SPGP Super Polygon Grand Prix news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak10
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score91% positive
- Total reviews114
- Release dateAug 5, 2024
- DeveloperRozz Games
- PublisherRozz Games
Genres: Action, Indie, Racing, Sports, Early Access
Company pages: Developer: Rozz GamesPublisher: Rozz Games
SPGP Super Polygon Grand Prix Steam news
SPGP Super Polygon Grand Prix news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- ONLINE Time Attack Mode is Live - 18 September 2026
Time Attack Mode now live! VR- Frame time optimisations, start up bug fixes. Pause menu fixed Champ Mode- Tyre wear fixed, AI cars logic updated, weather transitions fixed All modes- Handling updated, AI cars fast starts enabled, general GFX and stability fixes.
- BIG gameplay update V0.898 is now live - 28 August 2026
Updates:Handling update to all cars and classes.Logic update for computer opponents.Fixes:Game remains paused when out of focus, including timers.Championship mode – last 3 Championships are now unlockable.Graphical issue of black box appearing on some builds fixed.Players can now alternate between keyboard and controller input without having to restart.Computer opponents now use lanes correctly.Time out (Track Area 52) fixed.Unreachable secret star now reachable (Track Bay Island).Looping Star achievement now unlockable.Volume issues fixed – voices “Final Lap” / “Fastest Lap”.
- V0.893 Released - 21 August 2026
Updated:Arcade Attract Sequences.New and improved opponent logic, overtaking, race starts.Player v CPU collisions updated and improved. Kart handling updated. Respawn button now requires less time to hold down and respawn. Minor UI and general GFX updates. Fixes: Code optimised to dramatically reduce required disk space. Counter no longer continues to count when paused. Known Issues: VR mode is still in early dev and may crash on first boot. Restarting the game should fix the issue.
- Latest Update- V0.89 is Live - 7 August 2026
V0.89GameplayPlayer will now be prompted to respawn if they get stuck.Special car type- handling updated for better control when sliding.Slipstreaming effect reduced and balanced.AI avoiding player improved and AI are less aggressive.Champ mode- call out when tyres need changing.Champ mode- less effect on steering with worn tyres.Champ mode- AI pit decision logic updated.Track UpdatesArcade mode- order of tracks changed so Volcano Oval is swapped with Canyon track so more variety is available before unlocking extra tracks.Area 52- Full visual update and track elevation reprofiling.Mountain run- Complete track reworking, visuals and layout.Power Station GP- Full visual update.Samurai Showdown- Final chicane reworked.Down Town GP- track reprofiled and graphics updated.Pieces of Eight- Track collider issue fixed.The Beast- Visuals updated.Skull Island (all tracks) Visuals updated.GraphicsR…
- Patch V0.88 - VR Launch Option Fixes - 31 July 2026
Patch to ensure the launch options selected are adhered to and the game will start in 2D mode if that option is selected, even if a VR headset is connected. Known remaining issues: VR mode- game can fail to initialize correctly on first start up, please note, exiting the game and restarting should resolve the issue. Centering/ re-centering issues. Game can loose tracking requiring resetting through VR software solutions. Game can loose controller focus at launch for some users. Current work around, click on the desk top version of the game, and VR focus will be regained. Thanks for the feedback, these issues and any others encountered will be patched as soon as possible.
- VR Mode comes to SPGP ! - 31 July 2026
V0.87 adds full VR to the game. Please note: This is the first VR build, so please let me know if there are any issues via the discussion thread. VR is only available on the Windows version of the game. If the controller is not responding, please also maximise the game on the desk top. Thanks for all your support and feedback.
- V0.82 Is now live - 16 July 2026
Game Play Slipstreaming now increased significantly for Formula and Karts Karts handling updated Brake key fixed for keyboard users Opponent logic AI cars now obey blue flags for all lapping cars AI logic updated for better overtaking and reduced ramming into the player Collision physics updated Pits (Championship Mode) AI cars logic improved for tyre selection AI cars now pit in windows rather than all at once and take risks staying out on tyres longer AI exit pits more safely Weather (Championship Mode) Weather change frequency reduced Weather will no longer change during qualifying
- V0.822 HotFix - 4 July 2026
Fixed AI cars choosing the wrong tyres (Champ Mode) Fixed oversensitive controls (formula cars) Updated computer controlled car logic
- Patch to v0.82 - 3 July 2026
Hot Fix- Fixed Desert Strike track crashing Updated Stock Car handling Updated visuals - Triassic Cove Fixed timer issue in Champ Mode Fixed weather in Champ Mode
- V0.819- Full Keyboard Support added and multiple fixes and updates - 2 July 2026
V0.819: Key updates: Full keyboard support Updated rendering refresh Fixes to options menu Stock car handling revised Revisions to difficulty (arcade and Championship modes)
- Patch Update Notes - v0.814 - 24 June 2026
Fixed: Getting stuck in Online opt in opt out menu Cars wheels getting stuck in walls Occasional camera glitching Excessive speed loss when colliding with other cars Updated: Snap control back- easier to snap cars out of a spin/ slide by quickly steering in the opposite direction Other cars will now overtake through narrower gaps Camera snaps back quicker GT cars braking reduced Other cars better at overtaking and take improved racing lines Please note- restart may be required when changing settings in the current build for them to apply.
- Patch update to V8.12 - 11 June 2026
Update to computer opponent logic, handling and fixes in the back end.
- V0.8 Released - 10 June 2026
Championship Mode is back! New features: 20 Championships, 48 Tracks Dynamic weather Tyre changes and pit stops Updated: Handling (all cars) Known issues (to be fixed in v0.81-v0.82): Glyphs for keyboard controls not display Time difference (champ mode) occasionally not displaying correctly. Wheel support not yet fully implemented.
- Handling and Game Play Update - 10 April 2026
Update to core controls All car types handling updated Computer controlled cars logic updated Menu bugs fixed
- Minor Patch - 7 April 2026
Fix to menu 3D GFX
- Minor Patch - 7 April 2026
Camera updated and control amendment (Stock Cars)
- Fix to jittering camera (internal view) - 6 April 2026
Fix to bug effecting some users, causing the internal camera to shake/ jitter excessively
- Performance Patch - 3 April 2026
Updated to ensure camera matches frame-rate. Please feed back if you have any issues.
- Full control rework, Mini Map and HUD updated - 2 April 2026
Key updates include:Active suspension to all carsControl revision all carsAddition of mini mapHUD updateComputer controlled cars logic update Multiple bug fixes Physics update SFX update Music update Control lag (menus) update
- Patch v0.67F is now live - 2 March 2026
Beta Version 0.67F is now live building lots of updates:Handling - all cars updatedGear ratios and gear change speeds update (to reduce "bogging down" in 3rd/ 4th")AI is better at overtaking playerTexture blocking tunnel on Bounty Run removedFixed issue causing automatic yellow flags on Bay IslandFixed issue causing the AI to brake and block the player if hitting from behindFixed barriers on Lakeside Tour Handling on Stock cars is still work in progress
Patch notes and updates
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