Lone Fungus: Melody of Spores news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 16:56:30 UTC
- SteamPulse tracked peak90
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews253
- Release dateNov 7, 2025
- DeveloperBASTI GAMES
- PublisherBASTI GAMES
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: BASTI GAMESPublisher: BASTI GAMES
Lone Fungus: Melody of Spores Steam news
Lone Fungus: Melody of Spores news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.0.9 - 2 May 2026
- Fixed the Beast Hunter achievement being broken since 1.0.8 (sorry) - Fixed a visual bug with waterfalls in a room in Coral Grotto
- 1.0.8 - 9 April 2026
- Fixed the MP bar not filling properly if you are above a certain amount of max MP - Fixed the Wisp enemy missing in the Bestiary - Fixed a bug with controller prompts overwriting keyboard prompts in the equipment slots in the UI - Fixed the Cog of Arcania not working with Seed of Restoration and Green Vial - Fixed a bug with Controller wiping the bestiary clean (visually only)
- 1.0.7 - 22 January 2026
- Korean Localization added - Spanish Localization added - New option for Steam/Playstation/Xbox/Nintendo buttom prompts - New option for swapping confirm/cancel buttons - The Astral Gate quest will now start the moment you talk to Baba Myca - Fixed music/autopins settings not saving from the in-game settings - Fixed some spelling errors - Reduced the amount of Broken/Non Raised Shrines - Fixed the Mysterious Trinket quest messing up if you actually buy the Azure Dust for 999.999 - Fixed some missing collisions - Fixed some bosses hovering if defeated mid-air - Fixed a bug with the map pin menu - Fixed a bug where you could heal while swimming - Lord Hopsalot smash barriers will self-destroy after a while - Glimmermaws whole body will be attackable - Slightly increased the i-frames you get from Fung-Fu kicking enemies - Increased Glimmermaws HP to compensate because you can hit it for m…
- 1.0.6 - 26 November 2025
- Fixed a bug with being able to load into a wrong save if you press the menus too fast - Fixed whips missing relic interactions (Sorcerers Whip + Black Rose for example) - Fixed the Gauntlet Room in Fungalia locking you out if you enter from the right side - Fixed a bug with YoYo not benefiting from Trinket of Swiftness - Fixed a bug where if you teleported from Putch before you pick up the Mindshroom, you might lose it
- 1.0.5 - 13 November 2025
- The smallest coin worth increased from 1 to 2 - Fixed the room percentage counter forgetting to count a room block (so you could get 100% with missing one room block) - Fixed the HP/Armor/MP not visually updating after getting Mycas Blessing - Fixed the Cursed Whip not having a 'hooked' to things graphic - You can also destroy the water bombs with any equipment/weapon - Fixed some missing collisions in odd places - Fixed being able to clip through walls if on a bubble - Fixed a gas graphic - Fixed and added missing 'Weird Barrier' automarkers - Added missing 'Locked Gate' automarker
- 1.0.4 - 10 November 2025
1.0.4 changelog: - Remade the Savemenu and added a way to change/lower the difficulty of your save - Made it so the Fatekeeper boss continue one from the last reached phase (you don't have to re-fight all 3 phases over again after dying) - Fixed the Assist Mode setting dissapearing - Made is so you can't teleport out of the tutorial or mycelium shrines, also changes the notice to - Fixed Tinkercaps dialogue bug if you return without both required items - Fixed some missing colliders in a room in Fungalia - Fixed so Moldy Mirror won't do damage if you are at 0 HP, to prevent a really rare bug - Fixed an odd transition bug in one room - Fixed the magic chain and companions doing damage while the game in dialogue
- 1.0.3 - 9 November 2025
Changelog: - Fixed a bug with the Bronze Chain dissapearing from your inventory too early in the quest (Just go to the shop and it'll automatically be in your inventory again) - The Spin Jump should be instant now and feel more responsive - Made it so you have to stand still to interact with NPCs/Doors/Gates to prevent accidental input (Hopefully this does not break something) - Fixed the weird transition putting you into spikes in Forgotten Sanctum - Fixed a missing collision in one place - Fixed the jittery chat windows in the beginning of the game - Tweaked the astral gate hitboxes (this also fixes the Astral Gate where you could get stuck by accessing the binoculars) - Fixed the Berserkers Idol triggering everytime you press B in a menu (if you have it set on B) - Added binoculars to some new rooms - Tweaked the Squid Meduse head enemy's sinewave arc - Added a glimmer animation to T…
- 1.0.2 - 9 November 2025
Thanks for all the feedback and bug-reports. I think some of the changes to the game economy and shrine-costs will make a lot of people happy. There's still some reported bugs that I'm scratching my head with and can't replicate. The game seems to run very inconsistently on the Steam Deck, which is a bit worrying that it's not running good for everyone. It's also something I will be looking into! 1.0.2 changelog - Added an (Item Type) description to shops - Lowered the cost of a lot of shrines - Upped the general worth of a lot of early to mid coins by 1-2 points per coin - Fixed missing collisions in one room - Fixed (Peridot Forest III) Map not revealing the room correctly - Fixed an automarker being marked by wrong triggers and not dissapearing after repairing the bridge (The bridge outside Woodby) - Fixed a bug where the automarker could be placed wrongly if you dropped down from th…
- 1.0.1 - 8 November 2025
Thanks for buying my game and reporting bugs! Expect more and bigger improvements to the game in future updates, I appreciate your feedback! Right now I'm focusing on just fixing annoying bugs! v 1.0.1 - Fixed a possible softlock at the beginning of the game - Added support for more windowed size options - Fixed the camera making the player sprite look jittery when moving - Hardcoded the 'Enter' button on keyboard as a confirm button, so even if you unbind jump you can still navigate menus - Fixed the spikes doing damage in the Astral Trial - Fixed some missing colliders in rooms - Fixed a bug where armor drops could cause fps drops - Fixed Idol of Life showing the wrong healing number - Fixed the reservoirs edge not scaling properly as it should+ some possible optimizations to make the game run better on Steam Deck, let me know if it worked!
- Lone Fungus: Melody of Spores is on Kickstarter! - 27 October 2024
Lone Fungus: Melody of Spores is currently live on Kickstarter! Check it out here: https://www.kickstarter.com/projects/620777061/lone-fungus-melody-of-spores This is a great chance to grab the game early or even get a spot in beta testing, which will be held on Steam, exclusively for backers! I appreciate any support the project gets even if it's just sharing the project with your friends! Thank you everyone!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 May 2026 | 1.0.9 | 1831432155574478 |
| 2 | 9 April 2026 | 1.0.8 | 1829528821306063 |
| 3 | 22 January 2026 | 1.0.7 | 1822556746158671 |
| 4 | 26 November 2025 | 1.0.6 | 1817483467033507 |
| 5 | 13 November 2025 | 1.0.5 | 1816307528910203 |
| 6 | 10 November 2025 | 1.0.4 | 1815580768391572 |
| 7 | 9 November 2025 | 1.0.3 | 1815580768364970 |
| 8 | 9 November 2025 | 1.0.2 | 1815580768342498 |
| 9 | 8 November 2025 | 1.0.1 | 1815580768322720 |
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