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Light Bearers 2

Light Bearers 2 Steam news

FAT BOMB STUDIOS, LLC | Mar 21, 2025 | game

Released

0players observed Β· 24 September 2026 - 23:54:44 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak99
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Light Bearers 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak99
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews95
  • Release dateMar 21, 2025
  • DeveloperFAT BOMB STUDIOS, LLC
  • PublisherFAT BOMB STUDIOS, LLC

Genres: Action, Casual, Indie

Company pages: Developer: FAT BOMB STUDIOS, LLCPublisher: FAT BOMB STUDIOS, LLC

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Light Bearers 2 Steam news

Light Bearers 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Halloween Update - 24 October 2025

    Happy Halloween week everyone! We're bringing 3 Awesome Infusions for this update! Amalgamation (The Shadow now receives a random Shadow's Ultimate). You have not lived until you've faced a G'nome using Oculus's laser. We may expand this later to not replace the current ultimate but instead have a new key to press. It really depends on the popularity. Pumpkin Smash (Pumpkins spawn around the map, jumping on one awards your points, stealth and will petrify nearby enemies!) Racers (Rings spawn around the map, run through them for points!) Legacy Mode Changes Our goal with Legacy was to have a familiar experience for LB1 players when coming to LB2's fast paced environment. I've continued to work with LB1 veterans to see what was missing and I think it's now in a very good position. Please, if you feel something is wrong or missing, let me know. Despite my best efforts, my psychic training…

  • Game Survey - 15 September 2025

    Hey Everyone! We want to know what you are wanting in Light Bearers 2. If you have some free time, please fill out this survey. Survey Link We are excited to see what the future holds for our games.

  • Easter Update - 5 April 2025

    Hey Everyone, We are bringing you all the Easter Update. Changes Floor is Lava, The Grey and Horror Notes are disabled by default now. Fixed a bug that would reset familiars Unlockables now show what you needed to do to unlock them, after you've unlocked them. Replaced word library for Keyboard Warriors Changed DirectX to 11, this should fix the rare crashes some players were getting. Increased Legion's movement hitbox to 10 centimeters, up from 1. Fixed Mimic not getting top hat during Formal Attire Added 9 Easter Egg body colors Added Bunny Mode Chaos Infusion Added Bunny Ears unlockable If you're unable to find players, you can always join our Discord to find others looking for a match.

  • 🌟 LIGHT BEARERS 2 - OFFICIAL ANNOUNCEMENT 🌟 - 24 February 2025

    πŸŒ™ TWO WAYS TO PLAY πŸŒ™ Legacy Mode For returning players Original Light Bearers 1 pacing Legacy wall jump physics preserved Modernized game feel No sprinting/sliding - pure strategy Perfect for veterans craving nostalgia Restricted Shadow movement Chaos Mode For adrenaline seekers Infinite sprint & slide-chaining momentum Enhanced wall-jump precision (launch off most surface!) Shadows/Bears gain aerial control Frantic 360Β° engagements πŸ”§ CORE SYSTEMS πŸ”§ Chaos Infusion Engine 6,647 unique infusion combinations Light Infusions: Light Bear boosts (e.g., Heimdall saves random bears) Map Infusions: Flow changers (e.g., Hold the flag, hot potatoes that explode) Shadow Infusions: Shadow team enhancements (e.g.: immortal snails that hunt bears) Shadows get one reroll Revamped Movement Edge Forgiveness: small time window to jump after running off an edge Momentum Slides: Chain slides into speed…

  • Christmas Playtest - 25 December 2024

    Hey Everyone! We're running another playtest for Christmas. It will be live until Saturday early morning MST. Bring friends, if you lack such a thing. Feel free to both join our Discord and/or read how to win friends and influence people. We hope that you have a nice Christmas!

  • Halloween Playtest - 30 October 2024

    This Halloween, we will be opening up access to the Playtest for the entire day (plus a small buffer) Make sure to opt into the play test on the main steam page, to take part. It will contain 9 maps, 9 Shadows and a bunch of other content! Bring friends or join our Discord!

  • Playtest Concluded - 26 August 2024

    Hey Everyone, thanks for taking part in the Playtest! We have closed the test. We want to thank everyone for participating in it. Please if you have not, fill out the survey β†’ Survey 1 Link. It helps us make sure that our current course is correct. I'd also like to clarify a couple of things. Each Shadow from LB1 has been reworked/adjusted and is already in LB2. This test had limited content, in order to focus what we wanted players to experience. The Chaos modifier system has been well received by the majority of players. However we did get a few requests for the host to choose which ones are active, that functionality is already in the game and was present during the test. There were a few complaints about the balance of a subset of the Shadows. We’ll review those and make a determination of what, if any, action needs to be taken for them. Overall, it looks like you all enjoyed the ga…

  • August Weekend Test - 17 August 2024

    Hey Everyone! We wanted to announce that we will be holding a weekend test on the 23rd-25th. This test will be a vertical slice, containing a small chunk of the game. Make sure if you want to take part in this, that you opt into the playtest now. You should also have any friends, family, co-workers, cool neighbors also opt in. If you have none of those, feel free to jump into our Discord to find others to play with that weekend. If this goes well, we will try and do 1 or 2 more weekends before we launch next March. Each time with different sections of content. Thank you for reading!

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