Strange Seed news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players9 · 25 September 2026 - 18:17:59 UTC
- SteamPulse tracked peak275
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews443
- Release dateNov 5, 2025
- DeveloperChronicle Games Ltd
- PublisherSlug Disco
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Chronicle Games LtdPublisher: Slug Disco
Strange Seed Steam news
Strange Seed news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Build 1.24 - July 5, 2026 - 5 July 2026
Fixed Crystal Crafter not reviving from his tombstone in Crystal Caves Fixed The Abyssal Dreamer rematch fight not dropping his Shark Fin accessory Moved the transition line for reaching Distant Island much closer to the cliffs
- Build 1.23 - June 22, 2026 - 22 June 2026
Fixed wrong area name displaying when entering Abyss Fixed arena / Ocean jellyfish fight counter going off right side of screen in wide screen (16:10 and above) The Abyssal Dreamer (TAD from here on) now drops a unique shark fin accessory from his rematch fight Added an extra attack to TAD Hitting the main body of TAD does 0 damage (instead of no result at all) Messages now mention TAD's heart being exposed Light pillars now highlight the turrets at the start of the fight Increased damage a bit on some of TAD's attacks In cases of save data corruption, the game now attempts to load from a backup
- Build 1.22 - June 15 2026 - 15 June 2026
The Abyssal Dreamer tombstone added Added Swim to mantis shrimp tail, crocodile tail, frog arms Fixed shrine icon not turning green in Ocean Swim now allows fast movement in ponds, lakes and rivers (not 3d movement though, that's limited to the ocean) Fixed (hopefully) enemies deactivating when they get pushed during combat in Ocean / Abyss Made plankton not turn off at long distance (so they should be easier to find) Fixed screen size video setting dropdown not displaying localized language Increased light brightness on Low graphics setting in Ocean
- Build 1.21 (minor update / quick fixes), June 14 2026: - 14 June 2026
Updated character sets for Simplified Chinese, Japanese & Korean Fixed accessory placement on Clam head, Urchin torso and Abyssal head Added tombstones for Seal Mutant and Neighptune (still working on the boss tombstone) Added a little speed boost to the start of flying off the cliff at Honey Cliffs Russian localization for Ocean improved by IgorCatty
- The Ocean Update is LIVE! - 13 June 2026
Hi Seedlings! Time for the new content you’ve all been waiting for: the Ocean Update is here!This expansion features 2 new ocean areas, offering plenty more opportunities for your Pink Blob to explore and evolve. Simply walk off the beach and you’ll find a colorful yet bizarre world in the depths. Just make sure to equip aquatic body parts beforehand or you’ll drown!Thankfully, the game already comes with several body parts that let you breathe underwater. And once you are in the new areas, you can start picking up even more aquatic body parts of our new aquatic creatures: jellyfish, squids, sharks, and more! Time for some evolution experiments!A major addition in this patch is our new 3D underground movement. In the ocean area, you can move in all directions and truly explore the waters from every angle. Pay attention to the speed boosts around the new areas, and don’t forget we have n…
- June Dev Blog: More from Under the Sea! - 5 June 2026
Hi Seedlings!The Ocean Expansion is almost here! In this dev blog, we have a new round of early preview to the upcoming area, so let’s dive in and check out what’s coming to Strange Seed soon!Swimming in the SeaThe main highlight of the new area will be our brand-new 3D movement system. Unlike walking and flying, where you can only move laterally, your creature will be able to swim in all directions underwater. Be ready to explore the ocean from every angle!(And also be ready to dodge attacks from every direction)More New CreaturesYou might have already seen a few of our new creatures in our previous blog post. And here’s another sneak peek!The upcoming expansion will feature the tentacle-y jellyfish and squids, the deadly sharks and manta rays, as well as the adorable seahorses.This also means new body parts will be available for your Pink Blob to play with. And before you ask, yes, th…
- April Dev Blog: An Early Look at the Aquatic Stage - 30 April 2026
Hey everyone! Summer is fast approaching and our Pink Blob is learning how to swim! We’ve been focusing on the underwater area over the last few months and this new map is shaping up to be a colorful wonderland (or wonder-sea?) for you to explore! This month, we have a few more screenshots of our WIP content to share. Ready for another early look at what’s coming this summer?A Sneak Peek Look at the Jellyfish!This new area will be occupied by unique flora and fauna, with some familiar faces showing up as well. There will be several new species for you to defeat, and of course they drop new body parts that will grant you new powers! A romantic date under the seaAs you can see from our pictures, some of these creatures aren't merely walking on the ground or flying in the sky; they are floating and swimming through the water. We are working to introduce a swimming mechanic to this new area…
