense systemsUI performance improvements, including optimized input hint allocations Shortcuts & Menu Access Added shortcuts for quick access to key panels: • Blueprints (B) • Day Menu (M) • Orders (O) • Quests (J) • Changed the player list shortcut from B to G to avoid conflicts • Added Wooden Spoon to first-day shop purchases made by Mentor Bug Fixes • Fixed issue where the “Spiced” tag did not appear after adding the required seasoning • Fixed issue where the “Meat” tag did not appear in dishes containing meat Soup-related fixes and improvementsAdded small tolerance for ingredient and seasoning amounts before triggering errors - Previously, differences as small as 1mg could cause issues…
- Quick Hotfix - Ingredients floating in the air - Radeon Graphics Card Users - 8 April 2026
Quick Hotfix UpdateSince launch, we’ve received reports from players about ingredients displaying incorrectly during plating. We identitied that this issue is occuring in general for the people who are using AMD Radeon GPUs (notably the 5000, 6000, 7000, and 9000 series). This issue caused noticeable visual glitches and impacted the overall presentation. Such as this: We’ve implemented a quick hotfix to resolve this problem. After investigating, we identified the root cause as being related to AMD Drivers. The fix has been tested internally across affected GPU series, and everything should now display correctly.Please make sure to update your game to the latest version. If you continue to experience any issues like that, let us know in the comments.Screenshots or videos with your PC specs would be especially helpful for further investigation. Thank you for your patience and support!
- Hotfix #4 - 7 April 2026
Hi everyone, We’ve just rolled out another hotfix update focused on gameplay improvements, balance adjustments, and important bug fixes. Thanks again for all your feedback - it continues to help us quickly identify and resolve issues. Gameplay & Balance Changes • Improved placement surfaces → Fixed incorrect setup of surfaces where items can be placed → Added new valid placement spots where it previously looked possible but wasn’t • Minor multiplayer performance improvements → Reduced number of network components on containers and some tools for smoother multiplayer experience • Balanced customer waiting time for order acceptance • Adjusted EXP gain from serving dishes • Adjustments to daily customer flow FixesFixed an issue where customers could arrive and not place orders, blocking gameplayFixed incorrect time-of-day progression while in the player’s apartmentFixed quest progression d…