- Heart Knight Bug Fix 2 - 17 May 2025
Fixed an issue in Heart Knight where not everything was properly reset after death. Fixed a bug in Heart Knight where some enemies were incorrectly loaded.
- Heart Knight Bug Fix - 16 May 2025
Fixes a bug in Heart Knight where the heart would get stuck after defeating the final boss.
- Undershadows [Update 16] - 8 May 2025
Here’s a major update for Undershadows: Fixed an error in the shop info. Fixed a bug with XP display. Reworked several passages in the crypt. Fixed a bug with the nun where the boy changed into a girl. Fixed a bug in the church boss fight. Slowed down church projectiles. Fixed additional issues in the church fight. All boss fights have been overhauled. Fixed bugs in level structure. Fixed issues related to items. Some enemies have been adjusted. Fixed a bug related to the girl. Updated several text passages. Tweaks to shadow transformations. ...and much more! Have a great day/evening, ChelseaGrinEden
- Undershadows [Update 15] - 1 May 2025
Fixed a bug in the dungeon where breaking pots could cause a gender change. The rolling stones in the dungeon have been adjusted – there is now a short invincibility window after being hit. The number of doors that need to be passed through in the pumpkin area has been reduced. Fixed a bug where Rusty would repeat the conversation after the brewery minigame. The brewery minigame has been adjusted; there should no longer be any delays or inconsistencies. A visual cue has been added to the house battle. Fixed a display bug in the inventory when the required item was already present. The menu has been added to the maps on the mountain top and at the bank. The experience points needed to level up have been reduced. Have a great day/evening, ChelseaGrinEden
- Undershadows [Update 14] - 23 April 2025
Main files in the system structure have been revised, resulting in a larger update. Fixes a bug that prevented players from moving in the classroom. A clickable info window now appears in the shop, allowing players to open their inventory and see if they've reached their maximum item limit before purchasing anything. Fixed a bug that caused the girl to become a boy. Fixed a bug that caused the Snail Express sign to not appear in the cave. Have a great day/evening, ChelseaGrinEden
- Fixes - 20 April 2025
Fixes a bug with Walter that prevented it from continuing.
- Adjustments - 20 April 2025
The third phase of the Mushroom King has been reworked. The projectiles now travel more slowly and should be easier to hit.
- Undershadows [Update 13] - 18 April 2025
Fixes an issue that made clicking impossible. Fixes a bug related to zoom. Fixes a bug with dashing. Fixes an error that occurred in connection with the core file. Due to the bug in the options menu, I had to restructure the main files. As a result, some default functions reverted to an older version, which I have now corrected. Everything should be working again. Have a great day/evening, ChelseaGrinEden
- Fixes - 18 April 2025
Fixes a bug that caused clicks to stop working properly. Fixes the issue with the switches — they should now save as expected again, even after leaving the game. You'll be asked for your character once upon loading. This question won't appear again. The reason turned out to be that I had integrated the checkpoints into the options menu, which somehow broke the structure. For now, checkpoints will remain permanently enabled. I'll create a dedicated options menu for them on the desktop screen at a later time.
- Undershadows [Update 12] - 17 April 2025
Text prompts awaiting player input have all been edited. Mouse cursor now changes color – all updated: Red: NPCs, information, or interactable characters Green: Clickable objects Yellow: Visual clues Many texts have been rearranged or adjusted. Numerous images have been edited. Game speed has been adjusted in most sections for a faster pacing. Several tutorials have been revised. Some enemies have been reworked (Health adjustments). Issue with old save files: For some reason, an error could occur where global switches were not being properly loaded in older save files. Starting a new game works without any issues. However, when using an old save file, some players encountered problems where their game wouldn't load, or it would load into a blank screen. The reason for this was that three specific switches were crucial: Character selection Language selection An existing game being detect…
- Undershadows [Update 11] Undershadows [Update 11] Important! - 15 April 2025
It is possible that existing save files might encounter a bug. Some of the global switches could be reset. This affects the following settings: The desktop screen start The character selection (Boy or Girl) The language selection If you're also affected by this error, you may need to delete the "config.rmmzsave" file after an update. It's located in this folder: SteamLibrary\steamapps\common\Undershadows\save Since this file won't be replaced locally during an update, everything should work again when you restart the game. All you have to do is press "P" for the options on the desktop screen after the three tutorial messages are over and select your character and language again.
