- Thank You for Everything - 3 May 2026
Thank you to everyone who plays, buys, and adds my games to their wishlists!I’ve reached the end of the road. I wasn’t able to turn this into my full-time job, and I’ve failed. I could have struck deals with publishers or found investors to succeed, but I chose not to. Because Mercimek Games shouldn’t be at the mercy of companies driven by financial concerns. That’s what true independence looks like. That’s why I’m incredibly proud to call myself an independent game developer and to have actually achieved it. Even though I’ve ended up as a failed independent game developer, I’ve realized the vision I wanted.It doesn’t matter whether I made good or bad games. I had a mission, and I carried it out. I didn’t greet you with games aimed at your wallets; I greeted you with games I wanted you to enjoy. That’s why I’m happy. I hope my games have brought you joy.I’ve started a full-time job in a…
- V1.5.2 "Russian" Update! 🇷🇺 - 27 April 2026
New Language Option: Russian!Since Mad Miner contains a lot of text, adding new languages is quite a challenge for me. Still, I want players interested in Mad Miner to be able to enjoy the game in their own native languages.Previously, I had included a Japanese translation in Mad Miner using artificial intelligence. That translation was quite problematic and didn’t yield a logical result. Thanks to a player who edited that translation and resubmitted it to me, we were able to achieve a very natural translation.The next country in the statistics for additions to Mad Miner’s wishlist is Russia. That’s why I now plan to go through this process for Russian as well.The Russian translation added to Mad Miner with the V1.5.2 update was entirely generated by AI. So, you can send me any incorrect or flawed translations—either by editing them piece by piece or by completely revising them!How Can…
- V1.5.11 - 15 April 2026
Physical interpolation has been enabled. This eliminates the stuttering sensation that occurs on monitors with refresh rates higher than 60 Hz.
- It's Mad Miner Time! - 6 April 2026
Although Mad Miner hasn’t reached many players since its release, I’ve continued to update it for the past three years because I consider my games to be my creative works. I’d like to extend my heartfelt thanks to everyone who has purchased Mad Miner, added it to their wishlist, or played it during this time!Please write a review for Mad Miner to share your feedback with me and help boost the game’s Steam page. Thank you in advance to everyone who takes the time to do so!In addition to this discount, I am also releasing the v1.5.1 update.So what does this update include?The design of the starting shelter has been updated.An additional standard oven has been added to the starting shelter.An additional crop basket has been added to the starting shelter.The amount of food in the starter chest has been increased from 12 -> 16 for the Hard Shelter.The amount of water in the starter chest has…
- V1.5 “Inventory” Update! - 20 December 2025
Although Mad Miner's inventory system has undergone several revisions since its release, it still seemed confusing and intimidating to players. I'm now taking a big step to put an end to this!With the V1.5 “Inventory” update, you will no longer see items you don't own in your inventory; you will only see them when interacting with workbenches!Additionally, with this update:The amount of pickaxes obtained from pickaxe production was increased from 48 -> to 96.Arrow indicators have been added to highlight the indicators showing shortcuts.I think Mad Miner's inventory system is now so complicated that the number of sentences will seriously decrease :D. So, as we come to the end of this update note with a few visuals, I invite you to try out the new update!Thank you for playing Mad Miner or adding it to your wishlist!
- New Event! - 19 December 2025
Welcome to a new Mad Miner event! 🎉Thanks to this event, you'll have a 100% chance of finding a hook gun in the desert mines!After descending into the desert mine, explore a little deeper and you'll see the hook gun structure. Be careful! An enemy guarding it will confront you. Either trap it or destroy it with your weapon!Thank you to all the players who have dedicated their time to Mad Miner!
- V1.4.55 - 27 August 2025
Due to the potential for screws and nails to get mixed up, the nail design has been updated for a better user experience.
- V1.4.54 - 26 July 2025
Thanks to Mad Miner player “ronger75,” the issue of health bars being misaligned on monitors with different aspect ratios has been fixed. The game would not pause when opening the Steam interface with the Shift+Tab key combination, but this has been fixed.
- V1.4.53 - 3 July 2025
To fix the difficulty and low loot yield of fishing, fish are also affected by the loot increase.The design of the selection tool in fishing mode has been slightly changed.Elevator roads used to only be built on the ground, and they would only path upwards. Now they can be built in any position and can travel vertically in any direction.
- 2nd Anniversary of Mad Miner - 23 June 2025
Greetings from the 2nd anniversary of Mad Miner!From June 23rd, 2023 until today, Mad Miner mines have met many players! Even though it has received attention from different countries around the world, it has received extra attention, content and reviews from players in Japan! A big thank you to all of our players who played, and especially to our players in Japan!With this update, of course, I've made some small birthday changes. First of all, I've said goodbye to the strawberry cake that accompanied us in celebrating our first year and added a two-layer chocolate cake to our shelter instead!If you look carefully at the photo, you can see our miner holding a Rare Pickaxe in his hand next to the 2nd anniversary cake 🤔.And I've decided to leave the moles who have been wearing birthday hats for a year alone... I think they're happier...🩷 Thank you for playing Mad Miner, adding it to you…
- V1.4.51 - 29 May 2025
Fixed bugs in enemy AI. Improved selection tool design.
