- Lust Arcanum - Our new game is out! - 3 March 2026
We just hit the release button on our new game — Lust Arcanum — it's live! 🎉If you enjoyed this game, you might want to check out our latest release. It's our longest game yet, and we've poured everything into it. We hope you'll love it too!— Gigi and Karne
- Unity security patch - 4 October 2025
You can find more information from unity here: https://unity.com/security/sept-2025-01#details
- Store Page - Lust Arcanum - 24 March 2025
We've been working hard our upcoming title, Lust Arcanum, and now the Steam store page is up, giving you a chance to take a look at the game! Lust Arcanum Storepage We took a lot of the feedback from Tamer Vale and focused on making sure we addressed it for this game, so take a look and if it looks like something interesting to you, please consider adding it to your wishlist!
- Update v1.8 - New Cards and Balancing Polish - 8 April 2024
4 New cards for Elaria Corrosion/ Spiritual Corrosion- She can help bring down the enemies shields for her non-piercing spirits. Energy Channeling - an additional way to increase her summons’ damage Devout Oath - an additional way to increase her summons’ faith Elaria’s major changes Spirits’ starting faith equals its summoning cost, e.g. Wolf Spirit now starts with 2 faiths when being summoned. This is a bigger change than it sounds to be, as it affects multiple strategies, it also makes the battle flow a bit smoother. Spirits won’t lose Faith if there is no target for them to attack during their turn. e.g. when all the undead enemies are yet to revive. The art of multiple cards has been updated to create a visual connection among those with similar abilities. Difficulty balancing affecting all characters Most enemies start with at least a bit of shield. Those that have just added a st…
- V1.7.3 Bug fixing - 31 December 2023
Thanks everyone reporting bugs! We have a few things fixed and here are the main ones Valewind Vanquisher Achievement This achievement should be unlocked when you obtained all animation in the game. If you have missed it because of the bug, all you need to do is open the gallery through the title screen and the achievement should unlock itself. Treasure Fae improvement Treasure Fae will no longer escape even if all other attacking enemies are defeated, so if you were able to kill off all other enemies before the fae vanished, you won't miss out the chance to earn its reward anymore. Error message miss firing When using cards on the spirits, it will no longer trigger the "Can’t use on Elaria” message
- V 1.7 - New Scenes, Stories and Cards! - 23 November 2023
Greetings, Tamers! We've been hard at work expanding Tamer Vale! This update is dedicated to everyone's beloved merchant, Caelia, introducing new content and features that stand among the top requests in our community. New feature and content New conversation exchanges are added when our heroines visit Caelia’s shop. Witness the blossoming of their relationships over time! As their bonds mature, unlock not only animations but also special new cards and achievements. To sum it up, this update introduces 3 sets of new animated scenes 3 sets of stories 3 new cards 3 new achievements Other update The special skill Elvish Fortune will no longer draw herb cards when playing as Dusk, increasing the chance of obtaining valuable cards. The card Sleight of Hand will now be consumed after use. The card Pocket Watch will no longer break Dusk’s Hidden status. In the shop, there will be a price drop…
- Version 1.6 - 26 September 2023
We've been working hard on updates! There's still a lot on our list to add and tweak, but we felt it's important to share progress as we make it. This update is primarily centered on Dusk’s gameplay and addresses several issues the community has highlighted. While we don't have a roadmap to share (to keep things flexible and open to inspiration) we can confirm that additional scenes and other improvements are being worked on. We're a small team of just two people, depending on the scope of an update, it might take a bit longer. We really appreciate your patience, understanding, and continued support!
- v1.5 Update notes - 10 September 2023
New small features/ Improvement In battle, after clicking a card (without releasing the mouse), you can cancel its use with a right-click or by pressing the escape key A new map button is added on the top of the screen, you can check the map anytime An icon of your special skill is add on top of the screen, you can mouse over it to see your current skill level and what it does Cards with drawing abilities and another skill, such as Elven Surprise, Wardens Resolve, and Sneaky Surprise, can be used even when there are no more cards to draw Bug fix Score bug for final boss Click box issue of the Spirits’ crosshair on bosses Minor visual bug for energy display
- Version 1.4 update notes - 7 September 2023
Art Everyone’s favorite priest costume is back!!!! General user experience improvement For cards that do not require a specific target (e.g. cards that use on yourself or on all enemies) you can click to use it without dragging it up to the battle. You can turn this on by enabling the “Click to use card” option in the Setting menu. Back to title button will be green after game is saved, so you know when it is safe to quit game Battle speed setting will also be saved Meta Reduced coin reward for skipping a card reward Card price in shop slightly increase Lower score from enemies in map 1, higher score from enemies in map 3 Battle related New type of enemy added, it will be summoned by the Tainted Watcher in Ember Ridge (it won’t be easy to farm here anymore) Shryke’s card Wardens Resolve strength buff increased Defensive Stance cost decrease Valewind Strike cost decrease Call of Valor co…
- Version 1.3 notes - 4 September 2023
Bug fix and changes When receiving random cards from a card’s effect, it will no longer include locked cards When the victory screen starts, tooltips (small info popups) will always be removed Potency of poison darts brewed by leftover card will also count in the double yield potion A few text bugs Sound volume slider fix Coin sound effect fix Everything speed up a little Things in maps and levels Enemies will give out less injury cards A few enemies get slightly stronger, mostly in map 2 and map 3 Easy mode become a bit easier to counter the above effect Final boss’ summon has more variation Shop refresh price increase Warrior Swipe damage weakened Hunters Sigil +2 weakened Wardens Resolve weakened Tight Maneuver weakened Priest Start with 1 more fox summon card, 1 less weakening ray Some cards' base level slightly power up Judgment now cost 1 mp but give 2 fatigue cards Cleansing Rite…
- v1.2 bug fix - 1 September 2023
Fixed the Unity exporting issues for Windows (The boss in map 3 was slacking off somewhere in the pervious export!!)
- v1.1 update - 1 September 2023
Bug fix - Spirit's crosshair visual bug UX/UI improvement - more noticable auto save message in map Shop price adjustment Difficulty adjustment
- Tamer Vale is out now! - 31 August 2023
We've spent a lot of time polishing and balancing the final version for release, and hope everyone enjoys the game! If you want to provide some thoughts or feedback, we are looking out for your comments on the Steam Community, and you can also join our discord here: Tamer Vale Discord Thanks!