- Fixes - 15 April 2025
Fixed an issue where the pause menu couldn’t be opened when using an existing save file. Fixed a visual bug with the Mushroom King, where he was incorrectly shown with four arms.
- Undershadows [Update 10] New Checkpoint System - 14 April 2025
New Checkpoint System: Can be toggled On or Off in the pause menu. On = Every phase of a boss fight has its own checkpoint. Off = No checkpoints. Only text and sequences are shortened. All boss fights use the new checkpoint system if it's enabled. Additionally, two one-time tutorials for the checkpoint system have been added — one for beginners and one on the desktop screen. The mouse cursor now visually changes its color . Text now waits for player input . Various text sections have been revised. Fixed an issue where you could get stuck on the mask in the transport halls. Have a nice day/evening, ChelseaGrinEden
- Undershadows [Update 9] - 13 April 2025
Fixed a bug involving the girl at the Mushroom King during Phase 1. The mouse cursor now has different assigned colors. Yellow = Interesting objects Green = Clickable elements Red = Talk to NPCs The related tutorial at the school has been updated accordingly. Texts are currently awaiting implementation into the game. Fixed several issues with incorrectly positioned text. Various bugs related to image display have also been fixed. Have a nice day/evening, ChelseaGrinEden
- Undershadows [Update 8] - 11 April 2025
The mouse cursor has been visually reworked and now includes color indicators when hovering over points of interest or clickable elements. The second boss has been completely reworked, including the checkpoint system, cutscenes, and dialogue. The third boss has been completely reworked, including the checkpoint system, cutscenes, and dialogue. 45% of the game’s text now waits for player input instead of advancing automatically. Various texts have been revised and corrected. Fixed several bugs related to incorrectly displayed images. Certain sequences have been further shortened to improve pacing. Balance adjustments made to the HP of some enemies. Some changes only take effect after dying once more and allowing the game to save. Please do not quit the game during this process — let your character die and wait for the save to complete. Only then will the changes fully apply. Otherwise, o…
- Fixes - 11 April 2025
Fixed a bug in Phase 1 of the Mushroom King where the player could continue attacking after being crushed. Fixed an issue where quitting the game during the Mushroom King fight would reset progress, forcing a restart despite having reached a checkpoint. (Note: Changes only take effect after dying again.) Fixed a display bug when dying for the first time in Phase 2 of the Mushroom King while having the checkpoint. The checkpoint prompt during the Mushroom King fight now waits for player input.
- Undershadows [Update 7] - 10 April 2025
New Update for Undershadows: A complete pause menu with a one-time tutorial has been added. The second phase of the Mushroom King has been reworked. It's now much clearer where you have to click to move and dodge the falling rocks. A bug in the second phase of the Mushroom King has been fixed, which caused a display error after being crushed, as well as an input error. If you die for the first time in the second phase of the Mushroom King, the intro sequence will be shortened. If you die for the first time in the third phase of the Mushroom King, the intro sequence will also be shortened. A bug in the third phase of the Mushroom King has been fixed, where the mushrooms reacted incorrectly when clicked. New words have been added to the Shadoole database. What I am currently working on: Continuing to adjust all texts so that they wait for player input. Speeding up all sequences. Adjusting…
- Fixes - 8 April 2025
The light switch in the portal room with Raphy has been made more visible. A hint for the path through the Shadow Forest has been added, in case you die more than three times in a battle. A hint for the cave has been added after visiting Woodstock. A visual hint for the Forest School has been added for the keyboard. The text dialogues now wait for the player's input. Some text-related bug fixes have been applied. Some balancing adjustments for certain enemies have been made.
- Fixes - 8 April 2025
Fixes a bug in the school where the glass pane could no longer be broken after dying. Fixes a bug that caused the language to suddenly switch during the school sequence. Fixes a potential bug in Heart Knight where, when dying, the game would delete an image that was no longer there, resulting in an error screen. Text conversations now wait for player input .
- Undershadows [Small Update] - 7 April 2025
Add a timer to the trash room so you know how long you have to wait.