- V1.4.5 "New UI" Update! - 22 May 2025
Greetings from a nice new update of Mad Miner! In this update, I replaced the old interface designs with new ones! Let me show you a comparison of the old and new designs. This is an image from our main menu with old interface designs: This is a view of our slightly modified main menu, featuring the revamped interface designs: Also with this update: Added click sound to buttons. The breathing sound that plays when you run out of oxygen has been volume down. The production of the oxygen cylinder was changed in previous updates, but I forgot to include this in the Japanese translation. I immediately corrected this.
- V1.4.42 - 21 May 2025
Fixed a bug where the grave's key indicator was under the shadows. Our bars (water/food/oxygen) weren't moving above the quick access bar when we opened our inventory, but now they are! This way you can control your vital factors while your inventory is open.
- V1.4.41 - 12 May 2025
Reduced the volume of walking sounds. Updated the repetition of walking sounds to make them sound more pleasant. Reduced the volume of the item placement sound. Fixed background music conflicting with the cinematic music in the Capital. Removed the ability to open a saved mine with a double click (it was causing a bug).
- V1.4.4 "Tutorial" Update! - 11 May 2025
Greetings from a new update of Mad Miner! Even though I'm calling this update a “tutorial” update, you might remember that Mad Miner already has a tutorial. So why is this update called “tutorial”? Because... With this update, Mad Miner now has a much more polished tutorial that new players will love! The old tutorial map was a rather boring shade of gray and not something we would want to play with. But now we have a new tutorial map with more vibrant colors and more readable text! Let me show you the difference with the images below: This is a frame from our old and boring tutorial map. This is our completely revamped tutorial map with new narratives! Ahh... This new map is really warming me up... I hope the new tutorial map will help you get into the game faster and enjoy the unique world of Mad Miner! There are also a few fixes and additions with this update: The ESC menu difference…
- V1.4.3 Update! - 24 March 2025
Greetings from a new update of Mad Miner! With this update, 15 new game soundtracks join the Mad Miner soundtrack to enhance your gaming experience. Mad Miner's OST now includes 25 different tracks! Also, the game soundtrack will now play continuously! If you get bored of them, don't forget to turn down the volume. These 15 new tracks are a gift to Mad Miner from the canceled Mad Miner 2. His grandfather is very proud of him...
- V1.4.2 "Shelter" Update! - 17 March 2025
Greetings from another update of Mad Miner! I realize that this update is not as big as the 1.4.1 update, but I still like to provide updates like this to show my support for the game. All right! Let me tell you what happened in this update: With this update, the interior design of our starter shelter has changed a lot! Wooden walls have been added. Wooden floors have been added. Iron lanterns have been replaced with wooden lanterns and their positions have been rearranged. The positions of the crafting and material tables were moved upwards and wooden bridges were added underneath them. Also stairs that allow us to access them! 2 crop baskets will now accompany us so that we can plant seeds as soon as we get them from the ground! Thank you for playing, browsing or adding Mad Miner to your wishlist!
- Your Enemies are Waiting For You! - 27 February 2025
Welcome to a new in-game event in Mad Miner! During this limited-time event: When you defeat your enemies, they will drop 2x more loot! This will make defeating them more fun than ever. They will also drop 3 different items for sure. This way, you will be happy not once but three times! If the Mad Miner enemies and survival factors are challenging you, start the game by increasing the starting loot with the custom shelter option. This will help you adapt better to the Mad Miner mines! So, craft your weapons and explore the mines!
- Hook Gun Madness! - 1 January 2025
As I'm developing Mad Miner 2, I have great news for all you Mad Miner players! Welcome to our first ever in-game event! If you like this kind of events, I plan to make more of them. During this limited-time event: Hook guns, which you normally have a 50% chance of getting in the desert mines, will now have a 100% chance of being deep in the desert mines waiting for you to collect them! So what is a hook gun and what does it do? Hook guns allow you to travel horizontally and vertically very quickly and perform acrobatic stunts in mines without fear of getting trapped! Hook guns do not have a lifespan. So owning even one means you can use it forever! I still recommend collecting more during this event and having a spare grappling gun waiting for you when you die. Be careful when hunting for grappling hook pistols! An uncanny enemy will be waiting for you! So open the Mad Miner and journe…
- V1.4.1 "Eggs" Update! - 13 November 2024
Hello Mad Miner players and fans! Thank you again and again for your interest in Mad Miner. I realize this isn't a big update, but I wanted to remind you that I haven't forgotten my game I wanted to emphasize that this is an important update to show that I can still support Mad Miner. So what has been added in this update? Eggs! There are now 3 animal eggs that you can access with the builder mode. Using these eggs you can create: moles, golden moles or bats in the locations you want. I honestly don't know what this will do for you, but I wanted us Mad Miner players to have this possibility. You can actually squeeze them into the places you want in your mines or use them for your custom maps. Which bugs have been fixed? Fixed some visual bugs in the terrain editor. Bats could hover when flying in water or oil, but this has now been fixed. Enemies no longer spawn near our character when…