- Build 1.18 - April 20 - 21 April 2026
- Fixed FPS drop issue on some bosses (notably Rosa) - Made the snake skin a bit easier to come across - Made raindrop hints in the Crystal Cave more visible - Removed those unreleased creatures that shouldn't have been in the Bestiary... yet :slight_smile: - Minor localization updates
- Build 1.17 - April 7, 2026 - 8 April 2026
- Reduced time to load areas - Significant improvements in FPS - Russian translation improvements by IgorCatty
- March update, with a bit of WIP Sneak Peek - 21 March 2026
Spring is a season of growth, and with it, comes a new patch to help our pink blob evolve. This update includes new language support (the pink blob figured out how to speak Italian and Polish) and fixes to several issues we logged from your feedback (thanks for the reports everyone!). You can find the full patch notes at the bottom of this post.Also, just want to take this chance to say a big thank you to all the adventurous souls who joined us on this evolutionary journey about experimenting with all kinds of body parts. If you enjoy playing Strange Seed, we’d greatly appreciate it if you could take a few seconds to leave us a review on Steam. It really helps with Strange Seed’s exposure on the platform, especially during the ongoing Spring Sale, and let us spread the joy of eating and evolving to more gamers around the world! Underwater Area WIPAs you may be aware, we are currently wo…
- Build 1.15 - January 13, 2026 - 14 January 2026
Fixed softlock bug caused by accessory rotationFixed Ant Queen rematch issues (and hopefully her achievement too)Interaction range for NPCs now scales up if the player is giganticImproved detection of player on the pageant stageAdded Open Map to Controls for remappingFixed Stag Beetle Mama not dropping her lootMinor physics tweaks to hopefully improve ground clippingFixed localization issue in Bestiary + added missing strings for Tortoise and SpiderDue to rendering issues, changed Russian font from PT Sans to Roboto
- The Holiday Update + Supporter Pack - 18 December 2025
Hey everyone! Christmas is near and the Steam Winter Sale is here, with Strange Seed now 20% off. We are also partnering up with Horticular in the Slug Disco Colourful Creature Bundle. If you haven’t already grabbed our game, or if you’re thinking of sending the pink blob out as a present, this is the time!Now, before we wrap up for the holidays, we have some wonderful news to share: Supporter PackTo start off, we are releasing a Supporter Pack with 7 new skins, 5 new accessories and 2 new parts to help you evolve in style. These are completely optional and you don’t need them to play the game. Still, we’d really appreciate it if you’d like to grab some new toys for the holidays and support us!Evolve with style :)Game UpdatesAt the same time, we are adding a series of free updates to upgrade your evolution experience in the base game: MapNo more getting lost in the wild! This is a new m…
- Near-term roadmap + voting on first expansion concepts - 4 December 2025
Hey everyone! Thanks to all of you who picked up Strange Seed in its first 4 weeks on Steam. You are all AMAZING and I'm incredibly happy that over 12,000 people have now played the full game! We want to start working on a "big" update to the game; something that expands the amount of playable content and adds more hours of enjoyment. The 5 ideasWe have a list of ideas that are achievable for our team, but we can only start with one. So we want to hear what you think that one idea should be! Here they are:New Game + mode with challenges -- Replay the main campaign with a challenge! Challenges could include revised enemy layouts, upgraded bosses, restrictions on equipped parts, and a mystery "forced evolution" mode. The Testing Arena -- Who can reach the highest damage, largest size, fastest speed, and more? The Testing Arena is a new post-game area where you break evolution's limits. A…
- Build 1.12 - December 2 - 4 December 2025
- Fixed Hargraves bugging out during his second phase conversion- Yeti Mama nerf: lower HP, slightly lower damage on charge, significantly lower damage from her minions- Ancient Chameleon: fixed buggy attack, gave a more unique attack pattern, reduced number of minions and their hp / attack strength- Deer: added a pause in their non-aggro pathing- Butterfly and mantis shrimp: another small nerf- Increased distance that larger meat can be eaten from- Fixed some ground in Crystal Cave not displaying attack indicators- Fixed the historian's addition abilities (but really, did you expect a historian to do math?)By the way, we've slowed down our build frequency as we work on some larger updates. More on that soon!
