- Patch Update 1.19 - 25 May 2025
Hey! 😎 Long time no see. Life has kept me busy the past few months. Here's finally a long overdue patch, which improves the overall player experience, especially when controlling and navigating the game. Just in time for the Zombies vs Vampires Fest! Enjoy! Fixes and additions: Fixed information inconsistencies in character dialogues. Improved panning navigation in map view. Adjusted handgun aiming for improved accuracy. Updated game controller instructions for shoulder buttons. Added a note with instructions for circuit wires puzzle in the Utility room. Block world interaction when selecting "Continue" from pause menu. Block grenade and reload actions when interacting with menus. Remapped grenade button on game controllers to Left Shoulder Button. Updated UI buttons highlight graphic to be more prominent. Some bugfixes and optimizations related to Mods. Some bugfixes related to Object…
- Festive stream - 23 December 2024
Hey! 😎 I hope the holidays are treating you well. I will be streaming Zero Below The Sun whenever I can throughout the holidays and Winter Sale, so be sure to check in. Watch me blast my way out of tight spots of the cafeteria in the Waves survival mode and hopefully break the 20 minute mark! Until then and happy holidays!
- Patch Update 1.18 - 22 November 2024
Hello! 😎 Here's a small patch to fix some issues with the Pacifist achievement. Fixes and updates: Fixed an issue related to Pacifist achievement which would be unattainable in certain scenarios. Minor general adjustments and tweaks. That's it for now. Until next time!
- Patch Update 1.17 - 29 October 2024
Hey! 😎 Here's a small patch to fix some immediate issues with audio. Thanks for sticking around and continuing supporting the game! Fixes and updates: Fixed a sound glitch in the intro where the siren sound would continue playing after skipping the cutscene Improved some spatial sound effects That's it for now. Until next time!
- Patch Update 1.16 - 20 October 2024
Hey! 😎 Time for a new patch with some more bug fixes, adjustments and balancing. I hope you will enjoy. Thanks for sticking with me and supporting the game! Fixes and updates: Adjusted enemy hitboxes Adjusted damage and precision on some weapons Added more revolver ammunition pickups Added some missing sound effects Fixed some sound and music issues Bugfixes and balancing in Waves mode That's it for now. Until next time!
- Spooktober stream - 9 October 2024
Hey! 😎 Spooktober is upon us and I will be streaming Zero Below The Sun at every opportunity I can, starting Friday 11 Oct, 8 PM CEST. That means playing the game all the way through - from the title screen to end credits - in one go. I will start with the Normal difficulty and hopefully get in a playthrough on Hard as well. I'm aiming for streaming time on Fridays, Saturdays, Sundays and Mondays @ 8 PM CEST. Obviously there will be spoilers as I will be covering the entire game in one go. If you're struggling to complete the game or just want to watch a no-frills stream without commentary or reactions, be sure to tune in.
- Broadcasting Waves Mode - 27 September 2024
Hey! To celebrate the new content update, I will be broadcasting me playing the new Waves Mode; both Score attack and Survival. Come watch me fail! 😎
- Content Update 1.15 - 23 September 2024
Hey! 😎 It's time for a proper quality of life content update. This one's coming to you with the new unlockable game mode "Waves". The new Waves mode features 3 games: Score attack, Survival and Custom. The first two game types are connected to a global leaderboard; get the highest kill score or survive for the longest time! In "Custom" games you can play around with your own time and waves limit without competition. Unlock this mode by completing the game and get the Waves mode achievement. There's also some graphical updates, which improves the post-processing effects and the resolution scaling. And last but not least: a new weapon - straight from Lang's private collection! This one's got some huge kickback. Fixes and additions: Added unlockable game mode "Waves" with leaderboards. Added Dithering filter option to settings panel with default setting OFF. Added new weapon: "Wessersmith…
- What's next? - 8 September 2024
Hello! It's been some time since the last update. I've been working on adding some more unlockable content that will increase the quality of life of the game. Here's a sneak peak at the Waves mode, which features 3 different games: Score attack: Get the highest score over 10 minutes. Survival: Survive for the longest time. Custom: Play at your own custom settings. This game is not counted towards the leaderboards. The waves of enemies will get progressively more difficult. Hopefully you'll gain enough score or survive for as long as possible to grab a spot on the global leaderboard! Look for this mode in the upcoming update and unlock it by completing the game. Until next time!
- Patch Update 1.14 - 25 August 2024
Hello! Time for a new patch. This time it's mostly bug fixes and some adjustments. I hope you will enjoy! Fixes and updates: Added and relocated some item pickups Added interval ammo drops to some bosses Fixed a issue with some item pickup crates and enemies not giving the intended key item Fixed a Mod Disk equip/un-equip glitch Fixed "Cannot carry anymore" message prompt for item drops Fixed some collision issues Removed filter on Scope view and increased the zoom Cleaned up and updated some cutscenes That's it for now. Until next time!