- Build 1.11 - November 26 - 27 November 2025
- Your creature now pauses during accessory positioning - The accessory judge is now fully accessorized - More zoom out levels for extremely large creatures - Fixed missing loot from Honey Cliffs Genesnake (Brown Beard + 10 biomass) - Added black beard in Distant Island - Added human arms to allowed parts for Bleached Beach shrine - Buffed seagull head attack range + offset from head position, and speed - Added Jump Efficiency skill to two more parts: frog legs, chicken torso - Buffed frog torso with +speed - Reduced jump stat on deer arms + legs
- Build 1.10 - November 21 - 22 November 2025
- Fixed the pageant not starting for some players - More camera fixes to prevent it from ever detaching on respawn / teleport - Enemy velociraptors nerfs: less HP and attack damage, longer attack windups, longer cooldown - Enemy mantis shrimp nerfs: a bit less HP, less attack strength, longer cooldowns, longer windups - Enemy butterfly nerfs: much less HP, chance of longer attack cooldowns - Minor nerf to the Gloom Woods trio gank squad - Removed butterfly neck for players (it was too duplicative with bee neck, even with a stats change) - Increased range you can eat meat from a bit - Increased the scale of meat produced by some creatures: butterfly, deer, dracodog, monkey, mantis shrimp, velociraptor - Restored the visibility of the stage boundary barrier in Scrapshire Village - Decreased dragon meat scale a bit to prevent it from flying away into the sunset due to physics forces - Adde…
- Build 1.09 - November 19 - 20 November 2025
- Merchant Benny can now be successfully given a bath (but NOT in spit, that's gross) - Fixed a Bleached Beach race issue that resulted in the race blue-screening and becoming unplayable; those players should now be able to run the race normally again - Fixed Rosa boss fight causing major PC slowdowns when she's fighting flying players (she uses ground tremors to locate the player and it was really confusing her) - Fix for camera detaching from the player character on respawns or evolutions; please report if encountering this again - Fixed some instances of annoying buzzing sounds appearing during scene transitions / death, please report if hearing this again - Digested / Acquired labels shouldn't hang around anymore - Added sound for mushroom head attack and butterfly wing flapping - Moved various skills to the Specials section - The dragon tombstone now once again breathes flames... s…
- Build 1.08 - November 18 - 18 November 2025
- Fixes for sneaky memory leaks that made the game degrade during long play sessions - Moved the Distant Island transition a bit closer to Honey Cliffs and added a visual indicator when you get close - Increased the size of some text in the Evolve screen - Fixed Evolve screen tooltips going off the bottom edge of the screen - Fixed some boss tombstone issues, in particular the dragon tombstone attempting to melt your face off - Backup checker for Evolved Thumbs achievement that should trigger it for people who won all 5 machines - Dragon fight tweaks to make it less annoying: flying loop procs less often, flying speed is faster, lava pools last a little longer; sorry to that one streamer who was losing his mind on the fight - Increased spawn speeds for Easy and Medium arena fights - Added another cunning creature as a potential solution for the fox shrine - Fixed animations for player v…
- Build 1.07 - November 15 - 16 November 2025
- Fixed music / combat loop skipping issue - Added a playable part drop for Hargraves - Added a tombstone for Hargraves (get the part there if you killed him already) - Gave each boss a unique tombstone - Slightly reduced cancer cells in final Genesnake - Fixed layer of drone parts to prevent cam zooming - Changed broke historian tipping amount from 10 to 4 biomass - Gave chicken wings a flapping sound, increased bee wing buzzing volume a bit - Swapped order of Plains nests in Travel UI - Reduced Plains Velociraptor enemy attack speed + attack strength a bit
- Build 1.06 - November 13 - 13 November 2025
- Lots of additional performance improvements, especially in Plains + Crystal Cave - Added third axis of rotation for accessories - All remaining heads made easier to place accessories on - Reduced Teleport Back to Nest time from 5 to 3 - Increased the detection area for the Village pageant - Fixed Yeti Mama mist continuing to slow down player after it fades - Increased player's dragon head damage significantly - Tutorial popups now auto-disable after 30 seconds - Fixed bug causing player to lock up after death (there may be others, please report if you see it!) - No more using Evolve Slots to avoid lava damage (sorry, needed to fix it to address another bug) - Increased mouse wheel scroll speed in video settings - Fixed bug in which your butt could be so large it triggered scene portals as soon as you entered, resulting in a fatal loop With this update, the main optimizations to try to…
Patch notes and updates
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