- Patch and Content Update 1.13 - 20 August 2024
Hey! It's finally time for an overdue update. I hope you will enjoy! Fixes and updates: Xbox controllers: Toggle Map menu with SELECT/Back button Added missing sound effects Added a new Steam achievement Updated art assets in some areas Updated the lighting in some areas Updated UI buttons highlight graphic to be more clearly visible Updated some objective descriptions Updated text in New Game prompt Adjusted some door's collision detection Adjusted some enemy's damage and health Adjusted some weapon's damage Fixed weapon reload issue while inventory is open Fixed an inventory animation glitch while opening the inventory Fixed an issue where the player was being locked out from some areas after entering Fixed a bug with some objective's states Removed incorrect "REVIEW BUILD" labeling in title screen That's it for now. Until next time!
- Status update #2 - 8 August 2024
Hey! Some good news this time. As mentioned in the previous status update, there was some game engine bugs that messed up the main scene file. I've since managed to restore the project to it's original state by bringing out some backups. This puts me back on track for making some updates to the game. Additional steps are taken to avoid these issues/bugs in the future and all the stress and headaches that comes with it. Thank you for your patience and understanding and stay tuned for upcoming game updates!
- Status update - 31 July 2024
Hello! Let me start with the good news: The latest version of the game is uploaded and ready to be released on Steam. The bad news: I've run into a pretty serious game engine bug (yes, Unity), which has messed up the main scene file. Luckily I had already built and uploaded the latest version before this happened, so the release can go ahead as scheduled. Unfortunately, this hiccup will probably cause significant delays to possible future updates. I wanted to be as upfront about this as possible so you know what's going on and to set future expectations accordingly regarding game updates. For now, I will take a step back to take a breather and review the situation. Hopefully this should be fixed as soon as possible. Thank you for your patience and understanding! Until next time!
- A not-so-technical write-up of Zero Below The Sun - 30 July 2024
Intro Zero Below The Sun is a retro style action survival horror game, set in Antarctica. You play as Axel Bowers, a security officer at a top-secret underground facility somewhere in Antarctica. The game starts off with the facility going into lockdown and it's your task to investigate what is going on. The player must navigate the multi-level facility to collect clues, weapons and find survivors - sometimes friendly and sometimes not. It soon becomes clear that the purpose of the facility is much more sinister than you could've imagined, as you discover unthinkable horrors prowling the gloomy hallways. Background Zero Below The Sun is a game I've wanted to make for many years. I always knew that I wanted to make a survival horror type game of some sorts, but what kind? There are so many - the indie survival horror scene has steadily been growing over the past years - and I didn't just…
- A sneak peak of what's waiting in Zero Below The Sun - 11 July 2024
Hey! It's about 3 weeks until release and a better time than ever to take a brief look at what you can expect in Zero Below The Sun. I put together this release trailer to highlight some moments that captures the spirit of the game. Expect the unexpected, some tension and a lot of action, but don't expect to survive. Until next time and good luck!
- Release date - 23 June 2024
Hey! It's announcement time! Zero Below The Sun will be released 2 August 2024 here on Steam. The game will be continued to be polished until then. That's it for now. Until next time!
- Demo update #6 - 13 June 2024
Hello! Here comes another demo patch, but this time with just some small fixes. This will probably be the last demo update before the full release. I hope you will enjoy! Fixes and updates: Removed "Lorem ipsum" dummy text from one of the computers. Fixed an inventory glitch resulting in incorrect ammo quantity when switching weapons. That's it for now. Until next time!
- Demo update #5 - 20 May 2024
Hey! Long time, no see. It's been a while since the last update, as I've been covering a lot of fronts preparing the game for the full release. This update will bring the demo up to speed with the basic features already implemented in the full game. I hope you will enjoy! Fixes and updates: Added key binding options. Added 2 difficulty modes: Normal and Hard. Added inventory mouse wheel scrolling. Improved map visuals for easier navigation. Improved some objective descriptions. Adjusted some enemy hitboxes. Adjusted enemy item drop probabilities. Adjustments to some interaction tooltips. Fixed incorrect ammo quantity loaded from a saved game. Fixed the usage of some inventory items. Until next time!
- Devlog - Difficulty options - 13 April 2024
Hey! Going over past feedback and after some deliberation, I finally decided to implement difficulty options to Zero Below The Sun. Among other things, these different modes will mainly affect the enemies in the game and how difficult the encounters will be. The main idea is that this will increase the re-playability of the game. At the moment I'm working on the testing and fine tunings of the different difficulties. Hopefully this will add another layer of challenge to the game! That's it for now!
- Devlog - Keybind - 9 March 2024
Hello! Keybind in progress. Upon request, I finally decided to implement key binding for most of the basic controls. This is currently in testing and will be refined further for the full release. I will likely include this in an upcoming demo patch as well. Until next time!